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Who said that retaliate meta is dead? https://www.youtube.com/watch?v=I_wvN7BJcBw
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# ? Dec 3, 2016 10:19 |
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# ? Jun 1, 2024 04:49 |
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Introduce a Beastmaster class and give it to like Gau, Guy and Serah and so forth. Make chocobos and behemoths and such recruitable. Monsters only get record synergy if someone with Beastmaster 5 is in the party. Most Beastmaster skills should be buffs for monster types.
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# ? Dec 3, 2016 10:19 |
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"Dear rando in my 160 Diff multiplayer", a short story: I see that you have Protectga on your Tyro. This is cool. I'll just switch my white mage Slowga, since nobody else has Slow. I am unsure about pairing it with Steal Defense, but who am I to judge? Opening the fight with it is a bold move, but at least we'll do more damage early on. I would love that Protectga eventually, though. That Sentinel Grimoire is cool, thanks. Ok, we probably didn't need to refresh the Steal Defense now. Why are you defending? Oh, now you're paralyzed. That's ok, we got an Esuna, here buddy! Please stop using Steal Defense. Please start using Protectga. Oh my god, you're actually using it. THANK YOU. Oh, you're dead now. Have an Curaise. YOU DIDN'T FINISH CASTING IT WHY ARE YOU GOING FOR STEAL DEFENSE AGAIN. One of us even has Vaan BSB, we have Def Breakdown for days. Sigh, at least you're refreshing that SG. Please stop using Steal Defense WHY IS THAT RANK 5 IN THE FIRST PLACE? Have you ever considered that everyone around you is spamming . . . on purpose? We're at 50% Boss health now, and it'd be nice to get that Protectga before the AoE spam starts. oh, here's the AoE spam Please stop using Steal Defense you're dead again gee, I wonder why oh my god why
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# ? Dec 3, 2016 10:35 |
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I managed to scrounge up 50 mythril to draw for that first FF3 banner. I only drew 1 rainbow, but it was the Onion Knight sword. Looks okay.
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# ? Dec 3, 2016 10:40 |
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Charles Bukowski posted:I managed to scrounge up 50 mythril to draw for that first FF3 banner. I only drew 1 rainbow, but it was the Onion Knight sword. Looks okay. It's pretty good, really. Really strong damage when you're in the 9+ hits range, and wallbreak is always handy.
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# ? Dec 3, 2016 10:43 |
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Evil Fluffy posted:What version(s) use these dumb names and not the superior names from the SNES? GBA and beyond. There's only really two renditions of FF6's script, officially - the one Woolsey did for the SNES (which got reused on the PSX) and the one someone else did for the GBA (which got reused on mobile/Steam). Which means that's what the iOS version uses, and since Global FFRK slobs all over mobile FF5/6's knob, we'd be stuck with that poo poo instead of Kumama and Kutan. KataraniSword fucked around with this message at 10:54 on Dec 3, 2016 |
# ? Dec 3, 2016 10:44 |
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I'd like to tackle the mote dungeons before they go away for a while, but I haven't done any of them yet. Can I get a rating of least to most difficult?
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# ? Dec 3, 2016 11:30 |
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Zebia posted:I'd like to tackle the mote dungeons before they go away for a while, but I haven't done any of them yet. Can I get a rating of least to most difficult? Magus Sisters (Bring RW Turk Bombshell and a mage team and they can do nothing) Red Soul Ahriman Hardest: Ifrit (GOOD LUCK)
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# ? Dec 3, 2016 11:41 |
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Dahaka is definitely the easiest. It's a little rng dependent, but you can stagger it with attacks and render it harmless for 2-3 turns at a time!
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# ? Dec 3, 2016 11:48 |
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Ifrit really is still an unholy motherfucker, especially with mediocre 8 synergy.
