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Blueberry Pancakes
Aug 18, 2012

Jack in!! MegaMan, Execute!
I like how this LP became Everything Wrong With Digimon World 3.

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Kurui Reiten
Apr 24, 2010

I'm pretty sure this plot made a lot more sense back in the days of the PSX when WoW didn't exist as a template for MMOs and VR pipe dream stuff was still magic instead of overpriced, low-content poo poo.

Also before it went through the standard lovely Translation Process.

Also probably not much more sense.

Waterfall of Salt
May 14, 2013

Ow, my eye
It's going downhill from here folks. Really far down. Really far down

Haifisch
Nov 13, 2010

Objection! I object! That was... objectionable!



Taco Defender

Hobgoblin2099 posted:

I like how this LP became Everything Wrong With Digimon World 3.
Any Digimon game is going to be like that, unless someone LPs Cyber Sleuth.

DjinnAndTonic
Jun 1, 2010

"I don't have the energy to put up with idiots. She makes me want to punch kittens."
Not to excuse any of the actual bad writing in this game, but I think a lot the issues you're having with it could be resolved with the assumption that they are not actually in an MMO. If you watch the cutscene where you're entering Digimon Online for the first time, you see that you don't actually end up going where they're trying to send you. You get redirected to some mysterious location. I think the implication is that you are in the actual Digital World, not an MMO that somehow took on the properties of one. MAGAMI didn't create the Digital World, they just tapped into it and set up shop as if it was the game they created. That's why the corporate spies are so surprised at Digimon Online. It's so realistic and fun because it IS real (as real as Digital Worlds get I suppose). MAGAMI might have some degree of control (summoning new Digimon partners perhaps? Hiring people to actual as section leaders and quest givers), but by and large the Digital World is doing its own thing. The reason you have to go to Amaterasu server to get the DigiEgg of Knowledge is because that's just where it is, not because a MAGAMI programmer designed it that way. (Though a Bandai programmer did and that's still horrible.)

I could be wrong though, I haven't seen how this "story" plays out past here.

Manic_Misanthrope
Jul 1, 2010


Yeah this was the point where I said "gently caress it". I'd just about had enough with the game and its grinding, its lovely fetch quests and Persiamon knocking down my ultimates to rookie level every time was just argh.

I still have the disk somewhere, thank you for playing it so I don't get a nostalgia rush and think "That might be fun" because it isn't.

Waterfall of Salt
May 14, 2013

Ow, my eye

DjinnAndTonic posted:

Not to excuse any of the actual bad writing in this game, but I think a lot the issues you're having with it could be resolved with the assumption that they are not actually in an MMO. If you watch the cutscene where you're entering Digimon Online for the first time, you see that you don't actually end up going where they're trying to send you.
The place you don't end up going is the Yamato Server, which shows up in Digimon World 4 as the Doom Server. This theory could make a lot of sense actually. (though DW4 is based on X-evolution and has no relation to DW3 but :ssh:)

I mean, the easiest explanation is that it's a lovely MMO and they're trying to get money from you by having to grind up multiple characters on multiple servers.

giver336
Dec 28, 2013

It's time to d-d-d-d-
get murdered

DjinnAndTonic posted:

I could be wrong though, I haven't seen how this "story" plays out past here.

Quite possibly, the last time I've watched anything Digimon related was years ago, so I'm approaching this from a first timer's perspective. It just seemed like an MMO at the start. New game, choose a name and monster pack, logging in to multiple servers, etc.

DjinnAndTonic
Jun 1, 2010

"I don't have the energy to put up with idiots. She makes me want to punch kittens."
Well, it's also basically the explanation given in Tamers, too. The Digital World is its own place that existed simply because data networks exist. But early in its development, some human computer programmers started making a game and artificial life by tapping into the Digital World's existence by accident.

If I recall correctly, this game came out right around the time Tamers was finishing up, so I think it was supposed to set the 'basis' for Digital World rules at the time.

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.
Update 15: Kite Go Down the HoooOOolle...



So, last time, we got our asses handed to us by a bullshit boss encountered more bullshit plot twists that actually got me angry for the first time this game.

Where have you been? I've been angry since 4 updates ago.



:smith: : This Monmon exclusive weapon will start at 2700 BIT!

This time, gently caress progress, we have another auction already. This one is for Monmon, and it costs 4000 BIT to purchase. Still, it's better than the dual-Shotguns he's currently wielding, so one gets replaced for about a 30-point boost in strength.

Another auction so soon? Couldn't they have extended the timespan of the previous one?


Click for music!

Ignoring that, we get to run ALL the way back to Byakko City from Asuka City. That is, for those counting, the fourth time we've had to go through the Seabed path - not even counting the extra trips we've made for auctions and such.

At least there's new music, though I'm not a huge fan.

I kinda like it.



As for the reason behind the suddenly cheerful music, the people of Byakko City have come back! A good thing, too, since I'd be somewhat irritated if I had to trek through the Lost Desert again.



Keith: With Lisa's plan and my skills, this was a piece of cake!

Oh, and Keith is here, too.

So Lisa isn't all that crazy? Boo. It was refreshing to have someone super weird.



Moving on to actual important characters, the Byakko Leader has some news for us.

Byakko Leader: Are you looking for a way to go to Amaterasu? I don't know, but you should go to the underground cave. We locked everyone from the A.o.A down there.

Is this game gonna bother denoting what A.o.A. means? Or is it one of those things that leads to a lovely plot twist later? :v:



Y'know, I'm actually shocked. They're reusing this one area that had no monsters, or meaningful background music.

I WOULD say that's worse, but the plot is actually moving and you have shops to check out. So hey, it's not a slog for once.



DO Guard 1: They don't have Digimon, but still, be careful.
DO Guard 2: We won't let them get away! If anything happens, yell!


I hope they blocked up the hole to Bullet Valley, or they very shortly won't have any A.o.A members to guard.



Trooper: We'll win in the end... I hope.

Oh, okay, they're still here. I guess that means they're not escaping.



Anyway, the guy we want to talk to is the one with a (relatively) unique sprite.

General: You're that kid we caught last time! What do you want! Did you come here to be captured again?
Kite: No way! I came here to ask how you got to this server!
General: Heh heh heh... If you want to know I'll tell you.


What. Why would you do that? 'Tell us your plans!' 'Okay, since you asked nicely.'

WHY. WHAT IS THE BENEFIT OF THIS. WRITERS PLEASE.



