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Android Blues posted:The gameplay trailer sadly looked kinda mediocre. I'd really dig a game that was just DAI: Spacesuit Edition, but the dialogue scene they chose to showcase being so weak makes me dubious. Like, even apart from the animation issues, the text of that short interaction is just so thin and uninteresting. Why show it in your first big gameplay trailer, unless you either think it's good or don't have anything better? Inquisition by comparison had a lot of great conversation scenes and picked some genuinely good ones for its pre-release material. Yes, this is my feeling. This was supposed to be the best parts of the game and it seemed very thin and uninteresting. The Vanguard Charge really lacked oomph, too. I dunno, 4 years as this is what they've got to sell it? Not really doing it for me. Hope it lands for everyone else.
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# ? Dec 3, 2016 00:59 |
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# ? Jun 3, 2024 23:23 |
Lt. Danger posted:Cheap narrative device: a vagrant girl with critical evidence against a rogue government agent is conscripted into an elite spec-ops task force instead of being put into protective custody [In the SECRET CERBERUS BASE base as a MASSIVE FLEET BATTLE rages outside] SHEPARD: Sometimes I wonder if I'm still me, if I'm not some kind of VI who thinks I'm me. CONVENIENTLY PLACED CHEAP NARRATIVE DEVICE: You're still you, Shepard, and are not a VI that thinks you're you. Milkfred E. Moore fucked around with this message at 01:12 on Dec 3, 2016 |
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# ? Dec 3, 2016 01:07 |
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Dark Energy is the same plot as gurren lagann but with 100% less giant robots throwing galaxies at each other
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# ? Dec 3, 2016 01:06 |
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Anime is bad
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# ? Dec 3, 2016 01:09 |
Has anyone mentioned the ex-Alliance soldier sounding like a whiny ten year-old yet?
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# ? Dec 3, 2016 01:12 |
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Milky Moor posted:[In the SECRET CERBERUS BASE base as a MASSIVE FLEET BATTLE rages outside] Cheap "narrative" device: the ship's female artificial intelligence gains the use of a remotely-controlled synthetic body. said body has massive bazongas
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# ? Dec 3, 2016 01:19 |
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Lt. Danger posted:Cheap "narrative" device: the ship's female artificial intelligence gains the use of a remotely-controlled synthetic body. said body has massive bazongas This was extremely bad and I was not a fan.
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# ? Dec 3, 2016 01:21 |
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The fact that they went out of their way to give her camel toe is insane to me.
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# ? Dec 3, 2016 01:22 |
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It is extremely thematically important that EDI can be considered "fuckable"
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# ? Dec 3, 2016 01:23 |
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# ? Dec 3, 2016 01:35 |
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Watched the gameplay trailer. Why the gently caress is there crafting and resource harvesting? That poo poo has never, ever been fun outside of the genres that specifically cater to it like Minecraft. Also, girl Ryder looks and sounds like she's 14 years old.
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# ? Dec 3, 2016 01:36 |
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Nazzadan posted:The fact that they went out of their way to give her camel toe is insane to me. This was the only redeeming part. Go big or go home.
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# ? Dec 3, 2016 01:39 |
Lt. Danger posted:Cheap "narrative" device: the ship's female artificial intelligence gains the use of a remotely-controlled synthetic body. said body has massive bazongas JOKER:
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# ? Dec 3, 2016 01:40 |
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Cythereal posted:Watched the gameplay trailer. On the other hand, crafting is fun. In all games. Every game. Crafting in Mario. Crafting in Pac Man. Crafting in Pong. FUN!
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# ? Dec 3, 2016 01:43 |
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Crafting sucks rear end
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# ? Dec 3, 2016 01:45 |
Can you imagine if they had spent all these resources on building giant Reaper-killing ships?
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# ? Dec 3, 2016 01:46 |
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Alain Post posted:Crafting sucks rear end This. I like crafting in the right genre - I enjoy the crafting in Subnautica for a recent example - but in this game, please just let me find/buy the armor and guns. I really hope DAI/Skyrim isn't influencing MEA as much as it looks like it is. I love the idea of exploring new worlds and making that a key part of gameplay. Stopping every ten feet to harvest
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# ? Dec 3, 2016 01:49 |
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Maybe the crafting is how you unlock new weapons and armor to use like in ME2 and ME3 rather than creating the same model of a weapon/armor in different colors and stats, like in Inquisition, or finding the same model of weapon with different colors and stats in crates like in ME1. edit: Like, in ME2 and ME3 you found the M-97 Viper laying on the floor, and when you picked it up you unlocked it for the who squad to equip it. And it had its own unique stats that differentiated it to other sniper rifles. In ME1, you found sniper rifles with the same model as what would become the M-97 Viper with different stats and colors. I hope in MEA crafting replaces the unlock system in ME2 and ME3 since it transitioned from corridor shooter to open world. SgtSteel91 fucked around with this message at 02:11 on Dec 3, 2016 |
# ? Dec 3, 2016 01:53 |
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CharlestonJew posted:Dark Energy is the same plot as gurren lagann but with 100% less giant robots throwing galaxies at each other Who the hell do you think I am?
