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This game is
This poll is closed.
Great! 180 32.61%
Awesome! 212 38.41%
Good! 160 28.99%
Total: 552 votes
[Edit Poll (moderators only)]

 
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teacup
Dec 20, 2006

= M I L K E R S =

Manatee Cannon posted:

kingsglaive is pretty much just about what happens in the city when it gets destroyed, so if that's what you're having problems with then yea it'll help

I really feel like I don't even know that a city was destroyed, unless it was at that fire at the start for all of two seconds

i might watch it

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MMD3
May 16, 2006

Montmartre -> Portland
Holy gently caress, whoever did the sound mixing for the end of chapter 13 should never work in the industry again. the Ardyn monologue when nocts arm is stuck in the crystal and all you can hear is noct grunting and groaning while Ardyn explains the only motivations you've heard so far in the entire game for what he's been doing.. errgh, arrgh, grunt, errgh

Stormgale
Feb 27, 2010

teacup posted:

I really feel like I don't even know that a city was destroyed, unless it was at that fire at the start for all of two seconds

i might watch it

It happens later on in the game.

Grizzled Patriarch
Mar 27, 2014

These dentures won't stop me from tearing out jugulars in Thunderdome.



Now I kinda hope they just gradually patch in a ton of narrative content so that a few years from now when I randomly feel like replaying this, it will feel like a totally different game.

Donovan Trip
Jan 6, 2007
Goon opinion on this game after being out a while?

8-bit Miniboss
May 24, 2005

CORPO COPS CAME FOR MY :filez:
So I have an important PSA. Don't use Regroup right when a Giant casts its Gravity spell. It uh... never ends.

https://www.youtube.com/watch?v=Ro-zS8_uebg

Nina
Oct 9, 2016

Invisible werewolf (entirely visible, not actually a wolf)
I thought you guys were exaggerating about coeurls but drat

Aquasnake
Jan 30, 2013

"I... I did well, didn't I?"

8-bit Miniboss posted:

So I have an important PSA. Don't use Regroup right when a Giant casts its Gravity spell. It uh... never ends.

https://www.youtube.com/watch?v=Ro-zS8_uebg

That's actually hilarious. I thought gravity only lasted a set amount of time usually, not just until people took enough damage?

8-bit Miniboss
May 24, 2005

CORPO COPS CAME FOR MY :filez:

Aquasnake posted:

That's actually hilarious. I thought gravity only lasted a set amount of time usually, not just until people took enough damage?

It's a legit bug, it's a timed cast.

Onmi
Jul 12, 2013

If someone says it one more time I'm having Florina show up as a corpse. I'm not even kidding, I was pissed off with people doing that shit back in 2010, and I'm not dealing with it now in 2016.
So full future patch notes

quote:

Thank you for playing FFXV. FFXV was able to achieve a truly great achievement shipping 5 million copies worldwide on release date. I would like to express my gratitude to many of you who purchased it.

Currently, I heard many players all over the world are enjoying themselves. I'm really pleased.

As promised from before launch, FFXV will continue to update and provide a rich gaming experience. As gratitude for exceeding 5 million copies, this time I decided to strengthen the update plan considerably beyond the original schedule and inform you of a concrete road map.

This is an update to make the FFXV gaming experience more rich, play for a longer time, and is an update based on requests from players after release. This is a special update in addition to the DLC already in development. It is one we will serve for free, with short term, medium term, and long term goals.


ROADMAP:

Short-term:

First we will further increase the satisfaction of Chapter 13's gameplay. For that reason, we are already making many enhancements, like increasing the power of the ring as an example. We will inform you of details of new content at a later date.

Medium-term:

We want to strengthen the execution of the second half of the game, by enhancing the storytelling. For example, we are planning to add an event scene to give more backstory and information on Ravus. This will take a while since we have to localize into several different languages. More details will be announced soon.

Long-term:

We want to make important characters that appeared in the main story, playable. We will also consider adding an avatar system to create original characters.

Other stuff:

We will add in New Game+, low level runs, invincibility options and increase font size to make text easier to read.

Thank you for your continued support of FFXV and FF series in the future.