General: We came here from Amaterasu to this server by Bulbmon!
Kite: ...Bulbmon?!
Genera: Yes, a great Digimon that can move between servers! Unfortunately, it acted weird when we arrived here!
Kite: Acting weird? What does that mean?
General: Lucky Mouse erected a Protective Field! So our Bulbmon broke down and threw us out! That's why we quickly attacked Byakko City.


Okay, I'll give them a little bit of benefit of the doubt, here. The reason the whole Byakko thing was stupid and pointless was entirely because it was - the A.o.A never intended to attack the West Sector, they were forced to do so when Lucky Mouse set up the Protective Field, whatever that is. They probably emerged during that first earthquake, back when we first fought Bulbmon. If I'm following the loose timeline right, then, the 'maintenance' on the pods they were doing back in East Sector was because of the Protective Field.



General: I have no idea!

:cripes: Or maybe the A.o.A is just full of incompetent morons.

Both are equally possible. It's still a strike against the lovely developers for making SERVER-EXCLUSIVE ITEMS.

General: I'm sure it's digging some more dimensional holes!



Kite: Hey wait. I think I've seen Bulbmon somewhere before...



Well, we know where we fought Bulbmon last time, so that's as good a place to start as any.



Animal Lover Jen: But isn't it weird? An earthquake in the Digital World?

I... think she's talking about the earthquake that occurred between East Sector and South Sector? But I'm not sure, since I actively try to forget everything about this game between recording sessions.

I personally forget everything after each update is concluded.



Anyway, now that we've defeated West Sector and the A.o.A, we've triggered a few new friends in South Sector.



Name: Phantomon
Level: Ultimate
Location: Asuka South - Jungle Grave

Drops: Ghost Fang

4 STR, 4 DEF, 3 SPR, 2 WIS, 3 SPD,
1 FIRE, 2 WATER, 2 ICE, 1 WIND, 2 THUNDER, 2 MACHINE, 3 DARK

EXP: 154, BIT: 310

Regular Attack: Dark Element
Technique: None

This guy can be found in the dark areas of the Jungle Grave only, basically replacing Bakemon and DemiDevimon. I don't know if he replaces them entirely, or if they can still be encountered, but the encounter rate is heavily skewed towards Phantomon, which is... good? At least Phantomon is worthwhile experience.


Eh, giant turtle enemy.
Name: Tortomon
Level: Champion
Location: Asuka East - Divermon's Lake
Asuka South - Bulk Swamp, Bulk Bridge, Jungle Grave

Drops: None

3 STR, 4 DEF, 4 SPR, 3 WIS, 2 SPD,
3 FIRE, 3 WATER, 1 ICE, 2 WIND, 1 THUNDER, 2 MACHINE, 2 DARK

EXP: 145, BIT: 290

Regular Attack: No Element
Technique: Divine Rain (Magic-Water)

We've already fought Tortomon before, of course, back when we fought Byakko Leader. The big guy hasn't changed, but now we have better Thunder attacks and so he goes down harder and faster. Good news is, though, Tortomon is the beginning of the good Digimon for grinding DV; he will always give at least 5 DV per fight, even when the Rookie is level 99. I might come back and fight them for a while if I need to grind for any reason.



Grandpa Pug: I hope nothing happened to Suzaku City...

Why, thank you, convenient exposition NPC. You've given us our next location.



After walking BACK through South Sector (:argh:) we're ambushed by a cutscene.

The screen shakes. Audience participation: shake your monitors wildly.

Terrible advice, you'll break your monitor by accident.

Kite: Tremors! Wha, what's going on...?!



The earthquake settles down after a while, but our next best lead on exposition isn't here. Maybe that Patamon knows where Suzaku Leader went?



Patamon: She's not here. She went somewhere after the earthquake.
Kite: Somewhere... where's that?
Patamon: Um... I don't know. But I heard a weird sound from the jungle...
Kite: ...weird sound?
Patamon: Yeah a sound like a machine or a Digimon! A weird sound! Leader heard that and took off... I'm not sure but maybe she headed towards the jungle!
Kite: ...I see. Well thanks!


Sounds like a plan, chief.



Animal Lover Jen: Leader must be worried about the animals too!

We went from the Jungle, to South Station, to Suzaku City, and all the way back to the Jungle. :suicide:



What animals? This entire place is full of Digimon, it's not like they're helpless. For gently caress's sake, one of the drat things in this jungle is Apemon and it has a giant fuckoff club.

Yeah, uh, is there like a really delicate Digimon that's not supposed to be here? But they're not real. :v:


Click for music

Anyway, welcome to Jungle Shrine. It reuses the music from Jungle Grave, which is perfectly okay by me because that music is great.

In here, there's only one encounter:


Name: Numemon 2* (Purple Colored)
Level: Rookie
Location: Asuka South - Jungle Shrine
Optical Network - Bug Maze, Bug Maze Pit

Drops: Dance Feather

3 STR, 4 DEF, 2 SPR, 2 WIS, 4 SPD,
2 FIRE, 2 WATER, 2 ICE, 2 WIND, 2 THUNDER, 2 MACHINE, 3 DARK

EXP: 222, BIT: 660

Regular Attack: No Element (Lowers Enemy Defense)
Technique: None

Note: Can Run Away

This fucker. He's not too bad, but it's really irritating when I'm fighting him and after hitting me two or three times he runs away. Anyway, the second Numemon continues the pattern of Numemon being worth more EXP and BITS than other Digimon while simultaneously being worse for DV EXP.



The place is pretty drat fancy. Anyway, from these, I'm pretty sure they're some Mega Digimon. I recognize the middle left, bottom left, and bottom right, at least - I'm pretty sure it's MetalGarurumon, Omnimon, and Magnadramon respectively, though I'm not 100% sure about MetalGarurumon. I can't make out any of the rest.

Oo! oo! Atmosphere! Game, please do something right!



The rest of this place looks pretty untidy, what with the random ladders going nowhere and the ritual candles burning eternally.



At least there's a chest with a Power Charge, though like I've said before they're not all that useful anymore.



The skull, I think, is a tasteful addition, though. I especially like the hellfire in its mouth.

I like our Mudkip's face. He looks so done with this poo poo.



Through that exit, however, is the Catacombs. We no longer fight Numemon.

Instead we fight only Musyamon. His stat block is back in Update 7, so go ahead and check that out, if you want. If you don't, gently caress you he hits hard but is pretty weak in defenses and speed.

At least we can fight him, now. He won't one-shot our Digimon anymore, and he's still pretty good experience.



However, the Catacombs are really small and as such we've already encountered Suzaku Leader.



Suzaku Leader: ...see, look at that!



