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rabidsquid posted:i really am baffled at how mtg turned into amateur stock market for people who believe they're geniuses I know right? You'd think those kinds of people wouldn't have any money available since they'd have invested their entire savings into bitcoin.
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# ? Sep 13, 2016 04:35 |
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# ? Jun 3, 2024 12:38 |
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even then that person you're referring to probably didn't count their own hours working those cards. but most people who view tcg cards as real investments don't value their own time at allHellsau posted:I know right? You'd think those kinds of people wouldn't have any money available since they'd have invested their entire savings into bitcoin. i think a decent amount of them are just single white males with tech jobs and nothing to do with their cash, and also who think they are the smartest person in the room
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# ? Sep 13, 2016 04:36 |
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Magic: The Gathering Online eXchange
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# ? Sep 13, 2016 04:37 |
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rabidsquid posted:even then that person you're referring to probably didn't count their own hours working those cards. but most people who view tcg cards as real investments don't value their own time at all
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# ? Sep 13, 2016 04:37 |
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Poison Mushroom posted:Seriously, though, economically speaking, there have to be people like him for buying singles to be a better value than just buying and turning over packs, because if there weren't, and everyone was going hand-to-mouth, or selling literally everything the moment they're done with a draft, demand would greatly outstrip supply very quickly. I'm not entirely convinced of that. The system requires people (e.g. retailers) to be willing to open packs while the EV is positive - it doesn't really require idiots to buy enormous numbers of packs and take a huge loss on them. Even if pack EV is close to the value of an unopened pack, singles remain better value, because you don't end up with a bunch of undesired cards that you'd take a loss on if you wanted to turn them back into cash.
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# ? Sep 13, 2016 04:42 |
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Jabor posted:I'm not entirely convinced of that. The system requires people (e.g. retailers) to be willing to open packs while the EV is positive - it doesn't really require idiots to buy enormous numbers of packs and take a huge loss on them. Someone please post a spoiler or something before I turn this thread into LF the Gathering.
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# ? Sep 13, 2016 04:47 |
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Poison Mushroom posted:Someone please post a spoiler or something before I turn this thread into LF the Gathering. Can't be worse than counterfeit chat or going over how bad punisher cards tend to be.
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# ? Sep 13, 2016 04:50 |
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Irony Be My Shield posted:Magic: The Gathering Online eXchange If they'd stayed a Magic site they'd probably still be in business/out of jail.
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# ? Sep 13, 2016 05:18 |
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I like that for the Combustible Gearhulk, the cost of each option is hidden. And even if you scry, your opponent doesn't know if you put cheap or expensive cards on top.
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# ? Sep 13, 2016 05:19 |
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http://mythicspoiler.com/kld/cards/consulspower.html This seems good. Really good. EDIT: quote:Consul's Power
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# ? Sep 13, 2016 05:24 |
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Zemyla posted:I like that for the Combustible Gearhulk, the cost of each option is hidden. And even if you scry, your opponent doesn't know if you put cheap or expensive cards on top. Yeah, this is what I think is required for punisher cards to work at all. Hopefully in pans out, though I think he'll still be weaker than the other four.
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# ? Sep 13, 2016 05:26 |
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the Orb of Zot posted:http://mythicspoiler.com/kld/cards/consulspower.html W: Hose target aggro deck.
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# ? Sep 13, 2016 05:29 |
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the Orb of Zot posted:http://mythicspoiler.com/kld/cards/consulspower.html Oh baby, just what my UW Merfolk experiment needed against Norin Sisters, Burn, hell it even helps against Elves by keeping them from chaining Heritage Druid and suppressing Instant-speed blockers. A+
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# ? Sep 13, 2016 05:30 |
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the Orb of Zot posted:http://mythicspoiler.com/kld/cards/consulspower.html That is one hell of a Modern sideboard card.
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# ? Sep 13, 2016 05:31 |
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the Orb of Zot posted:http://mythicspoiler.com/kld/cards/consulspower.html I have a couple of problems with this card in Modern. You essentially need it in your opener against the deck you most want it (Burn) and while the abilities are powerful you're gaining 2-3 life in the general best cases. It does help hose Elves pretty well too, though.
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# ? Sep 13, 2016 05:40 |
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The Shortest Path posted:That is one hell of a Modern sideboard card. Yeah I'm definitely going to pick up two or three early on if I can.
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# ? Sep 13, 2016 05:42 |
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TheKingofSprings posted:I have a couple of problems with this card in Modern. You essentially need it in your opener against the deck you most want it (Burn) and while the abilities are powerful you're gaining 2-3 life in the general best cases. Edit VVV It's probably gonna find a happy spot in white midrange, then, next to Thraben Inspector? girl dick energy fucked around with this message at 05:51 on Sep 13, 2016 |
# ? Sep 13, 2016 05:42 |
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This card is weird because it's working at cross purposes. Your opponent's dudes coming into play tapped is a beatdown ability, because it means the creatures your opponent summons can't block. The life gain is a control ability because, well, it keeps you alive. Also I don't think it's very good because I don't think either half is worth a card and in this case, the whole is not greater than the sum of its parts.