Hajime Tabata

Source: http://www.gamer.ne.jp/news/201612070039/

Thumbtacks
Apr 3, 2013
holy poo poo online co-op yes please

Terper
Jun 26, 2012


I can't wait for my main man Jared to join the team

Thumbtacks
Apr 3, 2013
also someone figured out how to do 500,000 damage with one technique

quote:

Hey guys just find a new combo to beat the the most powerful bosses in the game. Equip the royal arm bow of clever and use Ignis technique Overwhelm. Noctis shoots the bow continuously and deals massive damage. Sorry cannot post a video because of my bad internet.

edit : i managed to unlock the limit break node for Ignis which costs 999 AP, now Noctis shoots 40 hits with his Bow Of The Clever and each hit is 9999 damage

Grizzled Patriarch
Mar 27, 2014

These dentures won't stop me from tearing out jugulars in Thunderdome.



The "new character creation" thing is weird as hell - I'm guessing it's something you wouldn't be able to access until postgame when it doesn't really matter, because otherwise how would that even work? Though it would be pretty funny if there's just some random 5th wheel dude hanging around the party who literally never gets brought up in any cutscenes or banter.

Terper
Jun 26, 2012


Grizzled Patriarch posted:

The "new character creation" thing is weird as hell - I'm guessing it's something you wouldn't be able to access until postgame when it doesn't really matter, because otherwise how would that even work? Though it would be pretty funny if there's just some random 5th wheel dude hanging around the party who literally never gets brought up in any cutscenes or banter.

That's you, the player. You are the fifth buddy. :unsmith:

Onmi
Jul 12, 2013

If someone says it one more time I'm having Florina show up as a corpse. I'm not even kidding, I was pissed off with people doing that shit back in 2010, and I'm not dealing with it now in 2016.

Grizzled Patriarch posted:

The "new character creation" thing is weird as hell - I'm guessing it's something you wouldn't be able to access until postgame when it doesn't really matter, because otherwise how would that even work? Though it would be pretty funny if there's just some random 5th wheel dude hanging around the party who literally never gets brought up in any cutscenes or banter.

Maybe for online?

Thumbtacks
Apr 3, 2013
it's almost certainly character creation for co-op stuff since you team up with people to go kill whatever

i hope it's in the world of ruin

Fuzzy Mammal
Aug 15, 2001

Lipstick Apathy
Nice spoiler dude. Anyway, finished the game tonight. Fun, but probably would have been better with no story rather than what we got.

Terper
Jun 26, 2012


Trailer for Gladio's DLC.

slev
Apr 6, 2009

Finally I can be friends with anime

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!

Terper posted:

That's you, the player. You are the fifth buddy. :unsmith:

you're the fifth warrior of light, there's precedence

Failboattootoot
Feb 6, 2011

Enough of this nonsense. You are an important mayor and this absurd contraption has wasted enough of your time.

echronorian posted:

Goon opinion on this game after being out a while?

It's good, kinda. Only up to chapter 6 but 60 hours played because I've done nearly all the side content available to me and even spent most of today grinding ap just because. I like the combat. I have 100% bought in to the road trip aspect of the game. I love the camping out, the food porn, fishing, prompto's photo's, and the general breezy tone of the interactions between the 4 main characters. I think the equipment and skill trees are pretty good for character customization. Driving around in your sweet ride while listening to FF music might be my favorite thing in the series. The original music is also really good

Everything else sucks to varying degrees. Camera sucks. Story sucks. Both the sidequests and open world of the game are less interesting and just generically worse than Dragon Age Inquisitions. The lovely pinball game sucks and is my least favorite side-game in the series. The dungeons are mostly uninteresting caves. Monster variety is sparse. Graphics are good on the whole but there are some issues that really stand out and detract from the experience, such as the mouths not really being animated when people talk, or some of the far off textures looking particularly lovely. Also, I am certain I would hate this game if I didn't have my ps4 in the same room as my pc so I can gently caress around on my computer while being driven somewhere.

