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WilliamAnderson posted:Clearly Victoria 3 should just start at 1750.
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# ? Sep 12, 2016 19:45 |
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# ? May 18, 2024 03:16 |
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One of my biggest gripes with V2 is that the game ends too early. Earlier start dates would be sweet.
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# ? Sep 13, 2016 19:09 |
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I think what should obviously happen here is CK3/EU5/V3/HOI5 becoming a single mega-game spanning from 867 AD to the modern day. Just imagine how much DLC it could have.
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# ? Sep 13, 2016 20:21 |
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Roadie posted:I think what should obviously happen here is CK3/EU5/V3/HOI5 becoming a single mega-game spanning from Fixed.
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# ? Sep 13, 2016 20:24 |
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beer_war posted:I think what should obviously happen here is CK3/EU5/V3/HOI5 becoming a single mega-game spanning from Where's my caveman map painting game, Paradox?
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# ? Sep 13, 2016 20:28 |
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Roadie posted:I think what should obviously happen here is CK3/EU5/V3/HOI5 becoming a single mega-game spanning from 814 BC to the modern day. Fixed.
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# ? Sep 13, 2016 21:48 |
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I guess I just don't understand trade. How is Leinster of all people getting trade power here in the Philippines?
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# ? Sep 14, 2016 02:25 |
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Jay Rust posted:I guess I just don't understand trade. How is Leinster of all people getting trade power here in the Philippines? Maybe they sent a light ship?
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# ? Sep 14, 2016 02:28 |
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It means that Leinster has a colony in the Panama node with at least 10 provincial trade power. That means that they project 20% of that power in all nodes upstream from Panama. It shouldn't matter for you, though, because they don't have a merchant in the Phillipines and you do, so all of the trade value gets sent to the Moluccas. Fister Roboto fucked around with this message at 02:33 on Sep 14, 2016 |
# ? Sep 14, 2016 02:30 |
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Ah yeah, that's what it is. drat ambitious of you, Leinster
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# ? Sep 14, 2016 02:43 |
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I started a Papal State game for the first time in forever and boy did they ever get beefed up. The game just throws a neverending stream of amazing events at you.
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# ? Sep 14, 2016 19:55 |
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Roadie posted:I think what should obviously happen here is CK3/EU5/V3/HOI5 becoming a single mega-game spanning from 867 AD to the modern day. You forgot Rome and Stellaris.
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# ? Sep 14, 2016 19:59 |
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Any tips on Luck o' The Irish? I keep hitting this brick wall where England allies and then diplo-vassalizes two or three of the other Irish powers (usually Leinster and either Tyrone and/or Ulster), and France never wants to be my ally by the time I get my relations with them up because they "have other powerful allies". It's possible but... unlikely that a 4 province Desmond and Scotland could beat England.
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# ? Sep 15, 2016 16:50 |
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That "other powerful allies" thing isn't because France has big allies already, it's because you do.
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# ? Sep 15, 2016 17:11 |
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Just started a Novgorod game and I am in a precarious position, but Castille won the burgundian inheritance and poland didn't take the PU with Lithuania. Could be an interesting game.
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# ? Sep 15, 2016 17:31 |
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new dev diary Post-war casualty reports that distinguish between combat losses and attrition, and a real-time minimap strategic view of sorts.
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# ? Sep 15, 2016 17:42 |
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PittTheElder posted:That "other powerful allies" thing isn't because France has big allies already, it's because you do. No, it's because France has powerful allies. My only ally is Tyrone:
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# ? Sep 15, 2016 17:47 |
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Jsor posted:No, it's because France has powerful allies. My only ally is Tyrone:
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# ? Sep 15, 2016 17:48 |
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I literally just dissolved all my alliances to check, the modifier isn't because of me. They still have the -10 for that reason. I don't recall seeing that modifier until recently, maybe it's new-ish? This isn't the same one where you already have "great power allies".
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# ? Sep 15, 2016 17:53 |
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Odobenidae posted:new dev diary Unironically my most wanted feature for EU
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# ? Sep 15, 2016 17:59 |
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Jesus, that really puts into perspective how many troops die from attrition.
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# ? Sep 15, 2016 18:02 |
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Who ARE France's allies, anyway? Maybe that message is poorly phrased and they've simply hit their diplomatic relations limit.
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# ? Sep 15, 2016 18:02 |
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NihilCredo posted:Who ARE France's allies, anyway? Maybe that message is poorly phrased and they've simply hit their diplomatic relations limit. Navarra, Aragon, Scotland, Pope. And I'm pretty sure I saw the diplo limit on Castille on my last attempt, that one says something more like "Would put Castille over their diplomatic relationship limit -50" or something.
