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Do you like Alien 3 "Assembly Cut"?
Yes, Alien 3 "Assembly Cut" was tits.
No, Alien and Aliens are the only valid Alien films.
Nah gently caress you Alien 3 sucks in all its forms.
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Baronjutter
Dec 31, 2007

"Tiny Trains"

There was a side-scrolling arcade game back in the day that looked pretty cool.

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david_a
Apr 24, 2010




Megamarm

Ixian posted:

However my favorite Alien game, outside of Isolation, is the free mod for the original Doom which came out around 96 or 97. Fox eventually shut it down but for what it was it is a hell of a lot of fun. That's mostly nostalgia on my part, maybe, but I liked it.
Aliens TC for Doom is still available. If you want to play it, just grab the V2.0 package from down in the references section of that link and you should be good to go with something modern like ZDoom.

What you are also remembering is the Aliens mod for Quake, which was indeed (infamously) taken down by Fox. I think this was one of the first times a major rights holder stepped in to squash a fan-made project, so for a while Fox became synonymous with this ("oh no, this mod got Foxed!").

Back to Aliens TC - it was an incredibly influential modification. id Software had actually briefly looked into getting an official Aliens license before they went their own way with an "Aliens meets Evil Dead 2" aesthetic for Doom. The FPS industry was small enough back then that basically everyone played it and some of more clever ideas were borrowed for commercial games.

banned from Starbucks
Jul 18, 2004




Def the first avp game back in 99 or so. Some spooky rear end levels when you played the marine since aliens spawned randomly and facehuggers were prob the most heart attack inducing addition to any game ive ever played.

thotsky
Jun 7, 2005

hot to trot

Ixian posted:

On the good side we have Alien Isolation

Discuss away.

It would have been a good 5-6 hour game. The padding in the current 20+ hour game makes it pretty unbearable.

oldpainless
Oct 30, 2009

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It could have cut around 3 hours but to say it's pretty unbearable is incorrect imo

UmOk
Aug 3, 2003
The best Alien game was Xenophobe for the NES.

Groovelord Neato
Dec 6, 2014


the alien TC mod is sick as hell cuz the first level has no aliens in it. it makes it incredibly tense since you're first time through you expect poo poo to go down it's a doom mod.

i thought alien isolation was very not good and the only review i've seen/read that was in any way accurate was the one by jack and rich evans. i dunno if part of it being so lauded was the fact horror games are incredibly incredibly bad in general.

UmOk
Aug 3, 2003

Groovelord Neato posted:

the alien TC mod is sick as hell cuz the first level has no aliens in it. it makes it incredibly tense since you're first time through you expect poo poo to go down it's a doom mod.

i thought alien isolation was very not good and the only review i've seen/read that was in any way accurate was the one by jack and rich evans. i dunno if part of it being so lauded was the fact horror games are incredibly incredibly bad in general.

Isolation was reall, really good for about an hour and a half. Atmosphere can only carry a game so far. The game starts to drag once you realise how much time you are spending in lockers.

Groovelord Neato
Dec 6, 2014


yeah if it was maybe a four hour game it'd be pretty solid. but it drags on and on and on. and having the main character be ripley's daughter is lol

ruddiger
Jun 3, 2004

The only good Aliens game is Starcraft.

Groovelord Neato
Dec 6, 2014


from you lips to adun's ears.

Tenzarin
Jul 24, 2007
.
Taco Defender
Natural selectionGloom for quake 2.

I enjoyed the environment the most in Alien Isolation, I also used a cheat mod to make myself invisible to the alien(insta kills still killed me though). My favorite part where the work posters they had hanging in the space station. There was a ton of them.

Working Joe understands your human banter!

Tenzarin fucked around with this message at 01:57 on Dec 6, 2016

Neo Rasa
Mar 8, 2007
Everyone should play DUKE games.

:dukedog:

ruddiger posted:

The only good Aliens game is Starcraft.

Alien "Isolation" was loving awesome.

UmOk
Aug 3, 2003
I got more play time out of Goat Simulator than I did Isolation.

A Deacon
Nov 17, 2016

by exmarx

ruddiger posted:

The only good Aliens game is Starcraft.

