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Bonfire Lit posted:I feel like that is entirely in the spirit of the game, what with you being a designer of lovely bargain bin electronics Okay, this bit of background story is making me interested in the game now Good story can Turn Me On to many games that have gameplay I don't really like (my phone capitalized Turn Me On for some reason but I'm leaving it)
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# ? Oct 9, 2016 18:16 |
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# ? Jun 3, 2024 21:47 |
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it's a song by kevin lyttle or david guetta
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# ? Oct 9, 2016 19:07 |
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Sagebrush posted:Okay, this bit of background story is making me interested in the game now one "mission" has you designing a bullshit audiophile thing in another you make a thing that's supposed to warn people using VR headsets if someone's coming, to avoid "awkward situations"
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# ? Oct 9, 2016 19:53 |
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I like the one where an autonomous AI company gives you a contract Not a company making autonomous AI the company IS autonomous AI
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# ? Oct 9, 2016 19:59 |
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i like the fact that such companies apparently are outdated and boring
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# ? Oct 9, 2016 20:03 |
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https://steamcommunity.com/id/skroll/ hook it up i want more scores on my list
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# ? Oct 9, 2016 20:04 |
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spankmeister posted:I like the one where an autonomous AI company gives you a contract
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# ? Oct 9, 2016 20:21 |
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gently caress that PM and his stupid sandwich maker
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# ? Oct 9, 2016 20:25 |
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Bonfire Lit posted:yeah it doesn't precisely match the spec but passes validation so ship it this is why this game is so awesome
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# ? Oct 9, 2016 21:45 |
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Sagebrush posted:Okay, this bit of background story is making me interested in the game now you would enjoy this game its a game a puzzle game the challenge is working within some extreme limitations
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# ? Oct 9, 2016 21:47 |
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ok here's my profile add me for hi scores: http://steamcommunity.com/profiles/76561197977504666/ I sent out some random requests too. also since i'm feeling super generous here's a pro tip code segment for doing a loop without jmp commands where you kick it off over xbus. Useful for the final output of some chain usually. code:
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# ? Oct 9, 2016 22:44 |
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Smoke weed https://www.twitch.tv/sneakyness_912/v/93424295
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# ? Oct 9, 2016 23:53 |
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this looks like a fun game I will try it sometime this week, thanks OP
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# ? Oct 10, 2016 01:56 |
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i bought the game and, as someone who has worked in product development as a westerner in china, i greatly enjoyed the little details like your visa application and the emails from your coworkers lord help me though, i am reading a datasheet to play a video game. people already made fun of me for playing papers, please
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# ? Oct 10, 2016 04:04 |
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You should print it out and make notes on it. I'm not joking, there's lots of stuff that (much like the real world) isn't mentioned in the datasheets. And once it's out of early access, you won't have to worry about those undocumented behaviors changing in the next batch of parts!
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# ? Oct 10, 2016 04:10 |
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sage i'm glad as gently caress you got it i'm sure you'll love it. and dominate too
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# ? Oct 10, 2016 05:35 |
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yeah it got me, i take back what said about it being pointless i mean i have a box of arduinos sitting right here buuuuuuttttt i got to the one with the neon light sequencer and i'm thinking "man, there has to be a way to do this with less than three microcontrollers...oh wait, i could do this with a flip flop maybe?...damnit, why isn't there a port expander or something..." yepp e: also are teh little graphs at the end a comparison of your solution to other people's? Sagebrush fucked around with this message at 05:54 on Oct 10, 2016 |
# ? Oct 10, 2016 05:52 |
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# ? Oct 10, 2016 05:56 |
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Sagebrush posted:e: also are teh little graphs at the end a comparison of your solution to other people's? ye, add people on steam for leaderboards
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# ? Oct 10, 2016 06:39 |
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lmao this is the least efficient solution out of a bunch of you guys and I can't think of anything better at all
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# ? Oct 10, 2016 06:54 |
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echinopsis posted:
that one's a bit obnoxious you get power efficiency by not doing stuff unless you need to if you already know one condition has failed, you don't need to check the other Jabor fucked around with this message at 08:17 on Oct 10, 2016 |
# ? Oct 10, 2016 08:09 |
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rodtronics
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# ? Oct 10, 2016 08:14 |
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you only need to send one signal to wake the bottom one up, amd one more to turn it off. Double you don't have to compare p0 in your upper node every tick either. One subtraction will tell you how far you are from the turn on time for example. This gets easier once you learn about some undocumented instructions. It's also why I normally just try and solve it at all and come back way later with all my lessons learned before trying to optimize.
