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LingcodKilla posted:IG armies should be completely random and have to roll on a list to see what you get that game. this but all non-Tau/Eldar/'Nid armies
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# ? Sep 5, 2016 11:38 |
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# ? Jun 7, 2024 03:36 |
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Dont forget about the 'crons. We can arrive at the battle yesterday.
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# ? Sep 5, 2016 12:05 |
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Milotic posted:Fluff wise a reduced variety makes sense. An incredible (and very bureaucratic) logistics chain supports the Astartes and once cut loose from the Imperium, materiel would only degrade with time and use. Many of the legions aren't known for their discipline so it would be odd to see World Eaters fielding some of the more complex or hard to maintain stuff. The codex needs so much work it's not even funny. Daemonic Possession needs to be tweaked so that it gives the vehicle a 5+ invuln and eating a model only occurs if it has actually lost hull points (which would make dreadclaw drop pods very usable as drop pods), the whole challenge-reward mechanic needs an overhaul so it doesn't make special characters worse, Besides terrible units though, the Codex's biggest problem is that there's too much redundancy, which is a problem that a lot of the older armies have (and that Tau are slowly acquiring). There are too many units whose sole purpose is "being good at hand to hand combat." Berserkers, Mutilators, Possessed, Terminators, Raptors, Bikers, and Warp Talons all pretty much occupy the same role--wreck poo poo in close combat, just with varying degrees of effectiveness (though bikes and raptors are more versatile and so much better than the others that those units don't even get used). And those units aren't actually better than their loyalist counterparts--they have worse wargear, no access to chapter tactics or anything similar, and typically cost as much or more. I don't think Chaos needs Daemons in the army, but I agree that it needs a better way to get cheaper units, and it needs to actually make up for its deficiencies compared to marines with actual advantages. The codex's best CC units are completely outclassed by those in other books, its psykers can go to ML 3 but the god-aligned powers in the book are rear end, the book only has a single unit that can even attack flyers (and it's not great at doing that), and the book's transport options are just terrible for an army that's supposed to be good at assaults.
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# ? Sep 5, 2016 13:10 |
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LingcodKilla posted:IG armies should be completely random and have to roll on a list to see what you get that game. As a Guard player, I'd be 100% ok with this. Quick NOVA recap: The narrative was once again amazing. A new crew was running it, and they made some really unique and inventive missions. The crew we had for the warlords, and most of the nightfighters, was totally rad. Everyone bought in to the event. We had some seriously good games, and even a last-second upset win by yours truly to take home the coveted infamy prize! (I killed the most civilians!) It's an extremely fun event every year, and if you're on the East Coast, I think you owe it to yourself to give it a shot. It is always a pleasure to see WhiteOutMouse and MasterSlowPoke, and (surprise!) SRM turned out to be a really good dude. I'll definitely be back again next year.
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# ? Sep 5, 2016 15:07 |
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LingcodKilla posted:IG armies should be completely random and have to roll on a list to see what you get that game. Speaking as Guard player I'd be fine with that for a campaign or something like that to give it more flavour.
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# ? Sep 5, 2016 15:37 |
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TheChirurgeon posted:The codex needs so much work it's not even funny. Daemonic Possession needs to be tweaked so that it gives the vehicle a 5+ invuln and eating a model only occurs if it has actually lost hull points (which would make dreadclaw drop pods very usable as drop pods), the whole challenge-reward mechanic needs an overhaul so it doesn't make special characters worse, I want to live in a world where Chaos gets a 16-seater Land Raider variant, or where Possessed hit as hard as Wulfen. Imagine if Chaos had even half the number of loyalist options for crossing the table or deploying in someone's face.
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# ? Sep 5, 2016 17:16 |
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Snollygoster posted:I want to live in a world where Chaos gets a 16-seater Land Raider variant, or where Possessed hit as hard as Wulfen. Imagine if Chaos had even half the number of loyalist options for crossing the table or deploying in someone's face. Isn't the average Chaos Marine supposed to have been around a lot longer than the average loyalist? I could see them having higher base stats to reflect that. Anyway, a Blood Angels supplement is (maybe) coming out soon.