Well poo poo.

Honestly, the blue color threw me off. I thought the blue color was the problem. But, uhh, no, it's just the hole.

Kite: Woah, what is that?!
Suzaku Leader: ...A security hole. It's like a hole in the net! That must be the reason behind the earthquake.


There's a loud roar.

poo poo, it's almost like Bass or Gospel are about to come out.

Kite: Tha, that voice is from the gondola... I get it! He's Bulbmon! If I go through this hole, maybe I'll find Amaterasu Server?
Suzaku Leader: I told you, you can't go! You don't know what's going to happen. It's too dangerous! As a leader of the South Sector, I'm not going to let anyone get hurt.
Kite: Oh, come on, I really have to go to the other side!




Wait, weren't we trying to keep that a secret?

Kite: Someone has to go now or worse things are going to happen!
Suzaku Leader: ...If you put it that way... Oh, all right! But if it's too dangerous come back OK?!


And how do you propose we do that? Jump outta the hole?



Kite: Do you know where the emergency Chamber in the North Sector is?
Suzaku Leader: Are you talking about the emergency Matrix Chamber? It's located in the basement of Kulon Mine. But you need the four leader badges to use it.
Kite: Four leader badges? I got it! Thanks Suzaku Leader!


Cool! Now, we have our next goal, our current lead on beginning our goal, and the path to go towards that goal.

...wat

The emergency phone/exit thing can be used by anyone...with 4 Gym Badges. Shouldn't that be an Admin-only feature? Or if it's an exit, used by anyone?

If it's an exit, why isn't this feature available to all users? This is a video game! Emergency override. Jesus Christ

If it's a phone, why isn't in restricted to Admins only? Why does any schmuck with 4 Gym Badges get to call up all their pals? Literally anyone could do it.

Why the gently caress is the EMERGENCY section tucked away in a sector that REQUIRES going to another server to progress into?

Why does nothing make sense?




So gently caress that. Instead, let's check out this other little nook in the Catacombs.



Oh, it's this guy.

Kite: Yeah, that's right. Come on, let's fight!
Zanbamon: You're no match for me!
Kite: ...oh, you're afraid you're gonna lose!
Zanbamon: Wha-what?! That's not true! All right! If you want it, I'll show you!



Click for music!

Revenge is mine!


He looks so drat tiny compared to the in-game model.
Name: Zanbamon
Level: Mega
Location: Asuka South - Catacombs

Drops: Rusty Katana (after defeat)

4 STR, 4 DEF, 3 SPR, 5 WIS, 2 SPD
2 FIRE, 2 WATER, 2 ICE, 2 WIND, 2 THUNDER, 2 MACHINE, 2 DARK

EXP: 380, BIT: 800

Regular Attack: Dark Element
Technique: Hunting Knife (chance of KO)

(Note, these stats are based off of a second source that uses hard numbers rather than relative scale. Also, it's from the Digimon Wiki, so it's suspect at best.)

At least we can kill Zanbamon this time, unlike the first time we dealt with him. But that fucker triggered one of the more annoying fetch quests in this game, so gently caress him :black101:



He hits pretty hard, nailing Angemon for about 700 damage in one shot.



Hunting Knife is a similar attack, hitting for a little bit more, but it also has a chance of instant KO. Naturally, this triggered immediately after Angemon Blasted into Cannondramon.

Side note: This is Monmon's natural Mega form. It's pretty loving awesome.

Yeah, he's an alright boss.



Kite: How was that?! I'm pretty strong ain't I?
Zanbamon: Oh, all right. I'll give you this, so forgive me!
Kite: What? Rusty Katana?! Oh, well...
Zanbamon: I-I'm going to live in peace here... Please leave me alone!


Scumbag. I'm still bitter about that loving fetch quest, though Datamon has replaced him for the majority of my ire.



Anyway, now that we've beaten up that guy, we'll make some progress.


Click for music!

Hm. This place looks pretty neat, actually. And the music isn't half bad.

In a better game, this would be pretty hype to go through. If only the game didn't squander its potential.



Welcome to the Optical Network. This place is the Bug Maze, and it lives up to its name.

First off, we have some, uh... 'new' Digimon encounters.


Name: Musyamon 2* (Green Colored)
Level: Champion
Location: Optical Network - Bug Maze, Bug Maze pit

Drops: MP Proxy

3 STR, 3 DEF, 5 SPR, 3 WIS, 3 SPD,
2 FIRE, 2 WATER, 2 ICE, 2 WIND, 2 THUNDER, 2 MACHINE, 2 DARK

EXP: 160, BIT: 330

Regular Attack: No Element
Technique: Dark Matter (Magic-Dark)


Name: Minotarumon 2* (Green Colored)
Level: Champion/Ultimate (It varies.)
Location: Optical Network - Bug Maze, Bug Maze Pit

Drops: Metal Power 2

5 STR, 4 DEF, 2 SPR, 2 WIS, 2 SPD,
2 FIRE, 2 WATER, 2 ICE, 3 WIND, 2 THUNDER, 2 MACHINE, 2 DARK

EXP: 167, BIT: 350

Regular Attack: No Element
Technique: None


Name: Kurisarimon (Chrysalimon, officially)
Location: Optical Network - Bug Maze, Bug Maze Pit

Drops: Drill Horn

4 STR, 4 DEF, 3 SPR, 3 WIS, 2 SPD,
2 FIRE, 2 WATER, 2 ICE, 1 WIND, 3 THUNDER, 2 MACHINE, 3 DARK

EXP: 225, BIT: 770

Regular Attack: No Element
Technique: Confuse Nebula (Chance of Confusion)

Note: Can Run Away

There's also Purple Numemon running around. Basically, the three recolors are just stronger versions of their original forms. Kurirsarimon, on the other hand, has really high defenses. On the other hand, it counts as an insect, so Bug Buster does wonders. MP Proxy is pretty good - it lowers the cost of Techs, which is a godsend since Monmon's MP count compares unfavorably to a kiddie pool, and I'm using Veemon as a healing battery.

Drill Horn, on the other hand, is another one of those attack helmets. It's an upgrade to the Metal Horn in basically every way (stronger, harder, faster, so on and so forth) and goes on Veemon immediately.



Anyway, now that that's over, welcome to the Maze part of the Bug Maze. There's really no good way to explain what I'm doing in pictures.



This chest holds a Rubber Suit, and is pretty much directly south from that last screenshot.



If we go down the ramp, the path splits in two. The North path loops around to meet the south path eventually.



Also, this is why I hate the level. It does weird poo poo like this, where I can't see the path.