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# ? Sep 15, 2016 18:04 |
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I read somewhere that the AI have a bonus, hidden diplo relationship slot reserved for human players
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# ? Sep 15, 2016 18:07 |
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I would like to see a new CB that gives you a cassus belli for other unowned provinces in areas that you have a state. Maybe make it slightly worse than the claim fabrication CB.
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# ? Sep 15, 2016 18:13 |
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Jay Rust posted:I read somewhere that the AI have a bonus, hidden diplo relationship slot reserved for human players
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# ? Sep 15, 2016 18:19 |
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Tsyni posted:Just started a Novgorod game and I am in a precarious position, but Castille won the burgundian inheritance and poland didn't take the PU with Lithuania. Could be an interesting game. That should be pretty good for you, Lithuania will happily murder Muscovy with you in the first war, which is all you really need. Then hope she collapses as per usual. Jsor posted:No, it's because France has powerful allies. My only ally is Tyrone: Huh, ok well nevermind then. I didn't know that was a thing. Jay Rust posted:I read somewhere that the AI have a bonus, hidden diplo relationship slot reserved for human players Yeah, they definitely do. Wiz listed it as one of the ways the AI does "cheat" (scare quotes because that's not really a cheat for them).
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# ? Sep 15, 2016 18:31 |
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I think England may have made some bad life choices fighting France+Aragon at the same time
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# ? Sep 15, 2016 19:09 |
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Odobenidae posted:new dev diary
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# ? Sep 16, 2016 05:03 |
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And the price appears to be $20. A bit steep, but whatever.
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# ? Sep 16, 2016 08:40 |
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Jsor posted:Any tips on Luck o' The Irish? I keep hitting this brick wall where England allies and then diplo-vassalizes two or three of the other Irish powers (usually Leinster and either Tyrone and/or Ulster), and France never wants to be my ally by the time I get my relations with them up because they "have other powerful allies". It's possible but... unlikely that a 4 province Desmond and Scotland could beat England.
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# ? Sep 16, 2016 09:20 |
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Is anyone else having trouble downloading mods through the workshop? It seems like all my currently installed mods are updating just fine, but anything I've subscribed to in the last month or so isn't even downloading at all. I had a similar problem with HOIV and Stellaris, but I was able to solve the problem through checking off all the cloud sync options. It isn't working for EU though. I think the last time I had this problem for EU I was in the Steam beta and uninstalling the beta did the trick, but nothing is working this time. Any ideas?
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# ? Sep 16, 2016 17:19 |
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Finally got Luck o' the Irish. What's a good semi-relaxing run? My last few were an aborted Shahanshah run, a Basileus run, and Luck o' the Irish. I'm holding off on Ottomans until the changes in Rights of Man.
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# ? Sep 16, 2016 23:59 |
Jsor posted:Finally got Luck o' the Irish. What's a good semi-relaxing run? My last few were an aborted Shahanshah run, a Basileus run, and Luck o' the Irish. I'm holding off on Ottomans until the changes in Rights of Man. I've always found Majapahit to be a nice chill nation. You're shooting for the achievement to form Malaya, which is easy, and then you've got a good powerbase and location to try for some of the miscellaneous hard achievements like owning all of a particular trade good. Hindu is also one of the most interesting religions, so that's a plus as well.
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# ? Sep 17, 2016 00:07 |
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Yeah, anything that can form Malaya is pretty interesting if you like a game with a lot of naval and colonizing action. Siam is similar too.
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# ? Sep 17, 2016 00:41 |
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Do you lose tag-based or religion-based modifiers on religion or tag switch? Think I read that in a patch once.
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# ? Sep 19, 2016 00:13 |
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Average Bear posted:Do you lose tag-based or religion-based modifiers on religion or tag switch? Think I read that in a patch once. Yes you lose them if you switch religion but not if you tag-switch. In regions with many different religions (particularly India and SE Asia) you could pull off some goofy stuff by switching religion multiple times and amassing a bunch of bonuses from different religions, so they nerfed that.
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# ? Sep 19, 2016 00:59 |
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It used to own. Paradox Interactive: Fun Police
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# ? Sep 19, 2016 01:21 |
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Here's how the games should be divided: -323-565 Roma 565-1066 Umma - Islam focused 1066-1648 Fidem - basically CK 1648-1920 Europa 1920-1991 Novus - HoI with social stuff too And every game should have Pops, Agents and Trade Routes
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# ? Sep 19, 2016 01:41 |
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# ? May 18, 2024 03:16 |
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Kulkasha posted:Here's how the games should be divided: And NATO counters......
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# ? Sep 19, 2016 02:16 |