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# ? Sep 5, 2016 17:40 |
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Technowolf posted:Isn't the average Chaos Marine supposed to have been around a lot longer than the average loyalist? I could see them having higher base stats to reflect that. In GW's infinite wisdom they have decided that Codex: CSM should represent every flavor of evil marine, from ancient monsters to freshly turned and crazed zealots to merely striking out on their own. But unlike Space Marines they just get their one stat line and nothing other than VotLW. Forge your narrative!
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# ? Sep 5, 2016 18:07 |
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quote:"Dude, Horus just croaked. What now?"
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# ? Sep 5, 2016 18:45 |
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On that note, GW is doing pre-orders for the formations in the new book, so you can see what the contents will be already, if not the rules. Here's what's on the site. The book advertises "11 new formations," so this covers the bulk of them (I expect one is a sorcerer cabal). They do not inspire a ton of confidence, because most of them look like garbage I'd never field unless the rules are so good as to make some of these entirely new units. Favoured of Chaos 1 Daemon Prince + 15 Possessed (likely 3 squads) Raptor Talon 10 Raptors + 5 Warp Talons (2 squads of Raptors, 1 squad of Warp Talons) Heldrake Terror Pack 2 Heldrakes Renegade Knight Just a Knight Maelstrom of Gore Kharn + 48 Berserkers (4 squads, as packaged) Helforged Warpack 1 Warpsmith + 1 Maulerfiend + 1 Forgefiend + 1 Helbrute Chaos Warband This is likely the core formation 1 Chaos Lord (terminator in the bundle) 1 Sorcerer 5 Terminators 3 Bikers 5 Havocs 5 Possessed 20 Chaos Space Marines 1 Helbrute
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# ? Sep 5, 2016 19:06 |
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TheChirurgeon posted:Renegade Knight It's a normal knight kit with a Transfer sheet for an extra £2. Why they don't just do a single knight kit with the carapace weapons sprue + all transfers I don't know. Who even buys the gimped kit without the extra weapons now?
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# ? Sep 5, 2016 19:18 |
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TheChirurgeon posted:
Shouldn't that be 6 squads of 8? I think that was the formation in the Kharn advent calendar supplement from Black Library.
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# ? Sep 5, 2016 20:12 |
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Looks like those Blood Angel rumours weren't bullshit.
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# ? Sep 5, 2016 22:27 |
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Since when does the Death Company have a Captain, let alone one who knows the heresy was 10k years prior?
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# ? Sep 5, 2016 22:48 |
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That says chaplain, also leaks for traitors hate are up somewhere, but I'm phone posting and copying from FB sounds awful.
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# ? Sep 5, 2016 22:51 |
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Oh hey you're totally right. Cool, I'm just dumb.
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# ? Sep 5, 2016 22:54 |
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The Sex Cannon posted:As a Guard player, I'd be 100% ok with this. It was such a good time dude, it was awesome playing in the narrative, and I'm glad we even got to compete for the SRM cup, where I was promptly destroyed by you and MasterSlowPoke. Hanging out with everybody was great, and I hope more east coast goons can make the trip next year. I'm lookin at you, BuffaloChicken!
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# ? Sep 5, 2016 23:25 |
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SteelMentor posted:Looks like those Blood Angel rumours weren't bullshit. I'm This supplement will help me decide whether to press on as Blood Angels or move to Codex Red Marines. Though if history is anything to go by, this supplement will bring the Blood Angels near the power of C:SM only for C:SM to receive an update to push them firmly ahead again.
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# ? Sep 6, 2016 00:13 |
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The Archangels Orbital Intervention force is already a formation from Shield of Baal which makes me expect that at least some of the formations are simply going to be reprints. I am almost completely certain that all we will see is a Decurion with a few new formations involving Death Company. I'd predict that the rules will ok but not particularly amazing. The new rules can hardly be worse than the existing stuff we have, though. I was just going through Shield of Baal: Exterminatus and I was struck by just how bad most of the stuff in there is compared to more modern formations. Archangels Strike Force and the Archangels Orbital Intervention Force were the only two I'd actually run, and they are hardly ideal unless you want to spam Dreadnaughts. Fingers crossed man. Fingers crossed. I heard a rumor about assaulting from reserves and if they give that to us without having to take three Stormravens I will be thrilled.
