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The real problems start when you stop being able to stair dance.
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# ? Dec 10, 2016 16:22 |
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# ? May 15, 2024 01:16 |
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euphronius posted:I really dislike the anime loading screen. I hope its removed. ? The dowan/duvessa one? cheetah7071 posted:How bad is Fedhas wrath, I'm loving tired of not having any fruits Fedhas wrath is traditionally considered 'a joke' and 'switch to Jiyva so you don't have to worry about it at all'. That's what I'm told!
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# ? Dec 10, 2016 16:54 |
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I really wish Jivya would get revamped so we could have Jelly Knights as a starting class
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# ? Dec 10, 2016 17:26 |
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Holy poo poo I just figured out how to finally bring the devs and the thread together, through one unifying idea. likes: walking sideways, splishing around in puddles dislikes: steam
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# ? Dec 10, 2016 17:49 |
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PleasingFungus posted:Fedhas wrath is traditionally considered 'a joke' and 'switch to Jiyva so you don't have to worry about it at all'. That's what I'm told! Why does Jiyva negate the Fedhas wrath in particular? Jiyva was actually the swap I had in mind because slimify can go a long way to make up for a weak character
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# ? Dec 10, 2016 22:00 |
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code:
EE has become a really good stabber start (possibly better than En) thanks to Petrify allowing paralyze tier stabs. In older versions the AC bonus and damage halving from Petrify was too high to allow reliable stabs on tough monsters like Hydras since they'd recover before they were dead, but now it's very easy to 2-3 kill them with some training. It might be worth training ~10 stealth on certain characters just so you can pick up a dagger and stab petrified monsters.
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# ? Dec 11, 2016 03:52 |
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Nice Robe of Night knockoff. Couldn't quite match the real thing but tried through that hefty DEX bonus. Also having Disjunction sort of castable but never cast. Passage of Golubria completely ignored too. Then your only use of the bag of spiders was at the end, just before you walked up the stairs on D:1. Good job, regardless! En is still the better stabber class, though; you can get stabs right from level 2 that trains better ways of stabbing via Hexes whereas EE needs to either find a well-positioned sleeping monster to do the same with Passwall or wait until level 4 with a tougher spell to cast.
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# ? Dec 11, 2016 05:18 |
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Disjunction was just there if a Pan Lord showed up on the ascent or if I got surrounded in Zot, otherwise I could just rely on Dispersal to get rid of stuff. Just need to pop one of my 14 potions of brilliance Iron Shot, Petrify, Confuse, Dispel Undead and Invisibility combined with a Rod of Shadows was enough to handle the threats in Zot so I ended up not using my other stuff. I think EH is a bit weaker than Petrify even though you get it earlier; it has a spellpower penalty and it's mostly useless if you haven't trained up enough skills to get enough damage to guarantee the kill and the 2 MP cost is really noticeable at the start of the game. Petrify is also much safer to use since you can immediately cast it when the monster is at the edge of LOS. Overall EE has a more well-rounded starting book since the spells cover a wide set of effects: You get ranged damage, escape, hexes and unavoidable damage, which gives it the edge over En in my opinion.
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# ? Dec 11, 2016 05:56 |
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So I was spectating Manman who is on a four streak and rocking a mino with 50 AC and 255hp. He's in the X map and forgets that > can select trap doors and.... ...he was on Zot 4 when it happened. I didn't think I'd ever seen someone so screwed until I saw how his first teleport went:
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# ? Dec 11, 2016 10:30 |
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Better than losing a streak to a D:1 adder.
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# ? Dec 11, 2016 10:38 |
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PleasingFungus posted:Fedhas wrath is traditionally considered 'a joke' and 'switch to Jiyva so you don't have to worry about it at all'. That's what I'm told!
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# ? Dec 11, 2016 12:07 |
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cheetah7071 posted:Why does Jiyva negate the Fedhas wrath in particular? Jiyva was actually the swap I had in mind because slimify can go a long way to make up for a weak character J grants innate rCorr, which makes oklob rings (the biggest part of F wrath) a lot less threatening.
