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Just won an IS v Clan invasion with a 48-47 score. Our omega generator on boreal vault had 50% hp and the final battle was half a hunchback IIC with ER large lasers and a hellbringer with one medium laser left vs a spider with 1 LL and 1 ML. Even if the spider died we would have won on time, but we managed to get the last kill with four seconds left on the clock. Prior to that last stand we all started yelling "OXIDE POWER" as our second to last living mech, an oxide, cored out five mechs in a row that were firing on the generator. I netted 12 kills and 2.8k damage and can confirm that lpl boat boars heads still mulch through clan mediums and lights. Also, I didn't realize that IS drop deck tonnage was back up to 265. Two atlas, and either an urbanmech/oxide or a locust/blackjack. Commoners fucked around with this message at 07:12 on Dec 14, 2016 |
# ? Dec 14, 2016 06:57 |
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# ? May 28, 2024 18:58 |
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Artificer posted:I like IS mechs but man XL engines are such a bonerkiller. I lean heavily towards heavier heavies and assaults as a result when looking at IS mechs. If you stick to IS mechs that zombie well you'll do ok. Zombie quad AC/5 maulers work ok if you like assaults and you can cram in a ton of ammo too.
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# ? Dec 14, 2016 07:19 |
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DancingShade posted:If you stick to IS mechs that zombie well you'll do ok. Mechs that can run good loadouts with STD engines compensate for my badness. What other IS mechs are good zombies?
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# ? Dec 14, 2016 07:25 |
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7c Nickel posted:Hey fellow OldBirds, there was once a video of some other clan playing versus us. They used stupid comlang like danger close (incorrectly) and had to ask for permission to speak. They lost all while bitching about us and then for some reason posted the video of the them losing, then took it down. I know we got a copy and put it back up but I can't find it anymore. Anyone know what I'm talking about? Don't forget part 2: https://www.youtube.com/watch?v=_JQ5KPS6zbo or my favourite: https://www.youtube.com/watch?v=Rh3KqxAv7J0
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# ? Dec 14, 2016 07:41 |
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I've been doing some FP pub drops and a goon drop would stand a very, very good chance of winning in these. Both drops have been IS pugs vs. organized groups and we've won one invasion and lost a skirmish 22-29, but they had a full 9 zombied and open CT mechs when the timer ticked down. Cat herding has done okay but the pubs haven't been pulling their weight.
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# ? Dec 14, 2016 07:45 |
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Commoners posted:
Or two Maulers, a Thunderbolt, and a Locust
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# ? Dec 14, 2016 08:18 |
The "12 Days of Mechmas" event seems pretty lovely. Not even a reward mech.
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# ? Dec 14, 2016 08:21 |
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Drone posted:The "12 Days of Mechmas" event seems pretty lovely. Not even a reward mech. Thank gently caress, honestly. A good event for people who want to not give a poo poo and spend most of their time with friends and family.
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# ? Dec 14, 2016 08:22 |
Most of the daily challenges all seem pretty easy, and the rewards are all appropriately meh. Also if you were ever sacrificing time with friends and family for getting a free lovely -(L) variant mech for a lovely game in the first place, you probably need to reconsider your life choices anyway
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# ? Dec 14, 2016 08:28 |
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Artificer posted:Mechs that can run good loadouts with STD engines compensate for my badness. What other IS mechs are good zombies? I want to say a medium crab with 5 medium pulse lasers and a STD280 but I don't know how I feel about them after they grew significantly during the resizening. Ok I guess but not quite the same as before since they can't be cheeky and hide behind nearly as much cover while trying to cool down. The Marauders also used to be great at being autocannon zombies but they lost a lot of their durability quirks and they also grew a lot sooo... maybe not. Black Widow however... thumbs up due to fantastic geometry, hardpoint locations and full shield arms.
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# ? Dec 14, 2016 08:33 |
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the timer in FP Skirmish needs to be boosted by at least 5 minutes. as is the game is being decided by short-rear end timer more than anything. pull ahead on the first wave? the enemy's second wave is going to come back and likely take down your beaten mechs to take the lead from you, and then by the time your fresh wave is out there time is likely getting short - and if it's a group like MS you're up against, they're likely going to retreat and go for the timescam.
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# ? Dec 14, 2016 08:44 |
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Oh Snapple! posted:the timer in FP Skirmish needs to be boosted by at least 5 minutes. as is the game is being decided by short-rear end timer more than anything. Good news, they're doing exactly that in the hot fix they're deploying today.
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# ? Dec 14, 2016 08:45 |
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praise the mechanical lord
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# ? Dec 14, 2016 08:46 |
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DancingShade posted:I want to say a medium crab with 5 medium pulse lasers and a STD280 but I don't know how I feel about them after they grew significantly during the resizening. Ok I guess but not quite the same as before since they can't be cheeky and hide behind nearly as much cover while trying to cool down. Hmmm, I don't care to pay for the Black Widow, but I'll wait and see. I've got a decent sized shopping list already at the moment. Thanks though. Maybe the Marauders after my Banshee(s), but they do seem large and clunky... edit: is it bad that I want all 3 banshees Artificer fucked around with this message at 09:08 on Dec 14, 2016 |
# ? Dec 14, 2016 09:04 |
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Artificer posted:Hmmm, I don't care to pay for the Black Widow, but I'll wait and see. I've got a decent sized shopping list already at the moment. Thanks though. Maybe the Marauders after my Banshee(s), but they do seem large and clunky... Nothing wrong with banshees. They get overshadowed by the newer and cooler assaults but they're still solid if you like them. Yes it's bad. Just get the one you like the most because in the skill rework you won't need to level up multiple chassis. (unless you want hardpoint variety that is, in which case go for it)
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# ? Dec 14, 2016 10:25 |
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Commoners posted:
Oh oh oh oh oh boy. is this event worth anything?