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# ? Sep 6, 2016 00:34 |
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Someone on Dakka leaked most of the formations and the Black Crusade detachment. The Kharn berzerker formation gives them Fleet, +3" on the charge, and once per game they get to create a second fight phase in the Movement phase, once they're already stuck in... and their opponents can't swing back. More or less double attacks. It's a Core formation, so you could use this as a respectable nucleus for a World Eaters list. There's also a raptor formation that lets them charge out of deep strike, but without the benefit of extra attacks on the charge. Chaos... might be good again? I don't know???
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# ? Sep 6, 2016 00:39 |
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at anyone that thinks formations are in any way balanced or can be used to achieve balance between factions.
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# ? Sep 6, 2016 00:46 |
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Haha, yeah you got me there bud! Eventually there'll be so many formations they'll collapse in on themselves when the pendulum swings back toward streamlining the game. But for right now these apology DLC supplements are good enough bandages to keep me interested in playing.
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# ? Sep 6, 2016 01:01 |
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Safety Factor posted:at anyone that thinks formations are in any way balanced or can be used to achieve balance between factions. How does Warmahordes make them work? Or is the answer to that question "it doesn't"
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# ? Sep 6, 2016 01:22 |
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Just got back from a camping trip over the holiday weekend, otherwise I would've been more active. In regards to the list, yes I realize that thing is cancer, and looking at the rules I have to remove the allied detachment, that's ok. I can put some interceptors in there now. Anyways, to exp[lain how this tumor of a list came about, ITC does not allow Tyrant's Legion, which is my main army and I enjoy playing it. I was thinking of doing another list when I remembered what a goon said about one of the most efficient detachments at the start of 7th, 1 librarian, 2 scouts, 3 thunderfires total of 500 pts per detachment, thats when i realised quad mortars where a thing. Also I can't think of a way to play even a remotely competative (or even a list that stays on the table) guard or marine list without battle company and just not playing guard. Seeing as LVO is highly competitive that's a problem. I'll be bringing a non cancerous list to the 30k friday event but it seems like a bad idea to go down to Las Vegas for 1 day of the 3 day convention. Some of you guys have been to LVO, is it just net lists of nothing but flying circus, 5 tyrants, battle company w/ skyhammer, and scatter bikes? Thats all I've heard about it, it would be wonderful to hear otherwise. Forgot to add, I play 30k so yes I hate quad spam as well, I just can't see any other option to play 40k at an event for 40k Sivores fucked around with this message at 01:26 on Sep 6, 2016 |
# ? Sep 6, 2016 01:23 |
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Four Score posted:How does Warmahordes make them work? Or is the answer to that question "it doesn't" They released a new edition in June and removed all theme forces (equivalent of Formations).
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# ? Sep 6, 2016 01:27 |
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Macdeo Lurjtux posted:Shouldn't that be 6 squads of 8? I think that was the formation in the Kharn advent calendar supplement from Black Library. I thought Berserkers came in boxes of 12. Did they drop the number per box down to 8? I'd believe that if they did. e: Traitor's Hate leaks are up on Atia's Blog https://war-of-sigmar.herokuapp.com/bloggings/1130 2e: There is a formation in the Decurion with 3 lords of skulls in it. gently caress off, GW. Just gently caress right off with that bullshit. Who the gently caress is that even for, and why did you think that dumbass bullshit was appropriate outside of Apocalypse? Seriously, just gently caress you with that poo poo 3e: In case you weren't aware, a Lord of Skulls is a Lord of War that costs 888 points. So that one sub-formation will set you back 2,664 points. For all of your standard 4,000-point games of 40k! TheChirurgeon fucked around with this message at 01:40 on Sep 6, 2016 |
# ? Sep 6, 2016 01:32 |
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Formations have always been and always will be dumb for anything with points...