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# ? Dec 3, 2016 01:58 |
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Trast posted:Hey Moola what was your go to class for multiplayer. I usually ran with a N7 Demolisher or N7 Sentinel. The Vorcha with the flamethrower was crazy fun too. oh man i'm not sure I could pick one; part of why I loved it was because of sheer variety in classes probably Drell Adept, N7 Sentinel and Batarian Soldier were my goto high difficulty classes but I loved pretty much all the others too!
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# ? Dec 3, 2016 02:05 |
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Alain Post posted:Crafting sucks rear end Alain Post posted:Crafting sucks rear end
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# ? Dec 3, 2016 02:11 |
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Cythereal posted:This. I like crafting in the right genre - I enjoy the crafting in Subnautica for a recent example - but in this game, please just let me find/buy the armor and guns. Walters said on twitter that you don't need to do the crafting to have competitive gear, so no need to strip mine whole solar systems of their platinum to make your shotguns 10% better. To be fair, though, he never said you didn't have to do any harvesting. It's possible you still need to collect lithium to sell for the money to get good guns.
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# ? Dec 3, 2016 02:14 |
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Android Blues posted:The gameplay trailer sadly looked kinda mediocre. I'd really dig a game that was just DAI: Spacesuit Edition, but the dialogue scene they chose to showcase being so weak makes me dubious. Like, even apart from the animation issues, the text of that short interaction is just so thin and uninteresting. Why show it in your first big gameplay trailer, unless you either think it's good or don't have anything better? Inquisition by comparison had a lot of great conversation scenes and picked some genuinely good ones for its pre-release material. Everything about Andromeda has demonstrated that its creators have no confidence in its existing assets and nothing interesting to say with the new ones they're building.
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# ? Dec 3, 2016 02:14 |
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Personally, it's not the crafting that brings things down, at least for me. It's the gathering. Let me take generic moneys and turn out custom gear to my hearts content instead of worrying about finding enough kroganberries for my medigel.
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# ? Dec 3, 2016 02:16 |
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Moola posted:oh man i'm not sure I could pick one; part of why I loved it was because of sheer variety in classes You were the drell stealing all the grenades!
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# ? Dec 3, 2016 02:20 |
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Trast posted:You were the drell stealing all the grenades! loving hell yeah i was! I need those to make bass explosions to fuel my dubstep destruction!
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# ? Dec 3, 2016 02:22 |
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I could have sworn you could buy the materials too, no gathering if you don't want to.
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# ? Dec 3, 2016 02:23 |
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Moola posted:loving hell yeah i was! I need those to make bass explosions to fuel my dubstep destruction! the sound for biotic grenades owned hard cool sounds in Mass Effect: biotic grenades the Revenant going from fast to slow motion and then spooling back up to fast when you trigger adrenaline rush the Claymore firing Normandy SR-2 war room ambience where they layer in "vigil" really subtly the melee sound from a Batarian war gauntlet
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# ? Dec 3, 2016 02:30 |
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don't forget the Geth minigun beeeeeoooooooooooraaaaaaaaaawaaaaaaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!
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# ? Dec 3, 2016 02:31 |
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A whole lot of the weapons had great sound and for lack of a better word personalty.
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# ? Dec 3, 2016 02:33 |
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Trast posted:A whole lot of the weapons had great sound and for lack of a better word personalty. heck yes load up with the Saber and every shot feels like a railgun because of the sound. it's the best
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# ? Dec 3, 2016 02:34 |
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Geth Prime cannon beDEW beDEW beDEW! Banshee scream cryo explosion yeah me3 mp has amazing sound design
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# ? Dec 3, 2016 02:35 |
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Pattonesque posted:heck yes The accelerating rhythm of a Striker on rock-and-roll is a thing of beauty.
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# ? Dec 3, 2016 02:36 |
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Mass Effect: a promising multiplayer franchise
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# ? Dec 3, 2016 02:37 |
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A Buff Gay Dude posted:Mass Effect: a promising multiplayer franchise p much yeah
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# ? Dec 3, 2016 02:36 |
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Charge and Carnage, the two most satisfying skills in the franchise, only brought together in multiplayer DLC for one race/class combo only A real miss there
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# ? Dec 3, 2016 02:44 |
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If they can recreate the insane amount of fun that I had with the ME3 multiplayer this game is worth every penny.
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# ? Dec 3, 2016 03:09 |
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Serf posted:If they can recreate the insane amount of fun that I had with the ME3 multiplayer this game is worth every penny. I hope they have missions that are more moving through a map and less staying in one area, that would be cool
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# ? Dec 3, 2016 03:10 |
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i know it only exists due to cereal eating dipshit kai leng bad novel character but the n7 slayer was fun as gently caress
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# ? Dec 3, 2016 03:22 |
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# ? Jun 3, 2024 23:23 |
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This is, in fairness a really low bar, but Kai Leng is at least does a better job as the mid-boss than Benezia.
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# ? Dec 3, 2016 03:27 |