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Here's a dual-wielding Mad Queen's Claw build that could be fun: http://grimcalc.com/build/G4NlsH8 Stick Rend on Curse of Frailty. That by itself should melt the entire screen of trash. Dahbadu fucked around with this message at 21:06 on Oct 26, 2016 |
# ? Oct 24, 2016 21:42 |
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# ? Jun 9, 2024 08:33 |
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WarLocke posted:... Scorp sting would only proc once every 1.5 secs. But CoF turns any of the 0 cooldown Devotions into room clearing nightmares.
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# ? Oct 24, 2016 21:47 |
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Dahbadu posted:But CoF turns any of the 0 cooldown Devotions into room clearing nightmares. Yeah, I am going to have to find something to put on CoF... Why does everyone seem to love Behemoth so much? The 30-second cooldown on the proc seems like it would make it less useful (hard to get it to proc when you actually need the healing), whereas Dryad gets down to something like a 3-second cooldown IIRC?
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# ? Oct 24, 2016 21:57 |
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WarLocke posted:Yeah, I am going to have to find something to put on CoF... I actually don't like the chaos devotion proc in the tree very much. I do *love* the acid/poison nova devotion there, though.
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# ? Oct 24, 2016 23:01 |
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Dahbadu posted:I actually don't like the chaos devotion proc in the tree very much. I do *love* the acid/poison nova devotion there, though. Can you elaborate, because I am confused as hell about which chaos and poison nova procs you mean.
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# ? Oct 24, 2016 23:06 |
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WarLocke posted:Can you elaborate, because I am confused as hell about which chaos and poison nova procs you mean. Tainted Eruption is the poison nova proc. Abominable Might is the chaos proc I was talking about.
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# ? Oct 24, 2016 23:11 |
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Those are on Abomination. Behemoth is the one for jacking up your health and regen.
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# ? Oct 24, 2016 23:22 |
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Justin_Brett posted:Those are on Abomination. Behemoth is the one for jacking up your health and regen. M'bad. Derp. Behemoth is OK because it gives you extra health and regen.
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# ? Oct 24, 2016 23:25 |
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Ah well, I'll figure devotions out as I go. Right now I've only planned out to grabbing Ghoul, Akeron's Scorpion, and then Manticore. - Ghoul gives Physique, Spirit, health regen, life steal, and a low-health frenzy/life steal proc (probably put this on Veil of Shadows) - Scorpion gives a lot of acid/poison damage, +OA, and a poison/DA debuff proc - Manticore is even more acid/poison damage and a debuff proc that hits both OA and resistances while doing more poison damage
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# ? Oct 24, 2016 23:36 |
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WarLocke posted:Yeah, I am going to have to find something to put on CoF... It helps a lot with survivability and is easy to get. Tree of Life is similar but better, but it's also harder to get, so...
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# ? Oct 25, 2016 00:43 |
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Jabarto posted:It helps a lot with survivability and is easy to get. Tree of Life is similar but better, but it's also harder to get, so... Yeah but you can get Dryad from basically right at the beginning, and its proc can go off close to ten times as often as Behemoths (I don't know if Behemoth's 30-second cooldown goes down with level, but Dryad's is apparently 3 seconds when maxed out). With a 30-second cooldown it's just as likely to go off hen you don't really need it, while a 3-second cooldown is constantly healing you if you're getting beat on badly. Also, in other news I just noticed that if you gib a bunch of enemies all at once (like, say, with the Hellhound death explosion) there's a little pitter-patter of gore hitting the ground for the next few seconds. e: Using two-handed hammers on my Witch Hunter now because Shadow Strike does '% weapon damage'
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# ? Oct 25, 2016 14:36 |
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Dryad maxed out is definitely better, especially with added cooldown reduction. Regarding building in Behemoth, it gives red and green, so it can fit into some builds while Dryad cannot and vice versa.
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# ? Oct 25, 2016 16:44 |
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Cooldown reduction applies to devotion procs?!? Also I'm only 21 and poison stacking is already pretty nuts. Not quite nuts enough to be better than sleepwalking with a Hellhound doing all the work, but he's dying more often now that I'm in the warden's cellars so I'll probably be switching to full-time shadow strike/DEE pretty soon.
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# ? Oct 25, 2016 16:59 |
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WarLocke posted:Cooldown reduction applies to devotion procs?!? Yes.
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# ? Oct 25, 2016 19:54 |
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... Dreeg's Evil Eye with 4 points (and 12 in the AOE modifier) does 1600 damage over 3 seconds at level 21. I am just Shadow Striking all over the loving place, tossing out CoF and goopy eyeballs with two regen/heal/retaliate/dodge skills and poo poo just melts
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# ? Oct 25, 2016 20:59 |
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I haven't done a lot of casual play lately but that poison witch hunter looks fun as hell so I'm going to have to try that. Single-element builds always kind of give me pause because of the insane resists enemies get in Ultimate, but I'm assuming Mark of Dreeg + Vulnerability blows that right up?
