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quiggy posted:infinifactory is really easy right up until it suddenly isn't any more same
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# ? Dec 3, 2016 03:59 |
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# ? May 30, 2024 13:47 |
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quiggy posted:infinifactory is really easy right up until it suddenly isn't any more oh, so it is a zachtronics game?
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# ? Dec 3, 2016 04:04 |
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I don't know how to solve probably quite a rudimentary puzzle on infinifactory his games are the best
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# ? Dec 3, 2016 05:03 |
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i reread the description for infrared sensor and then just banged out a near optimal solution after having been stuck for so long. The description is a massive hint now on teh easiest way to do it
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# ? Dec 3, 2016 13:04 |
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quiggy posted:infinifactory is really easy right up until it suddenly isn't any more yupe
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# ? Dec 3, 2016 18:57 |
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bobbilljim posted:i reread the description for infrared sensor and then just banged out a near optimal solution after having been stuck for so long. The description is a massive hint now on teh easiest way to do it yeah sometimes there's some really useful info on it. also look at the outputs and see if anything can be made simpler in the code. maybe you don't need to check for one thing after another has been fired off. maybe you notice something about the values of xbus inputs that can help to route that packet more easily. maybe you can see a shortcut (without brute forcing it, I mean)
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# ? Dec 5, 2016 20:41 |
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always read datasheets
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# ? Dec 5, 2016 20:43 |
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ok i think i'm starting to understand infinifactory, or at least finding some tricks that help me. unlocking blockers helped a lot
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# ? Dec 5, 2016 21:28 |
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i'm stuck on the one where two output things are over each other. like puzzle three or five. i'm totally poo poo
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# ? Dec 6, 2016 00:27 |
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You can route wires under chips - hold down tab.
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# ? Dec 6, 2016 00:42 |
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welcome to early november jesus christ
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# ? Dec 6, 2016 01:57 |
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quiggy posted:ok i think i'm starting to understand infinifactory, or at least finding some tricks that help me. unlocking blockers helped a lot once you have blockers you can make AND gates, which are very useful
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# ? Dec 6, 2016 02:23 |
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I'm trying to do spoiler blocking headphones but i can't think of a good enough hash in 2 lines. think I'll have to try and optimize style more so i can really check both values
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# ? Dec 6, 2016 02:49 |
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pseudorandom name posted:once you have blockers you can make AND gates, which are very useful yup, and pushers can make OR gates. just need a NOT and i'm cooking with gas ofc blockers are also the infinifactory equivalent of spacechem's sync node, which were very necessary. so that helps a lot too
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# ? Dec 6, 2016 04:08 |
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i got some spare copies in humble so if you missed out: SupSuper fucked around with this message at 20:00 on Dec 7, 2016 |
# ? Dec 7, 2016 03:27 |
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i know that pushers moving pushers isn't a new concept in infinifactory but i was v proud of this piece of a solution
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# ? Dec 7, 2016 14:08 |
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quiggy posted:yup, and pushers can make OR gates. just need a NOT and i'm cooking with gas why would you need to build an OR gate instead of just connecting two input wires to an output wire?
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# ? Dec 7, 2016 19:42 |
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pseudorandom name posted:why would you need to build an OR gate instead of just connecting two input wires to an output wire? oh you mean like wire-based AND gates, i was just thinking of it in terms of allowing a block through based on input blocks
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# ? Dec 7, 2016 21:04 |
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quiggy posted:i know that pushers moving pushers isn't a new concept in infinifactory but i was v proud of this piece of a solution flrbflrbflrb uhhh welp i got new things to look at now e- that's the puzzle i was on the last time I was looking at the game --- what is the wiring to make an AND gate out of a blocker? it seems like everything has to be an OR gate because of the way the sensors work but i'm obviously dumb
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# ? Dec 7, 2016 21:07 |
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Captain Foo posted:what is the wiring to make an AND gate out of a blocker? it seems like everything has to be an OR gate because of the way the sensors work but i'm obviously dumb (image stolen from the Steam forums) and it scales to any number of inputs. its especially useful combined with a lifter if you need to weld a bunch of blocks vertically pseudorandom name fucked around with this message at 00:22 on Dec 8, 2016 |
# ? Dec 8, 2016 00:20 |
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pseudorandom name posted:
my mind is blown and i think i'm seriously in over my head here
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# ? Dec 8, 2016 00:30 |
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Someone please figure out how to get under 150 on remote kill switch and then hint at it gently to me, lah
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# ? Dec 8, 2016 00:32 |
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holy poo poo my solution is like 500 power for kill switch. I have like no clue how the power stuff works
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# ? Dec 10, 2016 06:00 |
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Most people on my list have 400+ for that one, not too bad. I was stuck there for awhile until a lightbulb turned on. Now I gotta find out how someone did it in under 130. Power is just number of instructions executed in the worst test case.
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# ? Dec 10, 2016 06:05 |
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i seem to have no friends playing shenzen io
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# ? Dec 12, 2016 17:31 |
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I played some tis100 last night
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# ? Dec 12, 2016 19:59 |
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Bloody posted:i seem to have no friends playing shenzen io well yeah you are co workers aren't friends
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# ? Dec 12, 2016 20:09 |
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the game has destroyed me
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# ? Dec 12, 2016 20:19 |
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echinopsis posted:the game has destroyed me rip
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# ? Dec 12, 2016 20:25 |
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the game has changed me
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# ? Dec 19, 2016 09:07 |
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I made the manual for my sister https://twitter.com/ZapfLOL/status/812769672357707777
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# ? Dec 25, 2016 00:25 |
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I'm playing shenzhen io
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# ? Dec 25, 2016 00:46 |
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just got spacechem and it's well hard
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# ? Dec 25, 2016 01:00 |
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shenzhen i/o is fun and is good for when my boss walks by my desk at work and I can say "i'm learning assembler ok"
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# ? Dec 25, 2016 03:26 |
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thehustler posted:just got spacechem and it's well hard oi m8 you fancy yourself well 'ard?
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# ? Dec 25, 2016 08:46 |
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wellard?
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# ? Dec 25, 2016 15:08 |
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Annual Gift Panda posted:I'm playing shenzhen io
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# ? Dec 25, 2016 15:35 |
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nope gently caress it im done with spacechem. stuck on nothing works. not enough room to swing a loving cat on those boards.
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# ? Dec 26, 2016 00:22 |
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I think I need to enforce a strict "no peeking" rule for Shenzhen IO. like there's apparently some super efficient way to complete the 2nd puzzle but it's based on undocumented behavior which is bad practice (what if they change the CPU spec? will it work if your company switches to a nominally compatible CPU from another manufacturer?)
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# ? Dec 26, 2016 00:44 |
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# ? May 30, 2024 13:47 |
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Definitely no peeking - find that stuff yourself, it's more fun. That said.... undocumented behavior owns, gently caress the spec.
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# ? Dec 26, 2016 00:57 |