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# ? Sep 13, 2016 05:46 |
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Elyv posted:This card is weird because it's working at cross purposes. Your opponent's dudes coming into play tapped is a beatdown ability, because it means the creatures your opponent summons can't block. The life gain is a control ability because, well, it keeps you alive. Opponents' dudes coming in tapped means that haste doesn't matter, which defangs a lot of combo stuff. Through the Breach, Nahiri, Kiki-Jiki... Probably gonna pocket a playset of these.
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# ? Sep 13, 2016 05:54 |
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Opponent's dudes coming into play taps shuts off haste creatures (Goblin Guide, Swiftspear Through the Breach) and poo poo like Heritage Druid. It's definitely a control ability in that respect. I mean it's only great against three relevant decks (Burn/Zoo, elfball, grishoalbrand or whatever the gently caress it's being called now) and Soul Sisters but it's still not bad. Fajita Queen fucked around with this message at 06:02 on Sep 13, 2016 |
# ? Sep 13, 2016 05:54 |
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LordSaturn posted:Opponents' dudes coming in tapped means that haste doesn't matter, which defangs a lot of combo stuff. Through the Breach, Nahiri, Kiki-Jiki... This doesn't defang Nahiri as well as you might be thinking
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# ? Sep 13, 2016 05:55 |
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It also stops creatures from crewing vehicles immediately.
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# ? Sep 13, 2016 05:56 |
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The life gain is marginal for most matchups, but the tap effect one turn earlier than, say, Blind Obedience, can be huge.
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# ? Sep 13, 2016 05:59 |
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Still not as good as Root Maze, though, which wrecks fetches. I'm perpetually disappointed nobody has come up with a use for that card in Modern or Legacy.
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# ? Sep 13, 2016 06:03 |
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TheKingofSprings posted:This doesn't defang Nahiri as well as you might be thinking True, I haven't played Modern in a while, but she does need to spend a turn and 2 points dealing with it, at least.
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# ? Sep 13, 2016 06:04 |
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the Orb of Zot posted:http://mythicspoiler.com/kld/cards/consulspower.html This seems much better in Modern than in Standard... Definitely a good SB card against a number of decks.
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# ? Sep 13, 2016 06:04 |
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Good, an anti-haste card. What standard needs right now is an anti-aggro card, but like, one that only hoses red aggro without affecting white aggro.
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# ? Sep 13, 2016 06:06 |
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Lottery of Babylon posted:Good, an anti-haste card. What standard needs right now is an anti-aggro card, but like, one that only hoses red aggro without affecting white aggro. it's pre-hosing the baneslayer angel reprint
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# ? Sep 13, 2016 06:11 |
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no wait i think i meant akroma, my bad
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# ? Sep 13, 2016 06:12 |
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Lottery of Babylon posted:Good, an anti-haste card. What standard needs right now is an anti-aggro card, but like, one that only hoses red aggro without affecting white aggro. Lightning Greaves is going to be standard legal soon so it'll hose white aggro too. Yes I know this isn't true.
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# ? Sep 13, 2016 06:15 |
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LordSaturn posted:Opponents' dudes coming in tapped means that haste doesn't matter, which defangs a lot of combo stuff. Through the Breach, Nahiri, Kiki-Jiki... This card seems like trash against Nahiri; you're spending a card to delay their kill by 2 turns(since they can just -2 on your enchantment at their leisure). It's solid against TTB but it certainly doesn't beat them, since they can just tap 6 mana instead. It's also okay against kiki-jiki but again, only against the combo. I don't think the card is useless, just that it's not worth the space.
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# ? Sep 13, 2016 06:32 |
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Elyv posted:It's solid against TTB but it certainly doesn't beat them, since they can just tap 6 mana instead. Worse than that, you can just Through the Breach at the end of the opponent's turn, get the Titan triggers, then untap and attack for the other trigger. I guess it delays by a turn?
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# ? Sep 13, 2016 06:37 |
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nevermind, I'm dumb
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# ? Sep 13, 2016 06:48 |
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Just noticed a really nice detail in the Masterpiece cards. The artwork for Steel Overseer has in the background of it a Hangarback Walker (the Masterpiece one to be specific). That's a great touch. EDIT: And vice versa; you can see the Steel Overseer in the background of the Hangarback Walker's art the Orb of Zot fucked around with this message at 07:57 on Sep 13, 2016 |
# ? Sep 13, 2016 07:50 |
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Count Bleck posted:You guys like to laugh at Mr. Alpha Investments, right? "I haven't played magic in years so I'm not sure what is good but this card is worth more than a dollar!" "When I did play magic i played Shops"
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# ? Sep 13, 2016 09:31 |
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LordSaturn posted:Opponents' dudes coming in tapped means that haste doesn't matter, which defangs a lot of combo stuff. Through the Breach, Nahiri, Kiki-Jiki... end of turn breach, untap, swing works. As does EOT kiki. it does buy you a turn, though.
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# ? Sep 13, 2016 10:07 |
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You have to sacrifice the creature for Through the Breach at end of turn.
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# ? Sep 13, 2016 12:10 |
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It's not end of turn, it's at the beginning of your next end phase. So there's a loophole if you cast it during an end-phase.
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# ? Sep 13, 2016 12:12 |
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Irony Be My Shield posted:It's not end of turn, it's at the beginning of your next end phase. So there's a loophole if you cast it during an end-phase. what http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=80250
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# ? Sep 13, 2016 12:40 |
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# ? Jun 3, 2024 12:38 |
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Read the oracle text.
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# ? Sep 13, 2016 12:41 |