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Lord Twisted posted:HATE (Hackney Area tabletop enthusiasts) are a nice bunch but weds eve doesn't work for me. Quite loud tho, takes getting used to.
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# ? Oct 26, 2016 15:06 |
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# ? Jun 4, 2024 07:30 |
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That all sounds neat. I'll probably toss some PMs if things move ahead to inquire about living in the city. I don't think I've ever seen such expensive flats in my life. I may not be able to afford orange juice.
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# ? Oct 26, 2016 17:28 |
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Mango Polo posted:That all sounds neat. I'll probably toss some PMs if things move ahead to inquire about living in the city. I don't think I've ever seen such expensive flats in my life. I may not be able to afford orange juice. It's not really going to improve. Hope you're not trying to live in central!
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# ? Oct 26, 2016 17:49 |
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Genuinely if you want some advice feel free to drop me a pm
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# ? Oct 26, 2016 18:13 |
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In a bout of completely uncharacteristic indecisiveness I've been eyeing up some Sons of Horus with BoP coming out. What're the SoH like? Close-quarters shooting/assault and reserves shenanigans if I'm reading their rules correctly yes?
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# ? Oct 26, 2016 18:26 |
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SteelMentor posted:In a bout of completely uncharacteristic indecisiveness I've been eyeing up some Sons of Horus with BoP coming out. What're the SoH like? Close-quarters shooting/assault and reserves shenanigans if I'm reading their rules correctly yes? Yeah, pretty much. Justaerin terminators are beastly and Reavers are solid but get to be troops a lot of the time which is really nice. Their army rules reward you for getting lots of guys up close and personal, so if you like assault marines/drop pods/outflanking reserves they're a good choice. They seem to want to skew slightly infantry heavy to capitalize on Merciless Fighters as much as possible but they're pretty flexible as long as you commit to offense. I also really love their fluff in the first HH book- I was sort of indifferent to them as generic bad guys but I really love the whole "hardbitten criminals fighting as a wolf pack" vibe they get before they went Maximum Chaos.
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# ? Oct 26, 2016 18:41 |
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The Black Reaving is a beautiful rite of war. Giving Rage to anyone who joins a melee in progress is just icing on the cake when combined with Merciless Fighters; so many bonus attacks. Just keep your specialist melee units hidden out of charge range behind some tacticals or whatever meat shield you prefer, then enjoy a brutal counter-charge on your turn. The bonus BS is wonderful if you like to deepstrike Plasma or Melta teams. Just keep in mind that Banestrike rounds are absolute garbage.
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# ? Oct 26, 2016 18:48 |
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It's good to see this thread getting more people. 30k is fun and good. Ask us questions so we can post giant walls of text while at work.Mango Polo posted:I made a "quick start" document to properly learn and play ZM since the books are pretty horrible. Once I'm back home I'll drop it here. Hey, we could roll this into a google doc along with the thing I did for VisV. Have a streamlined guide for both and then link them in the OP. Also don't you dare move away from Spain. But if you insist you want a games job somewhere holla at me through PM.
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# ? Oct 26, 2016 19:28 |
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Safety Factor posted:Two goons have mentioned it this page so it must be true. You could say they were.... wrack and ruined
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# ? Oct 26, 2016 20:05 |
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Mango Polo posted:I made a "quick start" document to properly learn and play ZM since the books are pretty horrible. Once I'm back home I'll drop it here. Just in case you or anyone else didn't realize it already, all of the ZM rules are in a free PDF on the Forge World site, and have been there in one form or another for at least three years: https://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/Warhammer_40000/Zone_Mortalis_Expansion.pdf
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# ? Oct 26, 2016 20:54 |
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I think I'm gonna start putting together my Storm Eagle tonight. Any pointers from anyone who's had to suffer through it?
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# ? Oct 26, 2016 23:00 |
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BULBASAUR posted:You could say they were.... wrack and ruined tallkidwithglasses posted:I think I'm gonna start putting together my Storm Eagle tonight. Any pointers from anyone who's had to suffer through it?
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# ? Oct 26, 2016 23:08 |
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BULBASAUR posted:It's good to see this thread getting more people. 30k is fun and good. Ask us questions so we can post giant walls of text while at work. Alright I have a burning question for my Also, Volkite on support squads Y/N.
