Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
Finster Dexter
Oct 20, 2014

Beyond is Finster's mad vision of Earth transformed.

thespaceinvader posted:

They are, they are just proportioned oddly like all the TIEs in Rebels.

Yeah, I think you are right. Those don't look at all like TIE/IN to me:

Adbot
ADBOT LOVES YOU

AndyElusive
Jan 7, 2007

canyoneer posted:

Interpretation 2 means that backwards facing Backdraft is basically a better Corran Horn for 8 fewer points.
Which is it?

Interpretation 2.

Edit: nm

AndyElusive fucked around with this message at 20:41 on Sep 23, 2016

Some Numbers
Sep 28, 2006

"LET'S GET DOWN TO WORK!!"
The back facing arc is an auxiliary firing arc, so shooting out of it does not trigger the title.

AndyElusive
Jan 7, 2007

Oh poo poo, that's right.

When you're attacking with your primary weapon from your primary arc you can roll 1 more attack die, if you don't you can perform another attack with your buttgun.

If you fire with your buttgun first, yeah Spec Ops shouldn't trigger.

enigmahfc
Oct 10, 2003

EFF TEE DUB!!
EFF TEE DUB!!

Chemmy posted:

From the FAQ:


Concord Dawn Protectorate says:


CDP says if the attacker is "at" range 1. The Inquisitor is not "at" range 1, the Inquisitor's attack is "at" range 1.

edit: So for example, Carnor Jax doesn't get to use his ability when the Inquisitor is at range 3. His ability is worded as:


This game is an autistic's nightmare sometimes.

Sushi in Yiddish
Feb 2, 2008

thespaceinvader posted:

Depends what else you have. What else do you have?

Both cores
Millenium Falson
Decimator
Y-Wing
Tie Adv
Slave 1
A Wing
Tie interceptor
Hwk
Tie Bomber
Z-95
Tie Defender
Tie Phantom
Most Wanted
Starviper
Kihraxz
K-Wing
Ghost
All of Wave 8
Arc
Tie/SF
Protectorate
Imperial Veterans

I don't have any epic ships

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!

canyoneer posted:

Let's talk about the TIE/sf title.
When attacking with a primary weapon from your primary firing arc, you may roll 1 additional attack die. If you do not, you may perform an additional attack from your auxiliary firing arc.

Assume Range 2
Interpretation 1:
Roll 2 attack dice out the front at a target, then roll 2 attack dice out the back at a target.
or
Roll 3 attack dice out the front at a target, move on with life.

Interpretation 2:
Roll 2 attack dice out the front at a target, then roll 2 attack dice out the back at a target.
or
Roll 3 attack dice out the front at a target, move on with life.
or
Roll 2 attack dice out the back at a target, then roll 2 attack dice out the back at a target.

Interpretation 2 means that backwards facing Backdraft is basically a better Corran Horn for 8 fewer points.
Which is it?

1.

If you don't attack out of your front arc at all in a given round, the title doesn't trigger so none of the rest happens.

Sushi in Yiddish posted:

Both cores
Millenium Falson
Decimator
Y-Wing
Tie Adv
Slave 1
A Wing
Tie interceptor
Hwk
Tie Bomber
Z-95
Tie Defender
Tie Phantom
Most Wanted
Starviper
Kihraxz
K-Wing
Ghost
All of Wave 8
Arc
Tie/SF
Protectorate
Imperial Veterans

I don't have any epic ships

Of the options you posted I'd probably go with Imp Aces but I have an unhealthy attraction to fragile ships that live or die on green dice.

Admiral Joeslop
Jul 8, 2010




ARC-170: · Norra Wexley (29)
Marksmanship (3)
R2 Astromech (1)
· Experimental Interface (3)
Tail Gunner (2)
Alliance Overhaul (0)

Feels like too many points for a one agility ship. It enables her ability on her own and makes it a bit heavier.

Admiral Joeslop fucked around with this message at 20:58 on Sep 23, 2016

Some Numbers
Sep 28, 2006

"LET'S GET DOWN TO WORK!!"
Now you've got me thinking about Marksmenship on a TIE/sf.

Finster Dexter
Oct 20, 2014

Beyond is Finster's mad vision of Earth transformed.

