|
Nanomashoes posted:Nah he did a 4 handgunner ranged build to show off to the chat and I had a hellcannon so he had to attack me and just died to forsaken. HaH, he even ragequit instead of standing and fighting to the end. For a guy who plays eight hours a day he's pretty awful at improvisation. Good show!
|
# ? Nov 4, 2016 23:10 |
|
|
# ? May 22, 2024 14:11 |
|
"If he didnt have one unit out of the many he did have I would of totally won". Kinda poo poo excuse even if Hellcannons are great.
|
# ? Nov 4, 2016 23:13 |
|
That guy was really busy pointing handgunners at one unit while he lost the entire rest of the fight.
|
# ? Nov 4, 2016 23:15 |
|
Nanomashoes posted:So my achilles heel in multiplayer is and has always been Bretonnia, I just have no idea how to actually deal with them. Peasants are way too cost effective for their price and locking their lords down and killing them is way easier said then done if your opponent isn't an idiot. I usually play chaos, how the hell am I supposed to win this matchup other than bringing like 5 manticores and winning in the air? I agree. Against Bretonnia I feel like it is the Bretonnia player's game to lose rather than my game to win. The fliers are hard to kill, and peasant bowmen can quickly kill anything that is a viable threat to the fliers, all while sitting behind a charge defense vs all spear/halberd wall. I have had luck with mass artillery to take out the bowmen as they approach, especially because it often lures them into doing something stupid with their Lord, but again that depends on the Bret player doing something dumb.
|
# ? Nov 4, 2016 23:37 |
|
ZearothK posted:HaH, he even ragequit instead of standing and fighting to the end. For a guy who plays eight hours a day he's pretty awful at improvisation. Good show! To be fair, I fully advocate just quitting if you're definitely going to lose. It lets you get more rounds in and isn't as doofy as trying to draw out a match you know you'll lose.
|
# ? Nov 4, 2016 23:58 |
|
Touchdown Boy posted:"If he didnt have one unit out of the many he did have I would of totally won". P much, also he's super duper annoying like most Twitch streamers. Compare that poo poo with Turin, it's like night and day. Also sweet wasted money on the Gryphites and Silver Bullets. Maybe with that extra cash he could have brought a 3 dimensional army. (And why wouldn't you bring a Hellcannon vs. Empire, really? Force the skirmish faction to fight on your terms!)
|
# ? Nov 5, 2016 00:16 |
|
brocretin posted:(And why wouldn't you bring a Hellcannon vs. Empire, really? Force the skirmish faction to fight on your terms!) If they take a cannon or a fire mage they can just blow up your hellcannon, either are effective hard counters.
|
# ? Nov 5, 2016 00:33 |
|
Yukitsu posted:If they take a cannon or a fire mage they can just blow up your hellcannon, either are effective hard counters. You're right, and I'm by no means an MP player. Aren't Great Cannons and Bright Wizards really off-meta for Empire, though? You typically see Amber/Light Wizards, Demigryphs and Empire Captain airforce sorta play from what I've seen.
|
# ? Nov 5, 2016 00:37 |
|
brocretin posted:You're right, and I'm by no means an MP player. Aren't Great Cannons and Bright Wizards really off-meta for Empire, though? You typically see Amber/Light Wizards, Demigryphs and Empire Captain airforce sorta play from what I've seen. They're not guaranteed and cannons aren't popular against Chaos but I think fire magic is stronger than light magic against the chaos matchup. They're not taken often because chaos almost never brings the hellcannon, but that will flip around if chaos ever starts to but the fact that taking it doesn't guarantee a win and the fact that it can guarantee a loss means the equation favours not taking it.
