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That's super useful, thanks Mal.
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# ? Nov 23, 2016 02:21 |
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# ? May 9, 2024 18:27 |
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??? posted:· The more powerful you make a character, the more power it contributes to a ship I tested these except for mods (none to spare) and can confirm. It's pretty straightforward, you just check your ship's power level, make a change to the pilot, then check back.
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# ? Nov 23, 2016 03:31 |
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Where are you getting info on the zeta abilities? Edit: nevermind. It's in game. Do only some characters get zeta?
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# ? Nov 23, 2016 03:36 |
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UmOk posted:Do only some characters get zeta? For now that's what it looks like. I'm sure they will add more in the future.
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# ? Nov 23, 2016 03:39 |
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Holy crap @ Fives Zeta leader ability. Gains 15% turn meter when clone ally takes damage and half that when non-clone ally is hit
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# ? Nov 23, 2016 03:59 |
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Vulpes posted:That's super useful, thanks Mal. Dr. Venture posted:I tested these except for mods (none to spare) and can confirm. It's pretty straightforward, you just check your ship's power level, make a change to the pilot, then check back. Being in TI has some pretty big perks.
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# ? Nov 23, 2016 04:05 |
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I'm coming back for laser ships and I'm looking to get into Ima GoonDi, please spamman5r 629-545-645
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# ? Nov 23, 2016 04:06 |
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A merge needs to happen for IGD and QGJ
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# ? Nov 23, 2016 04:31 |
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spamman5r posted:I'm coming back for laser ships and I'm looking to get into Ima GoonDi, please Guild invite sent dandaman posted:A merge needs to happen for IGD and QGJ I don't think we can. We now have 1 spot in IGD, and one dude who hasn't logged in for 6 days, so will probably have one more spot. I assume QGJ has more than 2 active people? Are there any actives left in GGA? Those guys should get into QGJ, and then maybe someone in QGJ can let us know how many active people there are in guild?
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# ? Nov 23, 2016 04:46 |
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two_step posted:Guild invite sent at some point I'm going to be down to kick people who are not raiding, only 33 people attacked the tank today. I know it's not fun and a slog, but at least spend a couple minutes and auto it please.
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# ? Nov 23, 2016 08:05 |
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We also need to be able to gauge our progress in T6 so we know how close we are to doing T7.
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# ? Nov 23, 2016 09:50 |
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two_step posted:Guild invite sent Shoot me an invite to that last spot please 666-214-946 Masakari
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# ? Nov 23, 2016 14:42 |
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Malgrin posted:Yeah, it's weird, cause my 5*, G9 level 85 TFP has 0 protection for his ship. Hopefully G10 6* will fix that... Everyone knows TIE fighters don't have shields. My TIE also has 0 protection. Poe's crew ability wrecks TIEs because of that.
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# ? Nov 23, 2016 14:57 |
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Dr. Venture posted:We also need to be able to gauge our progress in T6 so we know how close we are to doing T7. Being able to do T7 requires every raider having 4 different teams capable of laying 2% of the damage in a phase. It's a hard bar to clear on F2P unless you've been playing since day 1.
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# ? Nov 23, 2016 15:39 |
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Should i be focusing on pumping Biggs and JC ships or just spreading thin to get enough 2 star ships? If spreading thin which ships are people going for? Boozie fucked around with this message at 16:08 on Nov 23, 2016 |
# ? Nov 23, 2016 15:52 |
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Boozie posted:Should i be focusing on pumping Biggs and JC ships or just spreading thin to get enough 2 star ships? You want to spread out the levels so you can do the higher tiers of challenges. You'll eventually need 7 five star ships, so at this point there's not a lot of need to focus on a particular one.
