Mirificus posted:Gorf found this a while back. Around the 53-minute mark, Sandi comes in late having returned from an audition. She mentions that she was a science teacher and how bad she was as one. She's so rarely critical about herself that it makes the claim somewhat more plausible. I'm surprised she could get hired as a science teacher without a degree in the education field. Not surprised, though, if she was hired and didn't do a very good job of it as a consequence. No good teacher would equate 'silencing doubters' with handling difficult students. The last thing you should want to do is remove students from a class because it disrupts your lesson, wastes your time, wastes the time of another member of staff, wastes the time of every kid in the class, and also wastes the time of the kid in question because they aren't learning poo poo.
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# ? Sep 8, 2016 06:29 |
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# ? Jun 12, 2024 06:01 |
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Does the Gizmondo financials guy still work at CIG?
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# ? Sep 8, 2016 06:33 |
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I'm holding out my golden manbabes for page 5555 Guess what Star Titizen is a good game.
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# ? Sep 8, 2016 06:35 |
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Lime Tonics posted:They updated the spinning lady illusion,
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# ? Sep 8, 2016 06:40 |
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Artisanal hand crafted, bespoke, Jpegs.
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# ? Sep 8, 2016 06:41 |
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IronicDongz posted:this flips more easily for me than the original Can they even be considered illusions?
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# ? Sep 8, 2016 06:48 |
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CrazyTolradi posted:Actually, someone show Chris KSP and how it handles spaceflight, re-entry, heat and gravity. Imagine the amount of rework that would trigger. Plus, KSP would just confuse the living poo poo out of him on every level. Gravity? Fuel? Physics? MATH? It'd be like asking a pumpkin to fill out a tax form. He'd bounce off of it harder and faster than one of the jankiest Star Citizen spaceships getting punted off a landing pad by a T-posed dude in space underpants. They'd find him in Fiji a week later (holding a first class ticket stub).
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# ? Sep 8, 2016 06:51 |
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After reading a bunch of comments I had to post a comment to rant a bit. Maybe it's just me, but I thought we had all come to the conclusion that "release dates" were an artificial construct created by publishing companies because they are greedy. And also very greedy. For me, CIG's emancipation from the publisher-based system, thanks overwhelmingly to the community, meant that there would be no release date, ever. Regardless of what press releases say, because no one with game-breaking authority is breathing down their necks. So no one should be shocked by a "release date" passing with no release. It is mystifying that they even quote dates at all. I am positive I remember early in the Kickstarter days CR saying that it would be ready "when it's ready." Which is, quite literally, the perfect release date. I can't say I'm happy every time I hear there is a delay of some sort, but I can say I'm happier hearing that than playing (or not playing) a broken/unfinished, "released-on-time" game. Sorry, I know it was a bit off topic, but it needed to be done. /rant
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# ? Sep 8, 2016 06:51 |
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When Sandi was hired as a teacher, did she teach evolution or creationism?
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# ? Sep 8, 2016 07:18 |
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Karmalis posted:When Sandi was hired as a teacher, did she teach evolution or creationism? Evolution - she is the best biologist in the world and has been ever since she was a little girl
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# ? Sep 8, 2016 07:30 |
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Exinos posted:For me, CIG's emancipation from the publisher-based system, thanks overwhelmingly to the community, meant that there would be no release date, ever. Regardless of what press releases say, because no one with game-breaking authority is breathing down their necks. Nah, he said 2014 back then. It started a fine tradition of breaking promises that continues to this day.
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# ? Sep 8, 2016 07:35 |
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peter gabriel posted:Here is my rig Look at those two optical drives running a RAID-1 array to speed up loading times
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# ? Sep 8, 2016 08:01 |
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The LEVEL article was a really good read. Long but totally worth it.