|
# ? Nov 5, 2016 00:50 |
|
Reddit had a Q&A thread for the DLC team devs today, nothing super interesting but I'll post some of the better answers. quote:Choosing the units for each race pack or Lords pack is one of the most interesting and hot topics in the office. But we always start out by looking at the TT lore and what makes each race so special. quote:(regarding giving the old Legendary Lords a second pass in light of the DLC Lords being way cooler) quote:What's it like working with GW? quote:
quote:
quote:
quote:
quote:
quote:
quote:Most rewarding part of your job? quote:
TLDR for most of these is that CA would also like to overhaul various things but they have to schedule around pumping out giant piles of new DLC at a ridiculous pace. In fairness, last I checked the entire DLC team was like maybe 10 dudes, it's always felt kinda ridiculous how much content they were expected to crank out even in older games. madmac fucked around with this message at 00:57 on Nov 5, 2016 |
# ? Nov 5, 2016 00:53 |
|
Yukitsu posted:They're not guaranteed and cannons aren't popular against Chaos but I think fire magic is stronger than light magic against the chaos matchup. They're not taken often because chaos almost never brings the hellcannon, but that will flip around if chaos ever starts to but the fact that taking it doesn't guarantee a win and the fact that it can guarantee a loss means the equation favours not taking it. Okay, that makes sense. Don't see Great Cannons too much in general in MP, which is weird because they're one of the Empire's best units on tabletop. Also in relation to that Ninjahund game I'm not crazy in thinking his build was really two-dimensional, right? He dropped something like 2600 on Handgunners and another 3000 on Demigryphs, which left him with a lot of killing power but not enough infantry to protect it.
|
# ? Nov 5, 2016 01:05 |
|
madmac posted:
Thanks for filtering! I specially like the bit about the intention to allow for setting reinforcements to AI control. My most epic fight was when I had an Empire army supporting Kislev against three Chaos doomstacks. Which, now that I think of it, is the only time I've had a relatively even fight with allies in this game. Also the UI becomes bollocks when you have 40 units.
|
# ? Nov 5, 2016 01:56 |
|
Hello friends, have some codes. (I took the top code that's scratched out but the one below should be fine) (I took these with my phone and for some reason they are loving huge resolution so I hope that's okay. I know poo poo about taking pictures with my phone.) Also holy poo poo there are like, no Games Workshop stores around anymore. I had to go to the rear end-end of suburban nowhere to get them. Also you can thank my mother for getting the second code and braving a Games Workshop. They were actually pretty strict about one per person.
|
# ? Nov 5, 2016 01:58 |
|
Red Mundus posted:Hello friends, have some codes. I grabbed the dwarf, thanks Thanks Red Mundus mother!
|
# ? Nov 5, 2016 02:01 |
|
EDIT: NM!
|
# ? Nov 5, 2016 02:01 |
|
guy guys are fast. dammit.
|
# ? Nov 5, 2016 02:09 |
|
Lmao, The White Dwarf is loving overpowered! +20% trade income, -15% recruitment cost, +3 ranks for recruits, +15% movement range, +6% replennishment and +1 to recruitment slots down the support tree. And that's not just for his army or his province, it's for EVERYTHING EVERYWHERE :O And as if that wasn't enough every 25 turns (or 15 with a skill) he gets to choose a huge buff for either himself or the province he's in that lasts until the next time he can choose, pretty cool dude.
|
# ? Nov 5, 2016 02:20 |
|
im having the dumbest game as greenskins. playing very hard and well, im not great at them so uniting the south took a while. by the time i was done with this and destroying the border princes, estelia and such, the beastmen had somehow destroyed everything north of the mountains that isn't on brettonias side. chaos got like zero resistance except a few scattered villages it happily gobbled up and i just spotted them at my border with 5 stacks. everything north of the mountains is chaos waste
|
# ? Nov 5, 2016 02:21 |
|
Dongattack posted:Lmao, The White Dwarf is loving overpowered! +20% trade income, -15% recruitment cost, +3 ranks for recruits, +15% movement range, +6% replennishment and +1 to recruitment slots down the support tree. And that's not just for his army or his province, it's for EVERYTHING EVERYWHERE :O
|
# ? Nov 5, 2016 02:23 |
ErKeL posted:That's absolutely filthy but nothing they do can convince me to step into a games workshop store. Stay strong I stepped into one for three minutes and bought the goddam magazine and now part of my hindbrain is going "you know, if you cleaned out that corner of the garage, you could set up a table to paint miniatures. . . "
|
|
# ? Nov 5, 2016 02:30 |
|
Red Mundus posted:Hello friends, have some codes. What are these from?
|
# ? Nov 5, 2016 02:39 |
|
If you go to a Games Workshop store and ask for a steam code they give you one of these cards. I tried to get extra so I can pass them around. (and so people don't actually have to go to a Games Workshop store.)
