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Amateur Sketch
Feb 23, 2008

a kaleidoscopic supernova
of all your hopes and dreams

Alpha Phoenix posted:

Did they announce anything about the new faction other than the edgelord reversed audio clip?

They're trying to do some ARG bullshit on the PP Tumblr but there's only like 20 people getting into it. 2 people submitted jack-o-lantern pics and had their names put on a list. There might be some hints at a beast soon, but so far there's no real hook beyond ~spoooky pumpkin head men~.

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xiw
Sep 25, 2011

i wake up at night
night action madness nightmares
maybe i am scum

Cpig Haiku contest 2020 winner
Ran that Kreoss1 list over the weekend, popped and dropped Thyra, Nemo3, and Vyros1 (and lost to High Reclaimer) Good times. Highlight was realising Nemo was standing out of feat range behind a line of steady models ... which were all in a trench, so Eiryss could just see over them and tag him.

!Klams
Dec 25, 2005

Squid Squad
They've said they're revealing the new faction at smogcon, so I doubt there will be much else revealed before then, in order to keep it an actually exciting 'reveal'.

Iceclaw
Nov 4, 2009

Fa la lanky down dilly, motherfuckers.

rkajdi posted:

Going to be totally different figures, so not really the same thing. If we're playing the invalidated purchase game, Mercs and Minions already got hit with it. Complaining that spam lists for a big boy faction purchased after the edition change are somehow different just strikes me as a dumb double standard.

It's almost as if they still fitted PP's rules for converting, being 100% PP model and visibly Gun Mages. I mean, no one will ever give you poo poo over that.

wearing a lampshade
Mar 6, 2013

rkajdi posted:

It's funny because there already was non-tier list invalidation this edition. The Puppet Masters contract allowed pistol wraiths and bloat thralls, both of which can't be taken under Operating Room now. It's corner case, but so is every spam list.

I'm a fan of adding FAs (say 3) to all jacks and beasts. Because even if Mad Dogs get hit, Berserkers are almost as bad and can be spammed nearly as much (something like 1 or 2 jacks difference in 75 pts) so the Khador box spam list will still be alive and well. That also helps with the spamming of value jacks like Crusaders, Slayers, and Juggernauts. As far as some guys getting butt hurt about their $400 jack purchase, sorry but I'm not sorry any more than when a 40K of WFB player got their spam lists invalidated. If you're going to play on the edge you have to expect there are going to wild swings in power level over time.

I was gonna write a big post but that mad dog thread in the khador forums is bad enough.

Mad dogs get spammed not just because of the boxes they bring, they also just have far fewer bad matchups than the berserker. They bring so much more to the table and for a point less. They can engage gunlines faster, they can always threaten small based infantry, and on feat they can REALLY threaten any small base model. Boxspam isn't a win condition by itself.

It's completely insane why they aren't at least 9 points.

The Duchess Smackarse
May 8, 2012

by Lowtax
Just make them mat 2 and give them murderous problem solved

rkajdi
Sep 11, 2001

by LITERALLY AN ADMIN

albany academy posted:

I was gonna write a big post but that mad dog thread in the khador forums is bad enough.

Mad dogs get spammed not just because of the boxes they bring, they also just have far fewer bad matchups than the berserker. They bring so much more to the table and for a point less. They can engage gunlines faster, they can always threaten small based infantry, and on feat they can REALLY threaten any small base model. Boxspam isn't a win condition by itself.

It's completely insane why they aren't at least 9 points.

I agree that Mad Dogs are better than Berserkers, but I don't think the drop off is bad enough that you won't just see one less Berserker as a spam when the Mad Dog is nerfed into the ground.