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# ? Dec 3, 2016 12:14 |
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I just got Zell's Combat King, I remember reading there was something rad about this some time ago, still true? I also picked up the Lust Dagger, which I also saw mentioned a few times. My current party is usually some mix of: Ramza (Shout + Hail of Stones) Pecil (Paladin Force) Faris (Sea Lord's Broadside) Squall (Lion's Roar + Mystic Flurry) Tifa (Meteor Crusher + Dolphin Blow) and swapping one of them for either Selphie (Dreamstage) or Yuna (Miracle Veil + Trigger Happy) for medica. Any reason to bring in either Zell or Luneth?
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# ? Dec 3, 2016 12:18 |
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victrix posted:I just got Zell's Combat King, I remember reading there was something rad about this some time ago, still true? I also picked up the Lust Dagger, which I also saw mentioned a few times. It's instant cast, does 8 hits for roughly Zell's basic attack damage, and applies an ATK/DEF/RES buff to Zell that stacks with basically everything. Your BSB Tifa is probably going to be a better Monk the majority of the time, but you might consider replacing Squall with Zell if you don't need elemental coverage in a given fight and have a synergy weapon for Zell. Zell's BSB on the other hand is disgustingly good and one of the best physical offense options in the game. It tickles me that the reason it's so good is the same reason why Zell's limit was busted in FF8, you just spam the basic command over and over super fast. wizard on a water slide posted:Ifrit really is still an unholy motherfucker, especially with mediocre 8 synergy. Snowspell Strike fucks him up and is basically good for 40k damage by itself. Save all your burst for when he's low HP. Chillgamesh fucked around with this message at 12:41 on Dec 3, 2016 |
# ? Dec 3, 2016 12:38 |
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Zell's BSB animation is actually perfect, it's so drat meta
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# ? Dec 3, 2016 13:23 |
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KataraniSword posted:GBA and beyond. There's only really two renditions of FF6's script, officially - the one Woolsey did for the SNES (which got reused on the PSX) and the one someone else did for the GBA (which got reused on mobile/Steam). I couldn't actually remember any of the moogle names, so I grabbed them off a wiki page. Tactics Advance and Mystic Quest are gold mines of potential characters. Mystic Quest would be hilarious.
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# ? Dec 3, 2016 14:30 |
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FF3 and FF8 have my least favorite trash monsters in the game. Make them potential characters too!
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# ? Dec 3, 2016 15:33 |
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I'd like to do the mote dungeons but I'm spending all my stamina grinding for more onion motes. I have no FF3 synergy except my new onion sword and I can't seem to get past the Ult+ match to get that mote. The RNG is not being kind with the grinding, I'm still 3 motes shy of unlocking everything for Onion Knight, nevermind all the 4* motes I need to actually unlock his 5* abilities. Dang.
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# ? Dec 3, 2016 15:35 |
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Which stage should I frantically run to grab all the onion motes I missed out on during midterms? Also, will they ever make a reappearance? Charles Bukowski posted:I'd like to do the mote dungeons but I'm spending all my stamina grinding for more onion motes. I have no FF3 synergy except my new onion sword and I can't seem to get past the Ult+ match to get that mote. The RNG is not being kind with the grinding, I'm still 3 motes shy of unlocking everything for Onion Knight, nevermind all the 4* motes I need to actually unlock his 5* abilities. Dang. I had luck with this setup and absolutely no FF3 synergy: Lightning: Full Charge/Thundara Strike/Crushing Blow/Attunement II Cloud: Blizzara Strike/Aerora Strike (ultimately useless)/Climhazzard/Finishing Touch/Battleforged Zell: Lifebane/Lifesiphon/Combat King/Balamb Firebrand Aeris: Shellga/Esuna (ultimately useless, prioritize protectga instead)/White Materia/Mako Might Ramza: Full Break/Lifesiphon/Shout/Dr. Mog's Teachings PhysicsFrenzy fucked around with this message at 15:49 on Dec 3, 2016 |
# ? Dec 3, 2016 15:43 |
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PhysicsFrenzy posted:Which stage should I frantically run to grab all the onion motes I missed out on during midterms? Also, will they ever make a reappearance? In game said the hardest difficulty EXP dungeon in the event is more likely for them to drop.