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# ? Sep 8, 2016 08:08 |
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Exinos posted:After reading a bunch of comments I had to post a comment to rant a bit. But you also touched on the catch-22 with CIG. CIG already has their money. CIG releasing a bad game would only stop the money train. So why even bother? The joke will be us in the end. Squadron 42 has been done since 2014. CR wants to release the game, but Sandi is smart enough to realize that if they ever released their bad game the dream would be over. HycoCam fucked around with this message at 08:20 on Sep 8, 2016 |
# ? Sep 8, 2016 08:16 |
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kikkelivelho posted:I just want you to imagine something. Imagine you're sitting in your office. You're nervous. Six months ago you gave your programmers a daunting task: to create the foundation for the most advanced and detailed MMO in existence. None of this has been done before, or even attempted by others. None the less, your engineers are cautiously optimistic, "we can do this" you all think together. You've always been confident in your abilities, but now you're sweating. No way to know if it'll work the way you've planned it. Finally, your head programmer comes to your office. He has news. He burst into a massive smile and tells you. They've not only succeeded in the task, they gone beyond what you thought was possible on modern hardware. Suddenly systems and mechanics you thought were years away are now here, before your game has even released. Planetary landings, thousand man instances and millions of smart, simulated AI actors, all suddenly made possible by your programmers. Just imagine that, and you might understand how CIG are feeling right now. Fine, I shall channel my (rather, someone else's) inner Citizen, and use the favored retort - "You have no evidence. Prove it!" This isn't church. I don't need to have faith. In the immortal words of Ray Cameron from Night of the Creeps - "Thrill me."
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# ? Sep 8, 2016 08:22 |
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hakimashou posted:The developers of that game, who lets face it are really actually bad at making a fun game, are bowing to the spergs and plan to add arbitrary delays to the 'have your ships delivered' feature. For some reason, THIS is what made me lose it at work today. well done. It just shows you how bad the gaming community really is, and no one is safe. Chris Ihao posted:Because the rest of the room got these things in it dumbass: Fail due to lack of ukulele. But points for TWO accordions.
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# ? Sep 8, 2016 08:36 |
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https://www.reddit.com/r/starcitizen_refunds/comments/50i7pc/the_chris_roberts_theory_of_everything/d7c2wev This guy is my new favourite person on the internet. Apparently Arena Commander is 'fun' if you buy 2 joysticks and have 3 tables/1 mobile phone in your sperg battlestation.
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# ? Sep 8, 2016 08:58 |
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Lime Tonics posted:They updated the spinning lady illusion,
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# ? Sep 8, 2016 09:00 |
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Lime Tonics posted:They updated the spinning lady illusion, That one switches too easily, I can't keep it spinning in the same direction
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# ? Sep 8, 2016 09:23 |
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Chiwie posted:
Sperging on a budget. Everything in that photo looks cheap and awful.
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# ? Sep 8, 2016 09:38 |
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alphabettitouretti posted:http://m.imgur.com/a/WpXMe Thanks for that - a good read!
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# ? Sep 8, 2016 10:42 |
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Just wanted to say thank you to this thread and Derek. My friend, after a year of struggle, finaly got his refund this morning. CIG being CIG sent the money twice ofc, so now he needs to refund half the refund, but still! Cavendish fucked around with this message at 11:07 on Sep 8, 2016 |
# ? Sep 8, 2016 11:03 |
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Cavendish posted:Just wanted to say thank you to this tread and Derek.
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# ? Sep 8, 2016 11:06 |
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SelenicMartian posted:Does he have to, according to TOS? No idea, but he is weak and easily scared. I told him to sit on the money and say nothing since I suspect their accounting works about as well as the PU. (Then again, I dont understand ethical development so...)
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# ? Sep 8, 2016 11:10 |
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Cavendish posted:No idea, but he is weak and easily scared. This is it, the opportunity to get CIG in a courtroom and get all the financials!
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# ? Sep 8, 2016 11:13 |
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Rotation puzzles/illusions unironically have one weird trick to them. Focus your eyes on outside of one of the top corners to brute force it to rotate one way, then focus on the outside of one of the bottom corners. Switch which side you look at if it doesn't work. It's all about looking up and down and what perspective the eye expects to see, not left to right.
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# ? Sep 8, 2016 11:36 |
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Tijuana Bibliophile posted:That one switches too easily, I can't keep it spinning in the same direction That's the first one I've ever had work for me and I didn't expect such a stark difference.
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# ? Sep 8, 2016 11:39 |
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Xaerael posted:Rotation puzzles/illusions unironically have one weird trick to them. It just doesn't work, the face is always up front to me and it switches direction every half turn. If I concentrate on her arms I can make it go a full turn, but even then the face seems to revolve in the opposite direction loving annoying
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# ? Sep 8, 2016 11:51 |
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That LEVEL article is great reading, and amazingly blunt.