Also, to the guy above who is suggesting cheap jacks are the issue instead of expensive beasts-- is your goal to move the game back more towards infantrymachine? Because that's exactly what nerfing low end jacks instead of improving most beasts (all but the top end really) will do. I rather like the idea of twoish heavies being in every list, and pushing lists away from using jacks again just seems like a negative push to me. The problem isn't too little infantry, it's the imbalance of jacks v. beasts and the spamability of a few cheap jacks.

susan
Jan 14, 2013

rkajdi posted:

I agree that Mad Dogs are better than Berserkers, but I don't think the drop off is bad enough that you won't just see one less Berserker as a spam when the Mad Dog is nerfed into the ground.

Also, to the guy above who is suggesting cheap jacks are the issue instead of expensive beasts-- is your goal to move the game back more towards infantrymachine? Because that's exactly what nerfing low end jacks instead of improving most beasts (all but the top end really) will do. I rather like the idea of twoish heavies being in every list, and pushing lists away from using jacks again just seems like a negative push to me. The problem isn't too little infantry, it's the imbalance of jacks v. beasts and the spamability of a few cheap jacks.

It's actually both things (devalued Infantry and cheap Beasts) that are problems. We live in an environment where Bane Thralls vs Mad Dogs actually favors Mad Dogs in the exchange (17pts vs 7, meaning each BT unit needs to kill 2.5 dogs before being wiped out, which won't happen because Mad Dogs out threat Bane Thralls even without Road to War and can blow up/nuke the whole group), which is insane. When *Bane Thralls* can't keep up with Armor Spam, it's a problem.

chutche2
Jul 3, 2010

CUPOLA MY BALLS
Pure mad dog spam is boring to me. And as the WMW showed, people are branching out by adding more jacks to the list than just mad dogs.

Personally, this is how I'd run it. I think karchev benefits a ton from a unit of snipers, to trigger road to war.

Khador Army - 75 / 75 points

(Karchev 1) Karchev the Terrible [+30]
- Mad Dog [7]
- Mad Dog [7]
- Mad Dog [7]
- Berserker [8]
- Juggernaut [12]
- Juggernaut [12]
- Kodiak [13]
- Kodiak [13]
- Rager [11]
Battle Mechaniks (min) [3]
Widowmaker Scouts [8]
Gobber Tinker [2]
Gobber Tinker [2]

wearing a lampshade
Mar 6, 2013

rkajdi posted:

I agree that Mad Dogs are better than Berserkers, but I don't think the drop off is bad enough that you won't just see one less Berserker as a spam when the Mad Dog is nerfed into the ground.

I wasn't saying they weren't spammable, Im saying they're bad and if you spam them you're spamming a bad jack. The reason mad dog spam is bad is because it's actually good.

rkajdi
Sep 11, 2001

by LITERALLY AN ADMIN

susan posted:

It's actually both things (devalued Infantry and cheap Beasts) that are problems. We live in an environment where Bane Thralls vs Mad Dogs actually favors Mad Dogs in the exchange (17pts vs 7, meaning each BT unit needs to kill 2.5 dogs before being wiped out, which won't happen because Mad Dogs out threat Bane Thralls even without Road to War and can blow up/nuke the whole group), which is insane. When *Bane Thralls* can't keep up with Armor Spam, it's a problem.

But if Bane Warriors get improved too much, we get stuck back with the stupid MOAR BANEZ lists again, and those were very boring in the first place. Though I guess that since they are now actually vulnerable to shooting they have a decent counter. I guess I'm part of the problem, since I massively prefer a game where infantry is support to the mecha vs. kaiju fight rather than a central piece like it was in MKII. The bait and switch of the starter game being about giant robots but the main game not using them always rubbed me the wrong way.

The Duchess Smackarse
May 8, 2012

by Lowtax
Jacks have better stats/cost because fury is way better than focus.

counterspin
Apr 2, 2010

Mat 7 and powerup was an over correction of the fury/focus disparity. At 12 points a Juggernaut is criminally undercosted compared to most beasts, and it's not even the one that people are spamming.

rkajdi
Sep 11, 2001

by LITERALLY AN ADMIN

Jimmy Hats posted:

Jacks have better stats/cost because fury is way better than focus.