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# ? Dec 11, 2016 17:01 |
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Isn't rCorr a 50% chance to resist?
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# ? Dec 11, 2016 17:44 |
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yes, PF is still correct however
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# ? Dec 11, 2016 17:55 |
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I sometimes nearly get my rear end kicked by weavers when I have rCorr, a ring of oklobs is going to blow right through that 50% resist by sheer weight of fire.
Carcer fucked around with this message at 18:02 on Dec 11, 2016 |
# ? Dec 11, 2016 17:58 |
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it's not like you won't get corroded but you'll get corroded a lot slower when it only goes through half the time
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# ? Dec 11, 2016 18:13 |
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IronicDongz posted:it's not like you won't get corroded but you'll get corroded a lot slower when it only goes through half the time And more importantly you'll take a lot less damage from it.
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# ? Dec 11, 2016 19:20 |
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So, assuming I want to convert to Jiyva, but there isn't an altar in lair, and I am extremely weak but have rCorr, how impossible is ninjaing the altar on slime 6?
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# ? Dec 11, 2016 20:31 |
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cheetah7071 posted:So, assuming I want to convert to Jiyva, but there isn't an altar in lair, and I am extremely weak but have rCorr, how impossible is ninjaing the altar on slime 6? If you're hasted and/or have blink scrolls, the odds aren't *too* terrible, but it entirely depends on monster positioning and whether the altar in the middle is overcrowded (be ready to shout the entire floor towards one side if necessary). Assuming you're a troll, they're pretty easy to rush to Lair at least; it took me 20-30 minutes when I used to try it so you shouldn't worry too much about losing your character.
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# ? Dec 11, 2016 20:38 |
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What's the chance of being affected by *corrode? I remember the chance for *confuse being really low, but...
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# ? Dec 11, 2016 23:10 |
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cheetah7071 posted:So, assuming I want to convert to Jiyva, but there isn't an altar in lair, and I am extremely weak but have rCorr, how impossible is ninjaing the altar on slime 6? Talking about a character that just reached lair 6? Effectively impossible. Getting down 5 floors and then through the royal jelly and his minions without meeting anything that blocks your way is impossible, and unless you know what you're doing & get a little lucky fighting basically anything there will end in death. If you get really lucky with placements, stairs, and consumables you could just about do it, but you'll probably just die to acid blob shots. Or get permanently confused by the first golden eye pack you see. apple posted:whether the altar in the middle is overcrowded Darox fucked around with this message at 01:47 on Dec 12, 2016 |
# ? Dec 12, 2016 01:44 |
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Fitzy Fitz posted:What's the chance of being affected by *corrode? I remember the chance for *confuse being really low, but... e: it's 3%; oops! PleasingFungus fucked around with this message at 23:49 on Dec 12, 2016 |
# ? Dec 12, 2016 03:33 |
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PleasingFungus posted:The source suggests a 1/3 chance per non-zero non-poison instance of damage taken, which seems really high. Oh cool, thanks for checking on that. I kinda assumed it would be closer to 5% or something!
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# ? Dec 12, 2016 03:52 |
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In practice, corrode seems to correlate with the 3% listed in the learndb.
