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Captain Baal posted:All of the Marvel games except MSHvSF are good/fun congrats on ur promotion
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# ? Dec 4, 2016 09:17 |
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# ? Jun 1, 2024 09:57 |
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some of them are better than others, all of them are flawed
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# ? Dec 4, 2016 09:19 |
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punk rebel ecks posted:I know it's still a year away but how the hell do you make this game 2 vs 2 and remove assists (do I have this right?, they actually removed assists?) ? Because they need this game to sell to more than just the "MAG-loving-NETO" crowd, and as somebody who has played a whopping two Vs. games (TvC and (U)MvC3), I enjoyed TvC WAY more because it was more accessible to me. Capcom can't risk another SFV where they cater solely to the FGC and tell the casual players and potential newcomers to gently caress off because they don't want to get trapped in three infinite combos and then wonder why they wasted 60 dollars.
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# ? Dec 4, 2016 09:20 |
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Just throwing this out there, but MVCI as a roman numeral is 4,101. A little food for thought.
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# ? Dec 4, 2016 09:22 |
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TvC had assistststststtssssssssssssssss
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# ? Dec 4, 2016 09:22 |
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TaurusOxford posted:Capcom can't risk another SFV where they cater solely to the FGC lmbo
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# ? Dec 4, 2016 09:22 |
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TaurusOxford posted:Capcom can't risk another SFV where they cater solely to the FGC and tell the casual players and potential newcomers to gently caress off because they don't want to get trapped in three infinite combos and then wonder why they wasted 60 dollars. You don't know much about SFV or its pre-release life, huh?
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# ? Dec 4, 2016 09:23 |
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TaurusOxford posted:Because they need this game to sell to more than just the "MAG-loving-NETO" crowd, and as somebody who has played a whopping two Vs. games (TvC and (U)MvC3), I enjoyed TvC WAY more because it was more accessible to me. Capcom can't risk another SFV where they cater solely to the FGC and tell the casual players and potential newcomers to gently caress off because they don't want to get trapped in three infinite combos and then wonder why they wasted 60 dollars. sfv doesnt cater to anything but a garbage can btw, tvc was "more accessible" because it didnt have real netplay and you were playing at a poo poo tier level with bad people.
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# ? Dec 4, 2016 09:23 |
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fadam posted:My dad always said a lovely game is still more fun than a game that doesn't exist.
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# ? Dec 4, 2016 09:24 |
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actually i guess capcom did cater sfv to the fgc since only people deep enough in the fgc to be making money off of its existence seem to have nice things to say about it
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# ? Dec 4, 2016 09:25 |
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Zand posted:fight me in xvsf can't, the board in my stick died during ceotaku pools
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# ? Dec 4, 2016 09:25 |
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I'd be fine with all they're doing with infinite if I was playing it on my phone. But for what'll be a $60 console/Steam game? getthefuckouttahere
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# ? Dec 4, 2016 09:31 |
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https://twitter.com/Ryyudo/status/654131569540489216
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# ? Dec 4, 2016 09:38 |
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Disney probably wants the game to have as few buttons and things going on as possible. Capcom certainly wants that because they can't be assed to make full on marvel turn out good.
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# ? Dec 4, 2016 09:53 |
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Game looks like rear end, mon freres
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# ? Dec 4, 2016 10:04 |
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dangerdoom volvo posted:Game looks like rear end, mon freres
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# ? Dec 4, 2016 10:07 |
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I thought it looked pretty good.
