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Overwined posted:Well, my goal was to get to sdk by the end of the year and I'm already at a solid 10k on OGS. I need to do more reading and more exercises as I've felt the difficulty curve steepening. My biggest problem is that I'm David when fighting stronger players and Goliath when fighting weaker ones. I can often redeem myself with hard fighting (like in this game where I was dumb and let him build a big central moyo, but was able to exploit his fighting weaknesses to gain the lead), but this can't be a smart way to proceed. Don't be afraid of scamming games via fighting hard. That's a good thing for improvement, not a bad thing.
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# ? Sep 16, 2016 23:58 |
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# ? May 23, 2024 19:29 |
I disagree
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# ? Sep 18, 2016 15:31 |
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Into the unknown for you might or might not be into the unknown for the other player. Playing moves that are obviously not game-enders can't at all be bad for fun.
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# ? Sep 18, 2016 16:24 |
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I've been playing more go I've been waking up early and while I'm still sleepy I'll just queue up a blitz game on OGS before my addled brain can come up with an excuse not to play. It's real fun! Although the 5s byo-yomi is pretty severe, I'm surprised with how much thinking can still happen on each turn. It's also training me not to just zone out completely when it's not my turn because I need that valuable time to evaluate the board. I've heard blitz can lead to bad habits etc but for now it's actually getting me to play at all, which is better than nothing?
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# ? Sep 18, 2016 16:25 |
impulse 7 effect posted:Highly recommend this book: https://shop.gogameguru.com/100-tips-for-amateur-players-2/ Thanks, I'll check that out.
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# ? Sep 18, 2016 17:03 |
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i learned a new move recently never knew this was a thing also re corner invasions, ask stronger players! take your gamer record where you lost a corner, or let your opponent have a big corner, and ask how you could have invaded/defended it.
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# ? Sep 18, 2016 17:18 |
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Speaking of books, I think someone linked a pdf of Attack and Defense in this thread some pages ago, but I can't find it. Does anyone have it handy? I think it's out of print, but if my request isn't kosher, then my bad. Also, I need a reinvite to ITGO, please. KGS username is HamOfTruth. Thanks.
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# ? Sep 18, 2016 17:25 |
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not out of print https://shop.gogameguru.com/attack-and-defense/
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# ? Sep 18, 2016 17:27 |
totino boy posted:not out of print I've been looking for this book! But it's ~$40 on Amazon. Thanks for the link!
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# ? Sep 18, 2016 17:48 |
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I just played my first live game in quite a few months on KGS and learned two salient facts about my game: 1.) I cannot live without OGS's analysis now and I think that makes me a weak player. 2.) Boy howdy do I suck at go.
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# ? Sep 18, 2016 18:02 |
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nah you just need to warm up your brain into think fast mode, after a few games you'll get the hang of it again.
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# ? Sep 18, 2016 18:38 |
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fuseques made a server for hexagon go. its hard only having 3 liberties lol: https://hecks.space/play
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# ? Sep 18, 2016 20:07 |
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elementc posted:Fear not for ITGO is risen anew like a phoenix! We are also categorized as a club this time! Long live ITGO, I guess. Xom fucked around with this message at 23:46 on Jul 15, 2018 |
# ? Sep 22, 2016 06:28 |
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Attack & Defense is a real good book
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# ? Sep 23, 2016 03:12 |
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Overwined posted:Attack & Defense is a real good book I don't like it as much as Fundamentals. If anything I feel like it has too many diagrams and too little accessible explanation behind how to think correctly. Maybe it's just me though, maybe my brain isn't well suited to A&D.