This man is correct.

The Zerg would be loving terrifying in a movie done right.

MrMojok
Jan 28, 2011

Tenzarin posted:

I enjoyed the environment the most in Alien Isolation, I also used a cheat mod to make myself invisible to the alien


I was replaying this game just the other day, and thought it would be nice to do this very thing. Because I'd like to just wander around and check out all the great scenery and production design. Now I'm off to find that code or trainer.

SMERSH Mouth
Jun 25, 2005

UmOk posted:

The best Alien game was Xenophobe for the NES.

I'm partial to the latter levels in Mega Turrican.

I also happen to have a ps3 that I never use for games (I haven't played any video games since metal gear solid 4). Also no gaming PC. Is Isolation for ps3 good enough? It looks cool and I may try playing it.

SMERSH Mouth fucked around with this message at 02:50 on Dec 6, 2016

Neo Rasa
Mar 8, 2007
Everyone should play DUKE games.

:dukedog:

brocked posted:

This nightmarish derail has burst out of this thread's chest like... I dunno, something

What derail?

https://www.youtube.com/watch?v=2cuu8OjUTMk



SMERSH Mouth posted:

I'm partial to the latter levels in Mega Turrican.

I also happen to have a ps3 that I never use for games (I haven't played any video games since metal gear solid 4). Also no gaming PC. Is Isolation for ps3 good enough? It looks cool and I may try playing it.


If you have a PS3 you should download the old SNK game S.A.R.: Search and Rescue. It's Ikari Warriors but with guys dressed like they're from an early 80s Italian sci-fi and with literal xenomorphs, they just shamelessly used xenomorphs exactly. It also has zombified people and is hyper gory, also the soundtrack isn't the best quality because it's before SNK made the Neo Geo but the compositions are catchy and feel like a weird midway point between a Goblin and a Black Sabbath album. It's loving awesome. It's a quarter muncher later on but is loving awesome and you have unlimited credits anyway. Also has a brief but cynical "gently caress you everything sucks anyway" ending.* The first of many from SNK. Holy poo poo this game owns.

It's hard to put into perspective how good this soundtrack was for when this game was made but it owns:
https://www.youtube.com/watch?v=QD-Rxrfr05U&t=4s


SAR: "Search and Rescue" was loving awesome:
https://www.youtube.com/watch?v=5j6JfFNDyLU


*The guys you're playing as turn out to be corporate fuckers who destroy all evidence of aliens on teh ship and directionally bomb it into a ravine so that nearby colonists don't get frightened and stop colonizing even though they know poo poo will go down again.


I have a half-assed draft of a break down of many Alien games I think about fleshing out into a straight up book of every Alien game now and then, I should do that.

Neo Rasa fucked around with this message at 03:08 on Dec 6, 2016

Xenomrph
Dec 9, 2005

AvP Nerd/Fanboy/Shill



Ixian posted:

As a compromise derail, in order to both stay off topic and yet talk about Alien how about we discuss about the Alien videogames? There have been a shocking number of them, including a light-gun-on-rails title for Alien 3 specifically in the early 90's. You played as a convict trying to escape the prison, only you had guns and also had a bad time because it was terrible even by the standards of the genre.

On the good side we have Alien Isolation, released a couple years ago that is essentially fan service dedicated to the first Alien in both look and tone (though the protagonist is Ellen Ripley's daughter, borrowing from Aliens). That was, and is, a genuinely creepy game done well, and if you are a superfan of the first Alien and haven't played it you owe it to yourself to play at least the mini-expansion they released for it that duplicates the Nostromo and lets you play as one of the crew.

On the bad side we have...so many. Colonial Marines is kind of a video game poster child for terrible games. The first Alien game I remember was for the Atari 2600 (yes I am old) which was also pretty terrible as I remember, and not because it was built on primitive technology.

Somewhere in the middle we have the Alien vs. Predator games, which resulted in some pretty decent titles (and some mediocre ones) and a mediocre movie along with a terrible one.

