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k-spar
Sep 25, 2004


Preordered the game, started a game on Friday but then had to leave for the weekend. Got home today and now the game hangs on the loading screen, no matter what I do. gently caress.

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ate shit on live tv
Feb 15, 2004

by Azathoth

MMM Whatchya Say posted:

It seems pretty strong, but the most broken part is the likely unintended Scythia horse gamble of making horseman and immediately selling them, which can net silly amounts of gold

That'll definitely be patched, and good riddance. Those types of mechanics sucks the fun out of games.

CAPTAIN CAPSLOCK
Sep 11, 2001



The Gorp posted:

Just wanting to know if the common populous agrees with me -
Scythia is absolutely bonkers, right? As in they were crazy to release this Civ as it is?

Her unique unit is stupid strong for the time it comes out, is self sustaining and doesn't require you to have horses.
Cavalry also gets doubled and doesn't require gunpowder. Their movement means they will get to where they need to go, if your settler starts adjacent to these people kiss your capital goodbye.

It seems like the most reliable conquest Civ in the game up until late game where "people with guns on horses" are too weak to be viable.
The early game advantage this Civ has just feels super dirty. It forces your neighbors to go full military or lose the game while you have the luxury of actually building things.

Yea Scythia is definitely a top tier civ. You will :horse: over everything. Not to mention her leader ability that gives +5 attack on damaged units and healing after you kill them.

or you can just sell all your :horse: for money.

I'd say that Scythia and Aztecs are probably the most powerful civs, just because of how great they are early game(which leads to snowballing) and they still have some stuff that is useful throughout the course of the game(Scythia's leader ability and power building districts using builder charges for the Aztecs).

Olive Branch
May 26, 2010

There is no wealth like knowledge, no poverty like ignorance.

Man, the long loading times are killing me here. Civ V loaded up much, much faster than these games, but even loading a new map almost takes the entirety of the Sogno di Volare song.

I mean, it's a great song, but is there any way to load up my maps faster? I already lowered all graphics to the lowest of the low settings.

Morzhovyye
Mar 2, 2013

Yesterday I realized that I installed it to my HDD instead of my SSD, after switching I noticed no difference in worldgen or loading times. As is always with Civ I'm doing something else on my phone while the turn/load processes so it's not a big deal anyways.

BadAstronaut
Sep 15, 2004

Hmmmm... Naturalists. Have they been covered in here much? I'm trying to create a park by getting four adjacent, owned tiles with appeal of 2 or higher. Anything else I'm supposed to do here?

Ah:
National Parks can be built on a cluster of any four contiguous hexes that meet the following requirements:

The tiles must be Natural Wonders, Mountains, or a tile with an Appeal of Charming or better.

All four of the tiles must be owned by the same city.

The tiles must form a diamond shape.

No tile can have an improvement or a district on it.

A National Park's Tourism output is equal to the total Appeal of all the tiles included in the park.


More at http://civilization.wikia.com/wiki/National_Park_(Civ6)

BadAstronaut fucked around with this message at 00:04 on Oct 24, 2016

Tumblr of scotch
Mar 13, 2006

Please, don't be my neighbor.

Mayor Dave posted:

It's an easy second to Baba Yetu, try to think of another theme from any of the games that's even close
Ummm, Al Nadda???

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!

Olive Branch posted:

Man, the long loading times are killing me here. Civ V loaded up much, much faster than these games, but even loading a new map almost takes the entirety of the Sogno di Volare song.

I mean, it's a great song, but is there any way to load up my maps faster? I already lowered all graphics to the lowest of the low settings.

Graphics aren't really gonna be your limiting factor, it's gonna be CPU and maybe an SSD since your computer's "brain" is the one that's generating the map, not its graphical capacity. Sorry, man :(

Slo-Tek
Jun 8, 2001

WINDOWS 98 BEAT HIS FRIEND WITH A SHOVEL

BadAstronaut posted:

Hmmmm... Naturalists. Have they been covered in here much? I'm trying to create a park by getting four adjacent, owned tiles with appeal of 2 or higher. Anything else I'm supposed to do here?

The game will white-highlight any valid park locations. You may not have any. it is a 4 hex tall diamond, no way to re-orient. Needs 4 unimproved hexes with an appeal of 3 or better, or a natural wonder (maybe also with unimproved). You may not actually have any valid sites.