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# ? Sep 6, 2016 01:34 |
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Unless the Formation itself also costs points.
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# ? Sep 6, 2016 01:46 |
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Well, clearly the answer is to do away with points altogether.
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# ? Sep 6, 2016 01:53 |
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Safety Factor posted:Well, clearly the answer is to do away with points altogether. The obvious choice.
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# ? Sep 6, 2016 01:56 |
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Since I am already mooching some bike bits from you guys, any of you happen to have some Librarian tomes that I could mount on the front of my biker Librarians? Had some luck with the Ravenwing bike parts. The mantles don't fit so well on regular bikes as many of you said, but with cutting in the right parts I was able to get them on there with bolters while making it look pretty seamless.
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# ? Sep 6, 2016 02:10 |
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Sivores posted:Just got back from a camping trip over the holiday weekend, otherwise I would've been more active. Also you should take that quad spam to Ursa next week.
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# ? Sep 6, 2016 02:28 |
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This thread perplexes me so often, am I just spoiled from living in LA and thus having an endless supply of people who play with? If I run into a dude who is running some super cheesey list I just don't play them. My friends who play Chaos Space Marines seems to have decent lists and rarely get stomped and enjoy playing them. Yes they are weaker than a lot of codexes and should get buffs, but it's not like they are impossible to play with. I don't understand why people complain about 40k being a bad competitive game and yet still continue to play it that way. In other more constructive news I am continuing my streak of painting bugs. Finished some Warriors today. Think i am going to try and paint 3 Malanthropes by Thursday.
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# ? Sep 6, 2016 03:12 |
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JesusIsTehCool posted:This thread perplexes me so often, am I just spoiled from living in LA and thus having an endless supply of people who play with? If I run into a dude who is running some super cheesey list I just don't play them. My friends who play Chaos Space Marines seems to have decent lists and rarely get stomped and enjoy playing them. Yes they are weaker than a lot of codexes and should get buffs, but it's not like they are impossible to play with. I don't understand why people complain about 40k being a bad competitive game and yet still continue to play it that way. For casual games with friends and at the game store, you're absoutely correct. But there are a lot of people who enjoy playing in tournaments, but have had that enjoyment sucked away because their favorite army just cannot compete in them anymore. You don't get to choose who you play in a tournament.
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# ? Sep 6, 2016 03:17 |
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Speaking of the overall quality of the game, how exactly are rules and such even handled in these matches? Is it just expected that you keep up on all the additional material and new rules in various stuff for every faction, are you supposed to just keep a bunch of copies of all that junk in case the other player calls you out, is there some main site or resource for all this?
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# ? Sep 6, 2016 03:21 |
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I just want more than 4 units in my army to be worth playing in a game.
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# ? Sep 6, 2016 03:22 |
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Master Twig posted:For casual games with friends and at the game store, you're absoutely correct. But there are a lot of people who enjoy playing in tournaments, but have had that enjoyment sucked away because their favorite army just cannot compete in them anymore. You don't get to choose who you play in a tournament. Was there an edition of 40k that was actually balanced and thus made a good tournament game?
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# ? Sep 6, 2016 03:44 |
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I recall tournies in 3/4 being pretty varied in the field. Necrons were brutal with orb armies, hive tyrant whip (untargetable mixed into a max size termigaunt mob that ran forward and made contact with a unit then dragged your tyrant into close combat sometimes halfway across the board) but perhaps just because their was less stuff to abuse it felt more balanced overall.
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# ? Sep 6, 2016 04:12 |
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Hencoe posted:I thought they had the mega battle Friday the 30k tourney was sat-sun? Because that was my plan. I would but I havent bought almost $500 worth of quad mortars
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# ? Sep 6, 2016 04:31 |
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# ? Jun 7, 2024 03:36 |
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It'd be cool if they split Chaos into like 2 or 3 books instead of trying one size fits all that everyone hates. You could have a book for Legions, one for renegade chapters and one for fallen humans. It's so weird that they split AdMech, an obviously thin army, into two books, but didn't do the same thing with Chaos, which would have no problem filling out more material.
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# ? Sep 6, 2016 04:57 |