|
# ? Nov 5, 2016 02:42 |
|
Olive Branch vs. Captain Beans - Battle Results for the Underdog Tournament Our wonderful host, Captain Beans, is on a quest. A quest to face all challengers remaining! Game 1: Chaos (Olive Branch) vs. Dwarfs (Captain Beans) Who says the Greenskins are the only ones who can waaagh!? Game 2: Beastmen (Olive Branch) vs. Bretonnia (Captain Beans) Noblemen hunt beasts for sport and get a lot of trophy horns to take back to their castles. Game 3: Dwarfs (Olive Branch) vs. Empire (Captain Beans) The Empire brings almost an all-ranged army and pound the ground. The Dawi waddle as fast as they can to get some axes out. Game 4: Bretonnia (Olive Branch) vs. Chaos (Captain Beans) For the Bretonnians, noblesse oblige means sending a bunch of dirt farmers against possessed demons. Total Result: Olive Branch 3 - 1 Captain Beans Click on the links for the appropriate replay file.
|
# ? Nov 5, 2016 03:13 |
|
I had to buy a copy of White Dwarf
|
# ? Nov 5, 2016 03:32 |
|
New white dwarf is supposed to be really good though?
|
# ? Nov 5, 2016 05:24 |
|
So I started a new VC grand campaign on Halloween and made it Halloween rules: Only classic scary movie/Halloween units. Vlad (hes loving Dracula), Zombies, Ghosts, monsters and ghouls. No Graveguard or Black Knights or stuff like that. Long story short: Its both viable and super frustrating. Viable because when half your stack is dirt cheap Zombies, the rest can be Crypt Ghouls and Terrorgeists, and because Vlad with all his points in the yellow line is a hilarious beast. Frustrating because the battle auto-resolve basically thinks Zombies are worth nothing and hates big units still. I almost could not use the auto-resolve because of how badly it would gently caress me. Battles on Hard that I would win handily if I played it would auto-resolve as crushing defeats. Got tired of slogging through it and having to play manually against every loving 2/3 Empire stack of poo poo troops - once the Empire started fielding armies with Greatswords and legit cavalry, the auto-resolve stopped giving me any hope (even though I would still comfortably win these battles, albeit with my zombies all dead). Either way, I'm ready for a new faction. I'm hoping they release the Bretonians and Wood Elves soon.
|
# ? Nov 5, 2016 05:46 |
|
Pendent posted:New white dwarf is supposed to be really good though? Maybe if you actually play/care about tabletop
|
# ? Nov 5, 2016 06:37 |
|
cheese posted:Viable because when half your stack is dirt cheap Zombies, the rest can be Crypt Ghouls and Terrorgeists, and because Vlad with all his points in the yellow line is a hilarious beast. Terrorgeists aren't that Halloweeny imo, you should have to run Black Coaches instead
|
# ? Nov 5, 2016 06:40 |
|
Pendent posted:New white dwarf is supposed to be really good though? I... I sometimes buy white dwarf for the fluff
|
# ? Nov 5, 2016 06:46 |
|
Literally a single turn before I'm about to win my Belegor campaign's long victory and I get a random event that gives me a (level 1) master engineer. At the same time I get the grudge to get a level 10 master engineer or whatever. I think I need a break for a while. This is loving dumb.
|
# ? Nov 5, 2016 08:20 |
|
Count your blessings, it used to be level 15 or something
|
# ? Nov 5, 2016 08:25 |
|
Pendent posted:New white dwarf is supposed to be really good though? It surprised me how much content there is now compared to the last time I bought one, sadly half of it is for Age of Sigmar
|
# ? Nov 5, 2016 12:05 |
|
Pendent posted:Literally a single turn before I'm about to win my Belegor campaign's long victory and I get a random event that gives me a (level 1) master engineer. At the same time I get the grudge to get a level 10 master engineer or whatever. But... isn't your ghostly master engineer a high enough level already? Or did he die somehow? I can have moments of... eccentricity and sometimes be quite curious about things. Please forgive me if I do something foolish or rude.
|
# ? Nov 5, 2016 13:09 |
|
The ghost engineer died pretty early during a battle and never came back. I think I had one floating around for a while who also died. After having a chance to sleep on this a bit I need to check on the options for save scumming. I was not exaggerating in the slightest when I said I was one turn from victory. My stack was right next to the last hold in the north to colonize.
