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well that's just silly
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# ? Oct 21, 2016 03:41 |
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# ? May 29, 2024 22:08 |
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Hardcore Overwatch
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# ? Oct 21, 2016 03:50 |
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Cumtaster posted:yeah the people who are right on the cusp of hitting a round multiple of 100 are the ones getting shafted in this deal but as someone who's had overwatch since launch and am only level 65ish this change benefits me greatly in the long run so booya gently caress you casual
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# ? Oct 21, 2016 04:08 |
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Tuxedo Catfish posted:winston is already good, why would they buff him He is good, and I very much enjoy playing him. However... He needs some livability help. You can't buff his dps or he'll turn OP in a heartbeat but he needs some help staying alive, and it's mostly to do with cooldowns relative to his crap non-leap movement speed. Basically I'd just like to see his cooldowns tweaked down slightly to provide a bit more leap-in-harass-leap-out scenarios. As it stands right now, unless you can catch a couple of key characters isolated to ruin their day, most of the time your huge target of a bubble is down and/or negated and your huge target of a body is already burned down before leap's off cooldown. He's not a murder factory, and I'm fine with that. I would just like to see his zoning/harassment buffed by giving him some quicker escapes and protection.
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# ? Oct 21, 2016 04:15 |
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I think one of the only things I would change with Winston is letting his shield cooldown start once he drops the shield. That or marginally increasing the shield health due to double Winston no longer being a thing would be the only things I would even consider without taking him into ultra retard broken territory.
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# ? Oct 21, 2016 04:17 |
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Alleric posted:He is good, and I very much enjoy playing him. However... I'd just like his bubble shield buffed a little bit and I think it'd be fine. Either a bit more HP or a bit faster cooldown.
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# ? Oct 21, 2016 04:19 |
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A straight cooldown reduction on either his leap or his bubble would turn him into a nightmare. The only time he's actually vulnerable is when both of those are down. A Winston player has no business dying unless he really hosed up if he has either of those at his disposal.
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# ? Oct 21, 2016 04:23 |
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Commoners posted:I think one of the only things I would change with Winston is letting his shield cooldown start once he drops the shield. That or marginally increasing the shield health due to double Winston no longer being a thing would be the only things I would even consider without taking him into ultra retard broken territory. Yeah maybe increase the cooldown by a couple of seconds while starting the cooldown as soon as it's activated. As it is it's hard to use it for anything other than self preservation because otherwise you can't really fight for like 20 seconds. I feel like the shield health is at a good place: it can withstand a bit of fire but a few people firing on it shreds it.
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# ? Oct 21, 2016 04:23 |
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Away all Goats posted:Winston should be able to climb walls like hanzo/genji True Anyone feel like telling me how to get good as Winston? Gorillas are absolutely my poo poo and I love how he plays but I always feel like a suicidal distraction vs a serious threat most of the time.
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# ? Oct 21, 2016 04:24 |
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They should also change his melee attack so it is like a hammerfist coming down onto peoples heads. Add a *donk* sound. Increase damage to 50 if you want Winston to be completely broken.
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# ? Oct 21, 2016 04:28 |
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Increasing melee damage to 50 would have the hilarious side effect of his melee being better at hitting armored opponents than his main gun.
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# ? Oct 21, 2016 04:35 |
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Kilometers Davis posted:True Commoners did a great post on Winston a while back. My quick advice is to use your melee a ton. Jump at a dude, melee midair, land, electrocute, melee. Winston's tesla gun does like 60dps or something? I'm not sure. Anyway, you can turn a 200hp class into a 120hp class by the time you've landed on em, and then when they are at 30hp kill them with another melee. Your ult full heals you, so use it when you are low. Also ulting resets your jump pack cooldown, so if you are hella far from the point and it's getting capped you can jump, ult, jump and you'll probably be there. Same thing is true in reverse: leap into the air as your ult ends, leap back to your team. Drop your barrier in midair if you're jumping into gnarly territory, it's a sphere so it'll protect you as you come in.
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# ? Oct 21, 2016 04:35 |
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I love Winston but his massive head hit box makes me feel like I'm playing a 200HP squishy at times. Also I disagree that increasing the base damage on his weapon by 1 or 2 will make him a death machine. As it stands it feels like a tickle gun.
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# ? Oct 21, 2016 04:36 |
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Kilometers Davis posted:True Commoners posted:Commoner's Guide to Overwatch Scientist
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# ? Oct 21, 2016 04:37 |
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I get why they're thinking of nerfing Zarya's shields but I really hope that 25% ultimate cost doesn't make it to the patch since Zarya is already slow as all hell to get her Ult.
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# ? Oct 21, 2016 04:49 |
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I think Zarya's ult charge is in a pretty good spot. Takes a long time to get it but if you're juiced up and doing work it charges in no time. I do like the 25% ult charge increase across the board. Will make em feel more like ultimate abilities.
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# ? Oct 21, 2016 04:51 |
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I have 35 hours as D.Va and only like 14 as Zarya so this Zarya Nerf may mean people won't screech at me when I pick her in competitive.
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# ? Oct 21, 2016 05:01 |
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poemdexter posted:People purposefully quitting the game before an event hurts Blizzard. How is this not obvious? They are trying to keep their playerbase up by removing the incentive to quit before seasonal events. Yeah, now they won't play at all because gently caress grinding for boxes post lvl20.
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# ? Oct 21, 2016 05:33 |
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I only play this game for the skins
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# ? Oct 21, 2016 05:38 |
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Thor-Stryker posted:Yeah, now they won't play at all because gently caress grinding for boxes post lvl20. I thought they weren't changing the total amount of experience to get to level 100? Like, you get the same amount of boxes over the same amount of time you just don't get them frontloaded and then a slowdown?
