|
woop! awesome
|
# ? Oct 17, 2016 16:49 |
|
|
# ? May 28, 2024 16:23 |
|
Oh what I logged in tonight and I have a ? again, goddammit gotta play more I guess
|
# ? Oct 18, 2016 06:35 |
|
TFW you log on tygem and automatch and get a dude who's 60-20 and then you win anyway, it's me, i'm the sandbagger
|
# ? Oct 18, 2016 19:42 |
Jonas message me on discord in ITGO
|
|
# ? Oct 19, 2016 03:28 |
|
So I finished Attack & Defense and I'm currently looking for a good book on fuseki. Any recommendations?
|
# ? Oct 19, 2016 17:45 |
|
My strategy to reach shodan is to avoid studying any more opening than Opening Theory Made Easy. fake edit: Xom posted:As far as English Go books go, the "Big Four" are Tesuji, Attack and Defense, Opening Theory Made Easy, and Lessons in the Fundamentals of Go. Xom fucked around with this message at 06:18 on Oct 20, 2016 |
# ? Oct 20, 2016 06:14 |
|
Thanks for the recommendation. I just ordered it through GGG. Years ago, when I was in college first learning Go, I bought Tesuji. Holy poo poo all I can remember is that it was waaaaaayyy over my head at the time. I wonder if I still have it packed away somewhere.
|
# ? Oct 20, 2016 07:06 |
|
Came here to browse the OP and ask about book recommendations because I like to play against the AI on my tablet app for a few attempts every other month or so. I prefer books that provide a lot of commentary, context/motivation, and history for everything. I can beat the computer at what it calls the 11 kyu level, but I get destroyed early on against its 6 kyu level difficulty. Glad to see book recommendations immediately above here to save me the time. If I ever get to beat the computer's 2 dan level of play, I'll consider playing against real people. Living in Korea, I get a nice motivation to give the AI another try from seeing one of the channels dedicated to this game on the television every once in a while. The game is fun and I'm having a good time getting rekt by the AI endlessly. I tried watching a video by that xhu guy on Youtube a while back where he explained that 3-line and 4-line opening stuff. It's a pretty creative way of looking at the board and it helped me beat the 15 kyu AI guy a year or so ago. edit-- vvvvvvvvvvvvvvvvvvvvvvvvvv i'm actually happy with my current situation trying to beat the AI at progressively harder difficulties, but thank you though. Love Stole the Day fucked around with this message at 01:30 on Oct 21, 2016 |
# ? Oct 21, 2016 01:06 |
|
Even if you do beat the 2-dan level of any AI (save AlphaGo) you are likely much worse than 2d because that's the only style of play you know. In other words, if you beat that 2d AI, I would be willing to bet a 2-3k player could beat you if you played the immediately after. Play against people. There's no reason not to with several free options available to you: OGS, KGS, IGS, etc.
|
# ? Oct 21, 2016 01:23 |
My strategy about the opening is to study it if you like it and it makes you have fun.
|
|
# ? Oct 21, 2016 20:58 |
|
Love Stole the Day posted:Came here to browse the OP and ask about book recommendations because I like to play against the AI on my tablet app for a few attempts every other month or so. I prefer books that provide a lot of commentary, context/motivation, and history for everything. I can beat the computer at what it calls the 11 kyu level, but I get destroyed early on against its 6 kyu level difficulty. Yo, get in the game. Playing AI Go bots is like playing the street fighter single player or the Quake bots. You want to get in where it's like, "yo, bitch, hell no" which has been the reality for hunnerds of years. edit: Sorry, cuz; need to add this. Rank is a primarily human thing. You rank is about how you do against other people. Bots are good and all but like, imagine whatever you are doing now as a 'practise' rank. Go bots beating human players is freaking cool. Go bots rank is rated against... well you get it. impulse 7 effect fucked around with this message at 00:35 on Oct 22, 2016 |
# ? Oct 21, 2016 23:31 |
|
I'd like to get into ITGO again - username Wheeler. Thanks!
|
# ? Oct 23, 2016 16:12 |
|
ITGO is dead. Long live ITGO.
|
# ? Oct 23, 2016 18:24 |
|
I liked to start losing 100 games please Username Azamal and I've never played before in my life please be gentle
|
# ? Oct 24, 2016 08:27 |
|
For anybody who is having trouble finding The Second Book of Go, Amazon.com is currently flooded with used copies of Volumes II–IV of Janice Kim's introductory series, which are just as good for the purpose. As for the volumes which aren't flooding the marketplace, I is skippable and V I haven't read and don't have comments on. https://www.amazon.com/s/?url=search-alias%3Daps&field-keywords=Janice%20Kim You may also be interested in my roadmap to 10k: https://tinyurl.com/xomsguide
|
# ? Oct 24, 2016 15:16 |
|
The best thing about ITGO was that you could badger people to review your game. You can still do that in this thread or in new ITGO, and you should if you want to improve faster.
|
# ? Oct 24, 2016 15:21 |
|
AdorableStar posted:My strategy about the opening is to study it if you like it and it makes you have fun.
|
# ? Oct 29, 2016 02:44 |
|
Xom posted:Having fun is of utmost importance. I love to study the micro-endgame, the phase of the game when moves are worth 2 points or less, even more useless than opening. Have you read Mathematical Go? That's the key to perfecting your micro-endgame.
|
# ? Oct 29, 2016 03:37 |
|
I'll get around to it one of these days. I'm comfortable with the basics of it.
