|
exquisite tea posted:Is Sombra supposed to be the grownup version of the girl from the S:76 cinematic? Oh are you implying that all Mexicans look the same? I know you are not, I love you.
|
# ? Nov 5, 2016 19:14 |
|
|
# ? Jun 12, 2024 18:55 |
|
exquisite tea posted:Is Sombra supposed to be the grownup version of the girl from the S:76 cinematic? Nah she's the mirror-mirror version of Laura from SFV.
|
# ? Nov 5, 2016 19:16 |
|
Sombra is good because this is not one of her costume designs.
|
# ? Nov 5, 2016 19:23 |
|
Semper Fudge posted:Sombra is good because this is not one of her costume designs. gracious
|
# ? Nov 5, 2016 19:25 |
|
Semper Fudge posted:Sombra is good because this is not one of her costume designs. we can only hope for the next summer games
|
# ? Nov 5, 2016 19:25 |
|
World Cup Grand Finals starting soon https://www.twitch.tv/blizzard
|
# ? Nov 5, 2016 19:56 |
|
Spoiler: Russia is gunna lose 0 - 2.
|
# ? Nov 5, 2016 19:59 |
|
Man Quick-Play is getting very liberal with its balance. I'm getting opposing teams with all rank 2500+ players while mine is filled with 1800 Hanjos/Widows. Invisible QP rank is pretty lovely.
|
# ? Nov 5, 2016 20:01 |
|
BillBear posted:Spoiler: Russia is gunna lose 0 - 2. no they won't it's best of seven so they'll lose 0-4
|
# ? Nov 5, 2016 20:29 |
|
I think Russia captured 1 point, over 4 maps.
|
# ? Nov 5, 2016 21:08 |
|
Manatee Cannon posted:no they won't This post is correct, I just watched the tail end of the last map and they wiped the russians three times during the last point, most with genji ults. e: jon legere. e: sombra cosplayer
|
# ? Nov 5, 2016 21:09 |
|
Glorious Korea needed to stoop to using filthy Japanese cyborgs to win
|
# ? Nov 5, 2016 21:10 |
|
Miro's Harambe with the Most Valuable Primate award.
|
# ? Nov 5, 2016 21:12 |
|
So Korea didn't even give away a round, yikes. All in all that was fun, but I think the spectator mode would benefit from a minimap, that would help people who don't know the game well.
|
# ? Nov 5, 2016 21:14 |
|
I haven't really been following the Blizzcon announcements other than reading recaps, and I'm wondering about something. With Quick Play changing to have a 1-hero limit, have Blizzard said/mentioned anything about "insta-locking" yet? Not that I have any idea what exactly you'd do to counteract it, but it would be nice to see Blizzard acknowledge that it's an issue.
|
# ? Nov 5, 2016 21:45 |
|
Your Computer posted:I haven't really been following the Blizzcon announcements other than reading recaps, and I'm wondering about something. With Quick Play changing to have a 1-hero limit, have Blizzard said/mentioned anything about "insta-locking" yet? I don't think people picking the hero they want to play as is an issue.
|
# ? Nov 5, 2016 21:48 |
|
Thor-Stryker posted:Man Quick-Play is getting very liberal with its balance. I'm getting opposing teams with all rank 2500+ players while mine is filled with 1800 Hanjos/Widows. Invisible QP rank is pretty lovely. It could just be that your team was made of people who hadn't bothered with comp much or went on a downward spiral (because they played hanjo/windowlicker so much), but their skills were actually pretty decent. I placed into platinum and then basically never touched comp. At one point some asshat called me a "no skill plat noob" after killing me twice. I then proceeded to walk all over him because he got arrogant because he was in diamond.
