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Gort posted:That must be a poo poo-ton of monarch points and sitting around clicking "develop". Almost exactly 2000 each +- any modifiers to development regardless of starting development due to the way it scales. It's still cheeper then trying to tech up with a 50% penalty and you get some sweet as provinces out if it. Poil posted:Yeah, I stopped using the capital after printing press and pumped another province for global trade. Manufactories spread so insanely fast in a few provinces I didn't need to develop anything for it. Why would you develop for gobal trade? It automatically spreads to any province with a center of trade, any province with a market, and any province with the printing press and those effects stack. You should have it in all your high development provinces within 15 to 20 years. Vorpal Cat fucked around with this message at 16:15 on Oct 21, 2016 |
# ? Oct 21, 2016 16:11 |
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# ? May 16, 2024 18:37 |
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You should also be making it spawn right next to you anyway edit: (this may have taken... a few reloads) Koramei fucked around with this message at 16:17 on Oct 21, 2016 |
# ? Oct 21, 2016 16:14 |
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Did that mess with Europe to any noticeable degree? I think a lot of the conditions on them have to do with specifically euro provinces/states so the institutions can spawn anywhere and the Europeans still get it.
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# ? Oct 21, 2016 16:27 |
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They don't get a second center of institution if that's what you mean, printing press spawned in Norway (in the 3 dev province of Halogaland, naturally) and renaissance spawned in Italy like always, but all the rest are only on me. Unfortunately it pretty much changes nothing, the only institutions you can get to spawn on you when you're outside of Europe are also the ones that spread insanely quickly regardless of where they spawn, since they have huge modifiers if you have e.g. colonies, manufactories or the aforementioned markets and so on, unlike renaissance and printing press that are very hard to grow unless you force them to. Maybe they showed up in Europe slightly later than normal but it's probably only a few years of difference. Aside from China getting renaissance about 200 years early, the most notable thing was completely unrelated to me. I haven't been paying close attention but something funky must have happened there. It's like 1660 and the Ottomans have only made it through 3 dip techs- they haven't even been behind in institutions, really. contrasted with the native americans:
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# ? Oct 21, 2016 16:42 |
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Are there any HRE nations that are good for focusing on trade and naval power? I just finished my Russia game and I kind of want to try going for something that's the opposite of that.
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# ? Oct 21, 2016 19:03 |
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The Cheshire Cat posted:Are there any HRE nations that are good for focusing on trade and naval power? I just finished my Russia game and I kind of want to try going for something that's the opposite of that. Lübeck for a merchant republic, Pomerania for a normal feudal government.
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# ? Oct 21, 2016 19:16 |
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Poil posted:Yeah, I stopped using the capital after printing press and pumped another province for global trade. Manufactories spread so insanely fast in a few provinces I didn't need to develop anything for it. If you think this is frustrating it gets worse. The AI is now bulldozing forts so when I was playing as Venice and fed a bunch of the Hungarian border forts to my march Bosnia and when I built forts in Bosnian provinces you would think that they would be well defended? Nope, they tore them all down and have just a capital fort. For some reason I can't use the fortify march option on their lands either because they have no building slots anywhere so I now have the most useless march imaginable. Thanks Bosnia you stupid mother fuckers, way to protect my borders from the Turk. Nevermind that I was subsidizing Bosnia. And in my current Novgorod game Tver did the exact same thing with all the Muscovy forts that I fed them.
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# ? Oct 21, 2016 19:41 |
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I think since the AI still has to pay for them in that case, it prioritizes other things. You can buy forts for your marches (that you pay for the upkeep for) that I think they shouldn't tear down ever.
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# ? Oct 21, 2016 19:43 |
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Koramei posted:I think since the AI still has to pay for them in that case, it prioritizes other things. You can buy forts for your marches (that you pay for the upkeep for) that I think they shouldn't tear down ever. The problem is, no I can't because either that button is broken (I'm pretty sure this is the case) or my march literally has every province filled to the max with their garbage buildings and there's no way I can build anything in them now. It's especially galling as I was already subsiding Bosnia to keep them flush with cash and then they turned around and stabbed me in the back.