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# ? Dec 3, 2016 15:46 |
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Charles Bukowski posted:In game said the hardest difficulty EXP dungeon in the event is more likely for them to drop. Cheers!
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# ? Dec 3, 2016 15:48 |
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Once enough Cids are available, all Cid teams should count for Cid Missions. So far we got FF4, FF7, FF13, and FFT. 4 and T aren't out in global yet, but are coming. 13 has WHT3 but that's probably not strong enough for CMs, so one of the potential Cids would need to be a healer.
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# ? Dec 3, 2016 16:19 |
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There's a Cid in 12 but he seems more a machinist with his guns.
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# ? Dec 3, 2016 16:31 |
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Charles Bukowski posted:There's a Cid in 12 but he seems more a machinist with his guns. That's most Cids. He's usually an inventor and involved with airships. 13 and Tactics are the big exceptions, with 7 as a more standout twist on the template. 12 was the first time he was an antagonist rather than an ally.
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# ? Dec 3, 2016 16:52 |
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I would kill for a Mystic Quest realm. Benjamin could have an OSB where he casts Cure, and it just inexplicably breaks the damage limit. You have 5 playable characters, plus the Dark King and the old-man-who-is-secretly-a-crystal-i-guess, and I think there's a Cid in that game too.
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# ? Dec 3, 2016 17:07 |
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Pulling those three Ice Rods trying for Shout back in the day is kind of paying off now that I have Rinoa's burst.
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# ? Dec 3, 2016 17:10 |
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RNG decreed the other half of III shall remain SBless and OK will be a Sage of the NES days. I can work with it.
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# ? Dec 3, 2016 17:29 |
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Boogaloo Shrimp posted:That's most Cids. He's usually an inventor and involved with airships. 13 and Tactics are the big exceptions, with 7 as a more standout twist on the template. 12 was the first time he was an antagonist rather than an ally. Arguably 6! He just didn't stay an antagonist. Also, Cid 6 is probably as reasonable a candidate for WHT/MCH as any of them. It's not a strong case mind you, but I guess it's a stronger case than you could make for Cid 12. (Not saying much.)
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# ? Dec 3, 2016 17:41 |
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Hoo boy, that U+ for X at 180 difficulty is a bit rough. Granted it's have been less of an issue if I had the tools to Summon-cheese it, since the biggest issue is the Physical, Black and White triggered -ga Counters but still. Let's see how much the 220 U++ wrecks me. Edit: Oh poo poo, mastery reward for the 220 includes 5 Rosetta Stones. LornMarkus fucked around with this message at 18:33 on Dec 3, 2016 |
# ? Dec 3, 2016 18:30 |
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wizard on a water slide posted:Ifrit really is still an unholy motherfucker, especially with mediocre 8 synergy. He's an unholy motherfucker even with good VIII synergy, seriously, how the gently caress do you beat him? I've tried a couple different setups and I rarely get farther than 2-3 turns in before he drops someone.
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# ? Dec 3, 2016 20:46 |
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Adel posted:He's an unholy motherfucker even with good VIII synergy, seriously, how the gently caress do you beat him? I've tried a couple different setups and I rarely get farther than 2-3 turns in before he drops someone. I've found Wall is pretty much essential for survival, along with lots of fire resist.
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# ? Dec 3, 2016 20:53 |
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CaptainPsyko posted:Arguably 6! He just didn't stay an antagonist. He spends a year taking care of Celes, right? That's a pretty solid argument.