|
# ? Nov 5, 2016 21:50 |
|
Andrast posted:I don't think people picking the hero they want to play as is an issue. the issue is other people picking the hero they want to play
|
# ? Nov 5, 2016 21:50 |
|
IMO they should change the character select screen to a widowmaker shooting range where you have to shoot the cardboard cutout of the hero you want to play (the hanzo cutout is 200 miles away/supports and mei are in melee range)
|
# ? Nov 5, 2016 21:57 |
|
Andrast posted:I don't think people picking the hero they want to play as is an issue. But letting people pick the hero they want is the issue. The hero select screen doesn't show up at the same time for everyone, if you got a slower computer/internet then you'll always be given the last pick which already sucked with no hero limit and will suck even more when it means that you might never get to pick the hero(es) you want to play. For casual play (which Quick Play essentially is) that's pretty unfun, and it means you'll struggle to get practice with more popular heroes. If you're unlucky enough to really enjoy playing Hanzo for instance, you might as well just uninstall the game Maybe the No Limits mode will serve as the new casual playground, but honestly I kinda expect it to turn into a shithole (since the playerbase will be spread even thinner). e: and I appreciate the idea behind the hero limit because hopefully that will lead to better team comps.. but it's Quick Play and no amount of rules will make team comp better in that mode since it's all randoms. People will stick pick an offensive Torbjörn when the team is lacking both a tank and a healer. Your Computer fucked around with this message at 22:02 on Nov 5, 2016 |
# ? Nov 5, 2016 21:59 |
|
What will happen in quickplay when Timmy absolutely has to play Genji but there's already a Genji on the team is he'll either A). quit and requeue since there's no penalty or B). pick Symmetra and threaten to throw if he doesn't get his "main," both of which are already things that happen plenty in quickplay even without hero limits as a justification, so frankly I don't see that it's going to be much of an issue either way.
|
# ? Nov 5, 2016 22:08 |
|
Your Computer posted:But letting people pick the hero they want is the issue. The hero select screen doesn't show up at the same time for everyone, if you got a slower computer/internet then you'll always be given the last pick which already sucked with no hero limit and will suck even more when it means that you might never get to pick the hero(es) you want to play. For casual play (which Quick Play essentially is) that's pretty unfun, and it means you'll struggle to get practice with more popular heroes. If you're unlucky enough to really enjoy playing Hanzo for instance, you might as well just uninstall the game get an SSD scrub
|
# ? Nov 5, 2016 22:23 |
|
nah i'm kidding in all seriousness it would be pretty cool for Overwatch to get a pick / draft interface
|
# ? Nov 5, 2016 22:24 |
|
If it really comes down to it they can implement a 2 hero limit without allowing totally ridiculous team stacks.
|
# ? Nov 5, 2016 22:24 |
|
Tenebrais posted:If it really comes down to it they can implement a 2 hero limit without allowing totally ridiculous team stacks. Because playing against double Zarya is so much fun. Or they can do what they're planning on doing which is making 6v6 no limit its own arcade mode so people who truly cannot get enough hero stacking have their own mode they can play away from everyone else.
|
# ? Nov 5, 2016 22:28 |
|
Tuxedo Catfish posted:nah i'm kidding Yes I agree we definitely need even more waiting inbetween casual games yes I'm still confused about the relevancy of the 40 second wait in QP
|
# ? Nov 5, 2016 22:33 |
|
Ledgy posted:Yes I agree we definitely need even more waiting inbetween casual games yes a) sometimes it's your only chance to pee given blizzard's retardedly short AFK timeout in QP b) gives the defending team a chance to pick out locations in which to wait, set up turrets, etc.
|
# ? Nov 5, 2016 22:36 |
|
Tuxedo Catfish posted:a) sometimes it's your only chance to pee given blizzard's retardedly short AFK timeout in QP a) just quit the game it's not like getting in another game takes more than a minute at most b) the long walk to the first point is probably enough plus it's loving quick play
|
# ? Nov 5, 2016 22:39 |
|
Ledgy posted:a) just quit the game it's not like getting in another game takes more than a minute at most if you're playing with the team it means you're out for the duration of the entire match if you're playing solo then the ideal solution is to just quit Overwatch and play a game with FFA deathmatch
|
# ? Nov 5, 2016 22:41 |
|
Tuxedo Catfish posted:if you're playing with the team it means you're out for the duration of the entire match If you're playing with mates who wouldn't wait in the lobby for the little time it takes you to take a wizz I'm really sorry
|
# ? Nov 5, 2016 22:53 |
|
Ledgy posted:If you're playing with mates who wouldn't wait in the lobby for the little time it takes you to take a wizz I'm really sorry i don't need to worry about it because i can pee in the time already provided it's convenient and good
|
# ? Nov 5, 2016 22:53 |
|
Kai Tave posted:What will happen in quickplay when Timmy absolutely has to play Genji but there's already a Genji on the team is he'll either A). quit and requeue since there's no penalty or B). pick Symmetra and threaten to throw if he doesn't get his "main," both of which are already things that happen plenty in quickplay even without hero limits as a justification, so frankly I don't see that it's going to be much of an issue either way. Idiots will always be idiots, but I'm thinking more about the ramifications for casual players. A lot of people don't have the time or effort to learn all the characters and just stick to 1-2 characters that they enjoy. It's gonna suck if someone slam-picks those characters every match and you're stuck playing characters you either don't understand or enjoy. I'm not a fan of hero stacking either, which is why I said that I don't really have a "solution" to this problem, but since we already have 1-hero-limit Competitive Mode for people who really want to avoid hero stacking, I think it's weird to take away that freedom from the "casual mode" Quick Play. As for the No Limits mode, I fear that it will turn to poo poo because it's in contrast to the other game modes with 1-hero-limit. In other words, people will expect hero stacking in that game mode and you'll sit in a long queue only to get 4 Widowmakers on your team. The expectation that "this is the one game mode with hero stacking" will lead to much more hero stacking than we have in Quick Play right now (which isn't that much) and make it a far more gimmicky game mode than the casual nature of the current Quick Play.