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# ? Oct 21, 2016 20:12 |
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Ithle01 posted:The problem is, no I can't because either that button is broken (I'm pretty sure this is the case) or my march literally has every province filled to the max with their garbage buildings and there's no way I can build anything in them now. It's especially galling as I was already subsiding Bosnia to keep them flush with cash and then they turned around and stabbed me in the back. Depending on vassals or marches is like escort missions in first person games. gently caress that. Annex the bastards. EDIT: Annex everything!
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# ? Oct 21, 2016 20:38 |
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Fintilgin posted:Depending on vassals or marches is like escort missions in first person games. gently caress that. I know, I know, but I wanted to play a game where I didn't just blob out like usual so I decided to try playing as Venice. Turns out, bad decision because if you blob out as a merchant republic the bonus you get to goods produced in your provinces is completely insane and you will make ridiculous money in trade despite having garbage tax and production due to the limit of 20 non-territorial cores. That limit is particularly painful as Novgorod because all of your starting territory stinks like flaming trash and you have to move down to core territory of the Muscovites if you want to get anything good, but this can screw you on institutions because you are two thousand miles from proper civilization.
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# ? Oct 21, 2016 20:48 |
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Vorpal Cat posted:Why would you develop for gobal trade? It automatically spreads to any province with a center of trade, any province with a market, and any province with the printing press and those effects stack. You should have it in all your high development provinces within 15 to 20 years.
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# ? Oct 21, 2016 21:12 |
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Ithle01 posted:I know, I know, but I wanted to play a game where I didn't just blob out like usual so I decided to try playing as Venice. Turns out, bad decision because if you blob out as a merchant republic the bonus you get to goods produced in your provinces is completely insane and you will make ridiculous money in trade despite having garbage tax and production due to the limit of 20 non-territorial cores. That limit is particularly painful as Novgorod because all of your starting territory stinks like flaming trash and you have to move down to core territory of the Muscovites if you want to get anything good, but this can screw you on institutions because you are two thousand miles from proper civilization. Eh, Insitituations as Russia is fine. It's reasonably easy to get to 10%, and then you just need to be prepared to drop a lot of cash to embrace it. At one point in my Muscovy game I was up to a 65% tech penalty, but all my neighbours were too, so whatever. I just switched to buying ideas for a while.
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# ? Oct 21, 2016 21:22 |
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Ethiopia is really strong this patch, your amazing starting ruler really let's you take advantage of the new institutions mechanics. Seconding the advice to disinherit your poo poo heir once you get elena
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# ? Oct 21, 2016 22:24 |
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Koramei posted:
Check their vassals.
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# ? Oct 21, 2016 22:38 |
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Yeah, I think it's an issue with the Fate of the Crimean Khanate event. If Crimea has a bunch of vassals (typically Theodoro, Circassia, sometimes others), the Ottomans gain all of them as vassals, and can wind up with like 7-8 diplomatic relations.
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# ? Oct 21, 2016 22:48 |
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PittTheElder posted:Yeah, I think it's an issue with the Fate of the Crimean Khanate event. If Crimea has a bunch of vassals (typically Theodoro, Circassia, sometimes others), the Ottomans gain all of them as vassals, and can wind up with like 7-8 diplomatic relations. That still doesn't really explain them being 3 mil techs behind the natives. Or does the AI try to avoid unbalanced research that hard?
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# ? Oct 22, 2016 02:36 |
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Oh wow, how long has there been unique text for circumnavigating the globe as the Chinese? That's a nice touch. I guess Gavin Menzies was right afterall...
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# ? Oct 22, 2016 03:50 |
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pointsofdata posted:Ethiopia is really strong this patch, your amazing starting ruler really let's you take advantage of the new institutions mechanics. Seconding the advice to disinherit your poo poo heir once you get elena One slightly hidden advantage that Ethiopia has is with its +1 Prestige, +1 Legitimacy, and +50% heir chance. Before this patch those were pretty lovely but now that you can disinherit and abdicate those are actually good stats and let you play the ruler lottery more.