If we take the south path and follow it past the loops, we'll come across this chest with 1600 BIT.



Eventually, sticking towards going north as often as possible, we come across an exit to the east.

Yeah, I'm pretty much enjoying the visuals and music.



Bug Maze Pit: more of the same.

Trooper: Hey you. Where did you come from?! Where's the exit? I don't know where to go here... There are invisible ladders as well. This sucks!

What the hell, game, why would you make invisible ladders. :bang:



loving WHAT

Anyway, where we want to go is all the way back to the beginning of the Bug Maze.



That's because there's an invisible ladder right here.

:wtf:



The path immediately splits.



The south path wraps around to a treasure chest with another Power Charge.




It also leads to an exit back into the Bug Maze Pit that takes us to a chest with Digitama Mail. We've already outclassed this armor as well - having copious amounts of money and access to the Heavy Armory is basically the 'win early game' button up until Persiamon.



This almost seems painful. There could be an Invisible ladder...ANYWHERE



Even right there!

If we keep going down the North path, back at that first split in the lime-green level in Bug Maze, it leads to yet another exit to the Bug Maze Pit.



This one's a little different, though.



Mainly because we enter cutscene mode when we step onto the ramp.



The screen shakes again. You folks at home know what to do.

Quit because there's too much stupidity?

Kite: An earthquake again?!



Some familiar pillars rise out of the ground, while the black pit in the center starts glowing red.



Kite: That earthquake was caused by it making holes! Just watch. I'm going to defeat it this time!



Have a cutscene and a boss fight.



Name: Bulbmon (Boss)
Location: Optical Network - Bug Maze Pit

Drops: None

3 STR, 4 DEF, 3 SPR, 2 WIS, 4 SPD,
2 FIRE, 3 WATER, 3 ICE, 2 WIND, 1 THUNDER, 3 MACHINE, 2 DARK

EXP: 440, BIT: 800

Regular Attack: Machine Element
Technique: Mad Pump (Physical-Water), Speed Boost (Increases Speed)

Basically, Bulbmon is the exact same as last time, only we can actually kill him now, and he has a new move. His stats have also been raised a little bit, but it's still this spread out.



Unlike Hagurumon, Speed Boost is actually dangerous here. He's already got 4 SPD, so he's pretty fast, and doing this a few times makes hitting him a little difficult.

You know, it's a shame. The gameplay isn't too bad, if lengthy. The presentation looks fun. It's just the game's repetition and stupid story that hold it back from being way more enjoyable.

The bosses look fun, if nothing else. A less grindy and backtrack-laded game and we'd have a classic with an incredibly stupid story.




Kite: ...Huh?! The hole just keeps on going! Maybe it goes to Amaterasu Server... Well, let's find out!

Tragically, it led to the Java garbage disposal. Kite was never seen or heard from again; our point of view shifts to Kail and this is now a visual novel involving having a pig for a brother.

Sounds incredibly anime.



Or, it just fades to black and spits us out in the Bug Maze. That works too.



It's just a straight shot to the exit from here.



Welcome to... Forest Inn B1F?



It's the exact same layout, only now the world is going through its goth phase.



Boy: I'm not going to surrender! I'm gonna beat you guys with my Digimon...

Yeah, kid, that's cute. What do you have, a Kuwagamon and a Tapirmon?

As Yeti gets more power, he becomes more like me.

Kite: He-hey wait! I'm not the A.o.A! I'm Kite! I came from the Asuka Server!
Boy: ...Oh, you did? Sorry, I thought you were with them... I'm Kenny. But how did you get to Amaterasu?!


No, I didn't screw with the text boxes. That's what he said, in the order he said it.



Somehow, I don't think Security Hole is supposed to be quite that literal, but this is an MMO world so I'll let it slide as narrative dressing.

Kite: Kenny, do you know where the Digi-Egg of Knowledge is?
Courageous Kenny: Um, no... I really don't know. Sorry.


Okay, hold the phone. How is this kid - who is HIDING IN A BASEMENT - courageous? Because he wanted to fight us? That just makes him stupid and/or suicidal.

Because he was guarding the entrance to the Server. Also, his name is Kenny, that means he'll most likely die.



Stupid Kenny: This Amaterasu Server has been taken over by the A.o.A!
Kite: You don't know that unless you try! What happened to the other tamers?
Stupid Kenny: They captured us and forced us to raise Digimon for war. And then, they turned them all into Oinkmon!
Kite: Oinkmon again. Oh, man! I'm not going to let them get away with that!


You guys are all loving noobs.



Stupid Kenny: Actually the people who didn't get caught are forming a resistance to overthrow the A.o.A. I want to join them so I've been searching for them.
Kite: A resistance... I want to help too, but I can't right now. I need the Digi-Egg of Knowledge to get to the Real World!
Stupid Kenny: ...I see. That's too bad... Well I'm going. Watch your back, Kite.
Kite: Yeah, you too!


Well, thanks for the info, I guess. So, the A.o.A has taken over all of -



Gah! What now?

Stupid Kenny: You'll need this to walk around the Amaterasu Server!
Kite: I got the Crony ID! Cool!
Stupid Kenny: If you have that, they think you're an A.o.A member! Just don't be stupid and you won't get caught!
Kite: Thanks, I owe you one.
Stupid Kenny: Well, I'm going. Be careful Kite!
Kite: Yeah, let's kick their sorry butts!


>Crony ID

OH CHRIST NOT THIS poo poo AGAIN. :tizzy:




And then the kid walks off.

Kite: Let's look for the Digi-Egg of Knowledge!

Yeah, we'll do that next time.

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.
I still have no clue whether we're in an MMO designed to mimic the Digital World, or if we're in the Digital World itself and Magami designed a user interface for it.

Either way it's stupid. North Sector Leader is probably super bored.

Blueberry Pancakes
Aug 18, 2012

Jack in!! MegaMan, Execute!
Invisible ladders reminds me too much of ElecMan's stage in Battle Network 1.

Robindaybird
Aug 21, 2007

Neat. Sweet. Petite.

Invisible ladders seems like something ripped out of Strange Journey or SMTI&II, that poo poo's not fun, it's frustrating padding.

Tunicate
May 15, 2012

At least crony id isn't the PressPrgm

Waterfall of Salt
May 14, 2013

Ow, my eye

Robindaybird posted:

Invisible ladders seems like something ripped out of Strange Journey or SMTI&II, that poo poo's not fun, it's frustrating padding.

It's frustrating padding - Let's Play Digimon World 3

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
I can see how they were trying to differentiate the Bug Maze from the rest of the game.

