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I'm still playing VS Force off and on, its still fun but I'm not a fan of the game using the Char version of the Rick Dias as standard troops instead of the actual MP Rick. It's not that bad when you can pick your squad layout but on missions where you're locked into a bunch of 500-1000 cost MP troops it's a loving nightmare trying to make any progress.
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# ? Sep 6, 2016 14:21 |
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# ? May 17, 2024 15:12 |
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The GIG posted:I'm still playing VS Force off and on, its still fun but I'm not a fan of the game using the Char version of the Rick Dias as standard troops instead of the actual MP Rick. It's not that bad when you can pick your squad layout but on missions where you're locked into a bunch of 500-1000 cost MP troops it's a loving nightmare trying to make any progress. I hear ya. Bugs the crap outta me. I don't know if I like or hate VS Force. I like it because I feel it handles the scale battles way better than Gundam Musou, but the way the game controls makes me just want to play Full Boost instead as it does not really feel suited for a non fighting game. Also I hate how it covers ZZ. (I also hate that you have the White Base in ZZ). So much about VS Force is disappointing. Also, it sounds like a new VS Game is coming and might be getting a Worldwide release? (If this was mentioned here already, sorry, as I probably missed it amoung all the Moon Dwellers posts). http://blog.esuteru.com/archives/20001010.html Taken from Reddit posted:Producer Ryuichiro Baba: We had an aim to provide different gameplays between Arcade and Console versions. The reason why PSVita's EXVS Force had a main focus on story was because we wanted to properly secure solo play to a new layer [of fans]. But on the other hand we couldn't live up to the expectations of the Gundam VS fans who have been about 2-on-2. We acknowledge that as a big improvement point.
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# ? Sep 7, 2016 03:38 |
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Seriously, what the hell happened to Bandai Namco to make them change their tune? A decade of "lol gently caress you" turned into "LET'S GIVE THEM EVERY GAME!"
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# ? Sep 7, 2016 03:56 |
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Range up ability parts and Ryoto or Yuuki's ace increase the range of the Excellence Rescue's repair (and maybe resupply?) giving you 6 range repair with Yuuki and ability parts!
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# ? Sep 7, 2016 04:09 |
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Policenaut posted:Seriously, what the hell happened to Bandai Namco to make them change their tune? A decade of "lol gently caress you" turned into "LET'S GIVE THEM EVERY GAME!"
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# ? Sep 7, 2016 04:11 |
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Maybe they realized that expanding to an international audience would literally print them money?
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# ? Sep 7, 2016 04:13 |
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Policenaut posted:Seriously, what the hell happened to Bandai Namco to make them change their tune? A decade of "lol gently caress you" turned into "LET'S GIVE THEM EVERY GAME!" Whatever Bandai's model division was smoking in calendar 2015 (we got some crazy kits) got passed to the video game guys this year.
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# ? Sep 7, 2016 04:24 |
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They're also (re)-releasing like every Gundam series with the help of Right Stuf in English. They've done Blu-Rays of like 0079, Zeta (instrumental OPs though), ZZ, CCA, Build Fighters, Build Fighters Try, and Victory is on the way along with G in Reco, and Turn A TV is getting a Blu Ray release after getting a DVD release, etc. Thunderbolt and Origin (along with Unicorn of course) all have English on the Japanese releases so they want you to import those, but there is a lot of legit options now for Gundam in English.
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# ? Sep 7, 2016 04:43 |
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Policenaut posted:Seriously, what the hell happened to Bandai Namco to make them change their tune? A decade of "lol gently caress you" turned into "LET'S GIVE THEM EVERY GAME!"
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# ? Sep 7, 2016 05:04 |
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Policenaut posted:Seriously, what the hell happened to Bandai Namco to make them change their tune? A decade of "lol gently caress you" turned into "LET'S GIVE THEM EVERY GAME!" And KOEI too! What a time to be alive
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# ? Sep 7, 2016 05:29 |
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All we need now is for sega to get on board and all will be right in the world.
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# ? Sep 7, 2016 05:36 |
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Dre2Dee2 posted:And KOEI too! When did Koei go the 'The 'west'? what's that'? stint?
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# ? Sep 7, 2016 05:48 |
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So in continuing my learning about how SRW really works as opposed to my horrible flailing in the other games I've played, how is co-op attack damage determined? By which I mean, do you need to upgrade the weapons of both suits involved? Also, I don't know how I even beat OG1/2 without using status effect weapons, now that I'm using poo poo like Armor Breaker, goddamn.
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# ? Sep 7, 2016 05:59 |
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ACES CURE PLANES posted:So in continuing my learning about how SRW really works as opposed to my horrible flailing in the other games I've played, how is co-op attack damage determined? By which I mean, do you need to upgrade the weapons of both suits involved? Yeah, you need to upgrade weapons of both things involved in a combination attack. That will raise the cumulative attack value for both people. For example, with Rampage Ghost, you upgrade Revolving Stake/Bunker and Oxtongue W/Howling X both in order to get a maximized bonus.
