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Entropy238 posted:Wow Irenicus was way more beefcake than I remember, don't know where he found the time to lift with everything he was up to. The funniest thing about Jon Irenicus to me is just how crazy his secret lair is laid out like. Can you imagine trying to live and work in that place? Its great they included his bedroom, but its full of traps. So every day he gets up and goes to do some torturin, he carefully avoids his traps then has to sneak past his horrendous sewer monster to get to his lab. Actually, thinking about it, he has a bedroom but does he have a kitchen?
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# ? Oct 9, 2016 10:07 |
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# ? May 30, 2024 11:52 |
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Dude's a super-wizard. He probably has traps that recognize him and don't trigger and also teleports around his lair.
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# ? Oct 9, 2016 10:11 |
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As always, the answer is magic/a wizard did it.
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# ? Oct 9, 2016 10:14 |
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mitochondritom posted:The funniest thing about Jon Irenicus to me is just how crazy his secret lair is laid out like. Can you imagine trying to live and work in that place? Its great they included his bedroom, but its full of traps. So every day he gets up and goes to do some torturin, he carefully avoids his traps then has to sneak past his horrendous sewer monster to get to his lab. Actually, thinking about it, he has a bedroom but does he have a kitchen? Not to mention the smell from the sewer probably wafted all over his living room. With the exception of Irenicus I always liked the fact that in BG games people actually have toilets in their house - most people in rpgs seem to have evolved beyond making GBS threads.
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# ? Oct 9, 2016 10:16 |
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The guy chain casts power word: kill like it's a minor cantrip. I'm pretty sure he has a simple solution for poop and the smell thereof.
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# ? Oct 9, 2016 10:20 |
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Suspicious posted:The guy chain casts power word: kill like it's a minor cantrip. I'm pretty sure he has a simple solution for poop and the smell thereof. Idk I'd say the dude is maybe 220 lbs lean, with the amount of protein he would have to eat to maintain his gains I'm sure he probably does some pretty nasty shits. Poor Bodhi - I hope vampires in AD&D have anosmia.
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# ? Oct 9, 2016 10:25 |
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Suspicious posted:The guy chain casts power word: kill like it's a minor cantrip. I'm pretty sure he has a simple solution for poop and the smell thereof. If a space wizard can do it, so can he.
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# ? Oct 9, 2016 10:28 |
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i always assumed the Otyughs job was to eat all the poop and piss. i dont think middle ages had toilets are more just glorified buckets.
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# ? Oct 9, 2016 10:30 |
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Maybe this was why he kept a Djinn around from the elemental plane of air?
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# ? Oct 9, 2016 10:31 |
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Fair Bear Maiden posted:Dude's a super-wizard. He probably has traps that recognize him and don't trigger and also teleports around his lair. If you can teleport everywhere, why even have regular doors? Good luck escaping from my hermetically sealed underground box, Bhaalspawn! e: Suspicious posted:Irenius could have a tiny permanent one-way portal to the elemental plane of poop in his colon. If he could send it anywhere he'd probably poop directly into Suldanessellar or something.
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# ? Oct 9, 2016 10:32 |
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Irenius could have a tiny permanent one-way portal to the elemental plane of poop in his colon.
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# ? Oct 9, 2016 10:32 |
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I always thought there were toilets, again weird as they are in those yellow connecting corridors between all the rooms. I am too deep down the rabbit hole now, I have realised there must be separate toilets for dwarves, halflings etc.
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# ? Oct 9, 2016 10:35 |
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sebzilla posted:If you can teleport everywhere, why even have regular doors? Good luck escaping from my hermetically sealed underground box, Bhaalspawn! Needs a failsafe in case he forgets his spellbook somewhere. It's usually in his bag, right next to his glasses (but he mostly uses contacts because they're more fashionable in the BDSM community.)
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# ? Oct 9, 2016 10:36 |
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Suspicious posted:I'm pretty sure infravision also falls into the "completely useless" category. It's awesome in pen and paper, though. I used the phrase "trap choice" for a reason - it's something that's great on regular mages but incredibly terrible on Sorcs.
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# ? Oct 9, 2016 10:38 |
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The highest res image I can find of Irenicus's dungeon is here It looks like there's toilets on each side of the sewer in the centre - including one in the library and one right next to his living room. Entropy238 fucked around with this message at 10:44 on Oct 9, 2016 |
# ? Oct 9, 2016 10:40 |
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sebzilla posted:If you can teleport everywhere, why even have regular doors? Good luck escaping from my hermetically sealed underground box, Bhaalspawn! Time to make the long journey home... //casts Imprisonment on self
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# ? Oct 9, 2016 11:48 |
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GorfZaplen posted:Lol, I never really thought about it before and now this is all I can think about : Amazing. And I guess I just outed myself as a dirty dialogue speed-clicker, but the main plot for BG to has never interested me in the slightest. Pretty much every little side quest is somehow more compelling than being roped in the rescuing some chick whom I guess I stole a bunch of potions and a wand from like nine months prior.
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# ? Oct 9, 2016 14:44 |
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Entropy238 posted:The highest res image I can find of Irenicus's dungeon is here Pretty good look at how much BioWare improved art-wise after the release of the original Baldur's Gate.