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# ? Oct 26, 2016 23:17 |
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ijyt posted:Alright I have a burning question for my Sergeants get a gun! Squads of 5 probably need a drop pod or rhino to give them any hope of surviving to do anything but if they have melta or plasma they probably hit hard enough to make it worth considering. Volkite can be very very good. Spamming it can do a number on infantry, so it can be worth considering if you anticipate the opportunity to shoot at foot-slogging terminators or something.
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# ? Oct 26, 2016 23:25 |
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ijyt posted:Alright I have a burning question for my Splitting them up isn't too bad for Support squads, since the buy-in cost for them is low compared to other squads in 30k. If you're going with expensive plasma guns, 5 man squads is a good plan since it'll keep you're opponent from just blowing them all up with one shooting attack, or tying them all up with one charge. Sergeants can and must take special weapons (unless you buy the specific sergeant upgrades). Volkite Calivers are pretty solid considering how cheap they are; they fit a similar role to a heavy bolter. Fashionable Jorts fucked around with this message at 23:31 on Oct 26, 2016 |
# ? Oct 26, 2016 23:28 |
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SteelMentor posted:In a bout of completely uncharacteristic indecisiveness I've been eyeing up some Sons of Horus with BoP coming out. What're the SoH like? Close-quarters shooting/assault and reserves shenanigans if I'm reading their rules correctly yes? Sons of Horus are the poo poo. Their Legion rules are one of the few to affect every stage of the game (movement, shooting, assaulting), The Long March is really good and really easy to use, Justaerin Terminators are awesome now, Maloghurst is one of the best named HQs in the game, and Horus is the deadliest Primarch who gives everything Outflank, deep strikes without scattering, and has the best bombardment in the game. He literally only loses combat to one character in the entire game. They do have a few drawbacks. Reavers are expensive and not great compared to Veterans, and Abaddon and Loken both kind of suck in their own way.
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# ? Oct 27, 2016 00:39 |
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panascope posted:He literally only loses combat to one character in the entire game.
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# ? Oct 27, 2016 02:18 |
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panascope posted:Sons of Horus are the poo poo. Their Legion rules are one of the few to affect every stage of the game (movement, shooting, assaulting), The Long March is really good and really easy to use, Justaerin Terminators are awesome now, Maloghurst is one of the best named HQs in the game, and Horus is the deadliest Primarch who gives everything Outflank, deep strikes without scattering, and has the best bombardment in the game. He literally only loses combat to one character in the entire game. I think Reavers are still a better choice than their competition in a few very specific situations, assuming you have a clear plan for them, and I think that their comparative nerf (relative to Vets) was actually a nice stealth rebalancing of Maloghurst, too. He's still good, but he was stupid good before. Otherwise I agree with everything you said. I love SoH and I'm really really glad I picked them--even when they were lovely their playstyle was a perfect match for me.
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# ? Oct 27, 2016 03:43 |
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Alpha Legion and Sons of Horus really have the best color schemes, as the past couple of pages of this thread have so amply illustrated.
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# ? Oct 27, 2016 03:51 |
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drat your Sons of Horus are tasty. Shame they picked the wrong side
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# ? Oct 27, 2016 05:01 |
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SRM posted:drat your Sons of Horus are tasty. I second all opinions in this post.
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# ? Oct 27, 2016 05:23 |
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Just played the first mission of Book 2 and Vulkan was slain by Angron. Not only did he die in fierce combat, but thanks to the campaign rules is now dead forever...
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# ? Oct 27, 2016 05:25 |
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Vulkan Lives.
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# ? Oct 27, 2016 05:28 |
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Safety Factor posted:I can only speak for the Fire Raptor, but welcome to hell. good god this thing is made of seams.
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# ? Oct 27, 2016 05:46 |
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Hencoe posted:Vulkan Lives. I whispered that silently as he failed his last save, of the last round of the game.
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# ? Oct 27, 2016 05:59 |
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Thanks for the plasma replies, now to decide whether to get three drop pods or that sweet retro rhino triple bundle from FW.
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# ? Oct 27, 2016 08:40 |
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ijyt posted:Thanks for the plasma replies, now to decide whether to get three drop pods or that sweet retro rhino triple bundle from FW. I vote Rhino. Easy to use in virtually any list.