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# ? Sep 7, 2016 06:09 |
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Ah, the days when combination attacks only used one weapon each and not, you know, all of them, at once. Eternal Darning Needle and TK Double Knuckle would not have worked if they hadn't moved up to unified weapon upgrades.
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# ? Sep 7, 2016 06:23 |
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ACES CURE PLANES posted:Also, I don't know how I even beat OG1/2 without using status effect weapons, now that I'm using poo poo like Armor Breaker, goddamn. That was my experience replaying them a while back, it's so much easier once you have an idea of what you're supposed to do! I even two turned the R-Gun Rivale! I remember my first time I had people in the planes on the final map because why would you ever use a super robot when other dudes can just dodge.
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# ? Sep 7, 2016 07:29 |
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I beat the video game, it was good. Last stage snuck up on me because I got spoiled by 2nd OGs having like fuckin' 60. Is this secrets list complete or is this just the only ones people have found so far? http://akurasu.net/wiki/Super_Robot_Wars/OGMD/Secrets Because boy that's looking real thin e: It also snuck up on me because there were a handful loose plot threads that I thought were gonna get wrapped up but didn't. Also also the more I think about the length/how much was recycled from 2nd OGs/the relative sparseness of new and optional content, the more MD seems like a Gaiden 2 than a 3rd OGs. Which I probably should have gathered from it not having a number and is totally fine anyway because I enjoyed it! I hope the next real big made-for-PS4 OG game gets a very goofy English release too. absolutely anything fucked around with this message at 11:59 on Sep 7, 2016 |
# ? Sep 7, 2016 10:50 |
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As far as I know, yeah. The developers went on record to say that OG MD was full on 3rd OGs and not just another Gaiden, but drat if it doesn't feel like one.
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# ? Sep 7, 2016 11:27 |
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I'm excited for Crowe stealing Ing's lunch money next game.
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# ? Sep 7, 2016 11:53 |
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BlitzBlast posted:As far as I know, yeah.
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# ? Sep 7, 2016 13:04 |
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The DK Rap posted:An update for English MD is out (that's basically as big the base game itself) that adds the Archive mode that recaps OGs, OGG, 2nd OG and Dark Prison. Ah thanks. I came here just to see wth was with that 6+ gig patch
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# ? Sep 7, 2016 13:22 |
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MonsieurChoc posted:I'm excited for Crowe stealing Ing's lunch money next game. The only way the Z characters should show up is just warping in from a crossgate post Z3. The only real complaint I have about Moon Dwellers story wise is that the GameCube villains got unceremoniously genocided.
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# ? Sep 7, 2016 13:37 |
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Hokuto posted:Yeah, you need to upgrade weapons of both things involved in a combination attack. That will raise the cumulative attack value for both people. For example, with Rampage Ghost, you upgrade Revolving Stake/Bunker and Oxtongue W/Howling X both in order to get a maximized bonus. Ah, okay. I was hoping I'd just have to upgrade the SRX, but might as well pour some cash into the R-Gun's weapons too. I wanna see what this baby is really capable of, since I've never been too keen on either suit. At least for the four or five missions I have left in MD's endgame. ACES CURE PLANES fucked around with this message at 15:58 on Sep 7, 2016 |
# ? Sep 7, 2016 15:53 |
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Samurai Sanders posted:Yeah it's definitely just to fill the gap before the Alpha 3 storyline starts. I don't know why they wouldn't acknowledge that since it's plenty good as it is. Probably because their explicit goal was to make a game accessible for newcomers and a Gaiden might scare people off. That said "it's the full 3rd OG" seems silly to me as MD has less new content or plot development than OGG did. It's basically just a retelling of SRWJ with the GC guys along for the ride.
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# ? Sep 7, 2016 16:05 |
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They had to flesh out their favorite character Miles
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# ? Sep 7, 2016 16:50 |
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ImpAtom posted:It's basically just a retelling of SRWJ with the GC guys along for the ride. I mean, the game is called Moon Dwellers.
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# ? Sep 7, 2016 19:19 |
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OG2's subtitle was The Inspectors and those guys ended up as like third on the villain hierarchy. As for OGG's Unified Wisdom, uhhhhhhhhhh.
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# ? Sep 7, 2016 19:54 |
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Lengthwise MD is 2ndOG without the Masoukishin bit at the start. Contentwise? Not so much, which is why I hope it's not going to be another 4 years before we get the next part. Do you lot think it succeeded as a supposed entry point? Ethiser posted:The only way the Z characters should show up is just warping in from a crossgate post Z3. I am definitely not in any rush for them to show up, but I think there is some neat crossover stuff they could do with their early arcs that would make it worth the retelling. Setsuko and Crowe are interesting enough, Rand is fun enough and Hibiki needs the rework in 12 years when we finally get to him. I also really want to see the interactions between Aim and pretty much any OGverse character, especially Shu and Chika.