|
# ? Oct 29, 2016 04:04 |
|
I like when i make a stupid move or my opponent finds a really great one and im in a crappy situation but i find a way to get more profit from the situation than them anyway. Thats the most satisfying thing
|
# ? Oct 29, 2016 20:45 |
i like it when i get matched against a 2dan in a tournament and i win by timeout
|
|
# ? Oct 31, 2016 17:10 |
|
Go
|
# ? Nov 4, 2016 04:03 |
Played two games live at the con I just went to, first against a 14k in an even game and lost by 40-50 points. Then against a 5k with a 9 stone handicap and lost by...40-50 points. So I guess I'm in something like the high teens range! Better than I expected, to be honest, given how little I play, but hey, that's something. Gotta get on OGS and actually play. But live is so much more fun...
|
|
# ? Nov 14, 2016 16:20 |
|
OGS owns, play online. I should stop playing with the black and white "book" font though, it'll make me expect real life boards to look different.
|
# ? Nov 18, 2016 03:09 |
|
I ordered a goban and stones from Gogameguru, I'm excited for it to come in. I don't know what it is, must be ADD or something, but I focus on and enjoy the game a lot more when I'm actually playing it with a real board vs. on the computer. Time to rope my family and friends into Go fever with me
|
# ? Nov 18, 2016 17:06 |
|
I'm going to play out 1,000 kobayashi games
|
# ? Nov 18, 2016 18:00 |
nrook posted:OGS owns, play online.
|
|
# ? Nov 18, 2016 21:58 |
Anyone following Cho C vs Internet Computer Brain? The match starts soon
|
|
# ? Nov 18, 2016 22:04 |
|
no wtf is that?
|
# ? Nov 18, 2016 23:08 |
|
derp posted:no wtf is that? Cho is playing DeepZen tonight starting at 11 pm EST. Commentary by Myungwan Kim on the AGA streams on twitch and youtube starts 2 hours later. Borachon fucked around with this message at 01:01 on Nov 19, 2016 |
# ? Nov 19, 2016 00:44 |
|
What's DeepZen?
|
# ? Nov 19, 2016 05:00 |
|
The deep neural network version of Zen, it's currently the highest ranked player on KGS I believe
|
# ? Nov 19, 2016 05:02 |
|
How does it compare to alphago?
|
# ? Nov 19, 2016 05:36 |
|
Also does anyone have the crazystone android app? Is it worth 17$? And what does it lack that the $80 (lol) steam version has?
|
# ? Nov 19, 2016 05:40 |
|
Well i got it and its pretty neat. You can set the ai strength from 15k to 5d (who knows how accurate that is, the 5k setting seems close) definitely nice to have a "player" of my strength right in my pocket. But the really cool part is the analysis. After the game you can look at each move and see what the ai though would have been the best move, and what it thought its percent chance of winning was at the time. Though you cant see WHY the move was bad or good, just that it was. Neat little tool id say, maybe a bit overpriced but interesting.
|
# ? Nov 20, 2016 02:12 |
|
so no one has used it but me???
|
# ? Nov 21, 2016 17:44 |
|
Yep just you. What's a good game time for an online game? I've been playing 20 minute games, with 3 byo-yomi periods of 30 seconds each. But I don't have a good reason to prefer this time length over others. I only play with those overtime rules because Haylee does and I get to pretend I'm pro. Honestly byo-yomi seems kind of silly but I doubt I'd get a game playing anything else.
|
# ? Nov 22, 2016 03:14 |
|
Byo yomi is the norm in go matches. I would say you need some sort of increment or extra time per move, either byo yomi or some other system, just due to the fact that there is no way for one player to force the game to end (as there is in chess where absolute time controls are more of a thing). Less common alternatives include Canadian time, where you get a certain amount of time to play a certain amount of moves and once you play the moves the time gets refreshed, or fisher / increment time where you get a flat bonus of time for every move you play. I tend not to like Canadian time because it can lead to people playing timesuji moves in order to hit their increment, and I haven't seen anyone play with fisher style time. 20 min + 3x30s byo yomi is a good time setting, especially if you're learning. You want to play slow enough that you're getting enough time to think about your moves (so, not blitz) but fast enough that you can play a decent number of games (so, not spending more than 60 mins per game). You may find that a lot of people online want to play fast time settings, but force yourself to get a decent length game. I typically try to play 15m + 5x30s, but that's just because I'm used to it.
|
# ? Nov 22, 2016 17:53 |
|
Fischer timing is the norm for correspondence matches on OGS and it works great for that. And yeah, for live games there are really no non-stupid alternatives to Byo-yomi.
|
# ? Nov 22, 2016 18:02 |
|
|
# ? May 28, 2024 16:23 |
|
derp posted:Also does anyone have the crazystone android app? Is it worth 17$? And what does it lack that the $80 (lol) steam version has? No idea about Android or Steam but I have the new iOS version and it is excellent. There is a (clumsy but workable) way to import an SGF and then re-analyze every move using the AI algorithm. This is *awesome* for reviewing my own human-vs-human games to identify mistakes and missed opportunities. Not as great as asking a stronger player for a review, of course, but it's fantastic for doing a quick check on my own. I'm now running almost all my own games through its analysis. Note: I'm about 8k and I think the AI review would be less useful if I were stronger. But I think anyone SDK and below would find it quite helpful. If anyone is interested, I can post some tips on interpreting its analysis report for game reviewing. Re: time controls - 10m main time is the minimum I feel comfortable with playing online. I prefer 15m-20m. Over 20m feels too long and below 10m runs me out of thinking time in mid game. Any x 30sec byoyomi has been fine for me.
|
# ? Nov 23, 2016 04:51 |