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# ? Nov 23, 2016 17:06 |
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dandaman posted:Shoot me an invite to that last spot please Accepted. I kicked out whatever mceffort, who I think used to play, but hasn't shown as logged in for 6 days. If you are still playing, post here and we can kick out Tab's 2nd account or something. Davethulhu posted:You want to spread out the levels so you can do the higher tiers of challenges. You'll eventually need 7 five star ships, so at this point there's not a lot of need to focus on a particular one. So much this. I really think racing to get to the tier of the ability material challenge that gives out Zeta mats is going to be important, especially as it seems like they might be using zeta abilities as a way to boost less useful characters. Having a bunch of ships all at 3*, 4* or 5* also gets you access to the next level of the fleet commander thing, which means you get an additional star on your fleet commander ship. I've switched my cantina energy to farming Plo Koon's ship for this reason, and am also making sure to do the one hard node I have access to every day as well.
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# ? Nov 23, 2016 17:14 |
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Stolen from reddit. I´ve been playing practically since launch and remember all of these quote:Do you remember:
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# ? Nov 23, 2016 17:25 |
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Boozie posted:Should i be focusing on pumping Biggs and JC ships or just spreading thin to get enough 2 star ships? Yeah, basically what Davethulu said, but I want to add to that. From what we can tell, JC's ship is really good. We know that Slave 1 is really, really good. We also know that Advanced Tie is one of the best ships in the game. This means you need to make a decision right now -- save your GW to compete in next week's tournament, or work on ships you can buy with GW credits. Since ship arena rewards are pretty flat until you get top 5, and even then you don't get crystals, I'm kinda thinking holding off on the fast grind to get DV's ship, which could be chromium only after this, is going to be a good idea. The initial ships I'm planning on buying with Fleet Shipments: G Soldier Starfighter Imperial TF JC Starfighter Biggs Darklighter Resistance X-Wing Once I have those to 2*, I plan to put my fleet shipments into Slave 1. By then I'm hoping I can start putting GW shipments into JC and GS ships. It's definitely worth looking at the ships available in GW and Fleet Shipments (https://gyazo.com/816b85320334cdfb84baef9d6f6b6deb) and figuring out which ships you have heroes at 7* for, particularly if they are already geared. My plan for 7 5* ships is the above five plus Slave 1 and Wedge's ship. I'll see how things are once I get to the point of having all of these to 2*, but at that point it might be worth replacing RP and JC with Fives and Poe, since I do have those two heroes leveled/geared (JC and RP are like 78/75 and G8, so not terrible, but Fives/Poe are G9+ and 80+). Also, I would recommend putting any and all Cantina credits into credits (and droids when you're short) if you already have the really important heroes from there. Don't work on a 2nd tier hero over this. e2: don't forget, you can farm JC's ship from Dark 8B hard, GS's ship from Light 9D hard, and Plo's ship from Cantina 7-F Malgrin fucked around with this message at 17:46 on Nov 23, 2016 |
# ? Nov 23, 2016 17:39 |
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I have 7 star qgj and thats it i just finished him yesterday. I was thinking about boba fett next what do you think. I dont particularly need daka yet with palpatine ally use.
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# ? Nov 23, 2016 18:23 |
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Malgrin posted:Also, I would recommend putting any and all Cantina credits into credits (and droids when you're short) if you already have the really important heroes from there. Don't work on a 2nd tier hero over this. Boozie posted:I have 7 star qgj and thats it i just finished him yesterday. I was thinking about boba fett next what do you think. I dont particularly need daka yet with palpatine ally use. Yeah, Boba is going to be insanely good. That message is really for the people like me that are debating whether to farm Stormtrooper or Mob Enforcer....
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# ? Nov 23, 2016 18:44 |
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Malgrin posted:Yeah, Boba is going to be insanely good. That message is really for the people like me that are debating whether to farm Stormtrooper or Mob Enforcer.... What about Ahsoka? edit: gently caress it, I'll just start spending it on credits. Chilichimp fucked around with this message at 20:37 on Nov 23, 2016 |
# ? Nov 23, 2016 20:34 |
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I want an all Empire fleet...which is not going to happen for a while.