|
# ? Nov 5, 2016 22:56 |
|
No limits mode should turn to poo poo because it is poo poo. Hero limits in Quick Play is among the best news to come out of the con. The best way to learn a hero is to play them in a realistic format. Tons of people want to play in a real match without the pressure of competetive points. If you didn't get your first pick, try your second pick. This will only be an issue for a week after Sombra launches. Hell, we're on day 2 of BlizzCon and there's barely anybody playing Sombra at the demo stations now. novaSphere fucked around with this message at 23:22 on Nov 5, 2016 |
# ? Nov 5, 2016 23:11 |
|
novaSphere posted:No limits mode should turn to poo poo because it is poo poo. Hero limits in Quick Play is among the best news to come out of the con. Yeah I agree, at most 5 heroes will be locked out there's probably 1 in the 17 that's left that you'll enjoy too edit: and it's an incentive to learn more than 1 character like some randos do Ledgy fucked around with this message at 23:22 on Nov 5, 2016 |
# ? Nov 5, 2016 23:20 |
|
Wrong friend, it's competitive that is poo poo
|
# ? Nov 5, 2016 23:21 |
|
novaSphere posted:No limits mode should turn to poo poo because it is poo poo. Hero limits in Quick Play is among the best news to come out of the con. A "realistic format" doesn't really mean much for a casual player who doesn't care about competitive play and just want to shootmans with their favorite hero though. Again, my concerns are all from the perspective of a casual player. That said, and forgive me if this is an ignorant question; why not just play Competitive Mode if you want a hero limit? Isn't it basically the same as Quick Play, except that you're given a rating and a hero limit? I'm not against the hero limit in theory though, as there are tons of hero stackings that really suck and having a limit will allow Blizzard to better tune the characters without worrying about whether they'll be OP if stacked. I just wish there was a way around the issue of insta-locking.
|
# ? Nov 5, 2016 23:24 |
|
Your Computer posted:Isn't it basically the same as Quick Play, except that you're given a rating and a hero limit? The games are long af and you get really salty teammates And by that I mean moreso than in QP of course
|
# ? Nov 5, 2016 23:28 |
|
Play against bots if you have no idea how to play a hero. If you want to practice beyond the basics, then the current QP isn't going to help much.
|
# ? Nov 5, 2016 23:30 |
|
The solution to instalocking is to play with a group so you can say "hey guys I'm going to play Genji okay." Like I'm sorry but on the whole I don't really care that much about the plight of the casual solo player who mains a single hero to the exclusion of everyone else in a 23+ character team based shooter.
|
# ? Nov 5, 2016 23:31 |
|
|
# ? Jun 12, 2024 18:55 |
|
Kai Tave posted:The solution to instalocking is to play with a group so you can say "hey guys I'm going to play Genji okay." Like I'm sorry but on the whole I don't really care that much about the plight of the casual solo player who mains a single hero to the exclusion of everyone else in a 23+ character team based shooter. Also this. Instalocking is only really a huge problem for QP if you only play one hero, which you shouldn't. The only legit reason I can see for not liking instalocks so much is if you get forced into support, which can just be less fun than the other classes period. Even then, Ana and Zen can afford you some fun, and Lucio gimmicks on certain maps as well. I only really hate going support because it means my team will almost certainly lose since I am bad at healing and genuinely do not enjoy it and I only really play comp.
|
# ? Nov 5, 2016 23:36 |