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# ? Oct 9, 2016 15:04 |
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ElGroucho posted:The true bad guy is me in Icewind Dale, going around, telling everyone how much I hate their goddamn cold mountains, and asking "Huh... what does human flesh taste like?" Favorite jerk response in IWD for me has to be the part early on when a child you find hiding in a closet tells you about how monsters killed and ate his family and charname responds by laughing about it, prompting the kid to scream and run off.
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# ? Oct 9, 2016 17:32 |
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Skwirl posted:He's saying that's the only super bad pick for a sorcerer, every other spell you can find a reason to cast more than once. Yeah I know that's why I was saying just use a scroll. Aside from really low levels you'll never really have your familiar out anyways in combat and the only reason to cast it is for the extra hps. So use the scroll and stash it and you're set foreva.
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# ? Oct 9, 2016 20:28 |
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Right, but I was replying to "every other spell you can find a reason to cast more than once".
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# ? Oct 9, 2016 20:31 |
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Ginette Reno posted:Yeah I know that's why I was saying just use a scroll. Aside from really low levels you'll never really have your familiar out anyways in combat and the only reason to cast it is for the extra hps. So use the scroll and stash it and you're set foreva. Yes, we know
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# ? Oct 9, 2016 20:34 |
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You are all unbelievable nerds.Entropy238 posted:Wow Irenicus was way more beefcake than I remember, don't know where he found the time to lift with everything he was up to. And he's only got like 13/14 STR and CON. There was some disconnect with the artists and the programmers on Irenicus' appearance.
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# ? Oct 9, 2016 22:49 |
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Aren't elves meant to be skinny twinkish types anyway?
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# ? Oct 9, 2016 23:07 |
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13/14 is still above average. Irenicus is channelling a pretty heavy-duty BDSM look there. Appropriate, really.
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# ? Oct 9, 2016 23:34 |
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Entropy238 posted:The highest res image I can find of Irenicus's dungeon is here WE CAN GO DEEPER (uncompressed)
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# ? Oct 9, 2016 23:35 |
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MrL_JaKiri posted:Yes, we know I know that you know I just didn't know if everyone else knew what you know and I know
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# ? Oct 9, 2016 23:50 |
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Fair Bear Maiden posted:Pretty good look at how much BioWare improved art-wise after the release of the original Baldur's Gate. This is Ragefast's home, which you visit once for a side quest that lasts a minute. Somebody made that telescope and floor mosaic just for this.
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# ? Oct 9, 2016 23:55 |
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Both BG games had some great area art. BG1 kinda falls down in the sprite art
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# ? Oct 10, 2016 00:11 |
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Yeah. Many of the monsters are good (Wyverns, Carrion Crawlers, and I love the goofy Basilisks) but the humanoid sprites aren't great.
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# ? Oct 10, 2016 00:18 |
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Fair Bear Maiden posted:Pretty good look at how much BioWare improved art-wise after the release of the original Baldur's Gate. I thought Icewind Dale was where the art for IE games really took off (at least from the little I've seen of it).
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# ? Oct 10, 2016 00:35 |
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Icewind Dale was made by a different studio with different artists, so that doesn't count.
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# ? Oct 10, 2016 03:46 |
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Entropy238 posted:Wow Irenicus was way more beefcake than I remember, don't know where he found the time to lift with everything he was up to. My Muscle Wizard in PoE was called Jon Irenicus.
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# ? Oct 10, 2016 07:23 |
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kujeger posted:WE CAN GO DEEPER Love it that old Jonoleth designed it so he could have a dump in his library. There are even open sewers in the corridor leading to the Otughya thing. Can't imagine Bioware of today going into that much detail. Max Wilco posted:I thought Icewind Dale was where the art for IE games really took off (at least from the little I've seen of it). I agree, IWD1 in particular has some amazing areas. I particularly like the frozen aquarium museum, despite it being full of rear end in a top hat salamander men.
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# ? Oct 10, 2016 08:00 |
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Wizard Styles posted:That may be true, but BG1 had some good stuff as well. Sure, but on the other hand, what you're going to see for most of your playthrough in BG are same-ish outdoor areas with really crazy perspectives and copy-pasted trees, caves (sometimes literally the same cave over and over), mines and some really flatly lit temples. That area you posted is the exception, not the rule.
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# ? Oct 10, 2016 10:39 |
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Just beat SoD. Pretty good, but kinda short and fairly linear. Nice art. Get it if you ever plan to replay BG1.
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# ? Oct 10, 2016 11:01 |
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Suspicious posted:Just beat SoD. Pretty good, but kinda short and fairly linear. Nice art. Get it if you ever plan to replay BG1. Is it compatible with SCS, Spell revisions, tweak pack etc .. yet? I don't want to play it if it's going to break mods.
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# ? Oct 10, 2016 11:08 |
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Christ, those salamander men. I oddly enough don't think I've ever finished that game and I remember that's specifically where I stopped.
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# ? Oct 10, 2016 14:22 |
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Entropy238 posted:Is it compatible with SCS, Spell revisions, tweak pack etc .. yet? I don't want to play it if it's going to break mods. I haven't played it in months but when I did it was compatible with SCS iirc. Other mods, I dunno.
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# ? Oct 10, 2016 14:54 |
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# ? May 30, 2024 11:52 |
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Anything that alters dialog.tlk is going to have bugs unless they've been adapted to it.
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# ? Oct 10, 2016 15:07 |