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# ? Dec 3, 2016 20:59 |
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Adel posted:He's an unholy motherfucker even with good VIII synergy, seriously, how the gently caress do you beat him? I've tried a couple different setups and I rarely get farther than 2-3 turns in before he drops someone. Use a Serah / Rinoa burst RW, everyone in back row, fire resist accessories are mandatory, faithga (witchcraft from the Halloween hat might suffice if no other option). Use one character to summon RW and spam damage. Everyone else is breaking, buffing or healing (2 supports, 2 healers). Native wall is very helpful. It's still painful, and nothing will help meteor spam, but this worked for me. Also if you have access to Celes / Exdeath runics, they can be very useful for nullifying ST firagas, which can hit through wall and shell and moderate fire resist for 4-digit damage still. Magic blink is indispensable as well.
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# ? Dec 3, 2016 20:59 |
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Ifrit's sky-high defenses pretty much means you need to exploit his Ice weakness to make much headway. Up until now, this meant using magic because there was no solid physical Ice option. No multi-hit abilities, no BSBs. This just changed with Squall's OSB but you're still relying on magic if you don't specifically pull it. His offense is also fast and furious so you need Fire resist on everybody and you want a source of magic blink for Meteors if at all possible. You only have the Fire resist if you've been playing long enough and you can only RW one of damage or magic blink so you want to have one natively if you can help it. I'm pretty proud of beating him "1.0" style, using nothing that was released past the time it came out, but it was close and I do have a native Hastega in the form of Cerberus, or "Counter Rockets" (never thought about it until now but wtf is up with that name) and of course Dreamstage. Even non-CM-style, though, you need a similar specialized setup or some serious brute force.
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# ? Dec 3, 2016 21:08 |
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The worst part is, in JP, there was a very solid physical ice burst at this point in the game. We haven't gotten it yet because it's on one of the FF11 characters.
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# ? Dec 3, 2016 21:18 |
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I only have one fire accessory because I used to think that +stats were good enough and elemental resists didn't do much so why bother getting them I think that might be what I'm missing but I'll give it a few more attempts today, so thanks for all the advice.
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# ? Dec 3, 2016 21:29 |
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If you only have one, it'll be rough. One option is to have it on a Magic Lure/Draw Fire knight, that spends the entire fight tanking every single target hit in the back row. This also has the added benefit that you might not need any other physical mitigation, aside from Wall.
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# ? Dec 3, 2016 21:37 |
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Adel posted:He's an unholy motherfucker even with good VIII synergy, seriously, how the gently caress do you beat him? I've tried a couple different setups and I rarely get farther than 2-3 turns in before he drops someone. I beat him first try with little to no synergy but it was also right after I got Vaan's BSB so his magic damage was gutted to hell and back since I also had everyone with moderate or better fire resistance gear. Didn't try stacking armor/shield and accessory fire resists either. Main healing was Yuna with Hymn of the Faith as well. I forget what my RW was. Tyro and Agrias were on Blizaga strike duty while Vaan keep BSB debuffs up and Ramza was Shout + full break. Adel posted:I only have one fire accessory because I used to think that +stats were good enough and elemental resists didn't do much so why bother getting them I think that might be what I'm missing but I'll give it a few more attempts today, so thanks for all the advice. Yeah you dun hosed up in that regard.
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# ? Dec 3, 2016 22:28 |
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Evil Fluffy posted:Didn't try stacking armor/shield and accessory fire resists either. Just FYI, elemental resistance gear does not stack (unlike element-boosting gear); the game just picks the biggest boost from what you have equipped. Incidentally, this does let you overwrite the water weakness from the Gigas Armlet with a minor water resistance if you have such an armor. I don't believe status resistances stack either.
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# ? Dec 3, 2016 22:40 |
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I've just started. Is there a resource for determining what relics are worth keeping, what I can safely feed, and what's worth being fed? Feel a little overwhelmed. Really preferring this to ffbe although this doesn't look as pretty.
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# ? Dec 3, 2016 22:51 |
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The OK's BSB comes back, right?
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# ? Dec 3, 2016 22:53 |
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# ? Jun 1, 2024 04:49 |
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Give us banana raincoat Cid.
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# ? Dec 3, 2016 23:07 |