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Aggro Vamp seems like it's just a bit faster than other decks I play. It also seems like it's an auto-loss to priest, which is a very common deck.
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# ? Nov 9, 2016 12:29 |
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# ? May 11, 2024 08:30 |
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What beats aggro vamp anyway? I've only played a couple variants of Storm Haven on the ladder and blood has a strong matchup against all of them. I'm not running into it enough to really justify leaving Haven behind, but I'm curious. Does Elana Haven get its poo poo together fast enough to kill em off?
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# ? Nov 9, 2016 12:44 |
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Nehru the Damaja posted:What beats aggro vamp anyway? I've only played a couple variants of Storm Haven on the ladder and blood has a strong matchup against all of them. I'm not running into it enough to really justify leaving Haven behind, but I'm curious. Does Elana Haven get its poo poo together fast enough to kill em off? I don't have a great bat deck (missing a couple Vampiric Fortresses), but I've found it very hard to get those last few HP down if they keep healing. Edit: Got 2 golds from the free packs, a 4th Vania and a 2nd Garuda. Garuda is nice, I guess. Edit2: I consistently beat aggro vamp with my Pascale deck. Honestly I never felt like it was all that threatening in the first place. Clarste fucked around with this message at 12:57 on Nov 9, 2016 |
# ? Nov 9, 2016 12:55 |
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Got Dark Angel Olivia from twitter, hooray
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# ? Nov 9, 2016 13:01 |
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Got two packs from dailies, got Prince of Darkness and Lucifer. What the hell, why is my luck this good? What the heck does Prince of Darkness do? It said it replaces your deck with a 10 card deck but there's no data about what cards are in it. Is one of the cards "you win!"?
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# ? Nov 9, 2016 13:20 |
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Lord Ephraim posted:Got two packs from dailies, got Prince of Darkness and Lucifer. What the hell, why is my luck this good? There's a cheap 13/13. Massive direct damage spells that heal you. Storm damage. All sorts of massively unfair cards. If you're at parity when you play him, you probably win. But there are times you'll be behind and need to pull the 7-damage drain and instead draw a huge 13/13 body without ward and just die.
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# ? Nov 9, 2016 13:39 |
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Ask me about Runecraft being my spirit animal. I find that I actually have really good success with Runecraft if I just focus on Earth Rite poo poo - this deck was way more Sigils than Rites but I found that it was way less of a problem than I initially expected. Calamitous Curse puts in gaming-winning levels of work every time I draft it, and the 2x Remi is super nice. Ancient Alchemist managed to never be dread either, due in large part to all the stall and board flips. All in all, was pleasantly surprised, and I'm glad to finally have gotten my first 5-0. Here's the draft for anyone curious. e: for completeness' sake, I'll also say my rewards were a pack and 280 gold.
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# ? Nov 9, 2016 15:35 |
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Lord Ephraim posted:
It looks like you've got 95% of a midrange sword deck, which makes you a lucky jerk because that's the strongest sword deck right now. Basically your early cards like vanguard, whole sword swing, and fencer let you trade favorably and gain virtual card advantage, you have cards to search and thin your deck like pompous princess and maid leader, and your mid to top end like floral fencer, aurelia, and otohime are monsters that will require 2 or 3 for 1's out of your opponent. There''s no real tricks to playing the deck, it's a very straightforward value machine.
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# ? Nov 9, 2016 15:57 |
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I got 2 Crystala Tias, and then 1 of Cerberus, Gabriel, Zirnitra, Pluto. Is that worth keeping? I'm not against rerolling more if it's not in like the top 95th percentile of rerolls. As far as races go, I like playing midrangey/combo decks, preferably with multiple avenues of victory. Flexible, good value cards are what I like. TIA!
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# ? Nov 9, 2016 16:35 |
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Lord Ephraim posted:Got two packs from dailies, got Prince of Darkness and Lucifer. What the hell, why is my luck this good? The apocalypse deck contains these cards: 3x 5 mana follower, 13/13 3x 6 mana follower, 8/8 with storm 3x 7 mana spell: deal 7 damage (to an enemy unit or leader), restore 7 hp to you 1x 10 mana spell: Set opponents HP to 1
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# ? Nov 9, 2016 16:47 |
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nyxnyxnyx posted:I got 2 Crystala Tias, and then 1 of Cerberus, Gabriel, Zirnitra, Pluto. It's fine
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# ? Nov 9, 2016 18:21 |
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all right who's ready to puke at the most disgusting take two list : well, I guess rousing step is a dud, maybe this isn't that disgusting i played against a surprising number of elves this run, but they all had tia + ancient elf
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# ? Nov 9, 2016 19:49 |
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As far as budget decks go, I built an aggro Shadow deck to go with my Banner Sword and I'm having a lot of fun with it. I think I'm close to putting together a garuda deck too but I want to practice with these more first.