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# ? Dec 4, 2016 10:14 |
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Shouldve just made it 1v1 and just have Marvel characters
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# ? Dec 4, 2016 10:35 |
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A lot of the negative stuff has already been said, and some of it I agree with, although I don't hate the idea of the game being 2v2 even though Capcom's last 2v2 effort bombed pretty terribly. I am sad to see assists go, though. Anyway, a few "silver lining" things: - The gameplay or at least the normals seen in the trailer seem to have good speed/pace to them, so cross your fingers it remains that way and the game doesn't end up feeling like molasses like SF5 can at times. Stages also seem like they may be smaller than SFxT, which was one of that game's fundamental failings. - X has an airdash and the Marvel pair seem to have some form of flight, so air movement is still there. X's airdash is kinda slow looking, though, and we don't get a sense of the screen going super high like in MvC2 or 3, but it might not really need to, either. -Ryu got that Searchlight Hadouken back. Shoot that laser into space. - Wallbounces are present, but no confirmation of ground bounce or otg that I saw. The hope here is that there are enough battle mechanic features to make combos/resets varied and interesting while maybe not being entirely breakable, at least day 1. Edit: Captain Marvel's divekick thing might ground bounce, actually. Really, the most troubling thing at this point is that this game is supposedly less than a year out and that copypasted article and other reports suggest they have almost nothing concretely nailed down about the roster, controls, or battle system. That in itself brings back some bad memories of SFxT looking cool and fun in the first couple trailers and then getting gems, Pandora, throw nerfs, etc. all thrown on top to smother the good stuff in a pile of poo poo. Shadow Ninja 64 fucked around with this message at 11:28 on Dec 4, 2016 |
# ? Dec 4, 2016 11:09 |
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JordanKai posted:I thought it looked pretty good. gently caress you bitch!!!!!!
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# ? Dec 4, 2016 11:25 |
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Shadow Ninja 64 posted:A lot of the negative stuff has already been said, and some of it I agree with, although I don't hate the idea of the game being 2v2 even though Capcom's last 2v2 effort bombed pretty terribly. I am sad to see assists go, though.
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# ? Dec 4, 2016 11:34 |
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marvel 4 might not have real superjumps/real fly screen based on how high x launches captain marvel in the trailer for his air combo it looks like you only go up like, an extra half a jump height or something
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# ? Dec 4, 2016 11:39 |
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lmfao this loving game moves like injustice or mk god bless
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# ? Dec 4, 2016 12:24 |
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yo mamma a Horus posted:lmfao this loving game moves like injustice or mk god bless it looks better and is more casual than mkx ahahahahahaha
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# ? Dec 4, 2016 12:32 |
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Okay, I fell asleep before the end of CapCup (good job, Du!) since it was past 3am and I had a bunch of beers, so I just saw the trailer now. Well...that ain't Marvel. That's TvC2. There's a lot of things obfuscated by that trailer, maybe because they aren't there at all or because they still didn't have time to implement it (no assist usage, for example), so it's hard to make a call on what the gently caress the game is, but it sure looks a hell of a lot like TvC. Air mobility seems limited, the game doesn't seem as fast as Marvel 3, well, you guys basically covered it already. Now, that's not to say MvCI couldn't be a good game on its own terms, but it's gotta suck for Mahvel fans that they're really not getting a sequel, they're getting a completely different thing. I did get some SFxT vibes from the tag combos and gem activations, by the way. On one hand, brrr, SFxT vibes. On the other hand, tag combos were a good concept (badly executed), and the gems look more like X-Factors as people predicted, so maybe there's yet hope????? So that's the line I'm going with until we see more of MvCI. It could end up fun, but it missed the mark on what Marvel games are. edit: ah, apparently you can do two types of activation with the Gems, according to an article/interview by a Brazilian FGC dude. There might be a button dedicated to them, and as far as I understood it, you can either use it for a small temporary boost or expend it for a bigger effect. edit 2: ooh, ooooooh, I think I got it now! I bet they added a fourth/fifth button that gives you a special ability depending on your gem, that's why they're saying "think Grooves from CvS2". Dias fucked around with this message at 13:20 on Dec 4, 2016 |
# ? Dec 4, 2016 12:34 |
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quote:Get a first look at Captain Marvel, X, Ryu, and Iron Man in Marvel vs. Capcom: Infinite and tune in tomorrow on ESPN2 for the rebroadcast of Capcom Cup for two additional characters!! #MVCI
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# ? Dec 4, 2016 13:21 |
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Have they mentioned what time this is going to be at?