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# ? Nov 23, 2016 21:08 |
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Mr. Neutron posted:I want an all Empire fleet...which is not going to happen for a while. Yeah.... Also, I just now realized I bought 2 GSpy ship shipments...god loving damnit. Chilichimp posted:What about Ahsoka? I mean, she's not bad, but, I have her at 185/85, and haven't even considered starting on gear/levels. I'm focusing on ships for heroes that are at least somewhat in range of 80 (except when I accidentally buy GSPY loving GOD DAMNIT)
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# ? Nov 23, 2016 21:09 |
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You guys have probably already figured this out, but my original crosswalk for farmable ships/crew was poo poo because there's some rotation each reset.
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# ? Nov 23, 2016 21:24 |
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Does anyone want a level 60 account? GW is accomplishable (but it's a little hard cause no Lumi -- very ready for the Wedge farming at 69). Top 5 is pretty easy daily, only a couple whales. Also the ship tournament is super easy. Basically I'm bored, and it's taking too long.
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# ? Nov 24, 2016 00:37 |
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Malgrin posted:Does anyone want a level 60 account? GW is accomplishable (but it's a little hard cause no Lumi -- very ready for the Wedge farming at 69). Top 5 is pretty easy daily, only a couple whales. Also the ship tournament is super easy. Basically I'm bored, and it's taking too long. Twink accounts are a bad idea, imo. I played one for a few months on bluestacks and I just burned out.
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# ? Nov 24, 2016 00:46 |
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Chilichimp posted:Twink accounts are a bad idea, imo. Yeah, but arena and ship stuff is so easy....
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# ? Nov 24, 2016 01:00 |
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Malgrin posted:Since ship arena rewards are pretty flat until you get top 5, and even then you don't get crystals I really like this aspect of ships. I mean, I half expect they're going to rework it and add more tiers later (and probably more PvE battles), but when it's first launching and people hardly have anything it's nice to have enough guaranteed income to get you up and moving. I dumped a little pocket change leveling and lowbie-gearing the starter guys, but that's just to hold me over until some of my good characters get their ships. I also love that life has been steadily improving for poor old Plo Koon. Seems like an increasingly good time for Jedi teams in general.
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# ? Nov 24, 2016 01:35 |
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mushroom_spore posted:I really like this aspect of ships. I mean, I half expect they're going to rework it and add more tiers later (and probably more PvE battles), but when it's first launching and people hardly have anything it's nice to have enough guaranteed income to get you up and moving. I dumped a little pocket change leveling and lowbie-gearing the starter guys, but that's just to hold me over until some of my good characters get their ships. Just wait until you can get GK (I honestly still don't have that many shards though...6/raid every 3 days is really goddamn low)...although QGJ lead is also sounding really good right now.
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# ? Nov 24, 2016 01:43 |
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So what's the best use for ship tokens right now? I'm leaning towards Zetas and Sun Fac
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# ? Nov 24, 2016 01:57 |
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UmOk posted:So what's the best use for ship tokens right now? I'm leaning towards Zetas and Sun Fac I would purchase ships for heroes that you have. If you have Sun Fac, that's probably smart, otherwise, I'd go with ships like JC, Biggs, and Geo Soldier.
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# ? Nov 24, 2016 02:07 |
What a good capitol to use? I have Tarkin/Ackbar/Windu and have been using Tarkin so far.
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# ? Nov 24, 2016 02:26 |
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Popete posted:What a good capitol to use? I have Tarkin/Ackbar/Windu and have been using Tarkin so far. They all have advantages. Warrior from TI (who got access to maxed ships and posted on youtube) swears by Mace Windu. I think that if have a bunch of Imperial ships (there's like one right now), Tarkin will be insane. I'm messing around with AA cause mine is really high power, so seems like a good idea.
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# ? Nov 24, 2016 02:27 |
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Should i still focus rey for guild rewards? Right now im farming her at 3 ls/ds spots as well but im thinking about swapping that ls/ds energy over to JC who is only 4 stars.