|
# ? Nov 5, 2016 15:36 |
|
The true secret to enjoying total war games is not caring about actually finishing the campaign.
|
# ? Nov 5, 2016 16:23 |
|
quote:You guys know the Chaos Campaign blows, right? Its very good to hear that the intention is there atleast, and that we WILL see an improvement in some way down the line. I know its been more or less confirmed that they would, but actually seeing it in writing from one of the dudes who makes this stuff is very gratifying. Having had some time to think about it, and considering just what he said, i still think what i mentioned earlier but with a few tweaks would be the simplest way to make Chaos Warriors quite nice. Considering that we now have two factions (beastmen, grombrindal) that make use of the 4 choices buff thing, it feels like it'd work like a charm with chaos warriors as well! Im imagining this... Event: "Favour of the Gods" Achieved by winning X amount of battles. "The gods are pleased, and now you must choose one to champion your cause" Khorne: Melee Attack,Melee Damage and Charge. Nurgle: Melee Defense, Armour, Missile Protection. Tzeentch: Agent Success Chance increase/Agent Mission Cost reduction, More winds of Magic reserves or increased power recharge rate, Campaign Movement Increase. Slaanesh: Upkeep cost reduction, Raiding/Sacking Increase, Chaos Corruption Increase. Couple this with making Chaos Corruption be the thing that gives increased replenishment,which the code says it should be doing but isn't and you've got some cool choices to use. Tzeentch would be for your agent game and your casters, plus a tidy movement increase which is what you get for picking him now anyways in those mini events. Khorne and Nurgle would both be combat oriented, up to you to choose what you'd like more. Slaanesh is both the economy choice AND the indirect choice for more replenishment. Im thinking the buffs are short and you don't need to do a boatload of battles to get the event, thinking 3 turn buffs and 3 battles won to fullfill the event, as to be in constant fighting, and to get a good rotation of choices going. Gejnor fucked around with this message at 16:46 on Nov 5, 2016 |
# ? Nov 5, 2016 16:24 |
|
quote:Hello! Sorry for the delay, Rich and Mitch will be joining us shortly. But I'll dive in on this one... regarding Legendary Lords, we know it's a hot topic and it's something we'd like to do. We've got a great deal of stuff in the pipeline though, so it's a case of finding time. So in short - if we can we will, but don't hold your breath! Sorry I can't be more specific at this stage. Same goes with the minor factions - that would be cool, and there's a lot we'd like to do, but we're working flat out on new FreeLC and DLC at the mo. Hey, that means that there's at least a possibility that we might get Kislev, Tilea, Estalia, the Border Princes and hopefully also the Norscans fleshed out (they really should be different from standard Chaos Warriors and not just a watered down versions, not just because it would be cooler and more appropriate but also because armies consisting of 50% or more marauder cavalry and chaos warhounds are just a terrible slog to fight) with their own rosters some time when they don't have quite as much of the other stuff that they are trying to complete, I would imagine that possibly the team that works on the expansions will be a bigger one and possibly diferent from the DLC team, so maybe when we get to that stage between lots of legendary lords having been released and before the expansion comes out we might get something.
|
# ? Nov 5, 2016 17:15 |
|
If anyone else wants Grombrindal I'll be posting two here in like, 6 hours. I accidentally left them in my wife's car or I'd post them now. I deliberated on whether or not to post this cause I don't want to seem like tease or whatever, but I figured if someone really wanted it they might be spared a trip to WARHAMMER today...
|
# ? Nov 5, 2016 17:18 |
|
fnordcircle posted:If anyone else wants Grombrindal I'll be posting two here in like, 6 hours. I accidentally left them in my wife's car or I'd post them now. I deliberated on whether or not to post this cause I don't want to seem like tease or whatever, but I figured if someone really wanted it they might be spared a trip to WARHAMMER today... Yeah thanks for everyone for saving our pride by posting these codes in the thread, although I've been too slow to catch one yet
|
# ? Nov 5, 2016 17:37 |
|
|
# ? May 22, 2024 14:11 |
|
I went to my local gaming store but they only had the October edition of WD in stock. For shame LGS, for shame.
|
# ? Nov 5, 2016 17:44 |