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# ? Oct 25, 2016 22:28 |
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The Rokstar posted:I haven't done a lot of casual play lately but that poison witch hunter looks fun as hell so I'm going to have to try that. Curse of Frailty hits resists (well, the sub skill for poison) and Veil of Shadows also lowers resists, and AFAIK they both stack. You can get probably -80ish between both if maxed? It's pretty nuts. I leveled to 21 or so by just maxing the Hellhound and letting it run around, so idunno how tedious the very early levels would be leveling it 'straight', but once you have Shadow Strike and the first two modifiers and the transmuter for DEE (the AOE one is key for this build) you're pretty much set. Use Blood of Dreeg and Pneumatic Burst for buffs/regen/healing, toss CoF on bad dudes, Shadow Strike the biggest one, then drop an AOE poison bomb right at your feet. I still have to kite champion mobs a little bit, but that's because I only have one point in all my defensive skills, you do need to watch your health bar until you're mad geared I guess. e: And it's not really even single-element, you'll have some unavoidable piercing and cold/frostburn damage from Nightblade skills, and Shadow Strike has a pretty huge Physical component to it. I really think if you're going for a 'bomber' build rather than a traditional melee one max Shadow Strike + a two-hander would work well (since Shadow Strike does something like +290% weapon damage at rank 16 on top of the piercing/cold damage, so you want the biggest per-hit number instead of looking at DPS). WarLocke fucked around with this message at 22:49 on Oct 25, 2016 |
# ? Oct 25, 2016 22:45 |
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Using one element isn't an issue, though? Fire, lightning, cold, aether, they all work in Ultimate and poison is no different. Don't know how much resist Ultimate dummies have, but I just tried and the witch hunter was doing 150k per tick. Should be even better with the new gear.
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# ? Oct 25, 2016 23:00 |
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There's only 2 points per level after level 50? aaah gently caress that screws up my plans.
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# ? Oct 26, 2016 02:08 |
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Deki posted:There's only 2 points per level after level 50? aaah gently caress that screws up my plans. Yeah, but you get a couple more each difficulty (from the Hidden Path quests?) so you end up with a total potential of I want to say 234 points.
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# ? Oct 26, 2016 02:09 |
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They need to hurry up and release the expansion already.
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# ? Oct 26, 2016 06:56 |
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I'm building a pure strain arcanist atm, looking pretty much like this (grim-calc from memory): http://grimcalc.com/build/dhtEMAN And I'm just getting smashed the gently caress up by the skellies in the steps of torment. Is there something horribly wrong with my build that I can re-engineer? I'm planning to cross-breed into arcanist for the CoF resist reductions and blood of Dreeg tank boost eventually but I thought I could mash through Veteran with Pannetti and TSS.
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# ? Oct 26, 2016 09:36 |
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enraged_camel posted:They need to hurry up and release the expansion already. There's going to be an expansion? That's good. The fact that the Aetherials are built up from the beginning as this huge threat but you don't really do anything to stop them after Krieg/Crowley die kind of bugged me
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# ? Oct 26, 2016 11:16 |
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Evfedu posted:I'm building a pure strain arcanist atm, looking pretty much like this (grim-calc from memory): Basically, Arcanist has all the best support skills and all the worst damage skills. Most succesful Arcanist builds run a damage source from a different mastery Deki posted:There's going to be an expansion? That's good. The fact that the Aetherials are built up from the beginning as this huge threat but you don't really do anything to stop them after Krieg/Crowley die kind of bugged me There's an Aetherial Rogue-like dungeon (Bastion of Chaos and Steps of Torment-style) coming in a patch before the expansion.
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# ? Oct 26, 2016 11:23 |
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The Mash posted:Basically, Arcanist has all the best support skills and all the worst damage skills. Most succesful Arcanist builds run a damage source from a different mastery I thought Aether Ray-based (Warlock?) and Trozan's Sky Shard builds (Spellbreaker?) were generally good? How does the scaling on the Scales of Ulcama proc hold up? It reads as if it can go off from any hit on you, not just melee, and has a pretty short cooldown (1.5 seconds). Does some Vitality damage and it looks like the lifesteal eventually goes over 100%. Do you need to already be stacking Vit damage for it to be worth it?