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# ? Sep 23, 2016 16:55 |
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Pander posted:I don't like it as much as Fundamentals. If anything I feel like it has too many diagrams and too little accessible explanation behind how to think correctly. Maybe it's just me though, maybe my brain isn't well suited to A&D. Seriously, if you want brutal 'I will eff you you' documentation - check out that vol2 of Yoon's, '100 tips for amateur players 2'. It's brutal in how it just show straight up punishes. Attack and Defense is like the beginner's version of 'Kageyama's Secrets of handicap Go' - just go and eff up the dude you playing and this is how
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# ? Sep 23, 2016 17:00 |
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impulse 7 effect posted:Seriously, if you want brutal 'I will eff you you' documentation - check out that vol2 of Yoon's, '100 tips for amateur players 2'. It's brutal in how it just show straight up punishes. I guess my issue is that I can understand why the diagrammed moves are chosen generally, but I don't have confidence in knowing how/how much to press an attack afterward, which is generally glossed over. "After pincering here, you can then get him trapped in a ladder five moves later" <--- the kind of poo poo that loses me.
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# ? Sep 23, 2016 17:05 |
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Pander posted:I guess my issue is that I can understand why the diagrammed moves are chosen generally, but I don't have confidence in knowing how/how much to press an attack afterward, which is generally glossed over. "After pincering here, you can then get him trapped in a ladder five moves later" <--- the kind of poo poo that loses me. Direction of Play is your next book
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# ? Sep 23, 2016 17:08 |
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I've decided to stop being an entirely casual slacker and actually learn some stuff, so I ordered the Elementary Go series. Are they best read in order, or does it not matter too much?
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# ? Sep 29, 2016 18:35 |
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I'd say volumes 3-6 are the only ones you need to read. Tesuji and attack and defense are the two you should read imo.
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# ? Sep 30, 2016 07:55 |
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Athanos posted:I'd say volumes 3-6 are the only ones you need to read. Tesuji and attack and defense are the two you should read imo. Endgame is actually quite good, too, though not as "sexy" in terms of learning how to make flashy plays as Tesuji or Attack and Defense.
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# ? Sep 30, 2016 14:19 |
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Borachon posted:Endgame is actually quite good, too, though not as "sexy" in terms of learning how to make flashy plays as Tesuji or Attack and Defense. Whoops, I actually meant to say read those two first. Endgame was included in the books in the series I thought he should read.
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# ? Sep 30, 2016 18:54 |
Just caught up on this, looks like community is healthy on Discord
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# ? Sep 30, 2016 21:32 |
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So I've been playing a stronger player in person at a local Go club at a 6 stone handicap, more recently 5. Many of our games start like this: or In the first case I tend to take a point like A and try to invade later at B and build outside thickness. In the second case I've tried things like E5 and C3 but I never seem to get a great result. How should I be thinking about these two situations? Is there a better way to handle them? I'm a 9k on KGS in case that's at all relevant.
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# ? Oct 1, 2016 01:44 |
Athanos posted:Whoops, I actually meant to say read those two first. Endgame was included in the books in the series I thought he should read. How's Life and Death? I've been doing life and death problems for forever but I am still awful at them, and I often make stupid mistakes in game leading to me losing / not capturing groups which should have been a sure thing.
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# ? Oct 1, 2016 03:25 |
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Being a weak go player is hard. I still feel terror come on when during endgame my opponent starts playing speculative invasions
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# ? Oct 1, 2016 18:53 |
VikingofRock posted:How's Life and Death? I've been doing life and death problems for forever but I am still awful at them, and I often make stupid mistakes in game leading to me losing / not capturing groups which should have been a sure thing. tsumego.tasuki.org
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# ? Oct 1, 2016 22:45 |
AdorableStar posted:tsumego.tasuki.org I feel like I need something more than just trying to solve problems--like I'm missing some life and death fundamentals or something. So that's why it seemed interesting to have a book on Life and Death that wasn't just a collection of problems.
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# ? Oct 2, 2016 02:29 |
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HummedExplosions posted:In the first case I tend to take a point like A and try to invade later at B and build outside thickness. In the second case I've tried things like E5 and C3 but I never seem to get a great result. How should I be thinking about these two situations? Is there a better way to handle them? I'm a 9k on KGS in case that's at all relevant. In the first case, A is somewhat small - you're being greedy for a corner territory when the game is going to happen in the middle, and that corner is still invadeable. At the top, I'd favor K16 instead, so that if w comes into the top, he's already pincered. At the bottom, the one space extension on the left instead of the knight's move would put you in a better place to play B later. Again, you're being greedy for territory when the middle is where the game is going to happen. In the second case, E5 is the right move. What's your opponent doing that leads to a bad result?