However my favorite Alien game, outside of Isolation, is the free mod for the original Doom which came out around 96 or 97. Fox eventually shut it down but for what it was it is a hell of a lot of fun. That's mostly nostalgia on my part, maybe, but I liked it.

Discuss away.
Just to clarify, you played as one or two Marines in the Alien3 game. It actually kinda-sorta had a plot, and some of the environments and enemies referenced some of the concept stuff that was planned for the myriad drafts of 'Alien3' but didn't make it to the screen - the junkyards on Fury 161 were supposed to have scrapped military hardware including primitive war robots and automated tanks, and those crop up in the lightgun game.

I'll step up to bat and defend certain elements of Colonial Marines. The whole production was a trainwreck and a textbook case in false marketing, and the game at launch was littered with lovely AI, a questionable plot, and an overall lack of polish. In the intervening years since release, though, it's gotten patched quite a bit (both official patches, and fan-made ones) and it does salvage the game quite a bit in terms of graphics and some enemy AI. Doesn't do much for the hackneyed plot, though.
But in the game's defense, the environments were varied, interesting, and felt true to the movie - and they should have, the devs got Syd Mead, the visual designer for the Sulaco, to help design new Sulaco environments for the game. The weapon designs were largely solid and the weapons felt useful in different scenarios, as opposed to most Aliens games where it's just "use the pulse rifle 99% of the time". The weapon mods looked and felt pretty natural and gave the weapons some versatility without descending into Call of Duty full-retard "6 different optics for each gun, 73 paint skins, 11 rifle stocks" bullshit. The soundtrack was also a pretty solid James Horner homage.
The game routinely goes on sale for like $5 on Steam; if you load it up with patches to elevate it from "poo poo" to "above competent", you can do a hell of a lot worse if you're jonesing for an Aliens shooter.

Having said that, $5 will also get you the first AvP PC game on Steam; the graphics haven't aged all that well but it's still loving scary as poo poo and supremely replayable. The enemy AI is (mostly) randomized, meaning the level will spawn a random number of Aliens in the air vents above you and just let them organically home in on you as you progress through the level. The Aliens are fast as gently caress and their acid blood is a motherfucker on higher difficulties (and facehuggers are a one-hit kill), resulting in some truly pants-making GBS threads moments as you're creeping around in the dark with your motion tracker.

The 'Alien' game for Atari 2600 is a passable Pac Man clone with a weird Frogger-esque bonus stage thrown in for good measure. It's not great, but it's a hell of a lot better than the actual Pac Man port for Atari2600. :v:

If you're looking for a different sort of retro-ish Aliens game, Aliens: Infestation for the Nintendo DS is styled as an old-school "metroidvania" game and it's a lot of fun. It has a couple questionable design decisions, and it's a pretty unforgiving game at times, but it's still polished and entertaining. It was also originally designed as a companion game for 'Colonial Marines' and was going to share the same plot, locations, and characters; Colonial Marines started getting delayed, though, and Infestation was complete, so Sega sat on Infestation for a bit before just saying "gently caress it" and releasing it. Colonial Marines' development went into a tailspin and got restarted a couple times, and the finished game didn't resemble anything from Infestation at all except for, like, the name of the Marines' ship and a level where you explore the Sulaco.
Infestation's plot does have a big shout-out for one of the rejected Alien3 drafts, too: the "Union of Progressive Peoples" shows up at one point - literal space-socialists.


MrMojok posted:

I was replaying this game just the other day, and thought it would be nice to do this very thing. Because I'd like to just wander around and check out all the great scenery and production design. Now I'm off to find that code or trainer.
The production design in Isolation is the best part of the game (and the game really does outstay its welcome by the 15th hour or so). I picked up the Art of Alien Isolation book and it's fantastic if you like the game's art style and production design.
I'd almost say the game is too slavishly devoted to the "retro-future" 1970s aesthetic in some ways - there are a bunch of propaganda posters and advertisements that show people with really obviously dated 1970s fashion and hairstyles and it kinda hovers between "quaint" and "goofy". Like, the characters in 'Alien' didn't really date themselves that heavily with their clothing or hairstyles, in my opinion.