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# ? Oct 10, 2016 08:16 |
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# ? Oct 10, 2016 08:18 |
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im adding yous on steam
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# ? Oct 10, 2016 08:19 |
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how do you discover undocumented instructions? are you just supposed to guess based on what you remember from assembly programming class, or does it come up in the story somehow?
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# ? Oct 10, 2016 08:46 |
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Sagebrush posted:how do you discover undocumented instructions? are you just supposed to guess based on what you remember from assembly programming class, or does it come up in the story somehow? read your emails (yeah it's the latter)
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# ? Oct 10, 2016 08:49 |
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or if you can read chinese you can get all the deets on the logic array chip instead of having to figure it out yourself
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# ? Oct 10, 2016 08:52 |
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ok so since i'm only up to the infrared sensor i don't think i have seen any of those yet. i think i'd remember. it is a cool little game. i need to go back to the neon lamp one and optimize. i learned enough chinese in shanghai to pick out a few characters/words here and there in the story content, but lol @ trying to read a datasheet
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# ? Oct 10, 2016 08:53 |
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here's my dumb bad scores: http://steamcommunity.com/id/supsuper i wish i could combine conditions without driving myself insane
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# ? Oct 10, 2016 10:00 |
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i miss conditional jumps btw my steam is http://steamcommunity.com/id/bobbilljim/
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# ? Oct 10, 2016 10:59 |
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Ok so I deobfuscated and decompiled the game and found the list of instructions: "nop", "mov", "add", "sub", "mul", "dst", "dgt", "not", "jmp", "teq", "tgt", "tlt", "tcp", "slp", "slx", "gen", spankmeister fucked around with this message at 20:07 on Oct 10, 2016 |
# ? Oct 10, 2016 19:07 |
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not quite sure what that all means. have you uncovered a couple new instructions?
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# ? Oct 10, 2016 20:02 |
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echinopsis posted:not quite sure what that all means. have you uncovered a couple new instructions? the instructions are between " " I have discovered a new instruction this way but i think the game gives you it after a while too. e: i edited out the unimportant stuff spankmeister fucked around with this message at 20:06 on Oct 10, 2016 |
# ? Oct 10, 2016 20:04 |
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yeah you get it in an email there's a secret conditional too
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# ? Oct 10, 2016 20:22 |
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Su-Su-Sudoko posted:yeah you get it in an email There's something about reverse engineering a game about engineering tho...
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# ? Oct 10, 2016 20:23 |
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spankmeister posted:There's something about reverse engineering a game about engineering tho...
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# ? Oct 10, 2016 20:44 |
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Jeffrey of YOSPOS posted:It's totally allowed. Oh good the internet police won't come after me then. The zachtronics guy did make it somewhat less than trivial but really it's not very hard to decompile.
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# ? Oct 10, 2016 20:50 |
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i'm not sure the point though. you them before you get to the meaty puzzles anyway.
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# ? Oct 10, 2016 20:51 |
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# ? Jun 3, 2024 21:47 |
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Fuzzy Mammal posted:i'm not sure the point though. you them before you get to the meaty puzzles anyway. I wanted to see if there are more than the game gives you.
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# ? Oct 10, 2016 20:52 |