You say that, but are you really saying that a Troll Impaler is equal to a Juggernaut? Even neglecting the difference in roles, paying the price of a value heavy for a fairly standard shooting light seems excessive. And troll heavies start at 15 for a Mauler and go up from there. The heavy beasts in the value price range (10-12) are things like Neraphs and Rhinodons. So stuff that is on the garbage end of things as opposed to the cost efficient rear end kickers like an Ironclad or Crusader.

Beasts pay for their animus and for the superior fury system. Since animi got nerfed this edition, I feel that lots of heavies and even more lights are paying points well beyond their tabletop effectiveness.

Saalkin
Jun 29, 2008

Yes I do think the game needs to swing alittle bit more back towards infantry but only by a tiny bit.

counterspin
Apr 2, 2010

As a minions player, a juggernaut costs less than: 4 micro-pigs OR 2 bonepiles or 3 bullsnappers.

rkajdi
Sep 11, 2001

by LITERALLY AN ADMIN

counterspin posted:

As a minions player, a juggernaut costs less than: 4 micro-pigs OR 2 bonepiles or 3 bullsnappers.

Also poor pricing. I don't think you can compare prices on any of the light beasts with the value heavy jacks. That's the issue. I don't think the value jacks will be adjusted upwards because it wrecks the battle box parity, since 3 of the 4 value jacks get used in the battle boxes.

Geisladisk
Sep 15, 2007

Panzeh posted:

Box spam lists sound like the dumbest poo poo and i'm glad i dropped out of the game in late mk2.

What a helpful and entertaining post.

Re: Mad Dogs. You guys are overthinking it. Spam lists exist because something is both too cheap for what it does and also good or at least decent against everything they can face.

If Mad Dogs were correctly priced, or if there was something which hard-countered lists which are just tons of boxes and armor, this wouldn't be a problem.

Saalkin
Jun 29, 2008

I believe the only 10pt heavy warjack that should be 10pts is the Slayer. It can hit like a truck, but it's weakness are many and it can be dealt with.

The other 10pters, being the Crusader and Marauder both hit hard, and can arrive alive/unbroken. Khador makes up for it's one flaw, low spd, with a good chunk of spells to speed them up.
I've played vs Menoth far less in mk3 so I'm not sure how easy it is for Menoth to speed 'em up, but they have tons of ways help their jacks.

I don't believe Cygnar has a 10pt heavy, The ironclad is their cheapest at 12.

Overall though I believe Khador just needs a slight fine tune in points costs across almost all of their jacks. The cheap ones are way better then the pricey ones in all but corner cases.

I'd do this, it'd need to be play tested, but I'd think it'd be a much better internal balance for Khador like this then currently.
Juggernaut :13pts
Decimator: 15pts (maybe even 14)
Berserker: 10pts, +1 Mat, Sidestep, -1 arm, maybe +1 str
Behemoth: 26-27pts, he should cost an arm and a leg because he's so friggin' good.
Black Ivan: 17pts
Demolisher: 15pts
Destoryer: 15pts
Devastator: 14pts (unchanged)
Drago: 13pts add sidestep, drop 1 arm, also maybe +1 str.
Grolar: 16pts
Kodiak: 14pts
Mad Dog's: 10pts +1 mat -1arm, +1str
Mararuder: 12pts
Rager: 10pts, -1 arm. +1 mat
Ruin: 18pts
Spriggin: 16pts
Torch: 19pts

Saalkin fucked around with this message at 20:12 on Nov 7, 2016

wearing a lampshade
Mar 6, 2013

counterspin posted:

Mat 7 and powerup was an over correction of the fury/focus disparity. At 12 points a Juggernaut is criminally undercosted compared to most beasts, and it's not even the one that people are spamming.