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# ? Nov 9, 2016 21:03 |
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after getting my bonus packs today i was able to make the aggro bat deck and it feels cheap and dirty. no legends and at my bottom feeder rank it feel unfair against other people.
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# ? Nov 9, 2016 21:04 |
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I tried out the more controlling Storm Haven list with two Decrees. I was skeptical but I've beaten Elana's Prayer twice and that would have never happened with the two Moons list I had.
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# ? Nov 10, 2016 00:49 |
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I've got so many Crystalia Tias at this point but I never want to play Forestcraft ever and I'm so torn about dusting all of them.
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# ? Nov 10, 2016 00:55 |
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Eej posted:I've got so many Crystalia Tias at this point but I never want to play Forestcraft ever and I'm so torn about dusting all of them. I'd hold off on zapping them. It's very possible that card gets a nerf next balance pass, and you could then liquefy them for full value.
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# ? Nov 10, 2016 02:29 |
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Speaking of which, about how often can we expect balance patches for this game?
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# ? Nov 10, 2016 02:37 |
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STANKBALLS TASTYLEGS posted:after getting my bonus packs today i was able to make the aggro bat deck and it feels cheap and dirty. no legends and at my bottom feeder rank it feel unfair against other people. Aggro Bat is fun and mirror matches are hilarious races to death. I won one when my opponent thought she had exactly enough for fatal by evolving an Imp Lancer, but I had a Mini Soul Devil and her effect left me with 1HP and fatal on my turn.
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# ? Nov 10, 2016 04:36 |
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AfroSquirrel posted:Aggro Bat is fun and mirror matches are hilarious races to death. I won one when my opponent thought she had exactly enough for fatal by evolving an Imp Lancer, but I had a Mini Soul Devil and her effect left me with 1HP and fatal on my turn. yeah i'm not sure if it is just because i'm still c rank or what but i've had so many people evolve into Soul Devil lethal. like read the card man
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# ? Nov 10, 2016 04:54 |
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All the Elana decks waited until I dusted some poo poo to build Blood to show up. It was all Storm 20 minutes earlier. edit: Seriously it was like 10 straight games of Storm and suddenly nobody's playing it. Ugh. edit 2: After juggling win and loss for a while I finally hit a streak of decks soft to the plan. We B3 now boys. Nehru the Damaja fucked around with this message at 07:17 on Nov 10, 2016 |
# ? Nov 10, 2016 05:33 |
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Razory Claw's effect isn't simultaneous, and unlike Magic it doesn't check states only after the spell resolves. Meaning today I went for a draw when me and an opponent were burnt down to 2 life, and I clawed only myself to death. I didn't really have another option so I don't regret it, but heads up to anyone else wondering how that works.
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# ? Nov 10, 2016 10:28 |
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Nehru the Damaja posted:Razory Claw's effect isn't simultaneous, and unlike Magic it doesn't check states only after the spell resolves. Meaning today I went for a draw when me and an opponent were burnt down to 2 life, and I clawed only myself to death. I didn't really have another option so I don't regret it, but heads up to anyone else wondering how that works. Also important to know, if you kill yourself during your turn, you are the one that loses. This is mostly relevant for simultaneous damage effects, like Demonic Storm. There's no actual way to draw as far as I know.
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# ? Nov 10, 2016 12:36 |
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I feel like Take Two is an arms race of who can get their strong 4 point followers out or people who stall until Olivia and win. It seems really baised towards Blood or Sword when you can spam Florals or Bats. I draft 6 wards and don't draw a single one and die by turn 7. If I don't care about the mode, can I just trade the tickets for packs and just use dailies for gold generation?
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# ? Nov 10, 2016 13:06 |
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Sophism posted:Also important to know, if you kill yourself during your turn, you are the one that loses. This is mostly relevant for simultaneous damage effects, like Demonic Storm. There's no actual way to draw as far as I know. I lost a game against a Rune player, who killed me with the very last card in his deck, a Magic Missile (Deal 1 damage to an enemy. Draw a card). The card draw would have killed him, but in this case, the damage was evaluated first. Tamba fucked around with this message at 15:03 on Nov 10, 2016 |
# ? Nov 10, 2016 14:09 |
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Sophism posted:Also important to know, if you kill yourself during your turn, you are the one that loses. This is mostly relevant for simultaneous damage effects, like Demonic Storm. There's no actual way to draw as far as I know. Man so I was hosed three DIFFERENT ways. Thanks for this one. I didn't know.