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# ? Oct 22, 2016 04:06 |
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Rather to my surprise, I managed to dominate South Africa with a moderately suboptimal African Great Lakes start. (Although really, if you can survive the first war and not have the coastline and Mutapa dominated by a single power, you're actually in okay shape medium-term.) Now I need to decide whether I want to leave a potentially-fatal, potentially-valuable opening in one of the poo poo coastal provinces to let Europeans ship me institutions. Edit: decision was made for me. Castile Oh well, they surprisingly enough decided to ally with me, and my main goal for this game is to Not Die anyway. Ideally I can also knock off the Fetishist achievement. Double edit: Fetishist achievement looks rough. There are seventeen possible Fetishist cults. You need thirteen. Four cults are tied to, respectively: Norse, Jewish, Zoroastrian, and Central American furriner religions. Guess my next project is to rush for South America! Goatse James Bond fucked around with this message at 05:25 on Oct 22, 2016 |
# ? Oct 22, 2016 04:56 |
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GreyjoyBastard posted:Rather to my surprise, I managed to dominate South Africa with a moderately suboptimal African Great Lakes start. (Although really, if you can survive the first war and not have the coastline and Mutapa dominated by a single power, you're actually in okay shape medium-term.) It's not actually that bad, you can get 6 from other fetish nations + your starting 3 so you only need 4 more. Snag the new world one if have the exploration cb otherwise go for Christianity/Islam/Hindu/Buddhism. Remeber you don't need to actually take any land just be at war with them and fight a few battles. You can always just wait for the imperialism cb and then pick up any you missing.
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# ? Oct 22, 2016 06:09 |
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Is there any way to predict/influence what ideas a vassal will have before you create it? Would sure be nice if I could make them take religious so I don't have to spend years converting newly conquered provinces before feeding them.
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# ? Oct 22, 2016 19:36 |
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The Little Kielbasa posted:Is there any way to predict/influence what ideas a vassal will have before you create it? Would sure be nice if I could make them take religious so I don't have to spend years converting newly conquered provinces before feeding them. Nations are more likely to take certain ideas over others and I think the eu4 wiki has a list of this. Whether or not it's out of date I'm not sure. However, to answer your question more directly - you can guess, but you can never be sure. Some things are a little more or less likely though such as most Asian nations don't take exploration until much later, theocracies tend to take religious, and only rarely will countries take aristocratic.
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# ? Oct 22, 2016 20:39 |
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The Little Kielbasa posted:Is there any way to predict/influence what ideas a vassal will have before you create it? Would sure be nice if I could make them take religious so I don't have to spend years converting newly conquered provinces before feeding them. What do you mean, espionage ideas isn't a perfect first idea for a vassal? Thanks, Dai Vet.
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# ? Oct 22, 2016 22:14 |
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Can you still peace out coalitions by spamming them with ducats? Also with Westernization gone how do you get boats as the Aztecs? Too Poetic fucked around with this message at 22:36 on Oct 22, 2016 |
# ? Oct 22, 2016 22:32 |
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Too Poetic posted:Also with Westernization gone how do you get boats as the Aztecs? By reforming your religion. Maybe you just need a certain level of diplo tech, I'm not sure (you can definitely unlock horses by researching military tech without ever running into a european, and that was also true before this patch).
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# ? Oct 23, 2016 00:45 |
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Too Poetic posted:Can you still peace out coalitions by spamming them with ducats? I couldn't in my last game. -1000 malus to the peace deal "Wants more than money" or something.
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# ? Oct 23, 2016 02:40 |
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Is it worth it to make same culture group cultures into accepted cultures?
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# ? Oct 23, 2016 03:53 |
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Certainly not if you can make it to Empire rank (Russia being the easiest), as you'll get them for free. Other than that, it depends on a lot of things.
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# ? Oct 23, 2016 04:02 |
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Is there a way to ask an ally to give you (or a co-ally) control of an occupied province? There is in HoI4, so I'm hoping it's just buried somewhere. Very annoying situation. I promised Poland some land to help me fight the Ottomans. The province I want to give Poland is occupied by Moldavia--Poland's own march. The treaty screen only lets me give the province to Moldava, resulting in a -20 trust hit with Poland, which I really don't want to eat.
