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Holy poo poo the quality of life improvements in this game are great.
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# ? Sep 22, 2016 16:11 |
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# ? Jun 8, 2024 08:17 |
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Pureauthor posted:I found and took a peek at the map for the game's final dungeon. Not gonna lie, the final dungeon sucks pretty hard. As teleport mazes go it's actually pretty tame and fairly easy to reach the end, but it's way too big and downright painful if you're trying to get all the loot.
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# ? Sep 22, 2016 16:19 |
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Genpei did you play it after they patched it? I remember the patch listing mentioning it rebalanced the final dungeon, but I've never seen confirmation on what it specifically (except letting auto pinpoint work there.ThisIsACoolGuy posted:Somewhat random question but what's the deal with Alice as a aside? After playing all these games I'm kind of curious if she's just a big favorite over there or what as she always seems insanely strong with her own move and strikes me as out of place next to deities and the like. It started out as a "Haha wouldn't it be funny if the little girl from the first game was like, a super powerful secret boss?" and it kind of snowballed from there and now it's just, like, half-tradition and half-the current state of the otaku market. TurnipFritter fucked around with this message at 17:10 on Sep 22, 2016 |
# ? Sep 22, 2016 17:06 |
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TurnipFritter posted:Genpei did you play it after they patched it? I remember the patch listing mentioning it rebalanced the final dungeon, but I've never seen confirmation on what it specifically (except letting auto pinpoint work there. Yeah I did. The main thing they did was add a bunch of checkpoints you could teleport to. I think pre-patch there was only like one checkpoint per level, and they added a bunch more. It helps a lot, but it didn't really address the main problem that it's basically a whole lot of vast empty spaces so it takes you forever to run from point A to point B. The design makes a lot of sense thematically but is annoying from a gameplay perspective.
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# ? Sep 22, 2016 17:18 |
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TurnipFritter posted:It started out as a "Haha wouldn't it be funny if the little girl from the first game was like, a super powerful secret boss?" and it kind of snowballed from there and now it's just, like, half-tradition and half-the current state of the otaku market. Actually it hasn't changed from it being an Easter Egg about the first game, that's pretty much the opposite of snowballing. Also I doubt otaku are related at all.
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# ? Sep 22, 2016 17:52 |
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Pureauthor posted:I found and took a peek at the map for the game's final dungeon. Nothing can phase me after the hell that was Eridanus. Unless you're saying it's worse...
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# ? Sep 22, 2016 17:59 |
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Deified Data posted:Nothing can phase me after the hell that was Eridanus. Strange Journey was phenomenal but Eridanus was some Wizardry 4 bullshit
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# ? Sep 22, 2016 18:12 |
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Eridanus loving owned and I still have nightmares about it
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# ? Sep 22, 2016 18:18 |
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Is the YHVH bleeping some Metal Gear Solid 2 stuff or just censorship?
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# ? Sep 22, 2016 18:19 |
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Is there anything other than smirking that determines whether Hama/Mudo insta-kill? I've been using applicable skills while smirked that still don't insta-kill, though smirk + weakness seems to always insta-kill.
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# ? Sep 22, 2016 18:32 |
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I've never played a game that tries this hard to make you feel like a side character. Dagda keeps going "no man you're totally the MC" but I'm starting to think that's the trick a god is playing on me I was warned about. I farted on the lava snake and now Demons and Angels are ceasefiring to go snake hunting and I'm being told to just go get lost in a fairy forest to find treasure.
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# ? Sep 22, 2016 18:47 |
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Is it just me or are horde enemies a lot more frequent/dangerous than in SMT4? The ones in Kanda-no-yashiro frequently force me to fight duplicates of them multiple times in a row.
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# ? Sep 22, 2016 18:53 |
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Einwand posted:Is it just me or are horde enemies a lot more frequent/dangerous than in SMT4?
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# ? Sep 22, 2016 19:00 |
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Can confirm; even slightly undergunned on War I could go through three straight Oni Hordes with minimal casualties just from continually sticking ailments. Testament #38 to Navarre's greatness: he burns the Assist Action throwing ailment items at things that are susceptible so you don't have to waste Press Turns throwing them at things that aren't.
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# ? Sep 22, 2016 19:06 |
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Strength is still viable in this right? It better be because I already raised it to 30. In my experience it's always been a slow starter but an end-game nuke.
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# ? Sep 22, 2016 20:08 |
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So just from the looks of it, I'm guessing there are three main stats to focus around depending on flavor of attack. For a newcomer to SMT what's the easiest build to work with? I already started going STR since I gathered STR > Physical attacks, DEX > Gun attacks, and MAG > Magic attacks, but while I like the idea of having lots of magic to go weakness hunting with isn't SP generally a pretty limited resource?
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# ? Sep 22, 2016 21:59 |
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The app that makes you gain SP while walking takes the sting out of MAG builds. Honestly even going phys I typically stick one or two spells on my list just for easy smirking so my phys skills crit for a ton.
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# ? Sep 22, 2016 22:02 |
^^That's right, it was an app. As I recall there are some abilities that will give you a SP back after each fight.