Unfortunately, bullshit isn't really different from bullshit.

Kemix
Dec 1, 2013

Because change

Glazius posted:

I can see how they were trying to differentiate the Bug Maze from the rest of the game.

Unfortunately, bullshit isn't really different from bullshit.

This isn't your normal everyday bullshit. This is...Advanced Bullshit.

MythosDragon
Jan 3, 2016

I have a similar experience with this game as you Yeti, it wasnt the grind though, I just couldnt figure out how to advance ever.

I think there one of the repeating screen deserts about 40-50 hours in that I just never got past. I think youre past it already, so I cant wait to binge this later.

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.
Right, folks, I know it's been quiet recently - the next update is done, I'm just waiting for Giver to get back to me with his commentary.

Brace yourselves, we're kicking up the pace a bit.

Blueberry Pancakes
Aug 18, 2012

Jack in!! MegaMan, Execute!
I can't believe we're going to have an LP of this game that actually finishes. :stare:

Blaze Dragon
Aug 28, 2013
LOWTAX'S SPINE FUND

Hobgoblin2099 posted:

I can't believe we're going to have an LP of this game that actually finishes. :stare:

Seriously. Part of me was about to do this LP myself just so we could stop having them die...only to realize this is too grindy for adult me, unlike kid me, and I couldn't get any quick EXP cheat to work. It's really easy to see why LPs of this game die!

Thanks for suffering for us, GeneralYeti, and thanks for adding insult to injury, Giver. You're our digital heroes.

DjinnAndTonic
Jun 1, 2010

"I don't have the energy to put up with idiots. She makes me want to punch kittens."

Hobgoblin2099 posted:

I can't believe we're going to have an LP of this game that actually finishes. :stare:

I want to believe. I really do. But now that you've said this, I'm expecting the LP curse to hit them hard. *crosses fingers no one's hard drive explodes*

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.

DjinnAndTonic posted:

I want to believe. I really do. But now that you've said this, I'm expecting the LP curse to hit them hard. *crosses fingers no one's hard drive explodes*

oh no

my hard drive just exploded.


PSYCH IT'S AN UPDATE

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.
Update 16: Palette Swap

So, hey, folks, you ready for the hit new sensation that is Amaterasu Server?


I hope you like this song, because that's all you're gonna be hearing for the entire update.

It's, uh. It's exactly the same as Asuka Server only someone put the colors to Night mode.

Oh, so it's nighttime in the Real World or something? So we've been officially at this game...for one day? In one day, Kite was able to beat 3/4 of the Server Leaders. Hm, I guess he's just that efficient? You hear stories of people reaching level 80 in a week in World of Warcraft.

Or is this a permanent server setting? Because that would be lame.




Also 90% of the NPCs are now Oinkmon. Well, now we know they won't have anything useful to say.

Maybe some of the pigs are smarter than the rest. Give them a chance.



Qing Long is this server's Seiryu; where Asuka Server uses the Japanese names for the Four Symbols as their town names, Amaterasu Server is gonna be using the Chinese names. Because why create a new map when you can just recolor the old ones, right?

At least it makes sense because it's just another server? But I will be angry if we're forced to do everything over again.

Well, we're in a new area, so strap in because we've got a lot of new enemies.

In East Wire Forest, where we are now:



Name: Blossomon
Level: Ultimate
Location: Amaterasu East - Wire Forest East, Wind Prarie

Drops: None

3 STR, 2 DEF, 3 SPR, 3 WIS, 3 SPD,
1 FIRE, 3 WATER, 2 ICE, 3 WIND, 2 THUNDER, 1 MACHINE, 2 DARK

EXP: 168, BIT: 340

Regular Attack: No Element
Technique: None


In-game model:
Actual design:
Name: Flymon 2* (Red Color)
Level: Champion
Location: Amaterasu East - Wire Forest East, Divermon's Lake, Wind Prairie

Drops: Glasses

3 STR, 2 DEF, 3 SPR, 3 WIS, 4 SPD,
2 FIRE, 2 WATER, 2 ICE, 1 WIND, 3 THUNDER, 2 MACHINE, 3 DARK

EXP: 165, BIT: 330

Regular Attack: No Element
Technique: None

These are the only two in Wire Forest East, and frankly they're both pretty pathetic. Blossomon dies to Fire and Flymon doesn't have much defense, so just whale on it with whatever. Of course, Flymon is a palette swap, so is it that surprising? Glasses, by the way, lowers the chance of missing.



Anyway, we'll be heading off towards Amaterasu City, since it's the central area. If anyone knows how to get the Digi-Egg of Knowledge, they'll probably be there.

Also, we have new enemies in West Wire Forest, too!



Name: Cherrymon
Level: Ultimate
Location: Amaterasu East - Wire Forest West
Amaterasu South - Phoenix Bay, Ether Jungle, South Cape

Drops: Recovery Crest

3 STR, 3 DEF, 3 SPR, 3 WIS, 3 SPD,
1 FIRE, 3 WATER, 2 ICE, 3 WIND, 2 THUNDER, 1 MACHINE, 2 DARK

EXP: 189, BIT: 380

Regular Attack: No Element
Technique: None


Oooooo, he looks cool.
Name: Snimon
Level: Champion
Location: Amaterasu East - Wire Forest West
Amaterasu Central - Wire Forest Entrance, Plug Cape

Kicking Trees: Asuka Central - Central Park, Plug Cape, Shell Beach, Wire Forest Entrance
Asuka East - West Wire Forest

Drops: None

3 STR, 2 DEF, 3 SPR, 3 WIS, 4 SPD,
2 FIRE, 2 WATER, 2 ICE, 1 WIND, 3 THUNDER, 2 MACHINE, 3 DARK

EXP: 215, BIT: 420

Regular Attack: No Element
Technique: None

Cherrymon is a jack of all trades, but weak to fire. Same treatment as Blossomon. Snimon, you can handle the same way you handle Flymon. (Basically, just treat these two as slightly upgraded enemies from the previous screen.) Recovery Crest acts like Datamon's Tech, in that it slowly lets us regain health during battle. Fun fact: Datamon had a small chance of dropping it, if you really felt like trying to get the drat thing. I didn't, because gently caress fighting Datamon multiple times.



Hey, pal! What's up? You're not a pig!

Rename this update to 'Chauvinism'



Trooper: Hey, you wanna Digimon Battle with me?

Sure, why not.





Alright, so the thing you need to know about Amaterasu Server?



