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the number of times you should be surprised by someone around a corner with a shotgun is like 1 in 100, if that
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# ? Sep 21, 2016 15:49 |
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# ? May 19, 2024 19:24 |
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But that 1 time is really quite shocking, can give you quite a fright
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# ? Sep 21, 2016 15:52 |
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I haven't noticed noticed any differences in the fallen aside from they red puke they spew after they die, was kind of expecting taken type of changes to mobs. really does seem apparent this dlc was made by the B-team
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# ? Sep 21, 2016 15:56 |
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Mordiceius posted:Sorry bro. Shotguns are bad and unfun. But then again, I generally think sniper rifles are too. It might be you that's bad or unfun.
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# ? Sep 21, 2016 15:57 |
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Mordiceius posted:Sorry bro. Shotguns are bad and unfun. But then again, I generally think sniper rifles are too. Look at your radar more and stop sprinting around corners.
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# ? Sep 21, 2016 15:59 |
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"Hmm my radar is solid red, I bet I will get a positive result if I sprint around that corner at eye level."
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# ? Sep 21, 2016 16:01 |
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It's okay for people not to like OHK stuff, stop being PVP weirdos.
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# ? Sep 21, 2016 16:02 |
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people who are garbage at things should probably keep their poo poo opinions about how that thing should be balanced to themselves
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# ? Sep 21, 2016 16:05 |
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I got nine kills and wasn't even last in my team! Plus we were trailing the whole game and took the lead right at the end, it was very thrilling!
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# ? Sep 21, 2016 16:06 |
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A 50S RAYGUN posted:people who are garbage at things should probably keep their poo poo opinions about how that thing should be balanced to themselves This started with someone asking for a game mode with no secondaries, hardly a balancing critique.
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# ? Sep 21, 2016 16:07 |
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actually it started with someone complaining about the prevalence of shotguns, but that really has very little bearing on anything. especially when the problem example they come up with is more or less equivalent to suiciding into a shotgun.
A 50S RAYGUN fucked around with this message at 16:12 on Sep 21, 2016 |
# ? Sep 21, 2016 16:10 |
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As an FYI when you are in the forge and it says "you will be tested" a Zika node pops up in one of the chambers. If you kill it fast it'll give you axes to help with the boss/adds.
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# ? Sep 21, 2016 16:13 |
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Special ammo in crucible is probably still too easy to hoard, but I think the game is at a point where if they actually fixed that it would be a pretty one dimensional "spam primary fire down halls and whoever lobs the best grenade wins" type game. The special weapons actually keep things more fluid which is a good thing. I'd like to see Bungie experiment with other designs, like losing ammo on death or putting the ammo crates in contested areas so players have to fight for it. Who knows maybe they've already tested that internally and didn't like it.
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# ? Sep 21, 2016 16:16 |
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xzzy posted:Special ammo in crucible is probably still too easy to hoard, but I think the game is at a point where if they actually fixed that it would be a pretty one dimensional "spam primary fire down halls and whoever lobs the best grenade wins" type game. The special weapons actually keep things more fluid which is a good thing. How do you spam hitscan weapons?
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# ? Sep 21, 2016 16:17 |
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did you mean to say siva or is bungie really on-point with their zika outbreak references
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# ? Sep 21, 2016 16:17 |
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Bone Krew's New Guide to Light Leveling: You need to be running strikes. Dropped blues from the strike bosses (not engrams, the actual equipment) are always + 1~3 your overall light, with one major caveat. After extensive testing is appears the light level of dropped items throttles as you approach 350 and 360. Until your overall light is at 350/360 your blue strike drops will be capped at that 350/360. This can make getting to 350/360 frustrating. The solution is to pop purple and yellow engrams when you are at 349/359. These do not seem to be bound by the same threshold and will still pop 0~3+ you light. This will let you get something to 352/362 which can overcome a deficiency is a particularly tough slot (ghost/artifact) and hit the 350/360 threshold that lets you start climbing via blues again. Tl;dr: use strike blue drops to get to 349/359, then pop engrams to get to 350/360 and go back to strike blues.
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# ? Sep 21, 2016 16:17 |
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Emron posted:How do you spam hitscan weapons? the same way you spam anything: by using it a lot? why would projectile speed have anything to do with it?
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# ? Sep 21, 2016 16:19 |
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Emron posted:How do you spam hitscan weapons? By holding the trigger down? Do you even fps bro?
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# ? Sep 21, 2016 16:19 |
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A 50S RAYGUN posted:the same way you spam anything: by using it a lot? why would projectile speed have anything to do with it? Because spamming is about area denial and I don't think shooting a wall is very effective at that A 50S RAYGUN posted:did you mean to say siva or is bungie really on-point with their zika outbreak references I meant SIVA but my phone autocorrected it so I'm calling it Zika now.
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# ? Sep 21, 2016 16:23 |
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trying to look for the khvostov and: boy oh boy Destiny really needs a goddamn map, it is goddamn impossible to find what you're looking for if you don't check every goddamn corner, and even then, it's not enough boy between that and the platforming challenge to climb felwinter peak there's a lot of wack unfun bullshit in this video game
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# ? Sep 21, 2016 16:28 |
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That platforming challenge at the peak has me really excited to see what great jumping puzzles they're going to have in the raid this week.