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# ? Sep 8, 2016 12:01 |
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Exinos posted:After reading a bunch of comments I had to post a comment to rant a bit. You're gonna have to clarify why you think greed is the cause of release dates, but CIG are doing a really good demonstration of why release dates are so important. It is entirely possible to develop a game for 100 years. Have a giant scope, keep expanding and refactoring to chase the competition, you can just keep going and going, never finishing anything. The fact is that there's only one reason most games make progress and get released at all and that's accountability brought on by deadlines. Maybe there were a bunch of people blaming publishers for pressuring developers to release games, but star citizen is a first rate case study on why that sort of thinking it's wrong. SC will never be released until cig are forced to do it by some externally imposed deadline - probably funding drying up or talent quitting - and when that happens, they'll be at the helm of a vast monstrosity with no plan for how to finish it off. All the money and time in the world can't buy an arrogant man like Chris Roberts the one thing really needs: accountability
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# ? Sep 8, 2016 12:16 |
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Chris Ihao posted:Because the rest of the room got these things in it dumbass: Friendo I feel like those foam panels might be fighting a losing battle against the acres of hard plastic walls.
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# ? Sep 8, 2016 12:41 |
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Exinos posted:After reading a bunch of comments I had to post a comment to rant a bit. Just to address a point, Chris Roberts said "no delivery dates" last year during Citcon (to applause of course) after he became annoyed by people complaining that they kept silently missing the deadlines they had put out. "No delivery dates" is a relatively recent thing, which was ruined by the 2016 they put in the Squadron 42 trailer.
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# ? Sep 8, 2016 12:44 |
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Exinos posted:After reading a bunch of comments I had to post a comment to rant a bit. Hoping you were quoting a shitizen from elsewhere. Otherwise... how much you in for commando?
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# ? Sep 8, 2016 13:02 |
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# ? Sep 8, 2016 13:05 |
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"No release date" is the same as "no budget"; if you can't commit to even a vague release date than you have no respect for your money or your employees. It isn't free to develop a game. Valve and Blizzard get away with it (but not really even anymore) because they have almost endless cash reserves - cash reserves they got through previous, successfully launched games as well as investments and the like. It should make you very nervous when someone's entire bank came from donations and then they turn around and say, "gently caress it, I'll spend as much as I want. No commitments!"
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# ? Sep 8, 2016 13:07 |
Mendrian posted:"No release date" is the same as "no budget"; if you can't commit to even a vague release date than you have no respect for your money or your employees. It isn't free to develop a game. Valve and Blizzard get away with it (but not really even anymore) because they have almost endless cash reserves - cash reserves they got through previous, successfully launched games as well as investments and the like. Actually crisps robbins said they aren't dodgy at all???
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# ? Sep 8, 2016 13:11 |
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Tijuana Bibliophile posted:It just doesn't work, the face is always up front to me and it switches direction every half turn. If I concentrate on her arms I can make it go a full turn, but even then the face seems to revolve in the opposite direction Yeah, same here. Once I had seen both directions, it became far more difficult to see the full revolution than to make it change directions. I suppose that could be considered a variation of the theme, but I don't think it's what they intended.
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# ? Sep 8, 2016 13:12 |
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Mendrian posted:"No release date" is the same as "no budget"; if you can't commit to even a vague release date than you have no respect for your money or your employees. It isn't free to develop a game. Valve and Blizzard get away with it (but not really even anymore) because they have almost endless cash reserves - cash reserves they got through previous, successfully launched games as well as investments and the like. But crobbers said that all the money is going into the game? Gotta spend the 120mil somehow, even if it's redoing the same poo poo for the fifth time right??? Wouldn't want to go against ~the pledge~
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# ? Sep 8, 2016 13:14 |
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Truga posted:But crobbers said that all the money is going into the game? Gotta spend the 120mil somehow, even if it's redoing the same poo poo for the fifth time right??? Wouldn't want to go against ~the pledge~ You know when Roberts says all the money is going into the game, I mostly believe him despite what I am sure is an outrageous salary paid to both Sandi and himself. It's just that, you know, not all expenditures are created equal. Eventually they're going to run out of money and if they aren't planning the end date than they haven no idea how much they actually have available to spend. That's what release dates are for - they aren't the product of 'greedy' publishers, it's the only way to estimate when you're going to need to stop development based on your cash flow. The fact that citizens - the very people who are giving him money - seem to assume an infinite influx of money is sort of sad.
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# ? Sep 8, 2016 13:19 |
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# ? Jun 12, 2024 06:01 |
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Tippis posted:Yeah, same here. Once I had seen both directions, it became far more difficult to see the full revolution than to make it change directions. I suppose that could be considered a variation of the theme, but I don't think it's what they intended. If you want her to keep moving in the same direction just keep repeating in your head which way she's facing and moving your eyes to anticipate where her nose or arms will be. I can only really get her to reliably switch when I turn off looping or look away for a second.
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# ? Sep 8, 2016 13:23 |