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# ? Oct 4, 2016 14:15 |
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played as a 5k at the seattle go center 21st anneversary tournament. there were lots of cool prizes including books and equipment for the winners of each bracket i lost all three games
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# ? Oct 4, 2016 17:56 |
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totino boy posted:played as a 5k at the seattle go center 21st anneversary tournament. there were lots of cool prizes including books and equipment for the winners of each bracket Three steps closer to the "Lose 10k Games" cheevo.
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# ? Oct 4, 2016 17:58 |
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Was browsing random on the reddit thing and found a good post with lots of links that should probably be incorporated to the OP: https://www.reddit.com/r/baduk/comments/4c8xs5/learning_links_for_newcomers_after_alphago/
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# ? Oct 9, 2016 01:12 |
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I played a game that troubled me today: https://online-go.com/review/193149 I won, but not really: I'm rated 1 stone weaker than my opponent, so there was no komi. My opponent played an even worse opening than I do and followed it up by fighting like a madman, but I wasn't able to do anything to stop him. Anyone mind giving it a look-over? I'm only 15k, so it should be easy to find lots of blunders. I wrote my own notes in the review above.
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# ? Oct 13, 2016 07:15 |
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move 21 should have double approached the corner at r6ish area, take advantage of the giant wall you just got and attack at the same time. move 37 i would have approached the bottom left here, or maybe played at d10, or moved back to attack the lone stone he left in the bottom right. those two stones in the upper left that you gave up sente to save arent that important. move 45 wayyy to small an extension. approach the bottom left! 51 useless, approach the bottom left or attack the stone on the bottom right tired of reading for now maybe i'll post again later
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# ? Oct 13, 2016 18:54 |
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Black 11 is the move I'd play, too. The solid connection at p16 is also thinkable. See also http://senseis.xmp.net/?44Point33InvasionWReversePlayingOrder#toc Black 17 is small. The shape point at n17 is I agree with totino boy that Black 21 is the wrong direction, and that B r6 would've been good. Though personally I would've kept pushing at m17 because it's "good enough" and I'm too lazy to actually think beyond that. Black 47 is small. q4 is a notable shape point btw. Black 97 at j14 instead would've been slightly more threatening to White's cutting stone h13. Black 103 should've turned at f12.
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# ? Oct 16, 2016 22:59 |
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Thanks for the review! I had no idea you could ignore a low approach to a 4-4 stone. Good to know that's a reasonable move, and that to respond to it, a double approach is often good. I need to remember that moves in the opening are big, and therefore it's fine to tenuki even if I lose a stone or two.
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# ? Oct 16, 2016 22:59 |
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Thanks for the review Xom! I played Black 47 to protect against the cut at P16. Looking again, I think I see the direct cut doesn't work. What do you mean when you say that q14 is a shape point? I see that if Black plays 47 at q14, White finds it very hard to attack that group. Are you suggesting Black should have played 47 at q14? Or just that I should have kept q14 in mind, and played it if possible at some point later on? In retrospect, it's ridiculous for me to be afraid of White 104 at A19. White has to win like three different kos in order for that move to do anything. Thanks for pointing that out.
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# ? Oct 16, 2016 23:35 |
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It's basic instinct to hane against an attachment. So the lower right is an urgent move waiting to be played by either player. B q4 or W s3 would be the natural next move. You could say that most of those basic instincts are about shape points.
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# ? Oct 16, 2016 23:48 |
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I'm an idiot and read q4 as q14 I was wondering why you were saying q14 was worth playing at that point... Yeah it makes sense that B q4 would be really good.
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# ? Oct 17, 2016 00:14 |
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# ? May 23, 2024 19:29 |
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Guys I did it I finally lost the ? in my KGS rank. I beat LibertyBot [15k] and am now an official [14k], which I think is a huge over-estimate of my rank but w/e! Now I'll hopefully have a better chance of getting matches on KGS. Feels good y'all
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# ? Oct 17, 2016 07:07 |