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SRM
Jul 10, 2009

~*FeElIn' AweS0mE*~

Lord Twisted posted:

HATE (Hackney Area tabletop enthusiasts) are a nice bunch but weds eve doesn't work for me. Quite loud tho, takes getting used to.
Playing with these guys was mad fun. I don't think I could play there every week, but it was like a big party when I got to play there. Definitely some Heresy action going on there though.

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Mango Polo
Aug 4, 2007
That all sounds neat. I'll probably toss some PMs if things move ahead to inquire about living in the city. I don't think I've ever seen such expensive flats in my life. I may not be able to afford orange juice.

ijyt
Apr 10, 2012

Mango Polo posted:

That all sounds neat. I'll probably toss some PMs if things move ahead to inquire about living in the city. I don't think I've ever seen such expensive flats in my life. I may not be able to afford orange juice.

It's not really going to improve. Hope you're not trying to live in central!

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.
Genuinely if you want some advice feel free to drop me a pm

SteelMentor
Oct 15, 2012

TOXIC
In a bout of completely uncharacteristic indecisiveness I've been eyeing up some Sons of Horus with BoP coming out. What're the SoH like? Close-quarters shooting/assault and reserves shenanigans if I'm reading their rules correctly yes?

tallkidwithglasses
Feb 7, 2006

SteelMentor posted:

In a bout of completely uncharacteristic indecisiveness I've been eyeing up some Sons of Horus with BoP coming out. What're the SoH like? Close-quarters shooting/assault and reserves shenanigans if I'm reading their rules correctly yes?

Yeah, pretty much. Justaerin terminators are beastly and Reavers are solid but get to be troops a lot of the time which is really nice. Their army rules reward you for getting lots of guys up close and personal, so if you like assault marines/drop pods/outflanking reserves they're a good choice. They seem to want to skew slightly infantry heavy to capitalize on Merciless Fighters as much as possible but they're pretty flexible as long as you commit to offense.

I also really love their fluff in the first HH book- I was sort of indifferent to them as generic bad guys but I really love the whole "hardbitten criminals fighting as a wolf pack" vibe they get before they went Maximum Chaos.

Fashionable Jorts
Jan 18, 2010

Maybe if I'm busy it could keep me from you



The Black Reaving is a beautiful rite of war. Giving Rage to anyone who joins a melee in progress is just icing on the cake when combined with Merciless Fighters; so many bonus attacks. Just keep your specialist melee units hidden out of charge range behind some tacticals or whatever meat shield you prefer, then enjoy a brutal counter-charge on your turn.

The bonus BS is wonderful if you like to deepstrike Plasma or Melta teams. Just keep in mind that Banestrike rounds are absolute garbage.

BULBASAUR
Apr 6, 2009




Soiled Meat
It's good to see this thread getting more people. 30k is fun and good. Ask us questions so we can post giant walls of text while at work.

Mango Polo posted:

I made a "quick start" document to properly learn and play ZM since the books are pretty horrible. Once I'm back home I'll drop it here.

Hey, we could roll this into a google doc along with the thing I did for VisV. Have a streamlined guide for both and then link them in the OP.

Also don't you dare move away from Spain. But if you insist you want a games job somewhere holla at me through PM.

BULBASAUR
Apr 6, 2009




Soiled Meat

Safety Factor posted:

Two goons have mentioned it this page so it must be true.

You could say they were.... wrack and ruined












































:smuggo:

Sulecrist
Apr 5, 2007

Better tear off this bar association logo.

Mango Polo posted:

I made a "quick start" document to properly learn and play ZM since the books are pretty horrible. Once I'm back home I'll drop it here.

Just in case you or anyone else didn't realize it already, all of the ZM rules are in a free PDF on the Forge World site, and have been there in one form or another for at least three years:

https://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/Warhammer_40000/Zone_Mortalis_Expansion.pdf

tallkidwithglasses
Feb 7, 2006
I think I'm gonna start putting together my Storm Eagle tonight. Any pointers from anyone who's had to suffer through it?

Safety Factor
Oct 31, 2009




Grimey Drawer

BULBASAUR posted:

You could say they were.... wrack and ruined
Come on, man, if you're going to make a joke in bad taste at least do it right. Either "wracked and ruined" or "wrecked and ruined" would have sufficed. :colbert:


tallkidwithglasses posted:

I think I'm gonna start putting together my Storm Eagle tonight. Any pointers from anyone who's had to suffer through it?
I can only speak for the Fire Raptor, but welcome to hell.

ijyt
Apr 10, 2012

BULBASAUR posted:

It's good to see this thread getting more people. 30k is fun and good. Ask us questions so we can post giant walls of text while at work.


Hey, we could roll this into a google doc along with the thing I did for VisV. Have a streamlined guide for both and then link them in the OP.

Also don't you dare move away from Spain. But if you insist you want a games job somewhere holla at me through PM.