DEO3
Oct 25, 2005
I've been playing since release with no issues other than the occasional crash, but after a crash earlier this afternoon my game now seems to be hosed and unplayable. I can get it to load the main menu where it seems a little funky (delayed responses when clicking on things), low fps, but when I try and start/load a game, I simply get stuck on the following screen forever - I can't alt-f4 the application, I can't switch to task manager, I just have to reboot my PC every single time:

k-spar
Sep 25, 2004


DEO3 posted:

I've been playing since release with no issues other than the occasional crash, but after a crash earlier this afternoon my game now seems to be hosed and unplayable. I can get it to load the main menu where it seems a little funky (delayed responses when clicking on things), low fps, but when I try and start/load a game, I simply get stuck on the following screen forever - I can't alt-f4 the application, I can't switch to task manager, I just have to reboot my PC every single time:



Okay awesome it's not just me then.

edit: https://www.reddit.com/r/civ/comments/5915mk/maps_will_not_load_game_stops_responding_on/
looks like some other people are having the same deal

k-spar fucked around with this message at 00:08 on Oct 24, 2016

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
I just lost on Warlord because I apparently thought this was Civ 5 and completely ignored religion.

Jastiger
Oct 11, 2008

by FactsAreUseless
Bug spotted. If you havent met a civ, but others have youll have the question mark. But, if you get gossip about the unknown civ itll name them in the gossip and no where else. So you can know who is out there without having met them, or the game intending you to know.

Brannock
Feb 9, 2006

by exmarx
Fallen Rib
Science victories are exhausting to do with the very long turn times at the end of a match and with no real challenge from the rest of the game usually.

I play on Small; I can't imagine what it's like on larger maps. Seems like you'd just not bother and hunker down with something like a culture victory instead of pulling your army all across the entire world.

Religious victory seems like the most tedious to actually do, though.

With three wins under my belt I think I'm gonna hold off on playing more until Firaxis releases the next patch with all the UI fixes (hopefully).

Solid game with a bunch of easily fixed flaws.

DEO3
Oct 25, 2005

k-spar posted:

Okay awesome it's not just me then.

edit: https://www.reddit.com/r/civ/comments/5915mk/maps_will_not_load_game_stops_responding_on/
looks like some other people are having the same deal

huh, weird, so it sounds like it's some kind of 2K server issue that just started happening to people today?

Jump King
Aug 10, 2011

Jastiger posted:

Bug spotted. If you havent met a civ, but others have youll have the question mark. But, if you get gossip about the unknown civ itll name them in the gossip and no where else. So you can know who is out there without having met them, or the game intending you to know.

I mean that's less of a bug and more of an idiosyncrasy. I noticed it and thought nothing of it.

Kibbles n Shits
Apr 8, 2006

burgerpug.png


Fun Shoe
Trajan just declared war on me. I am Trajan. There is not another Trajan in the game. I guess I declared war on myself.

CharlieFoxtrot
Mar 27, 2007

organize digital employees



Peter warns me about having troops on the border, while we have open borders and he has 15 units in the middle of my territory

Vanilla Mint Ice
Jul 17, 2007

A raccoon is not finished when he is defeated. He is finished when he quits.

Kibbles n Shits posted:

Trajan just declared war on me. I am Trajan. There is not another Trajan in the game. I guess I declared war on myself.

It's just stupid poo poo that proves the game was rushed. When that happens it means a civ you haven't met declared war on you, prob thru joint war or alliance.

And there's also the thing where it notifies you a player has been defeated when it's just usually a city state

Kibbles n Shits
Apr 8, 2006

burgerpug.png


Fun Shoe
Phillipe: Wanna declare war on France with me? I'll give you some gold and some salt.

Me: Okay

Phillipe: Warmonger!! *denounces me*

Kibbles n Shits
Apr 8, 2006

burgerpug.png


Fun Shoe

Vanilla Mint Ice posted:

It's just stupid poo poo that proves the game was rushed. When that happens it means a civ you haven't met declared war on you, prob thru joint war or alliance.

And there's also the thing where it notifies you a player has been defeated when it's just usually a city state

I've met all the Civs. I think I somehow accidentally made the diplo UI poo poo itself and show me my own diplo action through the view of another Civ.