Xenomrph fucked around with this message at 03:11 on Dec 6, 2016

Queering Wheel
Jun 18, 2011


Even if you ignore Alien: Isolation's length, the alien behavior just isn't that good. You're never really sneaking away from it, it's on a tether that causes it to always just happen to be in the same area you are. It alternates between being pretty smart and really stupid. Did you know that you can hide from the alien just by crouch-walking around a waist-high table and moving so that it's on the other side? It can't see you at all even when you're right there and it should easily be able to. The game considers a waist-high table to basically be a wall when you're crouching.

I also wasn't impressed by the game's environments. Just because it's an Alien game doesn't mean that everything has to look like the Nostromo. You don't have to copy and paste the white doors and the puckered butthole air vents everywhere.

Paolomania
Apr 26, 2006

Does no one remember the AvP game for the Atari Jaguar? I remember that being the only game that made people want that system as it was by far the best Aliens game at the time.

Neo Rasa
Mar 8, 2007
Everyone should play DUKE games.

:dukedog:

Paolomania posted:

Does no one remember the AvP game for the Atari Jaguar? I remember that being the only game that made people want that system as it was by far the best Aliens game at the time.

Alien in general has had a great track record compared to other franchises with licensed games. There are only a few absolute pieces of trash like the NES version of Alien 3 or Colonial Marines.

Ixian
Oct 9, 2001

Many machines on Ix....new machines
Pillbug

david_a posted:

Aliens TC for Doom is still available. If you want to play it, just grab the V2.0 package from down in the references section of that link and you should be good to go with something modern like ZDoom.

What you are also remembering is the Aliens mod for Quake, which was indeed (infamously) taken down by Fox. I think this was one of the first times a major rights holder stepped in to squash a fan-made project, so for a while Fox became synonymous with this ("oh no, this mod got Foxed!").

Back to Aliens TC - it was an incredibly influential modification. id Software had actually briefly looked into getting an official Aliens license before they went their own way with an "Aliens meets Evil Dead 2" aesthetic for Doom. The FPS industry was small enough back then that basically everyone played it and some of more clever ideas were borrowed for commercial games.

You are right it is the Quake mod I am remembering, and I remember it being pretty awesome for what it was.

Other stuff:

Sounds like maybe I should give Colonial Marines a try. $5 and improved? I am a bit of a sucker for Alien games, even bad ones, but never went for that one based on the terrible press it got at release.

I do remember AVP for Jaguar; I had a friend who had it (a total console nerd who probably *still* has it because he'd collected them for years). It was an early stab at first person as I remember before Doom basically defined that category, post Wolf3D.

As for the Isolation love and hate, I do agree it got a little too long, and the main story plot was kind of hackneyed, but I still loved it. I enjoyed the DLC content a lot more, in fact I am pretty sure I never finished the "main" game and just played through the DLC side missions, there ended up being like 5 of them.

You can probably get it and all the DLC for next to nothing today, it's well worth the time.

david_a
Apr 24, 2010




Megamarm

Neo Rasa posted:

Alien in general has had a great track record compared to other franchises with licensed games. There are only a few absolute pieces of trash like the NES version of Alien 3 or Colonial Marines.
The interesting thing is that due to technical and gameplay reasons, the video games are really part of the Aliens franchise, not Alien. Gunning down hordes of mindless monsters is both simple to design and doesn't require that much horsepower to pull off. It's only in the very early days (when even multiple enemies were too much) and in modern times that pitting the player against a single foe* is remotely doable (yes I know Isolation cheats). Take Alien 3 - in the SNES/Genesis side-scrollers it was Ripley once again gunning down hordes of aliens (albeit while bald). The Alien Trilogy shooter should have really added an 's' to the title since it only superficially has anything to do with the first and third films.

I would guess that Aliens similarly dominates the other EU material (which is just the comics I guess) but I don't know for sure.

Ixian
Oct 9, 2001

Many machines on Ix....new machines
Pillbug
It's a testament to how bad Resurrection really was that there wasn't a single video game adaptation I can remember of it (though I am probably wrong and someone will find it. Now that I think about it there has to be at least a light-gun arcade version right?).