Still, if you asked me to stick a numerical value to it like a reviewer might, I'd probably give it an 8/10. For all the things that are janky, hosed up, or otherwise objectively lovely, I still have liked it quite a bit and generally feel pretty positive about it.

RatHat
Dec 31, 2007

A tiny behatted rat👒🐀!
Please tell me the endless waves of MAGITEK ENGINE stop after Chapter 5. The Magitek Assassins that are coming out of those are like 20 levels above me and can take out all of my HP in one combo.

WaltherFeng
May 15, 2013

50 thousand people used to live here. Now, it's the Mushroom Kingdom.
Control Type C alleviates camera problems since you can just control it manually while using both dodge and attack buttons simultaneously.

Terper
Jun 26, 2012


https://www.youtube.com/watch?v=Z3Opn17l-lE&t=1957s

Thumbtacks
Apr 3, 2013
Can anyone with access to chapter 14 and has the stamina upgrades see how high up the building you can go during the Ifrit fight? I can get about halfway up before I run out of stamina but I don't have any upgrades.

WaltherFeng
May 15, 2013

50 thousand people used to live here. Now, it's the Mushroom Kingdom.

echronorian posted:

Goon opinion on this game after being out a while?

Your overall satisfaction entirely depends on whether you embrace the combat or not. I think it's super cool so everything else is just bonus. I'm still in chapter 4-5 but not a lot of things going narrative wise.

Terper
Jun 26, 2012


Game is good fun, plot is pretty nice, narrative is a bit of a mess. Fun, will be better with patches.

Terper
Jun 26, 2012


MMD3
May 16, 2006

Montmartre -> Portland
Is it just me or is unique avatar creation like the absolute last thing they should be worrying about adding to the game? That's the type of terrible prioritizing that led to all of the issues people have with this game in the first place.

I can't wait the Iris & Aranaea Demon Huntresses dlc.

CharlieFoxtrot
Mar 27, 2007

organize digital employees



Honestly seeing that roadmap kind of makes me want to put this down until some of those changes come up. Like there are ten straight pages in this thread complaining about Chapter 13 so if they are going to go back and improve that...

MMD3
May 16, 2006

Montmartre -> Portland

CharlieFoxtrot posted:

Honestly seeing that roadmap kind of makes me want to put this down until some of those changes come up. Like there are ten straight pages in this thread complaining about Chapter 13 so if they are going to go back and improve that...

Yeah, I just finished chapter 13 :/ would have been nice to have tried it after. Honestly though, 13 is a bland slog but it's not more than like 2 hours of slog maybe? It's not the worst thing ever but it is questionable why they felt it needed to be as long as it was.

Grizzled Patriarch
Mar 27, 2014

These dentures won't stop me from tearing out jugulars in Thunderdome.



Honestly the change they are talking about really doesn't even address the issue with 13, which is that it's just way too long. It has cool bits that just overstay their welcome or get sandwiched between really boring, tedious sections. The change will help a little bit, I guess, but it's really not worth holding off for imo, unless they are making more changes to it than they've indicated.

MMD3
May 16, 2006

Montmartre -> Portland
Hopefully this hasn't been posted already, but here is probably the best summary of the plot (obviously spoiler filled) that I've seen so far.

http://www.oneangrygamer.net/2016/11/final-fantasy-xv-ending-explained/17808/

Avalanche
Feb 2, 2007
Really hope SE sticks with the same engine whenever FFXVI or whatever comes out. It isn't perfect, but it loving works. One of the first 3d FF games I've played that is just good. All they need to do is populate the empty spaces to make the game feel less like Oblivion, add more towns/cities, clean up the graphics, clean up the controls+camera, and not gently caress up the story. I guess that still might be a lot to ask for, but not if they are redesigning the entire game engine and core systems from the ground up.

Hopefully SE doesn't take 10 years re-inventing the wheel with a BRAND NEW TOOLSET FUBULA NOOVALA CRYSTALIS ENGINE ELITE PRO SUPER, a whole new combat system, new this, new that, crazy Japanese devs team leads+ Japanese "salary man" culture, new random feature that will probably get obliterated by new dev team lead after 2 years of work, etc.