It doesn't pull punches. This is the state I was in after somehow making it through the fight against the Trooper; his two Dokugumon had a stupid high chance of proccing the poison effect on their regular attacks, and Sukamon has really high defenses coupled with pretty strong attacks. The regular enemies aren't really dangers yet, but they're not the 'just hit attack and wait to win' type of enemies, I actually have to use Techs against them.

All without your Counter Crest, too. Glad to see that has been removed.



(This guy was a fucker. It took me like 10 tries to beat him. I hate poison.)

10 tries? What a loving NOOB LPer!



So, uh, the water in this area. It looks like someone spilled a lot of Kool-Aid.

It also has a new enemy for us to fight!


In-game model:
Oh my god, that is a poo poo-rear end re-color.
Name: Ebidramon 2* (Pink Colored)
Level: Champion
Location: N/A?

Fishing: Amaterasu Central - Central Park, Plug Cape, Shell Beach, Wire Forest Entrance
Amaterasu East - West Wire Forest
Amaterasu South - South Cape
Amaterasu West - N Badland East, Pelche Oasis, S Badland

Drops: TP Chip 2

3 STR, 3 DEF, 2 SPR, 3 WIS, 3 SPD,
2 FIRE, 3 WATER, 2 ICE, 2 WIND, 1 THUNDER, 2 MACHINE, 2 DARK

EXP: 240, BIT: 480 -

Regular Attack: Water Element
Technique: None

Note: Can Run Away

:ducksiren: Don't fight this thing! :ducksiren: It will gently caress you up. I gave it a shot, and the drat thing one-shotted all of my Digimon. The 2 free TP from its drop (using it will up our TP count by two, which is drat helpful) might be tempting, but I would recommend not fighting it until much, much later. Basically, same as the rest of the fishing 'mons.

Sooo, fight this Digimon, got it. Stop being a wuss, Yeti.



Trooper: You're suspicious. Let's Digimon Battle to see who you are!

Moving along, we have another Trooper here.





All of his Digimon are Dino-type Digimon, which means that they die on account of I have Armormon (Dino Buster does double, or even triple damage to Dino-type enemies, and he hits three times with the Multi Crest) and Taomon (who has basically Blizzaga).



I'll be chopping large portions of the travel out, mainly because A) there's no NPCs for us to talk to anymore, and B) we've already SEEN ALL OF THIS poo poo. gently caress you game for padding out your loving length by making us go through the same areas twice. (At least Leomon is replaced by... Panjyamon, a completely white version of Leomon. :effort: )

:cripes: Why couldn't we have a more convenient form of fast travel? I was actually okay with this at first. Thematically different city names, some new enemies, plot is moving and a different look. It was far better than what the fetch quests had, but having to walk around everywhere again kills whatever pacing/momentum we built up.

Did...did you guys not actually draft a long story? I don't understand this.





At least something in this area is new:


:what:
Name: Antylamon
Level: Ultimate
Location: Amaterasu Central - Central Park, Shell Beach

Drops: Wind Chip

3 STR, 3 DEF, 4 SPR, 4 WIS, 2 SPD,
1 FIRE, 2 WATER, 3 ICE, 3 WIND, 2 THUNDER, 2 MACHINE, 2 DARK

EXP: 220, BIT: 450

Regular Attack: No Element
Technique: Dark Elemental (Magic-Dark)

(Fun fact: this is the Virus form of Antylamon. The Data form has slightly darker skin and pants)



Name: H-Kabuterimon
Level: Mega
Location: Amaterasu Central - Central Park, Wire Forest Entrance

Kicking Trees: Asuka North - Kulon Mine

Drops: None

4 STR, 2 DEF, 3 SPR, 3 WIS, 4 SPD,
2 FIRE, 2 WATER, 2 ICE, 1 WIND, 3 THUNDER, 2 MACHINE, 3 DARK

EXP: 222, BIT: 610

Regular Attack: No Element
Technique: None

Alright, remember how I said this game wasn't pulling punches? Yeah! They're throwing Megas as regular encounters now, and H-Kabuterimon deserves the title. The fucker's a bastard, with high speed and strength.

I approve of this. At least the EXP is...nice?



There are, however, prizes.



This guy won't fight us, unfortunately. Jerk.

Jerk if someone doesn't fight you. Jerk if they put up a fight. Yeti, there is no pleasing you.



I'm not entirely sure why I took this screenshot. Probably because every person in the game, bar the A.o.A people, have two parts to their name: [Description] [Name]. But this pig is just Nero. I guess even Roman emperors can play games :v:

Cesar would have joined, but the controller was taken by Brutus



At least we've made it in to Amaterasu City, so we can relax, maybe grind a bit, and -




What's this?



Knightmon: Deleting the virus now!
Kite: He-hey wait! I'm not a virus!




Knightmon: Deleting the virus now!
Kite: It's no use. Knightmon was reprogrammed by the A.o.A! Hmm... I guess I should check out the other cities for now.


NO YOU PUSSY. FIGHT THEM ALL



And then we're thrust into battle, even after Kite says we should go check out the other cities.

Good, he listened!

(You should really watch that video.)

(He's not joking, you really should. It's FUNNY.)



gently caress.



gently caress.



gently caress :supaburn:




So, guys, I hope you saved! Because Knightmon is literally impossible for us to defeat. Even if he wasn't programmed to automatically block all attacks, you saw how much damage I'd do with Justice Strike, and that's a Signature Tech. That poo poo does damage. And it was doing 1 point of damage to Knightmon.

Oh, and you don't get a chance to, y'know, not fight Knightmon. Once you've walked up to him - since you're expecting to be able to get to Amaterasu City - the game just straight up kicks you into the impossible battle, murders you, and then boots you to the title screen.

A punch in the dick would be more polite than that.

See, the thing is? You're not supposed to head to Amaterasu City. Nowhere does it say to go anywhere else, but gently caress you! Trial and error, bitch. Get wrecked by Knightmon, and only then do you realize you should be going to Qing Long City first. I mean, you could make the case that the enemies are too strong for you, but I just figured that I'd need to grind a little bit, like the game made us do the FIRST time we visited Central Park.

Anyway, be right back, grinding out a few levels in the Asuka Catacombs against Musyamon.

Wooooooow, this game just went full retard. :allears: Holy poo poo, the "I guess we should check the other cities" is a last-minute hint before you hit the Game Over screen. It's like Kite's sending a message to his past self.

This goddamn game.