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# ? Sep 7, 2016 19:55 |
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EthanSteele posted:Do you lot think it succeeded as a supposed entry point? Eh. No more or less than other games I'd say. Touma's plot I guess serves as an okay 'slowly moving into things' things. It's self-contained rather than finishing off plotlines but also sets up other plotlines (Balmar) or pays off plotlines (return of the Time Flow engine).
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# ? Sep 7, 2016 19:57 |
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I guess they did introduce that newbie route which seems to be a unique set of 13 stages or whatever? I don't know, didn't look at them but they are a separate line on the scenario chart. Or maybe that's something else. They better not go straight to Z and skip SRW W
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# ? Sep 7, 2016 19:59 |
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Rascyc posted:I guess they did introduce that newbie route which seems to be a unique set of 13 stages or whatever? I don't know, didn't look at them but they are a separate line on the scenario chart. Or maybe that's something else. My understanding is that the newbie route is just the regular game but without the option to pick Calvina and some minor difficulty adjustments.
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# ? Sep 7, 2016 20:00 |
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Rascyc posted:I guess they did introduce that newbie route which seems to be a unique set of 13 stages or whatever? I don't know, didn't look at them but they are a separate line on the scenario chart. Or maybe that's something else. They're going to have W next game. Every OG game since OG2 has had a handheld SRW in release sequence. OG2 had A, OGG had R, OG2nd had D, finally Moon Dwellers has J.
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# ? Sep 7, 2016 20:05 |
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At this point they introduced Ain and the Balmar Fucks, Touma, Selena, and Kusuha's done her A2 plot. A3 HAS to be next game.
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# ? Sep 7, 2016 20:07 |
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Dr Pepper posted:They're going to have W next game. Every OG game since OG2 has had a handheld SRW in release sequence. OG2 had A, OGG had R, OG2nd had D, finally Moon Dwellers has J. I am still expecting a DLC that includes the first half of W, opening the next game to really go into the meat of that original plot.
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# ? Sep 7, 2016 20:10 |
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EthanSteele posted:Do you lot think it succeeded as a supposed entry point? Being available in English probably helped it more than anything else there.
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# ? Sep 7, 2016 20:13 |
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ImpAtom posted:At this point they introduced Ain and the Balmar Fucks, Touma, Selena, and Kusuha's done her A2 plot. A3 HAS to be next game. Oh gee it sure is interesting that they redrew the R-Gun and Art-1 for MD. While leaving the rest of the R-series alone. Wonder what's up with that.
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# ? Sep 7, 2016 20:14 |
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I'm not sure a game where most of the grunts have irritating gimmicks is a good entry point. Also a lot of them are set to evade/defend during your turn in many, many missions and that's just unfun. I'm only in the low 20's but MD is one of the more difficult SRWs so far, not quite A Portable but harder than Hakai-hen. Most of the difficulty is in performing minor acts of wizardry for the SR points and the secrets, but every now and then the grunts put up a real fight and a boss triggers lucky when you didn't have spirits up. I can't decide if I love them or hate them for that trick. Missing with a 100% hit rate and getting crit'd with a 0% is a dick move but it's kind of hilarious and easily prevented by casting spirits. GimmickMan fucked around with this message at 20:17 on Sep 7, 2016 |
# ? Sep 7, 2016 20:14 |
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I did the newbie route! You're auto-locked into Touya route. The prologue stage is all cutscene until the first playable bit is Granteed landing next to Touya's house. You skip the stage that is CompatiKaiser vs Soulsaber or whatever its called. After that it's exactly the same as regular mode except the difficulty is locked to Normal and you get more money and 20k money added on for SR points. There might be some cutscene differences in and around the Granteed arrival stage I haven't done the Touya route in normal mode yet. For scenario chart completion Beginner mode and Normal mode have 100% crossover except for that 1 stage on Touya's route you don't do.Rascyc posted:They better not go straight to Z and skip SRW W Z is a way off so you have nothing to worry about. Alpha 3 is next game, maybe with W (fingers crossed). If current trend of release order continues its W, then Z1, K, NEO, L and then Z2. Edit: as far as I know lucky isn't trumped by any spirits. Strike certainly doesn't help and that fat fucker will dodge every hit of a Maximum Break if it procs. EthanSteele fucked around with this message at 20:19 on Sep 7, 2016 |
# ? Sep 7, 2016 20:17 |
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Wasn't the word that the Z series wouldn't be included in OG? You know, because of reasons.
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# ? Sep 7, 2016 20:20 |
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# ? May 17, 2024 15:12 |
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Montegoraon posted:Wasn't the word that the Z series wouldn't be included in OG? You know, because of reasons. Terada said in an interview years ago that the Z originals weren't designed with OG in mind. For some reason people take this to mean that no Z characters will appear in OG ever.
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# ? Sep 7, 2016 20:26 |