Agreed. Power up felt great and right in the tail end of mk2, and seemed like a good enough answer. I don't really see why they had to nerf animi, fury stats and fury management as well.

wearing a lampshade
Mar 6, 2013

Geisladisk posted:

What a helpful and entertaining post.

Re: Mad Dogs. You guys are overthinking it. Spam lists exist because something is both too cheap for what it does and also good or at least decent against everything they can face.

If Mad Dogs were correctly priced, or if there was something which hard-countered lists which are just tons of boxes and armor, this wouldn't be a problem.

Yep.

counterspin
Apr 2, 2010

Okay then the only minions value heavy is the blindwalker, functionally an arc node that requires you to pay to use it and damages you with each use, with mat 5 and 2 pow 14 hits at 12 points.

counterspin fucked around with this message at 20:17 on Nov 7, 2016

S.J.
May 19, 2008

Just who the hell do you think we are?

Box spam lists existed in mk2 and they basically defined the evolution of the meta for its last couple years. There is nothing intrinsically wrong with that. Mad dogs do cover too many bases though.

Wizard Styles
Aug 6, 2014

level 15 disillusionist

PaintVagrant posted:

Scaling cost FA, as I have advocated a million times in the past few years!
I don't think that alone would be enough, since people would just spam several different cheap jacks instead of the best one. You could make the scaling chassis/type-based, so if you take one Mad Dog and then a Berserker, the Berserker costs 1 point more. Same with taking a unit of Black Dragons and one of regular IFP.
Even that probably wouldn't prevent it entirely, but at some point the issue becomes one of underlying imbalances instead of just FA.


albany academy posted:

Agreed. Power up felt great and right in the tail end of mk2, and seemed like a good enough answer. I don't really see why they had to nerf animi, fury stats and fury management as well.
I miss the Quicken chicken. :(

Old Far Strike and Lightning Strike had to go, but man did PP ever go too far. Too many animi don't matter at all and they're just way underutilized.

The Duchess Smackarse
May 8, 2012

by Lowtax

rkajdi posted:

You say that, but are you really saying that a Troll Impaler is equal to a Juggernaut? Even neglecting the difference in roles, paying the price of a value heavy for a fairly standard shooting light seems excessive. And troll heavies start at 15 for a Mauler and go up from there. The heavy beasts in the value price range (10-12) are things like Neraphs and Rhinodons. So stuff that is on the garbage end of things as opposed to the cost efficient rear end kickers like an Ironclad or Crusader.


An impaler and a jugg are apples and oranges: you're comparing a shooting utility dude to a dedicated melee dude and there's no ground for comparison. As for the jugg/mauler, a mauler has higher speed, fury 5, and a chain attack. Even completely unsupported, a mauler can rage himself and make 5 pow 19 attacks + the grab and smash, and if he gets his warlock to cast his animus for him he gets 7 attacks. A jugg maxes out at 4 pow 19s and a pow 15.

Add in the fact that maulers can spend fury without needing it assigned to them, even spending more fury than their warlock can possibly leech, and can have their spirit healed and spend fury in the same turn. (whereas a crippled cortex fucks your jack for at least a turn regardless of repairs), and you can see where that 15 points comes from.

Geisladisk
Sep 15, 2007

S.J. posted:

Box spam lists existed in mk2 and they basically defined the evolution of the meta for its last couple years. There is nothing intrinsically wrong with that. Mad dogs do cover too many bases though.

Box spam as a concept isn't problematic, but a list that just picks one underpriced thing and crams a list full of it and as a result is really powerful is just a textbook game design mistake.

S.J.
May 19, 2008

Just who the hell do you think we are?

Geisladisk posted:

Box spam as a concept isn't problematic, but a list that just picks one underpriced thing and crams a list full of it and as a result is really powerful is just a textbook game design mistake.

What? There's nothing wrong with that being powerful. That should be a viable way to play the game. Mad dogs were 3 of the lists in the masters event but aren't exactly running roughshod over the meta yet.