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# ? Nov 10, 2016 14:39 |
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Nehru the Damaja posted:Razory Claw's effect isn't simultaneous, and unlike Magic it doesn't check states only after the spell resolves. Meaning today I went for a draw when me and an opponent were burnt down to 2 life, and I clawed only myself to death. I didn't really have another option so I don't regret it, but heads up to anyone else wondering how that works. If you were playing against another aggro vamp when this happened, it was probably me. Happened to me on ladder not too long ago.
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# ? Nov 10, 2016 14:57 |
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Agreeable Badger posted:If you were playing against another aggro vamp when this happened, it was probably me. Happened to me on ladder not too long ago. Nah, I was up against Sword. I had a weak hand but it ended in 3 burn spells. If he had almost any card other than that 6-cost command on his last turn, I'd have had the HP left for claw to burn the game out. So I mean, props to the guy for putting me in the position where the only burn combo available that could kill him wouldn't work. I don't know if he had a read on that particular play and how to stop it or just felt a lot of pressure and made the most aggressive play possible, but either way it worked.
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# ? Nov 10, 2016 15:50 |
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https://techraptor.net/content/cygames-interview-ccg-shadowverse So they have confirmed a new expansion near the end of the year. I'll probably buy a month's worth of crystals for the daily deal, then open one a day and save my rupies.
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# ? Nov 10, 2016 18:04 |
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Lord Ephraim posted:I feel like Take Two is an arms race of who can get their strong 4 point followers out or people who stall until Olivia and win. It seems really baised towards Blood or Sword when you can spam Florals or Bats. I draft 6 wards and don't draw a single one and die by turn 7. wards aren't very important and blood isn't very good in take two, imo. strong 4-drops are only part of the picture for how you gain board control. Floral Fencer is probably the strongest 4 drop but she's far from unbeatable. Like, Shadow and Haven are the classes with the best wards at common, and they don't really rely on wards to win in take two. Zoness fucked around with this message at 18:21 on Nov 10, 2016 |
# ? Nov 10, 2016 18:17 |
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Oh, gently caress D-Shift, I am supposed to beat that poo poo with my aggro dragon deck. Like, I play that because It's fast (and I am poor) so let me twiddle my thumbs for half an hour while you play with your 9 cards. Yeah, I'll let you cycle your cards 4 times per turn, then wait for all the bullshit spells, while I sit here on top of this pile of salt. Such a loving chore to play against. If at least I could interact with it in some way besides killing the random golem here and there. I guess it's time to do some changes to put more damaging/faster cards in there because it usually ends with them a 1-3 hp. The problem is that "cannot be attacked mons" have lovely stats for the cost and D-Shift obviously doesn't give a flying gently caress about them. Otherwise I am steamrolling everything at D2.
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# ? Nov 10, 2016 19:42 |
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Zoness posted:wards aren't very important and blood isn't very good in take two, imo. strong 4-drops are only part of the picture for how you gain board control. Swords and Dragons are the two factions I've had the most success with in TakeTwo, and a large part of it is that they have the most reliable, efficient bodies at lower rarities. Drafting a viable control deck is sort of like finding a unicorn in your bathroom, so that the two most straightforward factions are the ones I consistently do well with isn't a big surprise to me. My only 5-0 with Haven for instance involved Olivia. Two of her. Not exactly a common occurrence.
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# ? Nov 10, 2016 19:47 |
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trucutru posted:Oh, gently caress D-Shift, I am supposed to beat that poo poo with my aggro dragon deck. Like, I play that because It's fast (and I am poor) so let me twiddle my thumbs for half an hour while you play with your 9 cards. Yeah, I'll let you cycle your cards 4 times per turn, then wait for all the bullshit spells, while I sit here on top of this pile of salt. I just beat a d-shift deck by putting a lot of pressure on him. It helps that aurelia threatens a 2-turn kill with some quickbladers and he has to commit a lot of resources to take her down . Cynic Jester posted:Swords and Dragons are the two factions I've had the most success with in TakeTwo, and a large part of it is that they have the most reliable, efficient bodies at lower rarities. Drafting a viable control deck is sort of like finding a unicorn in your bathroom, so that the two most straightforward factions are the ones I consistently do well with isn't a big surprise to me. My only 5-0 with Haven for instance involved Olivia. Two of her. Not exactly a common occurrence. I've 5-0'd with seraph winning at least two of those games. I had to do some crazy navigation in my matches but it's doable. Pure control isn't really doable with the card pool but playing a deck whose goal is to constantly pressure the board is the easiest way to do well. My most consistent 5-0's are with Shadow, because Shadow contests the board very easily and can also turn the corner to killing the opponent very quickly. Charon and Commander of Destruction create board advantages that can't be easily taken away with just an evolution play from the opponent. Zoness fucked around with this message at 20:21 on Nov 10, 2016 |
# ? Nov 10, 2016 20:15 |
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Is it worth crafting commons in this game or do you tend to get them quickly enough anyway?