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# ? Oct 23, 2016 06:08 |
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There is not.
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# ? Oct 23, 2016 06:59 |
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The Little Kielbasa posted:Is there a way to ask an ally to give you (or a co-ally) control of an occupied province? There is in HoI4, so I'm hoping it's just buried somewhere. If youre not playing on ironman you can use the console, otherwise no.
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# ? Oct 23, 2016 07:25 |
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The Little Kielbasa posted:Is there a way to ask an ally to give you (or a co-ally) control of an occupied province? There is in HoI4, so I'm hoping it's just buried somewhere. Generally, if the AI is willing to give you control of it, they'll give you control of it and let you sort out who you want to control it.
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# ? Oct 23, 2016 12:43 |
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That's what I was afraid of. Super annoying that giving something to their own march doesn't count, but the purple phoenix will rise again nevertheless. Hopefully I can worm my way back into Poland's heart before it comes time to stab Hungary in the back.
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# ? Oct 23, 2016 16:23 |
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oops
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# ? Oct 23, 2016 17:33 |
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It's really cool when you are Tunis, and the Ottomans AI decides to declare war on Mamluks and you go along with this, because, WHAT could go wrong, and then you marvel as you finally understand even your AI allies want to kill you, cause the Mamluks continue to stomp you into oblivion while the Ottoman AI watches and Mamluks AI doesn't even want to win their own war against the Ottomans, both of them just wanted to make you quit the game I finally understand while people jokingly say Paradox hates us
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# ? Oct 23, 2016 19:23 |
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I've now decided that Innovative is the best idea group. In my Ethiopia game I took Innovative for my first Admin idea (after having taken Exploration and Defensive). Normally I would take Administrative, but Ethiopia already has so many coring bonuses and getting a 5% Tech discount across the board that early in the game could be really good, plus that monthly war exhaustion reduction is amazing, and the mercenary maintenance reduction ain't bad either. Admin has some of those benefits, too, but I thought "screw it, I want to never worry about war exhaustion again" Later, I declared war on Mamluks and quickly occupied 90% of their provinces, and then the Ottomans declared war. I thought to myself "poo poo, as soon as I peace out the Ottomans are just going to roll over everything unopposed." So I finished occupying as much as I could and Ottomans wound up only being able to occupy 3 poo poo-tier provinces. And then I waited A Call for Peace was made, and I continued to wait Thanks to monthly war exhaustion reduction I was able to outlast the Ottomans, who received their own call for peace and had to accept a few crap provinces while I finished snaking my way to Alexandria. I had to put down 1 Mamluk noble rebellion during the waiting period, but it felt worth it to slow the expansion of the Ottomans (who are allied with France, which worries me)
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# ? Oct 23, 2016 20:10 |
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My england game is going well but I hit a pretty nasty problem. I cut france down to size and fed my vassal Gascogne almost all its cores while I personally own all the North and west coastline of france. Now though an event killed off my heir and on monarch death apparently there will be a succession war between castile and Portugal. My King is 62 so he won't last much longer, and even with 5 royal marriages giving +25% heir chance he still has no heir after like 3 years (get around to impregnating your 24 yo wife you old fool) Can I do something to get out of this mess and avoid the succession war or should I just wait and if I get PU'd declare indipendence? I am quite a bit bigger than both of them.
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# ? Oct 23, 2016 22:20 |
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TorakFade posted:My england game is going well but I hit a pretty nasty problem. I cut france down to size and fed my vassal Gascogne almost all its cores while I personally own all the North and west coastline of france. Go to war and that won't be an issue.
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# ? Oct 23, 2016 23:02 |
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# ? May 16, 2024 18:37 |
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Tsyni posted:Go to war and that won't be an issue. Yeah stay at war for a couple years, it shouldn't take that long for your king to produce an heir or die, you won't get PU'd if you're at war when your monarch dies.
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# ? Oct 23, 2016 23:05 |