Some Numbers posted:

Now you've got me thinking about Marksmenship on a TIE/sf.

Speaking of that, I think these might be optimal TIE/sf builds?

"Backdraft" (27)
Marksmanship (3)
Fire-Control System (2)
Primed Thrusters (1)
Twin Ion Engine Mk. II (1)
Special Ops Training (0)

"Quickdraw" (29)
Push the Limit (3)
Electronic Baffle (1)
Pattern Analyzer (2)
Twin Ion Engine Mk. II (1)
Special Ops Training (0)

canyoneer
Sep 13, 2005


I only have canyoneyes for you

thespaceinvader posted:

1.

If you don't attack out of your front arc at all in a given round, the title doesn't trigger so none of the rest happens.

That's how I hoped it would work out, because an 8 point cheaper rear facing only Corran Horn who can double-tap out the back every turn seems a little ridiculous.

My local FB group is arguing about whether "if you do not" refers to rolling the extra die or BOTH performing the attack and rolling the extra die. That WHEN condition disqualifying the rest of the title really blows that open though.

Poopy Palpy
Jun 10, 2000

Im da fwiggin Poopy Palpy XD
There are an awful lot of things that you can do that are both not firing out of your primary arc and not adding an extra die. You don't get to take a shot out of your rear arc when you do all of them.

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!

Finster Dexter posted:

Speaking of that, I think these might be optimal TIE/sf builds?

"Backdraft" (27)
Marksmanship (3)
Fire-Control System (2)
Primed Thrusters (1)
Twin Ion Engine Mk. II (1)
Special Ops Training (0)

"Quickdraw" (29)
Push the Limit (3)
Electronic Baffle (1)
Pattern Analyzer (2)
Twin Ion Engine Mk. II (1)
Special Ops Training (0)

Optimal Quickdraw is Rage/Baffles/Title. Maybe mk2 if you can spare a point. Don't throw more into her; she's self-terminating, it's not worth it.

canyoneer
Sep 13, 2005


I only have canyoneyes for you

Some Numbers posted:

Now you've got me thinking about Marksmenship on a TIE/sf.

Finster Dexter
Oct 20, 2014

Beyond is Finster's mad vision of Earth transformed.

thespaceinvader posted:

Optimal Quickdraw is Rage/Baffles/Title. Maybe mk2 if you can spare a point. Don't throw more into her; she's self-terminating, it's not worth it.

Rage is what I was forgetting! I knew it was some kind of stress-producing EPT on there. I like the Pattern Analyzer, though, since you can maneuver, then do a reposition action, THEN pick up a stress and trigger Waffles. However, with Rage, that might be moot, because you won't be repositioning on turns that you rage.

Finster Dexter
Oct 20, 2014

Beyond is Finster's mad vision of Earth transformed.

Do they have one for Stay On Target?

Some Numbers
Sep 28, 2006

"LET'S GET DOWN TO WORK!!"

You say that, but I've seen a viable Marksmanship list.

canyoneer
Sep 13, 2005


I only have canyoneyes for you

Some Numbers posted:

You say that, but I've seen a viable Marksmanship list.

Is it Vessery? I bet it's Vessery

Some Numbers
Sep 28, 2006

"LET'S GET DOWN TO WORK!!"

canyoneer posted:

Is it Vessery? I bet it's Vessery


Corbeau posted:

I may be in love with this list:

Maarek Stele (TIE Defender) (35)
Marksmanship (3)
Ion Cannon (3)
TIE/D (0)

Glaive Squadron Pilot (34)
Marksmanship (3)
Ion Cannon (3)
TIE/D (0)

Scimitar Squadron Pilot (16)
Mara Jade (3)
TIE Shuttle (0)

Total: 100

View in Yet Another Squad Builder

Trollshuttle is amazing. :razz:

overdesigned
Apr 10, 2003

We are compassion...
Lipstick Apathy
I wish Snap Shot counted as a primary weapon shot so bad so I can put it on a TIE/sf with the title and use it to trigger a buttgun shot?

Because that would be hilarious.

Corbeau
Sep 13, 2010

Jack of All Trades
For the record, there are a few tweaks I'd make to that list now. Mostly using Ryad rather than the generic, but I've considered Vessery instead of Maarek too. Vessery is Really Good, it's just that this list doesn't really have target lock actions to take.