There you had a movie that tried to combine the creepy, stuck in a spaceship dread of Alien with the kill-em-all gunfights of Aliens and failed so very hard at both. Probably could have made a good shooter out of it though, maybe the AVP games (the good one came out in 1999) derailed that?

Alien 3 gets a lot of crap, and honestly the version delivered to theaters deserves it, regardless of the fact that Fincher actually had a vision and Fox hosed him out of it. Resurrection got taken away from Jeunets hands in several ways as well but the big problem there was Whedon wrote one movie, Jeunet directed another, and most of the actors thought they were in a third.

Jueunet still defends the movie so who knows what they were actually trying to do there.

david_a
Apr 24, 2010




Megamarm

Ixian posted:

It's a testament to how bad Resurrection really was that there wasn't a single video game adaptation I can remember of it (though I am probably wrong and someone will find it. Now that I think about it there has to be at least a light-gun arcade version right?).
There was an FPS on the PS1 released 18 months after the PC AvP. I never heard of it either, but Wikipedia claims it was the first console game to do movement/aiming with two sticks.

EDIT: LOL, this was released after the PS2 came out, no wonder nobody has heard of it.

david_a fucked around with this message at 05:08 on Dec 6, 2016

Ixian
Oct 9, 2001

Many machines on Ix....new machines
Pillbug

david_a posted:

There was an FPS on the PS1 released 18 months after the PC AvP. I never heard of it either, but Wikipedia claims it was the first console game to do movement/aiming with two sticks.

EDIT: LOL, this was released after the PS2 came out, no wonder nobody has heard of it.

See, that looks like it could have been something that could have worked - you have a bigger spaceship, and you get to run around as a Colonial Marine (United Systems Military, I know, but let's all pretend that poo poo doesn't exist). As a setting for a shooter there is no reason that couldn't have worked if done well.

Development probably started before the movie and PS2 were released, so whoever invested in that got hosed over twice. Ouch.

SMERSH Mouth
Jun 25, 2005

Neo Rasa posted:

If you have a PS3 you should download the old SNK game S.A.R.: Search and Rescue.

This looks like a good game, and there's only 4 directions of movement and no strafing. Gamers today are spoiled by gratuitous features like diagonal movement.

Speaking of details, my Christmas Wish is a typology of xenomorph depictions in comic books - from the different portrayals of the standard 'warrior/drone' aliens and facehugger to the predaliens and xenogators from the stupid crossovers - with pictures and trivia about each type.

I think there's only one dude in this thread who's bad enough to post a xenomorph field guide. They know who they are.

Neo Rasa
Mar 8, 2007
Everyone should play DUKE games.

:dukedog:
That Alien Resurrection game is actually pretty decent and one of the better looking PS1 games in general. The devs getting screwed over twice like you surmise is actually exactly what happened. Like with The Thing game it began life as a slower paced adventury kind of deal with even better graphics. But they had to significantly downgrade the alien models to make it work as a more actiony game and have more than one enemy on the screen at once. But it actually works a bit in the game's favor and has helped it age a little more gracefully since it has nice scenery and plays pretty smoothly. It also inadvertently is helped out by the limitations of the PS1, like the King's Field games, Silent Hill, etc. the naturally jagged nature of the PS1's 3D graphics are used to good effect, and you also play as different characters from Resurrection throughout it. It's not incredible but way better than The Thing, The Ring: Terror's Realm and the other horror movie game spinoffs that came out around that time.

It's a shame so man of the Alien games are more AlienS than Alien. Though some did some interesting things, like there's an early computer game based on Aliens that's sort of a small conflict cat and mouse kind of thing where you spend a lot of time selecting gear and then have to locate and/or escape from so that you can later ambush one or two aliens at a time, much of which is done via static first person screens.

That reminds me of something interesting, when I was researching the various Alien 3 games I found an old review of Alien 3 for the Amiga, and it was the smarmiest PC Master Race thing ever written it was hilarious. This was like a three page review almost and 3/4 of it was spent talking about how stupid the game is for not being a moody point and click adventure and how we all know the reason it's a dumb action game is because of idiot console gamers. It was just really funny because that same line has existed since like late 80s. But even funnier because the final part of the review the author talks about how cool all the guns are and they gave the game a really high rating because of how fun shooting the aliens with all these cool weapons is. :haw: Made even funnier since it was a computer game first and the two "dumbest" consoles of the time, the SNES and the GB, got the most ambitious Alien 3 games of all.