Alright I have a burning question for my World Eaters Word Bearers Alpha Legion - if I go plasma for some tactical support squads, should I split them in groups of 5, and can the sergeant also take the special weapon or no? I don't have access to the books so sorry for the bad questions.

Also, Volkite on support squads Y/N.

tallkidwithglasses
Feb 7, 2006

ijyt posted:

Alright I have a burning question for my World Eaters Word Bearers Alpha Legion - if I go plasma for some tactical support squads, should I split them in groups of 5, and can the sergeant also take the special weapon or no? I don't have access to the books so sorry for the bad questions.

Also, Volkite on support squads Y/N.

Sergeants get a gun! Squads of 5 probably need a drop pod or rhino to give them any hope of surviving to do anything but if they have melta or plasma they probably hit hard enough to make it worth considering.

Volkite can be very very good. Spamming it can do a number on infantry, so it can be worth considering if you anticipate the opportunity to shoot at foot-slogging terminators or something.

Fashionable Jorts
Jan 18, 2010

Maybe if I'm busy it could keep me from you



ijyt posted:

Alright I have a burning question for my World Eaters Word Bearers Alpha Legion - if I go plasma for some tactical support squads, should I split them in groups of 5, and can the sergeant also take the special weapon or no? I don't have access to the books so sorry for the bad questions.

Also, Volkite on support squads Y/N.

Splitting them up isn't too bad for Support squads, since the buy-in cost for them is low compared to other squads in 30k. If you're going with expensive plasma guns, 5 man squads is a good plan since it'll keep you're opponent from just blowing them all up with one shooting attack, or tying them all up with one charge.

Sergeants can and must take special weapons (unless you buy the specific sergeant upgrades). Volkite Calivers are pretty solid considering how cheap they are; they fit a similar role to a heavy bolter.

Fashionable Jorts fucked around with this message at 23:31 on Oct 26, 2016

panascope
Mar 26, 2005

SteelMentor posted:

In a bout of completely uncharacteristic indecisiveness I've been eyeing up some Sons of Horus with BoP coming out. What're the SoH like? Close-quarters shooting/assault and reserves shenanigans if I'm reading their rules correctly yes?

Sons of Horus are the poo poo. Their Legion rules are one of the few to affect every stage of the game (movement, shooting, assaulting), The Long March is really good and really easy to use, Justaerin Terminators are awesome now, Maloghurst is one of the best named HQs in the game, and Horus is the deadliest Primarch who gives everything Outflank, deep strikes without scattering, and has the best bombardment in the game. He literally only loses combat to one character in the entire game.

They do have a few drawbacks. Reavers are expensive and not great compared to Veterans, and Abaddon and Loken both kind of suck in their own way.

Aesaar
Mar 19, 2015

panascope posted:

He literally only loses combat to one character in the entire game.
God drat it why does Anacharis Scoria not have a model yet?

Sulecrist
Apr 5, 2007

Better tear off this bar association logo.

panascope posted:

Sons of Horus are the poo poo. Their Legion rules are one of the few to affect every stage of the game (movement, shooting, assaulting), The Long March is really good and really easy to use, Justaerin Terminators are awesome now, Maloghurst is one of the best named HQs in the game, and Horus is the deadliest Primarch who gives everything Outflank, deep strikes without scattering, and has the best bombardment in the game. He literally only loses combat to one character in the entire game.

They do have a few drawbacks. Reavers are expensive and not great compared to Veterans, and Abaddon and Loken both kind of suck in their own way.

I think Reavers are still a better choice than their competition in a few very specific situations, assuming you have a clear plan for them, and I think that their comparative nerf (relative to Vets) was actually a nice stealth rebalancing of Maloghurst, too. He's still good, but he was stupid good before. Otherwise I agree with everything you said. I love SoH and I'm really really glad I picked them--even when they were lovely their playstyle was a perfect match for me.





:3:

tallkidwithglasses
Feb 7, 2006
Alpha Legion and Sons of Horus really have the best color schemes, as the past couple of pages of this thread have so amply illustrated.

SRM
Jul 10, 2009

~*FeElIn' AweS0mE*~
drat your Sons of Horus are tasty.

Shame they picked the wrong side :agesilaus:

DJ Dizzy
Feb 11, 2009

Real men don't use bolters.

SRM posted:

drat your Sons of Horus are tasty.

Shame they picked the wrong side :agesilaus:

I second all opinions in this post.

Fashionable Jorts
Jan 18, 2010

Maybe if I'm busy it could keep me from you



Just played the first mission of Book 2 and Vulkan was slain by Angron. Not only did he die in fierce combat, but thanks to the campaign rules is now dead forever... :(

Hencoe
Sep 4, 2012

MY LIFE GOAL IS TO STICK A FLESHLIGHT INTO THE END OF A HOWITZER AND FUCK THE SHIT OUT OF IT
Vulkan Lives.

tallkidwithglasses
Feb 7, 2006

Safety Factor posted:

I can only speak for the Fire Raptor, but welcome to hell.