It also doesn't deal that well with swarms. The fewer ships the other guy has, the more impact an ion hit has.

Corbeau fucked around with this message at 23:43 on Sep 23, 2016

Strobe
Jun 30, 2014
GW BRAINWORMS CREW

overdesigned posted:

I wish Snap Shot counted as a primary weapon shot so bad so I can put it on a TIE/sf with the title and use it to trigger a buttgun shot?

Because that would be hilarious.

I wish Snap Shot counted as a primary weapon shot so bad so I can use R3 Astromech to cancel the useless focus I could roll for an evade token.

Obama 2012
Mar 28, 2002

"I never knew what hope was until it ran out in a red gush over my lips, my hands!"

-Anne Rice, Interview with the President

Finster Dexter posted:

Do they have one for Stay On Target?

I've been mulling a Stay on Target build for the new T-70 Nien Nunb. With a pattern analyzer and BB-8 any combination of moves you can cobble together that ends you in range 1 of something would be stress free.

Admiral Joeslop
Jul 8, 2010




Strobe posted:

I wish Snap Shot counted as a primary weapon shot so bad so I can use R3 Astromech to cancel the useless focus I could roll for an evade token.

No fun allowed.

Strobe
Jun 30, 2014
GW BRAINWORMS CREW
Seriously. That's like the single interaction that would keep R3 from being stupidly overcosted. But there is no fun when flying X-wings.

Panzeh
Nov 27, 2006

"..The high ground"

Strobe posted:

Seriously. That's like the single interaction that would keep R3 from being stupidly overcosted. But there is no fun when flying X-wings.

X-wings are pretty boring ships so it makes sense.

Strobe
Jun 30, 2014
GW BRAINWORMS CREW
I actually got to take the XXX out again last night for the first time in like two months, and it kicked rear end. Lost Wes due to some questionable choices on my part, but still melted the two Omega Specialists and Vessery with contemptuous ease. R3 and Juke on Wedge, plus TL for offensive punch. Works out to pretty roughly equivalent expected damage to having one reroll and focus (with Juke), but the evade makes the defensive side of things so much better. Makes crits a little bit (a really little bit) more likely to be rolled, and much more likely to actually hit especially with Wes stripping focuses.. Neither of the other two took any damage.

Corbeau
Sep 13, 2010

Jack of All Trades
I'm trying to decide between these two as a replacement for Luke in triple-X:

"Snap" Wexley (28)
Veteran Instincts (1)
R2 Astromech (1)
Pattern Analyzer (2)
Autothrusters (2)
Black One (1)

Nien Nunb (29)
Stay On Target (2)
Targeting Astromech (2)
Pattern Analyzer (2)
Integrated Astromech (0)

bunnyofdoom
Mar 29, 2008

I've been here the whole time, and you're not my real Dad! :emo:

Finster Dexter posted:

Do they have one for Stay On Target?

Stay on Target with Targetting Astromech works great on Wedge for me

:colbert:

Strobe
Jun 30, 2014
GW BRAINWORMS CREW

Corbeau posted:

I'm trying to decide between these two as a replacement for Luke in triple-X:

"Snap" Wexley (28)
Veteran Instincts (1)
R2 Astromech (1)
Pattern Analyzer (2)
Autothrusters (2)
Black One (1)

Nien Nunb (29)
Stay On Target (2)
Targeting Astromech (2)
Pattern Analyzer (2)
Integrated Astromech (0)

Nien. He's so good. That said, I'd personally prefer to use Snap Shot and R3-A2 because a stress-free double stressbot is a giant dick to the face for most aces.

Corbeau
Sep 13, 2010

Jack of All Trades
What would you stick on Wes then? I assumed it was more important to have the stressbot on the PS10 ace.

Strobe
Jun 30, 2014
GW BRAINWORMS CREW

Corbeau posted:

What would you stick on Wes then? I assumed it was more important to have the stressbot on the PS10 ace.

Normally I'd say yes, but the potential to trigger it twice without restricting moves, and potentially trigger it in the activation phase which will also shut down an ace's repositioning entirely is a pretty sweet thing.