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# ? Oct 26, 2016 13:02 |
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WarLocke posted:I thought Aether Ray-based (Warlock?) and Trozan's Sky Shard builds (Spellbreaker?) were generally good? Aether Ray is bad. In fact pretty much all channel skills are bad for casters, since they require you to stand still, which means dying very quickly. TSS is really good. High damage to a decently wide area, two damage types (cold and lightning, so you can continue damaging those pesky Cold Ones), plus a 2 second freeze, which means you can kite really easily with it.
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# ? Oct 26, 2016 14:11 |
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Oh huh. Some guy just posted recently over on the GD forums about finished the crucible (Gladiator level 150 or whatever) with an Aether Ray-based Warlock so I assumed it was decent. I've kind of wanted to try it for a while (because I like channeled skills) as maybe a Battlemage to up tankyness but then I noticed that you have to have a caster offhand equipped to use it. It's like, if channeled skills are bad for casters, and you can't compensate but hiding behind a shield with it... How are you supposed to use it?
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# ? Oct 26, 2016 14:23 |
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Aether Ray was recently buffed a bit and has good itemization available to it, so it isn't terrible or anything, but honestly, apart from Vitality damage builds, most caster builds in this game are straight up sub-par to default-attack based builds
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# ? Oct 26, 2016 14:46 |
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Yeah that's my problem, LMB builds like just Cadencing everything to death bore the hell out of me. Plus make my fingers cramp. VVV: You missed the part about finger cramps? WarLocke fucked around with this message at 15:06 on Oct 26, 2016 |
# ? Oct 26, 2016 14:51 |
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WarLocke posted:Yeah that's my problem, LMB builds like just Cadencing everything to death bore the hell out of me. you can just hold down the LMB, no click-fest required
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# ? Oct 26, 2016 15:05 |
If I need poison resistance like double quick what components should I be using? At the moment I have every other resistance up between 60-90% but that -25% poison is killing me.
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# ? Oct 26, 2016 15:16 |
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Skinty McEdger posted:If I need poison resistance like double quick what components should I be using? At the moment I have every other resistance up between 60-90% but that -25% poison is killing me. I think anti-venom salve gives 15% - 20% per slot or something. There might be a better one at a higher tier, I'm still missing a ton of recipes etc.
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# ? Oct 26, 2016 15:33 |
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Skinty McEdger posted:If I need poison resistance like double quick what components should I be using? At the moment I have every other resistance up between 60-90% but that -25% poison is killing me. Venomguard Powder?
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# ? Oct 26, 2016 15:36 |
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Just got started on this, playing a rifle druid using that one skill that shoots lightning with a 2h attack. For buffing that should I prefer physical or elemental damage? Also, what should I be looking at with Devotions?
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# ? Oct 26, 2016 16:31 |
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StashAugustine posted:Just got started on this, playing a rifle druid using that one skill that shoots lightning with a 2h attack. For buffing that should I prefer physical or elemental damage? Also, what should I be looking at with Devotions? elemental/lightning damage for sure
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# ? Oct 26, 2016 17:15 |
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There are probably better lightning-specific devotion choices, but Elemental Storm proccing off Primal Strike has got to be at least as hilarious as it is proccing off Amerasta's Blade Burst.
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# ? Oct 26, 2016 17:22 |
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Rifle Shaman is particularly funny because there's a couple legendary rifles that pierce through enemies, which means that Primal Strike goes off on EVERY enemy hit by the shot.
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# ? Oct 26, 2016 17:29 |
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Evfedu posted:I'm building a pure strain arcanist atm, looking pretty much like this (grim-calc from memory): I actually think your issue is survivability. Here is a retool of your build. It will give you a bunch of armor and pierce resistance. Monsters will also constantly miss their attacks. And I planned out your devotions too: http://grimcalc.com/build/qO61bPA Stick this on your left-click: http://grimdawn.wikia.com/wiki/Empowered_Lightning_Nova_(Granted_by_Item) Devotions: - Assign Tsunami to Lightning Nova - Assign Wendigo's Mark to Devouring Swarm - Assign Reckless Tempest to Wind Devil It's not a cookie cutter build, but it should wreck and take you all the way through Ultimate without twink gear. Run into a group of monsters and blow them up. Use Devouring Swarm and Wendigo's Mark to keep your life up.
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# ? Oct 26, 2016 17:41 |
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I really want to make a Battlemage that's just tanky as gently caress with Soldier/shield stuff and wrecks bosses with AAR (and I guess OFF/TSS for trash?) But something tells me that character would be a dumpster fire.
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# ? Oct 26, 2016 17:46 |
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# ? Jun 9, 2024 08:33 |
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Went through the Blood Grove with my bomberwoman using nothing but flashbangs and my underpowered death ray (11/16, 4/12), kicked Bolvar's rear end, didn't come close to dying. I agree with Dahbadu regarding a pure Arcanist, though.
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# ? Oct 26, 2016 18:07 |