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# ? Sep 21, 2016 16:31 |
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A mode without special weapons would probably just end up with everyone standing behind cover with MIDAs plinking at each other. Sounds terrible. Also I think special ammo is fine currently. If you seriously try to main your special you're going to need to consciously make a circuit to hit all the ammo spawns at the right time. If you can stay alive and do that consistently then it's probably not excessive shotgun range that's allowing you to get kills.
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# ? Sep 21, 2016 16:33 |
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ephori posted:That platforming challenge at the peak has me really excited to see what great jumping puzzles they're going to have in the raid this week. I foresee a jumping puzzle involving tanks hanging from the ceiling inside the wall. Another one to climb to a big eye door.
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# ? Sep 21, 2016 16:34 |
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ElNarez posted:trying to look for the khvostov and: boy oh boy Destiny really needs a goddamn map, it is goddamn impossible to find what you're looking for if you don't check every goddamn corner, and even then, it's not enough The patrol area is a few halls with some shipping crates in them. If you're getting lost a map ain't gonna help. The khvostov in particular is hilariously easy because icons pop up on your screen when there's something nearby to pick up. The game literally tells you where to go. Jumping is an important feature in the game, git gud son.
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# ? Sep 21, 2016 16:35 |
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The big eye door appears to be the thing in Foundry 113 which is nothing. There's probably some complicated encounter to get it to open in the first place, of course.
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# ? Sep 21, 2016 16:35 |
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A Buff Gay Dude posted:Bone Krew's New Guide to Light Leveling: Thanks Bone Krew I will take this advice to heart
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# ? Sep 21, 2016 16:36 |
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This is worth keeping right? Or should I be holding out for a HF/RF one? I already have a rifled barrel IB shottie so I'm not in a bind for PvP meta needs.
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# ? Sep 21, 2016 16:36 |
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Emron posted:As an FYI when you are in the forge and it says "you will be tested" a Zika node pops up in one of the chambers. If you kill it fast it'll give you axes to help with the boss/adds. This is what is considered a "boon" for the bounty too as far as I can tell
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# ? Sep 21, 2016 16:41 |
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This thing is fun
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# ? Sep 21, 2016 16:41 |
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xzzy posted:The patrol area is a few halls with some shipping crates in them. If you're getting lost a map ain't gonna help. The khvostov in particular is hilariously easy because icons pop up on your screen when there's something nearby to pick up. The game literally tells you where to go. It's not even finding the thing, because, as you said, once you're there you get the big icons. It's getting to the area in the first place that loving sucks, because there's nothing distinct about the endless hallways of dilapidated factories you need to traverse to get to the Divide. It's not even the lack of map that's frustrating, but the lack of any significant landmark that could indicate where you are in relation to anything. And jumping isn't even the problem, the problem is all the gently caress you little platforms that gently caress with the collision system and that send you flying away all the way to the bottom. I just want to shoot a gun in space okay.
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# ? Sep 21, 2016 16:44 |
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Goddamn the swap speed on the ophidian aspect. https://www.youtube.com/watch?v=fqwg_qCPzdU&t=88s (spotted on the reddit) I assume it is in fact the exact same speed as the blade dancer perk but looking at the video it seems comically fast. Gonna be warlock supremacy for a while I guess.
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# ? Sep 21, 2016 16:45 |
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Are you telling me, the Plagelands is like a Borderlands map?
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# ? Sep 21, 2016 16:46 |
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Anyone who thinks the felwinters climb is fun or has a place in this game should mosey on over to Reddit and enjoy their many fine posts about the Khostov and Gjallarhorn quests making players cry. Imho of course.
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# ? Sep 21, 2016 16:46 |
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haveblue posted:The big eye door appears to be the thing in Foundry 113 which is nothing. There's probably some complicated encounter to get it to open in the first place, of course. Raid
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# ? Sep 21, 2016 16:47 |
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A Buff Gay Dude posted:Anyone who thinks the felwinters climb is fun or has a place in this game should mosey on over to Reddit and enjoy their many fine posts about the Khostov and Gjallarhorn quests making players cry. Imho of course. What if Felwinters climb made me cry
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# ? Sep 21, 2016 16:47 |
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I have the ophidian aspect and it doesn't seem to stack with a quickdraw perk, at least in my limited testing
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# ? Sep 21, 2016 16:47 |
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So what is even "the gear" in pvp anymore? I'm a stormcaller warlock using MIDA/1000ys for weapons and The Impossible Machines as my exotic armor.
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# ? Sep 21, 2016 16:47 |
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Plaguelands is pretty easy to figure out once you spend 15 minutes doing patrol missions. Half of it is the original game content with snow on it so you should never get lost. The new half is a long tube with shipping crates.
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# ? Sep 21, 2016 16:48 |
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Mordiceius posted:So what is even "the gear" in pvp anymore? You should be using claws and a shotty. Shootyshootdoublezap
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# ? Sep 21, 2016 16:49 |
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# ? May 19, 2024 19:24 |
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xzzy posted:Plaguelands is pretty easy to figure out once you spend 15 minutes doing patrol missions. Half of it is the original game content with snow on it so you should never get lost. The new half is a long tube with shipping crates. Yeah, give it another few days and you'll have all of it down pat. I thought it was really sprawling and confusing the first few visits but now it's easy to beeline for the passage back to Rocketyard if I need to.
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# ? Sep 21, 2016 16:55 |