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# ? Nov 24, 2016 05:17 |
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UmOk posted:So what's the best use for ship tokens right now? I'm leaning towards Zetas and Sun Fac Do not buy zetas with ship tokens. You need like 20 of them to upgrade an ability and they cost 2000 each. Thats 20 shards.
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# ? Nov 24, 2016 05:59 |
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Malgrin posted:The initial ships I'm planning on buying with Fleet Shipments: I like your list, but my Imperial TF feels too drat squishy without shields. What do you think about Ashoka? Her ship can remove buffs (taunt) and that seems pretty drat useful. I also want to get Slave 1 after filling out a 2* team.
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# ? Nov 24, 2016 06:55 |
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Dr. Venture posted:I like your list, but my Imperial TF feels too drat squishy without shields. What do you think about Ashoka? Her ship can remove buffs (taunt) and that seems pretty drat useful. I also want to get Slave 1 after filling out a 2* team. Yeah, her ship seems pretty solid. The problem is that at 1-2*, you'll barely be able to tell what's good. I mean, think about trying to judge your roster of heroes at 1*...The youtubers help a little, but barely. Obviously the Millenium Falcon and Slave 1 are going to be the best ships (out of that bunch), but we didn't hear much beyond that. I should be hearing more from my $$$ guild mates soonish though. e: The context between the problem in knowing what's good at 1-2* is that you're also comparing against vastly different power levels for the heroes, and committing to a ship means you also need to star/level/gear/mod that hero too. For whatever reason, my clone sergeant seems really strong in space battle, even though I've put almost no resources into him. It makes me wonder if I should work on him, but that seems like a total waste when I've got RP, JC, GS, Biggs, Wedge, and Boba Fett all at 7*, while CS is 4* level 30. I have all the shards for Ahsoka, but she's 5* and level 50. On top of that, I have a G10 AA, but he actually seems like the least good of the commanders, and Tarkin is 7* 80, but only G8 (and we all know G9 is where gear gets difficult). Meanwhile, Mace is level 1, 5* (I didn't have him unlocked until the event, so, on the one hand that was cool). Once there are 3-5 Imperial ships, I think his synergy will be pretty crazy. Until then I think he's the worst, but we will eventually have more imperial pilots (DV next week, then we can expect Veers for sure, and I'd expect at least one of the troopers -- they can all fly ships, even if they don't fly Ties, Storm and Shore seem most likely). Malgrin fucked around with this message at 09:39 on Nov 24, 2016 |
# ? Nov 24, 2016 08:38 |
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Malgrin posted:I should be hearing more from my $$$ guild mates soonish though. I almost forgot about the whales. Definitely keep us updated. Malgrin posted:e: The context between the problem in knowing what's good at 1-2* is that you're also comparing against vastly different power levels for the heroes... This is a good point. The reason I'm considering Ashoka is because I fought against a Mace commander and the taunts were just killing me. I couldn't attack anything of my choice.
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# ? Nov 24, 2016 09:58 |
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# ? May 9, 2024 18:27 |
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Dr. Venture posted:This is a good point. The reason I'm considering Ashoka is because I fought against a Mace commander and the taunts were just killing me. I couldn't attack anything of my choice. I absolutely think that Mace is the best commander right now, and is the reason I am working on his shards. He also has the biggest selection of faction ships, which gives him the best synergy in the game (JC, Ahsoka, Plo, Clone Sergeant, Fives, Rex). This is followed by AA, but his synergy really isn't that great (extra protection and crit damage when they attack out of turn for Rebels -- which include Biggs, Wedge, Bistan + Scariff). Also, I think it's really dumb in general that FO and Empire, and Resistance and Rebels, don't have synergies. In both cases, one was born out of the other. I do get them wanting to have two distinct factions in this game for each era of movie (Separatist/Republic, Empire/Rebel, First Order/Resistance).
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# ? Nov 24, 2016 10:35 |