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# ? Sep 22, 2016 22:02 |
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admittedly maybe the costs aren't as high but physical and gun skills take MP too
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# ? Sep 22, 2016 22:03 |
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Inverted Sphere posted:So just from the looks of it, I'm guessing there are three main stats to focus around depending on flavor of attack. For a newcomer to SMT what's the easiest build to work with? I already started going STR since I gathered STR > Physical attacks, DEX > Gun attacks, and MAG > Magic attacks, but while I like the idea of having lots of magic to go weakness hunting with isn't SP generally a pretty limited resource? IMO it's probably a high-mag build with elemental coverage. It comes out of the box all ready to exploit the press turn system.
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# ? Sep 22, 2016 22:10 |
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Deified Data posted:IMO it's probably a high-mag build with elemental coverage. It comes out of the box all ready to exploit the press turn system. I hear say that late in the game the protagonist gets some sort of free Physical Pierce which makes STR builds ridiculous. But apparently until then it's the hardest of the three damage stats.
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# ? Sep 22, 2016 22:15 |
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Sukuna-Hikona doesn't gently caress around.
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# ? Sep 22, 2016 22:19 |
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Infinity Gaia posted:I hear say that late in the game the protagonist gets some sort of free Physical Pierce which makes STR builds ridiculous. But apparently until then it's the hardest of the three damage stats. Actually it's not a free Physical Pierce. It's even better--it's a free everything Pierce. ed: does not apply to scrubs on the Law or Chaos paths Genpei Turtle fucked around with this message at 22:36 on Sep 22, 2016 |
# ? Sep 22, 2016 22:33 |
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well, Medusa's return was significantly less impressive than her first go around.
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# ? Sep 22, 2016 23:18 |
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I read her entire fight as an extended joke about how she's properly drawn now.
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# ? Sep 22, 2016 23:24 |
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Infinity Gaia posted:I hear say that late in the game the protagonist gets some sort of free Physical Pierce which makes STR builds ridiculous. But apparently until then it's the hardest of the three damage stats.
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# ? Sep 22, 2016 23:25 |
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The only IV design that really bothered me was this guy:
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# ? Sep 22, 2016 23:37 |
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Str so far has been ok but nothing special until I finally got charge into the mix. I'm currently level 32 with 80 str and heatwave does about 200+ damage and 300+ on crit with charge.
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# ? Sep 23, 2016 00:43 |
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Marogareh posted:Str so far has been ok but nothing special until I finally got charge into the mix. I'm currently level 32 with 80 str and heatwave does about 200+ damage and 300+ on crit with charge. I really need to prioritize grabbing a Momonofu soon...
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# ? Sep 23, 2016 00:47 |
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When do the Skill Expansion and Demon Skill app levels 2 and up become available? Five skill slots on everything is way too few.
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# ? Sep 23, 2016 01:04 |
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Level based I believed. At levels 25, 50, 75
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# ? Sep 23, 2016 01:08 |
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Before I dive into Apocalypse I wanna finish the IV DLC, but I'M stuck at the Ancient of Days. Any tips/tricks/simple FAQ for the DLC bosses?
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# ? Sep 23, 2016 01:49 |
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MonsieurChoc posted:Before I dive into Apocalypse I wanna finish the IV DLC, but I'M stuck at the Ancient of Days. Any tips/tricks/simple FAQ for the DLC bosses? I think I remember beating Ancient of Days by using one of the Archangels abilities that prevent it from healing and than spammed its weaknesses. I can't remember how I beat Sanat but I was able to beat Masakados by giving Uriel as many physical amplifier skills I could along with pierce and kept spamming Kannuki-Throw along with support from other demons. With Masakados it might take a couple of tries but after a couple you should land enough hits to kill him
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# ? Sep 23, 2016 02:05 |
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Anyone know what the level 16 Flight demon is for the level 34 Special Fusion? Or an easy combo to get it?
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# ? Sep 23, 2016 03:07 |
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Ibram Gaunt posted:Anyone know what the level 16 Flight demon is for the level 34 Special Fusion? Or an easy combo to get it? Just use the super duper handy compendium search. Expand it fully to include compendium in fusion, and search for Flight-type demons. If it's at all possible to fuse it with anything you've ever had, it'll show up.
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# ? Sep 23, 2016 03:21 |
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Honest Thief posted:Is the YHVH bleeping some Metal Gear Solid 2 stuff or just censorship?
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# ? Sep 23, 2016 03:22 |
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Ibram Gaunt posted:Anyone know what the level 16 Flight demon is for the level 34 Special Fusion? Or an easy combo to get it?
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# ? Sep 23, 2016 04:19 |
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Assuming that the demon is smirking, can expel/death attacks still instakill the bosses that don't nullify them?
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# ? Sep 23, 2016 04:25 |
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what am i missing with the first godslayer training. maybe im just dumb but i cant do this at all
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# ? Sep 23, 2016 04:34 |
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# ? Jun 8, 2024 08:17 |
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Cake Attack posted:what am i missing with the first godslayer training. maybe im just dumb but i cant do this at all You just need to survive. Even one person surviving is enough.
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# ? Sep 23, 2016 04:44 |