The Duchess Smackarse
May 8, 2012

by Lowtax

S.J. posted:

What? There's nothing wrong with that being powerful. That should be a viable way to play the game. Mad dogs were 3 of the lists in the masters event but aren't exactly running roughshod over the meta yet.

Only because it costs 550 bux or whatever to field and everyone knows that poo poo is getting nerfed

GoodBee
Apr 8, 2004


Wizard Styles posted:

I don't think that alone would be enough, since people would just spam several different cheap jacks instead of the best one. You could make the scaling chassis/type-based, so if you take one Mad Dog and then a Berserker, the Berserker costs 1 point more. Same with taking a unit of Black Dragons and one of regular IFP.
Even that probably wouldn't prevent it entirely, but at some point the issue becomes one of underlying imbalances instead of just FA.

I don't think of it a "spam list" if you're taking a bunch of different jacks or units. That's just a "jack heavy list" or an "infantry heavy list" in my book. I may be wrong in my definition though.

My biggest problem playing with or against what I consider a spam is that everything does the same thing. Just mixing up weapons on jacks or abilities goes a long way to making things more interesting as far as I'm concerned.

Wizard Styles
Aug 6, 2014

level 15 disillusionist

GoodBee posted:

I don't think of it a "spam list" if you're taking a bunch of different jacks or units. That's just a "jack heavy list" or an "infantry heavy list" in my book. I may be wrong in my definition though.

My biggest problem playing with or against what I consider a spam is that everything does the same thing. Just mixing up weapons on jacks or abilities goes a long way to making things more interesting as far as I'm concerned.
I don't think there's an official definition of "spam list". :v:
The thread had moved to a discussion of box spam, so that's where I was coming from.

To me the problem with lists like that is when the skew goes so far they can only be approached by specific lists and generalist builds are no longer really able to succeed. That's not so much a problem with individual models unless no alternatives exist and they're effectively enabling a specific list in their faction (like Woldwatchers when Bradigus still existed).

S.J.
May 19, 2008

Just who the hell do you think we are?

This's also why I think specialists ought to be a default for tournaments rather than an optional rule.

Wizard Styles
Aug 6, 2014

level 15 disillusionist

S.J. posted:

This's also why I think specialists ought to be a default for tournaments rather than an optional rule.
Yeah, they should absolutely be default for the :airquote:serious:airquote: tournaments.

For small local tournaments being inclusive is more important to me, though, and getting two functional 75 point lists together when you're still relatively new to the game is hard enough.

e: Or new to a faction. I can barely put together a decent Ret pairing right now myself.

Wizard Styles fucked around with this message at 22:22 on Nov 7, 2016

waah
Jun 20, 2011

Better stay in line when
You see a Pavel like me shinin

So I have been thinking a lot about Una2 and her feat and how its broken.


Example, Barnabas's feat is knockdown for all things non amphibious. Based on the current interactions, Barnabas's army wouldn't be able to make any melee attacks on knock downed targets. I feel this puts us back into the helga gang and knockdown situation.

Similarly it seems messed up that you can hit with a ranged drag attack, but still not be able to make the melee attacks.

S.J.
May 19, 2008

Just who the hell do you think we are?

Wizard Styles posted:

Yeah, they should absolutely be default for the :airquote:serious:airquote: tournaments.

For small local tournaments being inclusive is more important to me, though, and getting two functional 75 point lists together when you're still relatively new to the game is hard enough.

e: Or new to a faction. I can barely put together a decent Ret pairing right now myself.

Well they don't have to be used even when they're in the rules, so it's no biggie for local tournaments to do it. But yeah.

waah posted:

So I have been thinking a lot about Una2 and her feat and how its broken.


Example, Barnabas's feat is knockdown for all things non amphibious. Based on the current interactions, Barnabas's army wouldn't be able to make any melee attacks on knock downed targets. I feel this puts us back into the helga gang and knockdown situation.