I think I'd give Wes M9-G8, since his whole shtick is about stripping tokens. I don't rightly care whether he hits or not, and at least that way he can provide support. There's an extra point in there to strip, but I think you could go with Adaptability instead and still come out well enough off. PS8 is going to be everywhere, PS9 is rarer.

Strobe
Jun 30, 2014
GW BRAINWORMS CREW
I'm going to be running with:

Wedge Antilles (29)
R3 Astromech (2)
Juke (2)
Integrated Astromech (0)

Nien Nunb (29)
Snap Shot (2)
R3-A2 (2)
Pattern Analyzer (2)
Integrated Astromech (0)

Wes Jansen (29)
M9-G8 (3)
Adaptability (0)
Integrated Astromech (0)

Total: 100

I don't like not having the bid, but Nien is too good. Wes can still strip a token and provide the reroll that Wedge used to get from Predator, and Nien shuts down aces hard. Imagine, if you will, an Inquisitor with no tokens at range 1, that you can double stress and you have a focus and a reroll from Wes.

Strobe fucked around with this message at 02:14 on Sep 24, 2016

Corbeau
Sep 13, 2010

Jack of All Trades
That's reasonable, though now that I'm looking at M9-G8...

Wes Janson (29)
Veteran Instincts (1)
R3-A2 (2)
Integrated Astromech (0)

Wedge Antilles (29)
Juke (2)
R3 Astromech (2)
Integrated Astromech (0)

Thane Kyrell (26)
Weapons Engineer (3)
M9-G8 (3)
Vectored Thrusters (2)
Alliance Overhaul (0)

Total: 99

View in Yet Another Squad Builder

Strobe
Jun 30, 2014
GW BRAINWORMS CREW
Not a fan of Thane's PS. Three small ship lists live and die by their PS.

What about, instead of Thane:

Shara Bey (28)
Veteran Instincts (1)
Weapons Engineer (3)
R7-T1 (3)
Alliance Overhaul (0)

Would leave you at 100, but she can do fun stuff with boosts to line up aux arcs, and sharing target locks between your heavy hitters.

goodness
Jan 3, 2012

When the light turns green, you go. When the light turns red, you stop. But what do you do when the light turns blue with orange and lavender spots?

Finster Dexter posted:

Yeah, I think you are right. Those don't look at all like TIE/IN to me:



They are the same shape the wings just look a little scaled down or the cockpit upscaled, looks pretty similar to me.

I couldn't see the distinct slit in the wings until I put my glasses on so maybe you just cant see it.

Feeple
Jul 17, 2004

My favorite part of this hobby is the rules arguments.
This seems dumb enough to work...

Old Teroch (31)
Protectorate Starfighter (26), Fearlessness (1), Concord Dawn Protector (1), Stealth Device (3)

Kad Solus (30)
Protectorate Starfighter (25), Fearlessness (1), Concord Dawn Protector (1), Stealth Device (3)

Palob Godalhi (38)
HWK-290 (20), Predator (3), Twin Laser Turret (6), Bossk (2), Cloaking Device (2), Moldy Crow (3), Stygium Particle Accelerator (2)

Corbeau
Sep 13, 2010

Jack of All Trades
The point of Thane is that he can keep refreshing his target locks (ideally on the enemy as well as his own side) if nobody targets him.

The flaw being that he might just instantly die in a fire.

Improbable Lobster
Jan 6, 2012

"From each according to his ability" said Ares. It sounded like a quotation.
Buglord

goodness posted:

They are the same shape the wings just look a little scaled down or the cockpit upscaled, looks pretty similar to me.

I couldn't see the distinct slit in the wings until I put my glasses on so maybe you just cant see it.

Wasn't there supposed to be a new TIE that had horizontally flat wings or am I crazy?

Adbot
ADBOT LOVES YOU

Strobe
Jun 30, 2014
GW BRAINWORMS CREW
The reason I use Wes as a support ship and don't care if he hits is that he's still drat near crippling anything he shoots at. Hits are a pleasant bonus, and your opponent can't just ignore an X-wing. The ARC is slow and vulnerable, and Thane's ability doesn't do anything to really mess with your opponent. Yeah, he can play support ship, but he's doing it with very few mods of his own and with a PS that low he's never going to actually catch an ace doing anything, or do enough damage to a big ship to be a credible threat until he's the last ship standing.

  • Locked thread