How to print bank:

Take FF Tactics universe
Take FFXV engine
Add together
Add decent project manager that keeps everyone on track and prevents the "masterminds" from going completely off the rails.

bewilderment
Nov 22, 2007
man what



Kingsglaive is visually pretty but is otherwise dumb and boring and will help understand pretty much nothing that the game doesn't already tell you.

Brotherhood, on the other hand, is cool and tells you more about the bros and their relationships.

TopHatGenius
Oct 3, 2008

something feels
different

Hot Rope Guy
The Costlemark dungeon is really something. A series of escalating fights leading up to a gauntlet of enemies that first consists of some Flans and a Red Giant then eventually escalates into loving 3 of them and that snake daemon that toads and petrifies you.

Is there an easy way to deal with Red Giants aside from magic? They have way too much HP and their resistances to EVERYTHING makes it such a slog.

Onmi
Jul 12, 2013

If someone says it one more time I'm having Florina show up as a corpse. I'm not even kidding, I was pissed off with people doing that shit back in 2010, and I'm not dealing with it now in 2016.

Avalanche posted:

Really hope SE sticks with the same engine whenever FFXVI or whatever comes out. It isn't perfect, but it loving works. One of the first 3d FF games I've played that is just good. All they need to do is populate the empty spaces to make the game feel less like Oblivion, add more towns/cities, clean up the graphics, clean up the controls+camera, and not gently caress up the story. I guess that still might be a lot to ask for, but not if they are redesigning the entire game engine and core systems from the ground up.

Hopefully SE doesn't take 10 years re-inventing the wheel with a BRAND NEW TOOLSET FUBULA NOOVALA CRYSTALIS ENGINE ELITE PRO SUPER, a whole new combat system, new this, new that, crazy Japanese devs team leads+ Japanese "salary man" culture, new random feature that will probably get obliterated by new dev team lead after 2 years of work, etc.

How to print bank:

Take FF Tactics universe
Take FFXV engine
Add together
Add decent project manager that keeps everyone on track and prevents the "masterminds" from going completely off the rails.

They likely are going to, just because it's sort of an internal rule at Square. Final Fantasy is not allowed to just be "The same game the last one was." Even if you have popular elements, they must be redone. Even if the next game is an action RPG, it must be looked at from the ground up. Maybe they wont, and I think that would be a misstep. One thing Square does different to any other publisher is being unwilling to let their main franchise simply be the same game over because they sat on a formula that worked, for better or worse, they always try to do something different.

Grizzled Patriarch
Mar 27, 2014

These dentures won't stop me from tearing out jugulars in Thunderdome.



TopHatGenius posted:

The Costlemark dungeon is really something. A series of escalating fights leading up to a gauntlet of enemies that first consists of some Flans and a Red Giant then eventually escalates into loving 3 of them and that snake daemon that toads and petrifies you.

Is there an easy way to deal with Red Giants aside from magic? They have way too much HP and their resistances to EVERYTHING makes it such a slog.

They have a sword chop move that can be blocked, parried, and then you get a counter prompt that lets you run up their sword and smack them in the face for a lot of damage. The counter is by far the best damage you can deal to them, but getting them to use that move is kinda tricky, especially when the other ones are spamming that gravity pull. It's still not fast, but it's way better than the alternative.

Also check to see if you have any weapons that say they deal extra damage to demons. I know there's a sword and greatsword that do, I assume all the weapon classes have one, but I haven't found them all yet.

Honestly though, slapping on some +mag accessories, getting them bunched up, and using a really strong spell is the most consistent way to deal damage to them. It's a very rough slog of a dungeon no matter what.

Or give in and turn in on easy mode I guess. Even then it probably takes a while, they just have absurd health pools.

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The Grimace
Sep 18, 2005

Are you a BigMac of imbeciles!?
I look forward to whatever they plan to do with the next Final Fantasy. The only ones I hate the battle systems for are 2 and 13, which are coincidentally my least favorite Final Fantasies. I'd love to see more of XV's combat, but I think that would be well-suited to a direct sequel where they could add onto the lore. It would be nice to be able to explore more of Eos.

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