Similarly it seems messed up that you can hit with a ranged drag attack, but still not be able to make the melee attacks.


Granted it's more restricted, but they took the 'no melee attacks' poo poo away from Saeryn for what I presume was a reason. Giving no melee attacks to a bunch of DEF 15 stealth models is, uhhhhh

CaptCommy
Aug 13, 2012

The fool doth think he is wise, but the wise man knows himself to be a goat.

waah posted:

So I have been thinking a lot about Una2 and her feat and how its broken.


Example, Barnabas's feat is knockdown for all things non amphibious. Based on the current interactions, Barnabas's army wouldn't be able to make any melee attacks on knock downed targets. I feel this puts us back into the helga gang and knockdown situation.

Similarly it seems messed up that you can hit with a ranged drag attack, but still not be able to make the melee attacks.

I mean, it's annoying, but I don't think any of that qualifies as broken. Like, did you think Saeryn was broken in Mk2? Because Una is just a more limited Saeryn, fest wise.

waah
Jun 20, 2011

Better stay in line when
You see a Pavel like me shinin

CaptCommy posted:

I mean, it's annoying, but I don't think any of that qualifies as broken. Like, did you think Saeryn was broken in Mk2? Because Una is just a more limited Saeryn, fest wise.

Yeah broken is me being a little bitter, but yeah it is definitively annoying.

Wizard Styles
Aug 6, 2014

level 15 disillusionist

S.J. posted:

Granted it's more restricted, but they took the 'no melee attacks' poo poo away from Saeryn for what I presume was a reason. Giving no melee attacks to a bunch of DEF 15 stealth models is, uhhhhh
Furthermore, Wiiiiiiiiiiind Walllllll :goshawk:

PaintVagrant
Apr 13, 2007

~ the ultimate driving machine ~
Yeah my scaling FA idea only works with the actual base point values being as close to "correct" as possible. It's not a fix for bad costing, just a mild pressure to diversify lists a bit and stop the spams.

S.J.
May 19, 2008

Just who the hell do you think we are?

PaintVagrant posted:

Yeah my scaling FA idea only works with the actual base point values being as close to "correct" as possible. It's not a fix for bad costing, just a mild pressure to diversify lists a bit and stop the spams.

I think it would be a good idea if it started on the 3rd jack instead of the 2nd. Nothing wrong with taking 2 chargers or w/e, and only scaled to +2 points over original cost.

e: Someone critique this list please. This's the only caster I don't have for Cygnar and I'd like to start trying him, I think he could have potential.

http://conflictchamber.com/#b11b8Z9B9B9F9G9vanaj9b9b7k9u2T4k

Cygnar Army - 75 / 75 points

(Darius 1) Captain E. Dominic Darius [+29]
- Halfjack
- Centurion [17]
- Centurion [17]
- Hammersmith [12]
- Ironclad [12]
- Sylys Wyshnalyrr, The Seeker [4]
Captain Arlan Strangewayes [4]
Journeyman Warcaster [4]
- Charger [9]
- Charger [9]
Gorman di Wulfe, Rogue Alchemist [4]
Ragman [4]
Alten Ashley [5]
Lanyssa Ryssyl, Nyss Sorceress [3]

S.J. fucked around with this message at 22:49 on Nov 7, 2016

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mp5
Jan 1, 2005

Stroke of luck!

xiw posted:

Ran that Kreoss1 list over the weekend, popped and dropped Thyra, Nemo3, and Vyros1 (and lost to High Reclaimer) Good times. Highlight was realising Nemo was standing out of feat range behind a line of steady models ... which were all in a trench, so Eiryss could just see over them and tag him.

Did you find the extra shots with the second Redeemer more valuable than the damage buff from Aiyana & Holt or were you wishing you had them? I have a hard time letting A&H go in my list

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