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# ? Nov 10, 2016 21:19 |
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Bored enough at work to try another cardgame out. A couple of rerolls in, I have these. Sun Oracle Pascale Tsubaki Lucifer Mythril Golem Bloody Mary Lord of the Flies Dark Angel Olivia For gold border - Demonic Simulacrum Dracomancer's Rites Titania's Sanctuary Rimewind Calamitous Curse Neptune Azazel Vania Vampire Princess Noble Fairy Ancient Alchemist Arcane Enlightenment Kaguya Archangel Reina. Should I keep fishing rerolls at this point, or do I have enough to work off of?
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# ? Nov 10, 2016 21:26 |
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trucutru posted:Oh, gently caress D-Shift You know I always wonder what's going through my opponents' heads when I start my Solitaire victory play. I'm glad to know it's exactly as frustrating as I was hoping.
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# ? Nov 10, 2016 21:31 |
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Nebiros posted:Bored enough at work to try another cardgame out. A couple of rerolls in, I have these. You can save the account but I would also just keep rerolling
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# ? Nov 10, 2016 21:52 |
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I learned not to spend vials on legendaries until after you open the daily card pack. I spent 3500 on Tsubaki and got another with the pack you get from login for the day. Now have two of them, and I don't think I need both. I don't know if it's a bug on the mobile client but sometimes I drag the card I want, the card to the right is pulled instead. It made me look retarded when I played Angelic Barrage into a forest field that was immune to spell cards. BTW what's the fastest you can actually win a match? I won a match against a bloodcraft player turn five after he played 3 blood wolves when most of my early draws were quickbladers and novice troopers. We both went face when I drew another novice trooper to finish him off. I actually would have lost if I didn't top deck all those storm cards; there was only 5 HP left on myself. Lord Ephraim fucked around with this message at 22:14 on Nov 10, 2016 |
# ? Nov 10, 2016 21:58 |
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I opened four packs today, one Standard from the daily login, one DE from the daily deal, another DE for reaching AA1 rank and a final DE for doing my daily missions. Was looking to get an Ancient Elf or a Tia so I can get closer to making my own Tempo Forest deck. Got a Lord Atomy, followed by my second and third Lord of the Flies, which combined with the three Cerberus I opened in the past... well, seems like Cygames wants me to play Shadow. Guess I'll finish crafting the two Death's Breath, one Phantom Howl and one Foul Tempest I need for the Control Shadow deck that's been floating around lately. Lord Ephraim posted:BTW what's the fastest you can actually win a match? I won a match against a bloodcraft player turn five after he played 3 blood wolves when most of my early draws were quickbladers and novice troopers. We both went face when I drew another novice trooper to finish him off. I actually would have lost if I didn't top deck all those storm cards; there was only 5 HP left on myself. The picture above is turn 5, but against an Aggro Blood opponent being too cocky with Razory Claws, it could have easily been turn 4. Aggro Blood mirror matches can end shockingly fast if one of them pulls off a perfect Vania + Vampiric Fortress combo with Razory Claws added in as finishers. Ruby Prism fucked around with this message at 22:35 on Nov 10, 2016 |
# ? Nov 10, 2016 22:23 |
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# ? May 11, 2024 08:30 |
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Lord Ephraim posted:I don't know if it's a bug on the mobile client but sometimes I drag the card I want, the card to the right is pulled instead. It made me look retarded when I played Angelic Barrage into a forest field that was immune to spell cards. That happens when you drag a card diagonally across an adjacent card you can play, so don't do that. Drag the cards straight up, or just right click them (needs to be enabled in the options) Lord Ephraim posted:BTW what's the fastest you can actually win a match? I won a match against a bloodcraft player turn five after he played 3 blood wolves when most of my early draws were quickbladers and novice troopers. We both went face when I drew another novice trooper to finish him off. I actually would have lost if I didn't top deck all those storm cards; there was only 5 HP left on myself. Turn 4 is possible even without the enemy damaging themselves with this: quote:Turn 1 Burial Grounds I don't think there's a way to win on turn 3, even with the opponent cooperating (damaging themselves, or buffing your units) Tamba fucked around with this message at 23:00 on Nov 10, 2016 |
# ? Nov 10, 2016 22:37 |