:shepicide: good god this thing is made of seams.

Fashionable Jorts
Jan 18, 2010

Maybe if I'm busy it could keep me from you



Hencoe posted:

Vulkan Lives.

I whispered that silently as he failed his last save, of the last round of the game.

ijyt
Apr 10, 2012

Thanks for the plasma replies, now to decide whether to get three drop pods or that sweet retro rhino triple bundle from FW.

krursk
Sep 11, 2001

Your anguish sustains me.

ijyt posted:

Thanks for the plasma replies, now to decide whether to get three drop pods or that sweet retro rhino triple bundle from FW.

I vote Rhino. Easy to use in virtually any list.

Mango Polo
Aug 4, 2007

Sulecrist posted:

Just in case you or anyone else didn't realize it already, all of the ZM rules are in a free PDF on the Forge World site, and have been there in one form or another for at least three years:

https://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/Warhammer_40000/Zone_Mortalis_Expansion.pdf

My knocks against the pdf is that there's a whole expansion in a later book that adds void combat (inside and on the hull of ships, like someone was inquiring about) with a good deal of new content, and that in general both it and the books are a nightmare for new players.

There's a lot of important rules and changes to existing rules that you need to know before building your force, but they are thrown about haphazardly. Or the rules are stuck in the middle of some big fluff paragraph.

Anyway I basically cut out the fluff and reorganized things in a more sensible way, like Bulba did. Except I used a presentation slides format, to make it easy to use on a mobile device. And didn't quite finish it, which I'll do soon!

And I don't know where I live, work has sucked out all semblance of a soul from me.

Shazaminator
Oct 11, 2007
The power of Shazam compels you!
On the topic of Sons of Horus, what would be the best way to run the contents of the Prospero box as the start of a SoH force? I was thinking running Black Reaving with the marines as two ten-man tac squads and a ten-man Reaver squad, with the non-period-appropriate jump packs GW sell, and the Tartaros with Lightning claws to make the most out of Merciless Fighters. Since Black Reaving lets you take allies I was going to run them as loyalists and ally in the custodes and sisters.

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.
Dunno about the BR RoW rules off the top of my head but if you're running 10 man squads you're probably better off doing them as veterans if you can take those as troops.

panascope
Mar 26, 2005

Maloghurst makes Reavers and Veterans troops so take Mal and three squads of combi-weapon Veterans.

DJ Dizzy
Feb 11, 2009

Real men don't use bolters.
Fellow IW bros, is it worthwhile to run havkcs withh an equal split of ML and LCs?

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

Dayum

TTerrible
Jul 15, 2005

The pallete on these is really great. The green and dirty metal work so well together. Is the green one of the FW paints?

Lovely Joe Stalin
Jun 12, 2007

Our Lovely Wang
It looks like Kabalite Green for the most part with Incubi Darkness on the darker areas to me. But it could be the FW one, I believe they are similar.

BULBASAUR
Apr 6, 2009




Soiled Meat

DJ Dizzy posted:

Fellow IW bros, is it worthwhile to run havkcs withh an equal split of ML and LCs?

Just for the skyfire? I never really considered throwing a few 'pocket LCs' in a ML squad before. I guess it depends on your meta. I don't think it's a bad idea in some situations.

DJ Dizzy
Feb 11, 2009

Real men don't use bolters.

BULBASAUR posted:

Just for the skyfire? I never really considered throwing a few 'pocket LCs' in a ML squad before. I guess it depends on your meta. I don't think it's a bad idea in some situations.

For the AP2 really. Off-chance that I might blow something up.

BULBASAUR
Apr 6, 2009




Soiled Meat
LC havocs are positively devastating. BS5 tank hunter -1 cover saves AP2 48" range? Makes a perfect partnership with an AV15 bunker :getin:

Also have interceptor, tee hee

SteelMentor
Oct 15, 2012

TOXIC
Dittoing requests for how you did that gorgeous green shade on the breachers Sulecrist. I've been playing around with Incubi Darkness and Kabalite Green all day and can't seem to get it right, for some reason it keeps turning out like the goddamn Green Power Ranger what with the lighter shade and the black/gold.

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Sulecrist
Apr 5, 2007

Better tear off this bar association logo.

TTerrible posted:

The pallete on these is really great. The green and dirty metal work so well together. Is the green one of the FW paints?

Basecoat over zenithal primer is two parts VGA Electric Blue and one part VMA Camo Green, washed with Coelia Greenshade, then I block in all of the other colors and wash with Agrax Earthshade, then I highlight/blend/layer upward by mixing Loren Forest with various light aqua colors. :) I tried one squad going the same first half but then using kabalite Green instead of the green/blue mix, but it was a little too saturated for squads with a lot of black parts.

Sulecrist fucked around with this message at 19:41 on Oct 27, 2016

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