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BravestOfTheLamps posted:Lol at the part where the critic passive-aggressively rants at an image of George Lucas like it was Emmanuel Goldstein. We will be over it when we can legally buy the original theatrical versions of the original trilogy.
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# ? Dec 13, 2016 16:06 |
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# ? May 10, 2024 03:28 |
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BravestOfTheLamps posted:Lol at the part where the critic passive-aggressively rants at an image of George Lucas like it was Emmanuel Goldstein. It's almost like it was an example of what he was talking about or something. EDIT: Bravest, are you even able to control yourself when Star Wars or the DC Cinematic Universe comes up even in the slightest? Do you really need to come to defend their honor every single time they're mentioned? Augus fucked around with this message at 16:15 on Dec 13, 2016 |
# ? Dec 13, 2016 16:10 |
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Augus posted:It's almost like it was an example of what he was talking about or something. Hahahaha, that's what you took away from my post? You didn't see anything weird in a passive-aggressive rant directed at George Lucas? BravestOfTheLamps fucked around with this message at 16:30 on Dec 13, 2016 |
# ? Dec 13, 2016 16:12 |
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Bravest is right on that point because it really felt like jim being way too late to the star wars george lucas hate party, like he just found out and needed everybody to know but everybody else had moved on.
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# ? Dec 13, 2016 16:24 |
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FirstAidKite posted:Bravest is right on that point because it really felt like jim being way too late to the star wars george lucas hate party, like he just found out and needed everybody to know but everybody else had moved on. Yeah that's the weirdest part of it. It isn't even all that weird because it's like a minute out of the video and Lucas IS the prime example, though I feel like there are more recent examples that would fit better to be brought up, such as the recontextualizing of Bioshock Infinite after the second DLC and the addition of Aldia as an actual character in Scholar of the First Sin.
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# ? Dec 13, 2016 16:37 |
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Trojan Kaiju posted:Yeah that's the weirdest part of it. It isn't even all that weird because it's like a minute out of the video and Lucas IS the prime example, though I feel like there are more recent examples that would fit better to be brought up, such as the recontextualizing of Bioshock Infinite after the second DLC and the addition of Aldia as an actual character in Scholar of the First Sin. Did adding Aldia really change all that much? The dark souls games barely have a story in the first place, so it really just made some implied things about the background and setting into explicit things about the background and setting. If you want to talk about the original work being compromised, would make more sense to talk about SotFS and its misguided attempts to make the game harder by just spraying the levels with a bunch of extra low-level hollows and not paying attention to balance or placement or environment or anything that makes encounters in that game fun to fight. Deport The Irish fucked around with this message at 17:00 on Dec 13, 2016 |
# ? Dec 13, 2016 16:55 |
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Deport The Irish posted:Did adding Aldia really change all that much? The dark souls games barely have a story in the first place, so it really just made some implied things about the background and setting into explicit things about the background and setting. The Aldia point was more about adding to the base product in a way that changes that base product, not necessarily compromises it, which I think it does by giving more context to Aldia and also clarifying his position in the physical world. Before the Scholar patch and release, he had a huge footprint in the world but was no where to be seen. The enemy placement changes were a mix of good and bad but you are right that they line up. Another, less official example could also be the ways that the Unofficial Patch of Vampire the Masquerade: Bloodlines rearranges placements like Fat Larry or some items.
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# ? Dec 13, 2016 17:33 |
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BravestOfTheLamps posted:Lol at the part where the critic passive-aggressively rants at an image of George Lucas like it was Emmanuel Goldstein. yeah it's super weird that when he talks about how dumb it'd be if moviemakers just started loving with their films and changing poo poo/adding it in after the fact, he happened to bring up the one dude who has done so the most egregiously, and to perhaps the most loved film franchise of all time
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# ? Dec 13, 2016 17:47 |
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BravestOfTheLamps posted:Lol at the part where the critic passive-aggressively rants at an image of George Lucas like it was Emmanuel Goldstein. Some people on the internet are saying he committed sexual crimes against their childhoods. I mean, that's what I heard. Sounds pretty serious. Maybe he should be taken in for questioning.