Grinding Results:
Veemon: Lv. 32 -> Lv. 35
-Veemon unlocked Devimon Digivolution (Paildramon lv. 25, Dark 160)
-MetalGreymon Lv. 52 -> Lv. 80
--MetalGreymon learned Rising Fire (Lv. 60)
--MetalGreymon learned Giga Destroyer (Signature Tech) (Lv. 70)
--MetalGreymon can now Load Magic Missile (Lv. 80)

Monmon: Lv. 33 -> Lv. 35
-Angemon Lv. 38 -> Lv. 50
--Angemon can now Load Small Heal (Lv. 40)
--Angemon learned Mega Tornado (Lv. 45)
--Monmon unlocked MagnaAngemon Digivolution (Angemon Lv. 50)
-MagnaAngemon Lv. 1 -> Lv. 6
--MagnaAngemon learned Air Blast (Lv. 5)

Renamon: Lv. 33 -> Lv. 35
-Taomon Lv. 53 -> Lv. 80
--Taomon learned Thunder Field (Lv. 55)
--Taomon can now Load Electro Bolt (Lv. 65)
--Taomon learned Bonhitsusen (Signature Tech) (Lv. 70)
--Taomon can now Load Snowstorm (Lv. 80)
-WarGrowlmon Lv. 56 -> Lv. 60
--WarGrowlmon learned Speed Up (Lv. 60)

Alright, mainly just grinding here; MetalGreymon is inching ever closer to max level, while Veemon learned Devimon just by leveling up and hitting the Dark Resistance threshold. Monmon managed to unlock MagnaAngemon, so I'm switching for the better version of Angemon, if only so I can eventually have access to some okay Wind Techs (even if Monmon's SPR is poo poo). Finally, Renamon got Taomon up to 80 so I could load Snowstorm, and continued work on WarGrowlmon.

I also did a little tiny bit of training; Renamon got 5 TP worth of Defense and Spirit each, Monmon got 5 TP worth of Defense and Speed each, and Veemon got 5 TP worth of Power and Spirit each.



I found this in Divermon's Lake, where Nick was standing, while I was on my way to Qing Long. Unfortunately, there's no palette swap of Divermon, who is now ridiculously easy.

Of course...


Did we seriously fight the re-color before the base form?
Name: Ebidramon
Level: Champion
Location: Amaterasu East - Divermon's Lake, Kicking Forest

Fishing: Amaterasu East - Kicking Forest
Amaterasu South - Bulk Bridge, Tranquil Swamp, Bios Swamp, Jungle Grave, Phoenix Bay, Ether Jungle, South Cape

Drops: Water Power 2

3 STR, 3 DEF, 2 SPR, 3 WIS, 3 SPD,
2 FIRE, 3 WATER, 2 ICE, 2 WIND, 1 THUNDER, 2 MACHINE, 2 DARK

EXP: 170, BIT: 340

Regular Attack: Water Element
Technique: None

This one's a little bit easier to deal with than its pink cousin.



Something I discovered while wandering through Wind Prairie: Taomon + MagnaAngemon is actually a DNA digivolution. How about that.




They combine to form Phoenixmon ([sic], real name Hououmon), who heals the entire team to full health and removes all status ailments. It does cost 200 MP, though, so use sparingly and only as a last resort.



Anyway, now that those shenanigans are out of the way, we've finally made it to Qing Long City.



Soldier: Go ahead relax in this city![sic]

:cripes: Game, there's like five people in this town that aren't Oinkmon or generic shop NPCs, can you please not gently caress up their dialogue?

WHAT THE gently caress. CAN'T YOU SEE HE IS NOT A-JKDBLASJDBCJDB

Jesus Christ! At least Datamon was poorly programmed, but you assholes can SEE! "Herp Derp, nothing wrong with a 10 year old helping us when he isn't wearing a uniform and when the minimum age of our crime organization is 18! No sir, I see no issue with this!"


Hold the gently caress up, why doesn't the Crony ID get us past the Knightmons? I mean, they're like Datamon in that they're guards, yes? And A.o.A. runs this poo poo, and we have their ID, so...? Someone explain this!





I do take the opportunity to upgrade Renamon and Veemon; the stat boosts aren't much, like 2-4 points a piece, but every little bit helps now that the game has decided it's gonna start making GBS threads on me if I gently caress up.



Soldier: The A.o.A's got style!

Y'know, I'm not really sure where it happened, but this game took a left turn into :moreevil: somewhere along the line. I mean, plot is progressing, so I guess it's good news?

Certainly better than the *NOTHING* that was going on at the start.



Soldier: I can just feel the greatness of the A.o.A.



Soldier: I wonder what the boss is going to do with them though?

Well, you all were remarkably unhelpful. Maybe the Qing Long Leader can point us in the right direction.



Kite: Qing Long Chief, where is the Digi-Egg of Knowledge?
Qing Long Chief: I don't know that either, but why are you asking? You are not one of us!
Kite: And if I'm not, what are you going to do?
Qing Long Chief: I'll capture you like the others!


Yeah, uh huh, good luck with that, chief.



Let's rumble!

First up: Deltamon vs. WarGrowlmon. The thing just looks so dumb, the first time it showed up I actually sat on the menu option and just laughed at it. Still, it dies to Ice techs pretty quickly.

I used up all my laughter on the Knightmon video.



Next up: Triceramon (with bonus candy corn horns! It's Halloween! :spooky: ) vs. MetalGreymon. I don't even need Ice Techs or Dino Buster to wreck that thing, I can do it by punching it in the face real hard :getin:



Finally, uh...


:wtf:
Name: Kimeramon
Level: Ultimate

3 STR, 5 DEF, 1 SPR, 4 WIS, 3 SPD,
2 FIRE, 2 WATER, 2 ICE, 2 WIND, 3 THUNDER, 2 MACHINE, 3 DARK

EXP: 223, BIT: 420

Regular Attack: No Element (Chance of sleep)
Technique: Dark Elemental (Magic Dark)

Kimeramon is a brick, but it's not that hard if you give it something to fight that is equally tanky. I started off with MagnaAngemon against it, but he wasn't able to do the job and so I had to switch out to WarGrowlmon. Unfortunately, Sleep is a status effect that leaves me no choice but to switch out, so MetalGreymon joined the fun and finished the dumb thing off.



Kite, no, you murdered the Qing Long Chief.

Good man.

Kite: !!! Huh?! There's something on the ground... Huh? What is this? Blue ID Pass? It might come in handy, so I'll take it with me. But no sign of the Digi-Egg of Knowledge... I wonder what's happening in the Real World...



Smash cut to the Real World! Man, this place is kinda hosed. Traffic lights are going nuts... Shouldn't the police be out in situations like this?