There's a Game Boy Alien 3 game that's sort of interesting, it's got plenty of shooting but also a lot of conversation with the various inmates, it's an overhead game where you have a huge inventory of gear, have to solve some basic puzzles, it's pretty cool. But most impressively for a quickly made licensed game it does a good job of capturing the "voice" of the characters in its very simple writing despite not having any profanity in it, but each of the line is like yeah Clemens/etc. would totally say that in that way.

I hate so much that Alien: Isolation flopped because of Colonial Marines' total shittiness. Plenty of stealthy/assassin kind of games come out but it's very rare to get anything like Clock Tower/etc. anymore and it would have been nice to see a small resurgence of games like that getting a real budget and some care put into them. I looooove Isolation but people who like the concept but not the Alien AI might dig Miasmata on PC from a couple of years ago. You play someone trapped on an island and it's just you and a horned panther-like beast stalking around doing it's thing as you try to avoid it and survive off the land. Fun stuff and the beast has some cool quirks to its behavior that help it come across as dumb animal but if it keys into your presence you're probably gonna die.

Neo Rasa fucked around with this message at 05:49 on Dec 6, 2016

Neo Rasa
Mar 8, 2007
Everyone should play DUKE games.

:dukedog:

SMERSH Mouth posted:

This looks like a good game, and there's only 4 directions of movement and no strafing. Gamers today are spoiled by gratuitous features like diagonal movement.

Speaking of details, my Christmas Wish is a typology of xenomorph depictions in comic books - from the different portrayals of the standard 'warrior/drone' aliens and facehugger to the predaliens and xenogators from the stupid crossovers - with pictures and trivia about each type.

I think there's only one dude in this thread who's bad enough to post a xenomorph field guide. They know who they are.

Check this out, in the arcades this had the SNK designed ***ROTARY JOYSTICK*** It's like a regular joystick, but you can also rotate it in addition to moving it, this let's the players shoot and strafe in eight directions. :aaaaa: On the PS3 one uses the triggers to rotate their aim left and right while moving. :D

Oh man I would totally drop some $$$ on a Xenomorph field guide. Hey Xenomrph as someone with their finger on the pulse of the Alien fan community, if something like that were Kickstarted do you think it could happen? It might end up being weirdly expensive to do depending on where all the different animal types were made/who made them/if they were figures first/whatever.

david_a
Apr 24, 2010




Megamarm
Half the work on the xenomorph field guide is already done!

el oso
Feb 18, 2005

phew, for a minute there i lost myself
I loved the sidescrolling Alien3 game for the SNES. I don't know if it's aged well but I have fond memories of it.

Ixian
Oct 9, 2001

Many machines on Ix....new machines
Pillbug
I'll cop to liking Isolation so much due to my unwavering love for the first movie. It got so much of that right. I mean, is it fan service in a way to drag that out and spend so much time even on random posters? Probably, but this is one of the few cases in my life where I appreciate that kind of thing.

I would randomly play it for months just to check out all the details and get the poo poo scared out of me by the loving Alien, I didn't give a poo poo that the AI or whatever wasn't so random that it would ruin my "immersion". They got that right with everything else about the game. They could have trimmed it up, sure, but it's a single player game and every shithead sperg reviewer, then and now, loves to dock points for game stories being too "short" so I can't blame them too much.

Neo Rasa
Mar 8, 2007
Everyone should play DUKE games.

:dukedog:

el oso posted:

I loved the sidescrolling Alien3 game for the SNES. I don't know if it's aged well but I have fond memories of it.

It's actually pretty cool even today! Especially for a game that predates Super Metroid. They did a great job making the graphics look really gritty and filthy, and it has an interesting soundtrack because it incorporates stuff from not just Aliens but Alien into it as well. Even if you don't want to do all the missions it's worth checking out now just to run around and blast aliens for a few moments.