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# ? Dec 13, 2016 18:02 |
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Honestly, reworking video games has gone back as far as Street Fighter 2 and it's endless re-releases and Turbo/Champion/Ultra editions, and really that's just the series that called attention to the differences, most video games of and after that era had a number of revisions even after release, 99.99% of which you'll never know about because they're mostly bugfixes and only very rarely do they change or remove content. OoT ver 1.0 having different fire temple music to ver 1.1 and on is one of those rare examples, and that was a '98 N64 game, well before patching was a thing. gently caress, as I'm typing this out I just got a 1.5GB patch for GTAV, probably some more GTA Online stuff I dunno but hey, that game's been out for years and they're still patching and adding poo poo to it constantly. Games get patches, it's not that big a deal and it's something that we've seen for decades, and the only really interesting point he has is that it makes archiving games a bitch. EDIT: I wasn't pointedly ignoring the conversation when I typed this but then I edited it and welp.
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# ? Dec 13, 2016 18:05 |
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I think it has to do with the "auteur-ness" of whichever piece of media you're looking at. Like video games are generally viewed more as commodified products for consumers than movies, even if the business practices of the film industry say otherwise.
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# ? Dec 13, 2016 18:16 |
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Cubey posted:yeah it's super weird that when he talks about how dumb it'd be if moviemakers just started loving with their films and changing poo poo/adding it in after the fact, he happened to bring up the one dude who has done so the most egregiously, and to perhaps the most loved film franchise of all time Actually making passive-aggressive rants at effigies of authors years after their "offense" is weird. The time to get mad at George Lucas was in 1977, when his movie Star Wars betrayed the far superior Hidden Fortress. BravestOfTheLamps fucked around with this message at 18:34 on Dec 13, 2016 |
# ? Dec 13, 2016 18:32 |
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And it's not like movies don't have a million revisions as well, it's just that the final film release is much more "final." Film also has the advantage of being a passive medium, so once the final cut is done you won't have a situation where somebody misses an important story beat because they fell through the floor, or were looking in the wrong direction, or skipped a cutscene, or missed an important quest that should have been unavoidable but dammit, someone found a way.
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# ? Dec 13, 2016 18:34 |
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You guys do get that the tangent was sort of done tongue-in-cheek too, right?
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# ? Dec 13, 2016 18:34 |
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Deport The Irish posted:Did adding Aldia really change all that much? The dark souls games barely have a story in the first place, so it really just made some implied things about the background and setting into explicit things about the background and setting. Dark Souls 2 is about cycles. The events depicted in DS1 didn't happen once, but took place numerous times, civilisations rising and falling in each other's ashes to the point where some are built on top of the previous one. You free a man from stone in a prison cell and he claims to be from an ancient kingdom called Olaphis where what happened to Drangleic and Anor Londo happened before. He's literally the only person who mentions that place at all in the game if I recall. So it keeps happening and seems to be inescapable.The DLC comes out and each one directly concerns yet more civilisations that rose and fell in the same manner, discovering something that allowed them to rise to power even as it destroyed them. All you can do is clean house, wreck all the remaining fools who survived the deaths of their respective worlds, and then hit the button that resets time and do it all over again for kicks. New Game + in these games is almost literally what happens in the story. Everything happens again and only the names and faces change. I kind of love the design of the Darksign, a frayed and burning circle that brands its victims and marks that civilisation's end times. It's the ultimate curse - mankind is doomed to keep making the same mistakes over and over. Aldia is cool because they were inserted rather nonchalantly in an update. So you're on your second or third playthrough, you're lighting your final primal bonfire of that run, and bam, this horrible flaming tree-thing appears and starts talking about how no-one has ever 'come this far' - but you've literally come this far before, the game's been out for ages - it's referring to something else, another kind of progress. The progression that takes place with Aldia is, for players starting now, just another facet of the story that it's weird to consider wasn't there before, but I prefer the opposite perspective, that the Scholar is a bizarre intrusion into the original story that upends its direction. Aldia represents some kind of awareness that what you're labouring to achieve isn't enough, and won't fix anything, and the possibility that there's an alternative. I always thought the good ending in Dark Souls 1 was to walk out at the end. It's not evil, but simply a rejection of a cycle that seems to promise progress but only results in the perpetuation of the same problems. Aldia is an improvement because you've literally continued the cycle without even the alternative of anything different a few times, and suddenly he turns up and poses rejecting the throne as an option. It's a neat trick that's kinda unique to gaming and the ability to patch games, and not one I think I've seen before. The 'Scholar of the First Sin' edition of the game doesn't have any different story elements if I recall - the Aldia stuff was added to the original version of 2 as well. That version exists purely as a 'mario brothers 2' style harder version with silly romhack-level changes to the enemy placements. Ironically, if anything, it's a sequel to the non-scholar version of the story where everything repeats, only slightly differently.