Ah, poo poo! Ms.Madd hacked the Traffic Lights! Quick, jack into the street lights before the bus ferrying our not-girlfriend explodes!

Computer Seiya: ...What?! What is going on?
Mail Lover Saki: Shut up! I can't hear my cell phone!
Shopper Teruko: :aaaaa: ?! What should I do? Where's the police?!


There were five A's in her whaaaaat?! and I couldn't resist :shobon:

This is literally 1 of 2 maps in the Real World



Kite: I'm not going to let the A.o.A have their way!

Short update, since I was able to cut out a lot of the wandering around heading to Qing Long City, but it's the best stopping point for now. Next time, we'll be putting that Blue ID Pass to good use and heading down to South Sector, after clearing out the rest of East Sector.

GeneralYeti fucked around with this message at 03:30 on Oct 25, 2016

Blueberry Pancakes
Aug 18, 2012

Jack in!! MegaMan, Execute!
Man gently caress Knightmon

GawainStark
Apr 9, 2016
So Knightmon being a dick in every game he is in started in Digimon World 3. At least his mega-form isn't in the game (I hope).

Blaze Dragon
Aug 28, 2013
LOWTAX'S SPINE FUND

A small correction: the Leomon recolour is Panjamon, not Panchomon.

Also I distinctively remember the game outright telling you not to gently caress with Knightmon, probably from some NPC. I can't remember who though, it was years ago. I may have just learned that by ramming my head against that particular wall, but I think I was careful around them.

Also also you'd think making 3D models close their eyes to show they're sleep would be easy enough, but nope, just trust us, they're asleep.

Chimera-gui
Mar 20, 2014

Blaze Dragon posted:

A small correction: the Leomon recolour is Panjyamon, not Ponchomon.
For reference:


Panjyamon, named after the father of Leo from the series Jungle Emperor and also called IceLeomon do to it being a Leomon trained in the Ice-Snow Area resulting in it gaining ice powers when it Digivolved.


Ponchomon, a Digimon that is rumored to be a Togemon that has died in a freak accident.

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.

Blaze Dragon posted:

A small correction: the Leomon recolour is Panjamon, not Panchomon.

Chimera-gui posted:

For reference:


Panjyamon, named after the father of Leo from the series Jungle Emperor and also called IceLeomon do to it being a Leomon trained in the Ice-Snow Area resulting in it gaining ice powers when it Digivolved.


Ponchomon, a Digimon that is rumored to be a Togemon that has died in a freak accident.

You saw nothing :ssh:

(thanks for catching these, sometimes things get lost during transcription)

Chimera-gui
Mar 20, 2014
I should note that in addition to IceLeomon and the previously mentioned GrapLeomon, that are three other species derived from Leomon:


First is SaberLeomon, the go-to Mega level stage for Leomon thanks to Adventure.


Next is BanchoLeomon, a delinquent themed Leomon introduced in Data Squad. This is also the default Mega level stage of the Liollmon line consisting of them, Liamon, and LoaderLiomon.


And last but not least we have MadLeomon, who being from the Fusion/Xros Wars era has no Level but its description would make it to Leomon what SkullGreymon is to Greymon, an Ultimate/Perfect Level Dark Digivolution who has lost all intelligence rendering it an Undead abomination.

Arcade Rabbit
Nov 11, 2013

I know its irritating in context, but I give Digimon credit for actually using and acknowledging their palette swaps. They were originally used as encounter fodder in the first Digimon World, but since then have actually stuck around. Psychemon, a purple recolor of Gabumon, was even a partner digimon in one of the recent anime.

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
It's like a farm! He can just feel the greatness.

The FARM-FRESH GREATNESS.

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.
I'm not sure if I made it very clear in the update, but this was actually pretty good of the game insofar as subtly pointing in the direction to go. They ramped up the difficulty as soon as we started going west (the wrong way), culminating in very difficult enemies that probably would have ended me had I not been grinding. At the very end, only after the player has ignored all other hints, does the game tell you 'you hosed up, go the other way'.

So points to it - that are immediately taken away by Knightmon :argh:

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.
So hey, update is ready! I'll post it as soon as we hit a new page, since we already have two updates on this one.

(this is a subtle hint that maybe y'all should post and push us to a new page)

giver336
Dec 28, 2013

It's time to d-d-d-d-
get murdered

GeneralYeti posted:

(this is a subtle hint that maybe y'all should post and push us to a new page)

Spoiler tag pls

Tunicate
May 15, 2012

I'll help bump, on the condition you do a find and replace to change 'mon' into 'man.exe'

Blaze Dragon
Aug 28, 2013
LOWTAX'S SPINE FUND

So now we grind for posts so we don't get curbstomped next page, huh? Truly Something Awmon 3.

Jen X
Sep 29, 2014

To bring light to the darkness, whether that darkness be ignorance, injustice, apathy, or stagnation.

giver336 posted:

Spoiler tag pls

Spoiler tags can't hide your shame forever, giver

SectumSempra
Jun 22, 2011

Bi-Han now we've got Bad Blood
Ok so first off i love you.

Second after someone finished bomberman 64 the second attack, i felt like this game had to be next to have its lp curse broken.


-Tuskmon can be encountered from the very start of the game in the upper part of plug cape. With a speedy strong champion, you should be able to beat a few for counter crests.

-Fishing is a great way to grind with no cheat code once your monsters have beefy attack stats. (walk up to water mash x)

- The card game is fun, it's like a gwent. Like eerily similar when you think of it, and weird to skip, however it doesn't pick up until about suzaaku because you are handed some poo poo cards.

-The knightmon situation is a dick move because you've been trained to go to that city

-tamers card battle vs regular battle based on charisma

-Blackwaygreymon can wreck things and is very easy to get early on.

-generally speaking don't use the digimons canon power level, the easier it is to obtain a mon the weaker it is. stat multiple wise. Even though 999 is the highest stat you can see, different digivolutions show the power difference.

- US endgame differs vastly from eu's mainly due to something very important you are seeing right now, though we aren't endgame, US version, unlike normal the point of no return, is the point of, well drat divermon are the only loving npcs left i can talk to. its a weird spoiler about getting end game activities done for those playing at home.

SectumSempra fucked around with this message at 00:34 on Nov 1, 2016

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FH_Meta
Feb 20, 2011
You know, having played the first two Digimon World games, I feel kinda glad that I ended up giving this one a miss.

Yeah, the first one had just about no documentation, but once you got going it was a good way to waste time. Second one could have worked on the rogue-lite aspects more, but still was better than what I've seen on show so far.

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