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# ? Oct 21, 2016 05:38 |
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Thor-Stryker posted:Yeah, now they won't play at all because gently caress grinding for boxes post lvl20. Why would they grind for boxes ever if they weren't interested in playing for the sake of playing? Are that many people who play the game that brain damaged? The answer is no, only a tiny portion is that stupid and whiny. So if they quit, the game would probably be much more enjoyable to play without them.
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# ? Oct 21, 2016 05:43 |
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ToastyPotato posted:I have no idea how reward structures work.
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# ? Oct 21, 2016 05:57 |
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Really, Blizzard should be commended for their continued efforts to try and snap people out of the idea that loot boxes are important or even worthwhile.
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# ? Oct 21, 2016 05:59 |
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Loot boxes are nice and the XP bonus from winning is cool especially if you need as many of those dice rolls as possible during an event, but hey it isn't like I'm quitting because I don't get a box every game anymore. Hell, they loop you back around to level 1 after you finish 100 so even that's something to just play through and have fun being a scientist.
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# ? Oct 21, 2016 06:06 |
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I, personally, as a boy extremely horny for loot boxes, am glad that they are smoothing out the loot box distribution. I become less enthused as I gain levels because I know it will take longer to get my three sprays and a Zenyatta skin I already have, but will treasure nonetheless.
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# ? Oct 21, 2016 06:07 |
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The real incentive for leveling up is upgrading your portrait frame.
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# ? Oct 21, 2016 06:07 |
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As someone who intentionally held off on leveling up waiting for events,Mechanism Eight posted:Both Overwatch threads bear evidence that this change is a good one; Encouraging users to 'almost prestige' then stop playing until the next seasonal event is a pretty terrible idea IMO I agree
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# ? Oct 21, 2016 06:22 |
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It's a very good change. Like, I don't blame people for thinking that Blizzard could donk up reward systems, but I don't understand what's not to like unless you just assume that all they're doing is jacking up XP requirements.
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# ? Oct 21, 2016 06:27 |
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Oh wait they changed the leveling progression? Good, the drat discord was deader than no man's sky in the two weeks prior to the Halloween event.
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# ? Oct 21, 2016 06:29 |
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It's almost like they looked at the reset on 100 and decided that people who get past that mark are already heavily invested in overwatch and, without being able to game exp for extra event boxes, will be much more likely to spend money on boxes.
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# ? Oct 21, 2016 07:00 |
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Yeah it's almost like that
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# ? Oct 21, 2016 07:03 |
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Mechanism Eight posted:Both Overwatch threads bear evidence that this change is a good one; Encouraging users to 'almost prestige' then stop playing until the next seasonal event is a pretty terrible idea IMO but its not. so i disagree. As someone on the cusp of 100 on console now, I'm kinda glad I'll at least get it now, because I don't want to buy lootboxes, especially since my luck with them is so incredibly lovely. I'd rather just be able to buy the skin I want if they are after money. I don't want to throw cash and play the lotto. SectumSempra fucked around with this message at 08:17 on Oct 21, 2016 |
# ? Oct 21, 2016 08:14 |
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Definitely do not buy lootboxes
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# ? Oct 21, 2016 08:19 |
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I downloaded an update for overwatch last night and one for battle.net this morning (UK time). Now I can't launch battle.net at all. Anyone else getting this?
Jippa fucked around with this message at 08:33 on Oct 21, 2016 |
# ? Oct 21, 2016 08:27 |
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Slime posted:There's a big thread on the blizzard forums about this and you sound just like those idiots. Now it will take ever so slightly less xp to get a lootbox on average. Those people who hit 100 right before or during an event suffer slightly but most players, the loving majority of us, BENEFIT from this. Wait out of both of your reactions, you think he's having the tantrum.. lol. They're all cosmetic. Every single thing tied to level is cosmetic. From the frames around your character to the skins and stickers and icons. if they really cared about making people not quit, all they'd need to do is let you win a small amount of gold per match (like 3-5 for a win 1 for a loss) and just keep things as is. That way you're rewarded a currency solely for playing that can buy the cosmetics you want, especially if the updates continue to just be cosmetic, people won't be able to play enough to keep up and will still also have incentive to buy boxes on the last few days of event as usual or for their sick unique youtube video. people don't just quit before a content update to get lootboxes it literally happens in EVERY game, new content spikes life into a game. i can guarantee on sombras release there will also be a spike in player-ship. SectumSempra fucked around with this message at 08:35 on Oct 21, 2016 |
# ? Oct 21, 2016 08:30 |
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Why does this loving game lock you out of competitive for 7 hours when it crashes?
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# ? Oct 21, 2016 08:36 |
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We Know Catheters posted:Why does this loving game lock you out of competitive for 7 hours when it crashes? It doesn't trust you're not doing it on purpose
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# ? Oct 21, 2016 08:38 |
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On console i've crashed and been put back in the match. Also it was the entire team in between rounds the other team was still allowed to go to the point on the KOTH map though so we started with a heavy disadvantage
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# ? Oct 21, 2016 08:41 |
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Grapplejack posted:It's almost like they looked at the reset on 100 and decided that people who get past that mark are already heavily invested in overwatch and, without being able to game exp for extra event boxes, will be much more likely to spend money on boxes. Actually, they're selflessly giving up all the dosh they'd be pulling in from the players who would be at like, level 50 during these events! Blizzard is so nice.
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# ? Oct 21, 2016 08:44 |
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# ? May 29, 2024 22:08 |
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SectumSempra posted:On console i've crashed and been put back in the match. Exact same thing happened to me on PS4 on Ilios, but my team won.
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# ? Oct 21, 2016 08:44 |