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# ? Dec 12, 2016 04:02 |
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Darox posted:Talking about a character that just reached lair 6? Effectively impossible. Getting down 5 floors and then through the royal jelly and his minions without meeting anything that blocks your way is impossible, and unless you know what you're doing & get a little lucky fighting basically anything there will end in death. This is a two rune character looking to convert, but who is repeatedly almost dying in lair
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# ? Dec 12, 2016 05:20 |
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In the middle of my first run with Gozag. Draconian conjurer, found an early bookshop and an early altar and decided I'd give buying my spells a whirl. I'm a bit disappointed in the gold drop rate, I figured I'd be rolling in cash but money is kind of tight. I've gotten a lot of use out of the gold distraction power though. As a conjurer I can do lots of damage but get overwhelmed easily, and monsters sitting around to stare at the shiny for a while really helps, especially since I only have an amulet of magic regeneration to restore MP. Spell hunger is a big deal though and legitimately hurts the character's potential. I had to lean heavily on spellcasting and +INT items so I could spam fireball. My stronger conjurations and spellforged servitors I've been saving for hard fights, I'm just hoping to get a staff of energy or necromutation before battlesphere+mystic blast / fireball isn't good enough for normal enemies because I'll starve to death if I have to lean hard on level 6-9 spells. In the end I feel I would have been better off with a spellcasting god or even cheri. I'm already thinking about what I want to switch to when I start feeling the diminishing returns from shop spamming. I figure in the end game each shop will cost more but be less likely to have an item better than my current inventory, though I guess extra scrolls and wands might be welcome forever. At least his wrath seems weak. Once you've bought out anything you want in shops it doesn't matter if they close or if future purchases are trashed and a few buffs on regular enemies isn't so bad, though I guess if you find yourself in a tight spot a turn delay on potions can really suck.
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# ? Dec 12, 2016 06:13 |
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Is there a way to change the resolution? The latest tiles verison launches at 1280x768 which is not my monitor's resolution, and googling just gives me a bunch of old-rear end forum thread with confusing answers at best. Most seem to say that it can be changed in my init.txt file, but that has no actual options to change in it.
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# ? Dec 12, 2016 07:41 |
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I'm playing a Centaur of Ru offline and I reached the point where I Apocalypse'd so much my skills are all 0 from the sheer drain. Finished clearing Lair, Orc and Dungeon so far
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# ? Dec 12, 2016 08:58 |
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You're going to die.
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# ? Dec 12, 2016 11:22 |
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so jiyva eats all your arrows real fast huh
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# ? Dec 12, 2016 12:15 |
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Hipster Occultist posted:Is there a way to change the resolution? http://crawl.akrasiac.org/docs/options_guide.txt Here's your starting point. I can't go in more right now, but if you still need help later, I don't see a problem.
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# ? Dec 12, 2016 12:17 |
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Always really disappointed when I start with the yellow robe.
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# ? Dec 12, 2016 15:33 |
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Fixedart request: The yellow robe of Texas
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# ? Dec 12, 2016 15:46 |
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Kirke can't porkalate you if you're a tree, FYI.
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# ? Dec 12, 2016 21:03 |
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Is it impossible to paralyze jellies as Jiyva now that prayer is gone?
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# ? Dec 12, 2016 21:31 |
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Well my desperate no-fruit Fedhas->Jiyva (who ate all of my arrows) character almost won anyways, and would have survived the fight that killed me if I weren't a moron. Would have been my second streak, too. e: lessons learned in this game: Fedhas is insanely, brutally strong while you have fruits Fedhas' wrath is a joke if you have rCorr, so convert as soon as you run out of fruit Bows work well with Fedhas Bows work terribly with Jiyva A demon trident can out-tab a golden dragon at 14 polearms Any melee character who can get two runes can win. Convert to Jiyva, get a free third rune, and dive through depths and Zot. Slimify anything remotely dangerous--OOFs are the only notable enemy immune, so use all your consumables on them. cheetah7071 fucked around with this message at 22:13 on Dec 12, 2016 |
# ? Dec 12, 2016 21:54 |
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Fitzy Fitz posted:Oh cool, thanks for checking on that. I kinda assumed it would be closer to 5% or something! LordSloth posted:In practice, corrode seems to correlate with the 3% listed in the learndb. LordSloth is correct; I'd misread the code. Mea culpa! cheetah7071 posted:Is it impossible to paralyze jellies as Jiyva now that prayer is gone? Yep.
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# ? Dec 12, 2016 23:49 |
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Jeez I train polearms all the way up to ~20 for glaive mindelay, and then I find this thing in a shop: code:
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# ? Dec 13, 2016 01:39 |
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Sure, but keep training Polearms anyway. A good Bardiche outstrips a good Lajatang by a huge margin.
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# ? Dec 13, 2016 03:41 |
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# ? May 15, 2024 01:16 |
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Carcer posted:You're going to die.
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# ? Dec 13, 2016 03:42 |