This game was made by Probe, and they made games with this same template based on Judge Dredd, Stargate, Demolition Man, and one or two others I'm forgetting, but Alien 3 is the best one they did overall. It's so much better than the other side scrolling Alien 3 games (especially the NES one which is some serious absolute mega-poo poo).

Ixian posted:

I would randomly play it for months just to check out all the details and get the poo poo scared out of me by the loving Alien, I didn't give a poo poo that the AI or whatever wasn't so random that it would ruin my "immersion". They got that right with everything else about the game. They could have trimmed it up, sure, but it's a single player game and every shithead sperg reviewer, then and now, loves to dock points for game stories being too "short" so I can't blame them too much.

SAME.

Also the two Nostromo bonus missions holy loving poo poo. :awesome:

They didn't HAVE to, but they specifically remodeled how the motion tracker/everything looks and works to fit with how they look in Alien itself, amazing.

ruddiger
Jun 3, 2004

david_a posted:

Half the work on the xenomorph field guide is already done!

That site neglected to include the stats and bios from the toyline.

https://www.figurerealm.com/actionfigure?action=seriesitemlist&id=6

david_a
Apr 24, 2010




Megamarm

ruddiger posted:

That site neglected to include the stats and bios from the toyline.

https://www.figurerealm.com/actionfigure?action=seriesitemlist&id=6
Yes, sadly, and I think the stuff from the comic books is incomplete as well because there has to be more than that. Even the Wikia version is not complete.

But hey, this is just more of a market opportunity for the complete list!

MonsieurChoc
Oct 12, 2013

Every species can smell its own extinction.
There'S the Alien game for the ZX Spectrum:

https://www.youtube.com/watch?v=r65jIrUfp58

Neo Rasa
Mar 8, 2007
Everyone should play DUKE games.

:dukedog:
The best thing about that game is the alien in like a super casual pose when it catches you like you just ran into an old friend at your favorite bar or something.

MonsieurChoc
Oct 12, 2013

Every species can smell its own extinction.
For Aliens ripoff games, I remember Silent Debuggers for the TurbographX 16. AN obscure, and not that great, game that I thought I was the only one who knew about it before it showed up randomly on the Wii Virtual Console. It has a good chiptune intro though.

https://www.youtube.com/watch?v=zCx0ZPR64d8

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thotsky
Jun 7, 2005

hot to trot

Neo Rasa posted:

I hate so much that Alien: Isolation flopped because of Colonial Marines' total shittiness. Plenty of stealthy/assassin kind of games come out but it's very rare to get anything like Clock Tower/etc. anymore and it would have been nice to see a small resurgence of games like that getting a real budget and some care put into them. I looooove Isolation but people who like the concept but not the Alien AI might dig Miasmata on PC from a couple of years ago. You play someone trapped on an island and it's just you and a horned panther-like beast stalking around doing it's thing as you try to avoid it and survive off the land. Fun stuff and the beast has some cool quirks to its behavior that help it come across as dumb animal but if it keys into your presence you're probably gonna die.

Ixian posted:

I'll cop to liking Isolation so much due to my unwavering love for the first movie. It got so much of that right. I mean, is it fan service in a way to drag that out and spend so much time even on random posters? Probably, but this is one of the few cases in my life where I appreciate that kind of thing.

I would randomly play it for months just to check out all the details and get the poo poo scared out of me by the loving Alien, I didn't give a poo poo that the AI or whatever wasn't so random that it would ruin my "immersion". They got that right with everything else about the game. They could have trimmed it up, sure, but it's a single player game and every shithead sperg reviewer, then and now, loves to dock points for game stories being too "short" so I can't blame them too much.


The thing is that most people have realized that enemies mostly just detract from walking simulators like Alien Isolation. Most indie additions to the genre have already done away with them, and the latest big budget entry Soma adds a few stealth/chase scenes mostly because the devs were worried it was expected of them based on their earlier games in the Amnesia series. They've since said that it was probably a mistake. I mean, just look at this thread. When people are waxing poetic about modding out the Alien in your Alien game you know you've done something wrong.

thotsky fucked around with this message at 09:56 on Dec 6, 2016

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