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# ? Oct 27, 2016 10:45 |
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Sulecrist posted:Just in case you or anyone else didn't realize it already, all of the ZM rules are in a free PDF on the Forge World site, and have been there in one form or another for at least three years: My knocks against the pdf is that there's a whole expansion in a later book that adds void combat (inside and on the hull of ships, like someone was inquiring about) with a good deal of new content, and that in general both it and the books are a nightmare for new players. There's a lot of important rules and changes to existing rules that you need to know before building your force, but they are thrown about haphazardly. Or the rules are stuck in the middle of some big fluff paragraph. Anyway I basically cut out the fluff and reorganized things in a more sensible way, like Bulba did. Except I used a presentation slides format, to make it easy to use on a mobile device. And didn't quite finish it, which I'll do soon! And I don't know where I live, work has sucked out all semblance of a soul from me.
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# ? Oct 27, 2016 11:52 |
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On the topic of Sons of Horus, what would be the best way to run the contents of the Prospero box as the start of a SoH force? I was thinking running Black Reaving with the marines as two ten-man tac squads and a ten-man Reaver squad, with the non-period-appropriate jump packs GW sell, and the Tartaros with Lightning claws to make the most out of Merciless Fighters. Since Black Reaving lets you take allies I was going to run them as loyalists and ally in the custodes and sisters.
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# ? Oct 27, 2016 11:55 |
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Dunno about the BR RoW rules off the top of my head but if you're running 10 man squads you're probably better off doing them as veterans if you can take those as troops.
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# ? Oct 27, 2016 12:12 |
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Maloghurst makes Reavers and Veterans troops so take Mal and three squads of combi-weapon Veterans.
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# ? Oct 27, 2016 13:03 |
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Fellow IW bros, is it worthwhile to run havkcs withh an equal split of ML and LCs?
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# ? Oct 27, 2016 15:42 |
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Dayum
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# ? Oct 27, 2016 15:53 |
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Zaphod42 posted:Dayum The pallete on these is really great. The green and dirty metal work so well together. Is the green one of the FW paints?
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# ? Oct 27, 2016 15:57 |
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It looks like Kabalite Green for the most part with Incubi Darkness on the darker areas to me. But it could be the FW one, I believe they are similar.
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# ? Oct 27, 2016 16:25 |
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DJ Dizzy posted:Fellow IW bros, is it worthwhile to run havkcs withh an equal split of ML and LCs? Just for the skyfire? I never really considered throwing a few 'pocket LCs' in a ML squad before. I guess it depends on your meta. I don't think it's a bad idea in some situations.
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# ? Oct 27, 2016 17:25 |
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BULBASAUR posted:Just for the skyfire? I never really considered throwing a few 'pocket LCs' in a ML squad before. I guess it depends on your meta. I don't think it's a bad idea in some situations. For the AP2 really. Off-chance that I might blow something up.
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# ? Oct 27, 2016 17:40 |
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LC havocs are positively devastating. BS5 tank hunter -1 cover saves AP2 48" range? Makes a perfect partnership with an AV15 bunker Also have interceptor, tee hee
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# ? Oct 27, 2016 18:06 |
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Dittoing requests for how you did that gorgeous green shade on the breachers Sulecrist. I've been playing around with Incubi Darkness and Kabalite Green all day and can't seem to get it right, for some reason it keeps turning out like the goddamn Green Power Ranger what with the lighter shade and the black/gold.
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# ? Oct 27, 2016 18:11 |
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# ? Jun 4, 2024 07:30 |
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TTerrible posted:The pallete on these is really great. The green and dirty metal work so well together. Is the green one of the FW paints? Basecoat over zenithal primer is two parts VGA Electric Blue and one part VMA Camo Green, washed with Coelia Greenshade, then I block in all of the other colors and wash with Agrax Earthshade, then I highlight/blend/layer upward by mixing Loren Forest with various light aqua colors. I tried one squad going the same first half but then using kabalite Green instead of the green/blue mix, but it was a little too saturated for squads with a lot of black parts. Sulecrist fucked around with this message at 19:41 on Oct 27, 2016 |
# ? Oct 27, 2016 19:38 |