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# ? Dec 13, 2016 18:34 |
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Tired Moritz posted:The DC universe just needs more attractive dudes/dudedettes. Make Aquaman an Aquatwink. BigRed0427 posted:We will be over it when we can legally buy the original theatrical versions of the original trilogy. https://www.amazon.com/Star-Wars-Episode-IV-Limited/dp/B000FQJAIW So I guess we should be over it now, since the original trilogy were released like this.
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# ? Dec 13, 2016 18:45 |
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Archer666 posted:Make Aquaman an Aquatwink. those versions look like turd because they're non-anamorphic and look worse than the laserdisk.
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# ? Dec 13, 2016 18:54 |
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Josef K. Sourdust posted:Some people on the internet are saying he committed sexual crimes against their childhoods. I mean, that's what I heard. Sounds pretty serious. Maybe he should be taken in for questioning. You know I think Ghostbusters 2016 actually did ruin the original for me, because now the original can't come up without people making incredibly tedious attempts at ownage on the 2016 one Within the day, someone will teleport into this thread to talk about how Milo was a false flag operation, because it's impossible to both dislike a movie AND acknowledge that there was a lot of sexism in the fan community's reaction to it. Red Letter Media told them so.
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# ? Dec 13, 2016 18:59 |
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Trojan Kaiju posted:Yeah that's the weirdest part of it. It isn't even all that weird because it's like a minute out of the video and Lucas IS the prime example, though I feel like there are more recent examples that would fit better to be brought up, such as the recontextualizing of Bioshock Infinite after the second DLC and the addition of Aldia as an actual character in Scholar of the First Sin. He was specifically talking about a story being warped into a mess through constant revision though, not just changing. Also Jim is a critic but he also likes to put jokes in his videos.
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# ? Dec 13, 2016 19:09 |
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Augus posted:He was specifically talking about a story being warped into a mess through constant revision though, not just changing. So he's satirizing the kind of people who think like that?
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# ? Dec 13, 2016 19:19 |
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It's the CinemaSins defense!
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# ? Dec 13, 2016 19:23 |
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BravestOfTheLamps posted:So he's satirizing the kind of people who think like that? no
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# ? Dec 13, 2016 19:25 |
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Hbomb, did you give up on mocking alt-right weirdos now that reality is stranger than Youtube? Also, I love your Fallout and Bloodborne videos (thesis's really) so cheers.
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# ? Dec 13, 2016 19:31 |
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Archer666 posted:Make Aquaman an Aquatwink. Also, these are out of print and cost 50 bucks for one DVD that considered the lovely laser disk rips a bonus feature.
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# ? Dec 13, 2016 19:38 |
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You guys are probably putting a bit too much thought into a 1 minute side gag. Here's a neat look into the early history of Doom 4's clusterfuck development instead: https://www.youtube.com/watch?v=PS6SBnccxMA More studios should release footage of prototypes like this honestly.