Vanilla Mint Ice
Jul 17, 2007

A raccoon is not finished when he is defeated. He is finished when he quits.
President, our delegate at Rome just notified us that the Americans have send their delegate to Rome

CharlieFoxtrot
Mar 27, 2007

organize digital employees



The multiplayer diplomacy interface is pretty bad at communicating what's happening and I think we just caused the game to crash

Away all Goats
Jul 5, 2005

Goose's rebellion

Olive Branch posted:

Man, the long loading times are killing me here. Civ V loaded up much, much faster than these games, but even loading a new map almost takes the entirety of the Sogno di Volare song.

I mean, it's a great song, but is there any way to load up my maps faster? I already lowered all graphics to the lowest of the low settings.

Civ 5 at release had pretty atrocious loading times too. Made worse by the fact that cinematic 'hid' the loading screen so you had to rewatch the same thing every time

Bubbacub
Apr 17, 2001

Is there a way to see how many nukes you've built?

khy
Aug 15, 2005

The barbarians in this round of civilization are just UNBELEIVABLY irritating. Like raging barbarians is stuck on 100%. gently caress this.

Zohar
Jul 14, 2013

Good kitty
Yep, just started a new game and immediately got swarmed by barbarian horsemen and horse archers like a few turns in. Welp.

e: Now that I think about it I'm not even sure how they had horse archers, aren't those a Scythian unique unit?

AbrahamLincolnLog
Oct 1, 2014

Note to self: This one's the shitty one
Easy solution to barbarians: the first two things you build are two Slingers. Then go for Archery after you've killed one of them with a slinger and upgrade your Slingers for 30g each. You're now basically immune to Barbarians.

Kibbles n Shits
Apr 8, 2006

burgerpug.png


Fun Shoe
I love the barbs in 6 because they are too stupid to pillage your tile improvements so they are basically experience pinatas for your fledgling army.

Edit: I mean they will occasionally but it's not like Civ 5 where barbs will more or less suicide in order to do so.

Kibbles n Shits fucked around with this message at 01:03 on Oct 24, 2016

Ojetor
Aug 4, 2010

Return of the Sensei

Funny thing you can do: when negotiating a Joint War deal, once the button for "this deal looks acceptable" appears, you can change the target of the Joint War to whoever you like, then accept the deal. So as long as an AI is willing to go on a joint war against someone, you can make them go to war with anyone.

Dragonrah
Aug 22, 2003

J.C. Bearington, III

Ojetor posted:

Funny thing you can do: when negotiating a Joint War deal, once the button for "this deal looks acceptable" appears, you can change the target of the Joint War to whoever you like, then accept the deal. So as long as an AI is willing to go on a joint war against someone, you can make them go to war with anyone.

I got to say the bugs and glitches in this game are all pretty epic.

CharlieFoxtrot
Mar 27, 2007

organize digital employees



Ojetor posted:

Funny thing you can do: when negotiating a Joint War deal, once the button for "this deal looks acceptable" appears, you can change the target of the Joint War to whoever you like, then accept the deal. So as long as an AI is willing to go on a joint war against someone, you can make them go to war with anyone.

Zimmerman Telegram, working as intended

Waffles Inc.
Jan 20, 2005

Hopefully this hasn't been asked too much already but how do I access the tuner you can enable in the options? Or else, how can I edit live games like in 5?

Mightypeon
Oct 10, 2013

Putin apologist- assume all uncited claims are from Russia Today or directly from FSB.

key phrases: Poor plucky little Russia, Spheres of influence, The West is Worse, they was asking for it.
Some possible pointers for people transitioning from Civ 5.

I was usually playing Immortal to Emperor here, and I think I managed to win deity exactly once.

So, Barbarossa on Emperor:



-Nabbed two city states with a dynamic trio for 2 archers and a warrior. Barbarossa can wreck infinity city states. +7 against them is huge. The big question is if you want to wreck a city state, or if you want to control it. I generally try to guess where the enemy is, and thus take city states that would be contested, while leaving alone city states that will be mine. I tpyically go semi wide, and tend to aim for 3-4 settled city with 1-2 captured city states. While this increases district price, My Empire will always have around 2 cities building more archers, while the other cities do improvements, workers, traders, districts etc.
-Also, check the exact super ability of the city state. Some are really really nice, such as autospawn a relic when you find a natural wonder, or "hello, you can now buy things like granaries, walls, water mills and obelisks with faith (I think that was Valetta). Getting a quick 3 delegates in the right city state can be huge.
-Especially as Barbarossa, I think the first worker, and maybe one of the early settlers, is better bought then build.
-Beelined the unique, pretty decent, building. Barbarossa can get more districts per city, since production is tight basically every city gets a Hanse.
-There are some nice times for going to war. Such as when you get catapults and they have just ancient walls. AI is pretty weak at war.
-I think, if you get a religion, basically just 2 things are important. First, get enough faith, second, be able to turn this faith into something else. As such, the beliefs that allow you to build stuff with faith, or just being a theocracy, are all pretty great.
-There will be a long time in which you only have one trader. I suggest using him for internal trade routes. First, he will actually survive that, second, you get roads, third, you get trade outposts which are supposedly a good thing.
-Internal trade routes are also important in the mid game. Once you have 3-4 trade routes, one trade route should be used to go from your weakest city to your capital, and thus provide your weakest city with a production bonus (said city will tpyically be building some measure of production improvement).
-Policies are really big. The +X recruitment to land units tpye things are pure gold, and the recruitment one (-1 Gold upkeep per unit) is pretty swell as well. Good thing Barbarossa gets extra military polciies.

The bad:
Well, the UU (improved Submarine) is like totally pointless. It is one of the latest units, and its naval (and thus automatically situational).

Fhqwhgads
Jul 18, 2003

I AM THE ONLY ONE IN THIS GAME WHO GETS LAID

DEO3 posted:

I've been playing since release with no issues other than the occasional crash, but after a crash earlier this afternoon my game now seems to be hosed and unplayable. I can get it to load the main menu where it seems a little funky (delayed responses when clicking on things), low fps, but when I try and start/load a game, I simply get stuck on the following screen forever - I can't alt-f4 the application, I can't switch to task manager, I just have to reboot my PC every single time:

k-spar posted:

Okay awesome it's not just me then.

edit: https://www.reddit.com/r/civ/comments/5915mk/maps_will_not_load_game_stops_responding_on/
looks like some other people are having the same deal

DEO3 posted:

huh, weird, so it sounds like it's some kind of 2K server issue that just started happening to people today?

Yup, came here to ask about this too. Played from launch with zero issues at all. Won my first game this afternoon, then the game started hanging. Now if it doesn't hang on the title screen, it hangs on the leader intro screen before starting a new game. Thought maybe something got hosed with the game files, so I'm verifying and even that seems to be hanging. Not sure what to do or if I can even do anything about it.

Fhqwhgads fucked around with this message at 01:14 on Oct 24, 2016

Polyakov
Mar 22, 2012


None of these diplomacy glitches are as bad as the one that exists in civ 5 to this day, if another player offered you a deal in multilayer, you could counter offer them for whatever you liked, then you could accept the deal on their behalf as you got the modified Deal notification rather than them. So you could steal all their cities and luxuries for nothing.

Lunatic Sledge
Jun 8, 2013

choose your own horror isekai sci-fi Souls-like urban fantasy gamer simulator adventure

or don't?

Mizaq posted:

LOL it's turn 628 on marathon and the barbarians just popped a BATTLESHIP. The turn before, I discovered Steam, so maybe that's related. What the gently caress, Firaxis?

My Information age was plagued by roaming bands of barbarian anti-tank crews

Lunatic Sledge
Jun 8, 2013

choose your own horror isekai sci-fi Souls-like urban fantasy gamer simulator adventure

or don't?

Steve2911 posted:

My favourite instance of this was when I got jeans from a great person. Every single other civ showed up, cap in hand, begging for a share of that sweet, sweet denim.

It's worse when they offer something insulting like 1g per turn in late game or open borders when I can't even get to their borders anyway.

I know not all that much is tied to difficulty, but this might be tied to difficulty? I play poo poo tier baby mode, and the fruits of my Levi Straus labor had people offering 200+ gold per turn and at least one of their luxuries. In general, a lot of my trade offers seem pretty not-terrible

edit: 200+ gold and gold per turn, not 200 gold per turn that would be a bit much for jeans

Lunatic Sledge fucked around with this message at 01:41 on Oct 24, 2016

Kilroy
Oct 1, 2000
So is this game better than Civ4 this time and did the developers add any annoying bugs to it on purpose?

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CharlieFoxtrot
Mar 27, 2007

organize digital employees



People were talking up Galileo on mountains but this is pretty good too:



Charles Darwin's activated ability gives 500 science per natural wonder tile he's on or adjacent to, so this is 2000 science

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