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# ? Dec 4, 2016 13:21 |
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JordanKai posted:Have they mentioned what time this is going to be at? http://shoryuken.com/2016/11/28/capcom-cup-2016-will-be-broadcast-on-espn2-on-december-4th/ quote:In a recent episode of ESPN SportsCenter, an announcement was made during the shows closing giving details of the broadcast. Capcom Cup will be broadcast on ESPN2 on Sunday, at 8:30 PM Eastern time (5:30 PM Pacific).
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# ? Dec 4, 2016 13:53 |
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Shadow Ninja 64 posted:http://shoryuken.com/2016/11/28/capcom-cup-2016-will-be-broadcast-on-espn2-on-december-4th/ Thank you!
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# ? Dec 4, 2016 14:36 |
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Poor Capcom, everyone hates you
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# ? Dec 4, 2016 15:08 |
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Man! I'm super hyped about MvC:I, TvC was a kick rear end game and hopefully it keeps the similarities. Though I would rather have the Baroque system over gems, but who knows how they'll all play. Wonder if it's going to be all 5 gems... Probably right?
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# ? Dec 4, 2016 15:43 |
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why would you need three infinite combos in street fighter v
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# ? Dec 4, 2016 16:18 |
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They call it Marvel vs. Capcom Infinite because now the only infinite in the game is in the title Game is gonna own, no Morridoom or Zero May Cry infinites will make it better than MvC3 by a longshot
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# ? Dec 4, 2016 16:19 |
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Zain posted:Wonder if it's going to be all 5 gems... Probably right? Yeah, there would be no point in them not putting all of them in when there's only a handful (6, actually).
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# ? Dec 4, 2016 16:32 |
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It seems like the PS4 port loads a lot of things a lot faster, and doesn't have certain slowdowns. No hard evidence about input lag, but apparently Dual Kevin said "it feels the same as the 360 version to me", so I have some more hope for the PS4 version to be the new standard. No legacy controller support sucks though, can only hope Capcom might fix it later down the road but I doubt it.Zand posted:why is this still a thing? someone call keits Keits made some tweets that made it seem like he didn't know what was up with the port, so I guess Iron Galaxy didn't do it. Makes me worried that the chances of putting in Legacy Controller support is even lower than it already was. https://twitter.com/TheKeits/status/805195633116192768 Ventana fucked around with this message at 17:43 on Dec 4, 2016 |
# ? Dec 4, 2016 17:36 |
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i had umvc3 for ps3 and i can tell you the loading times for the ps4 are way faster. i havent noticed any slowdown either. No more Vita Controller mode, which was fun to goof around with -you could play it like the 3DS version of SF4.
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# ? Dec 4, 2016 18:04 |
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TaurusOxford posted:Because they need this game to sell to more than just the "MAG-loving-NETO" crowd, and as somebody who has played a whopping two Vs. games (TvC and (U)MvC3), I enjoyed TvC WAY more because it was more accessible to me. Capcom can't risk another SFV where they cater solely to the FGC and tell the casual players and potential newcomers to gently caress off because they don't want to get trapped in three infinite combos and then wonder why they wasted 60 dollars. that's not even remotely what SFV is
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# ? Dec 4, 2016 18:06 |
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It's what it ended up as though. They tried toning it down for casual accessibility and then included none of the features that encourage people that suck to stick around and/or learn, and it's left with... Well, the same FGC audience it always had. But it's capcom, they want mainstream penetration. (minus the infinite combo part)
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# ? Dec 4, 2016 18:22 |
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Whats a good fighting game
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# ? Dec 4, 2016 18:25 |
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# ? Jun 1, 2024 09:57 |
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Sinners Sandwich posted:Whats a good fighting game Vampire Savior
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# ? Dec 4, 2016 18:26 |