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# ? Dec 13, 2016 19:38 |
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Augus posted:He was specifically talking about a story being warped into a mess through constant revision though, not just changing. To be honest, I think that Jim just really has a lot of sexual hangups that he passes off as comedy. He's like the gamer comedy version of Witch Girl Adventures.
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# ? Dec 13, 2016 19:50 |
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Spark That Bled posted:To be honest, I think that Jim just really has a lot of sexual hangups that he passes off as comedy. He's like the gamer comedy version of Witch Girl Adventures. Well, if you listen to the podcast as well he doesn't hide he is pansexual and into dudes. Big hairy dudes. Just Pounding It.
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# ? Dec 13, 2016 20:15 |
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https://www.youtube.com/watch?v=AWpKNfExRi4
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# ? Dec 13, 2016 20:21 |
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Why in the toilet? Is this a British thing?
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# ? Dec 13, 2016 20:25 |
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BigRed0427 posted:We will be over it when we can legally buy the original theatrical versions of the original trilogy. I kind of want Disney to do this, if for no reason than it'd be the Star Wars version of the high-def TNG releases, in terms of actual audience (or lack thereof).
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# ? Dec 13, 2016 20:40 |
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MiddleOne posted:Hbomb, did you give up on mocking alt-right weirdos now that reality is stranger than Youtube? never surrender
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# ? Dec 13, 2016 20:59 |
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Hbomberguy posted:never give up I think that might have been the best possible response.
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# ? Dec 13, 2016 21:05 |
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Hbomberguy posted:never give up Die Hard prequel movie lookin good
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# ? Dec 13, 2016 21:30 |
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SatansBestBuddy posted:Honestly, reworking video games has gone back as far as Street Fighter 2 and it's endless re-releases and Turbo/Champion/Ultra editions, and really that's just the series that called attention to the differences, most video games of and after that era had a number of revisions even after release, 99.99% of which you'll never know about because they're mostly bugfixes and only very rarely do they change or remove content. OoT ver 1.0 having different fire temple music to ver 1.1 and on is one of those rare examples, and that was a '98 N64 game, well before patching was a thing. It actually goes back a lot further than that. Arcade games used to be patched all the time to remove bugs and such. It's very common to find an arcade game with several revisions of it's ROM.
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# ? Dec 13, 2016 22:09 |
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The Wheel of the Worst goes off the rails.
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# ? Dec 14, 2016 02:56 |
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El Estrago Bonito posted:It actually goes back a lot further than that. Arcade games used to be patched all the time to remove bugs and such. It's very common to find an arcade game with several revisions of it's ROM. Not just bug fixes, but added features too. Take a look at the Mortal Kombat II arcade game for example. More fatalities etc. http://www.mksecrets.net/mk2/eng/mk2-arcade.php
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# ? Dec 14, 2016 11:35 |
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BigRed0427 posted:Well, if you listen to the podcast as well he doesn't hide he is pansexual and into dudes. Big hairy dudes. I mean even I could tell that Jim was really into himself.
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# ? Dec 14, 2016 12:29 |
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BigRed0427 posted:Also, these are out of print and cost 50 bucks for one DVD that considered the lovely laser disk rips a bonus feature. After George Lucas dies someone at Disney will "find" a pristine master print of the original that they can remaster, though I seem to recall there was a pretty drat good print of it floating around the internet.
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# ? Dec 14, 2016 17:53 |
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stillvisions posted:After George Lucas dies someone at Disney will "find" a pristine master print of the original that they can remaster, though I seem to recall there was a pretty drat good print of it floating around the internet. YEah, the Despecialized editions. Thats the work of I think one dude working off multiple commercial versions of the film. Its considered though.
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# ? Dec 14, 2016 18:00 |
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# ? May 10, 2024 03:28 |
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people rarely talk about how hosed the colour grading and sound mixes are for the special editions, beyond just the lovely additions, the despecialised editions are practically essential
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# ? Dec 14, 2016 18:08 |