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# ? Dec 14, 2016 10:40 |
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did they nerf thunderbolts so i can't wander around in a huge tin can covered in MPLs now. this is very important to know
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# ? Dec 14, 2016 10:59 |
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got some bad news for you. However 3 LPL is ok. But if you are doing 3 lpl may as well go all out and do the 3lpl and 4 ml warhammer instead
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# ? Dec 14, 2016 11:10 |
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Whams can't jump.
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# ? Dec 14, 2016 11:19 |
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7c Nickel posted:Hey fellow OldBirds, there was once a video of some other clan playing versus us. They used stupid comlang like danger close (incorrectly) and had to ask for permission to speak. They lost all while bitching about us and then for some reason posted the video of the them losing, then took it down. I know we got a copy and put it back up but I can't find it anymore. Anyone know what I'm talking about? The best part of that first one is the very end. "Yeah, but they beat us"
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# ? Dec 14, 2016 11:47 |
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THE NOVA IS loving AMAZING NOW AHAHAAHAHAHAHAHHAH
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# ? Dec 14, 2016 13:19 |
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ZenVulgarity posted:THE NOVA IS loving AMAZING NOW It wasn't before? Any load out in particular? I already love the 12ersl and the 10spl/3ams.
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# ? Dec 14, 2016 13:22 |
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Luceid posted:did they nerf thunderbolts so i can't wander around in a huge tin can covered in MPLs now. this is very important to know They're still very solid mechs that can rack up horrifying scores. 7 MPL at once now incur ghost heat, but it's a small penalty that only makes their total heat roughly equivalent to that of 8 MPLs, so you can and should still alpha in anything but a prolonged engagement. Though personally, I've settled on a somewhat janky build with 6 MPL, 1 ML, and 1 SRM4. It's slightly inefficient in terms of cooldowns but I enjoy the extra punch and the ability to just alpha all the time.
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# ? Dec 14, 2016 13:27 |
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tarbrush posted:It wasn't before? 12 and four mgs baybeeee
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# ? Dec 14, 2016 13:35 |
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NihilCredo posted:
Would you say you have extra "close range punch"? I could see that ditch the ML and either run a SRM6 or ASRM4. The 4 will sync up better and land more "punch" where you aim it. The 6... well people like 6's I guess.
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# ? Dec 14, 2016 14:55 |
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ZenVulgarity posted:12 and four mgs baybeeee This works hillariously well and coring out atlases with it last night was amazing.
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# ? Dec 14, 2016 15:13 |
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ZenVulgarity posted:12 and four mgs baybeeee This right here is truth. When rolled out en masse it makes for some hilariously short and bloody steamrolls. I can't wait for another run tonight.
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# ? Dec 14, 2016 15:49 |
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Also following around and escorting commoners seemed to keep goons focused
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# ? Dec 14, 2016 17:23 |
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I have a nova and like brawling,machine guns and long walks on the smoking wreckage-strewn beach. So I guess that's my evening sorted.
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# ? Dec 14, 2016 20:39 |
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The sheer number of 12-2 or better shut outs we pulled off last night was amazing. We had some rough matches, but that was generally due to a lack of target calling or because somebody, I won't name names, kept blabbering on about his drunk mate wandering home from the pub through the whole match.
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# ? Dec 14, 2016 20:49 |
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ZenVulgarity posted:Also following around and escorting commoners seemed to keep goons focused Never not follow Commoners as long as he's in a mech going below 100 kph https://mobile.twitter.com/russ_bullock/status/808846163738624000
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# ? Dec 14, 2016 21:22 |
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"There's still weapons I can't snipe with from 800 meters, I need to fix that."
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# ? Dec 14, 2016 22:05 |
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it just feels like the next longest stick to dangle the carrot from now they've changed factiona warfare again and have given dates for the skill tree revamp. Are PGI even capable of coding new weapons into the game at this point?
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# ? Dec 14, 2016 22:12 |
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WHOAWHOAWHOA... Clan tech is "better"?!? When did this happen?!? It can't possibly be canon! /sarcasm
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# ? Dec 14, 2016 22:17 |
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yaay posted:it just feels like the next longest stick to dangle the carrot from now they've changed factiona warfare again and have given dates for the skill tree revamp. Are PGI even capable of coding new weapons into the game at this point? Yes.
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# ? Dec 14, 2016 22:26 |
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Right, need some Marauder IIC builds. The Scorch I'm loving with is 3x LPL and 4x ERSL, does okay, runs hot as balls. The Hero variant I haven't a loving clue, 4x ASRM6 is kinda meh, and the low-slung guns are a bitch to hit with. I'll probably keep it as it and see if it does okay in city maps or something. The D gets ECM which is super nice on an 85 tonner.
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# ? Dec 14, 2016 22:42 |
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Had my best Locust match ever last night. Couldn't clutch the win though unfortunately. It was pretty close though.
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# ? Dec 14, 2016 22:44 |
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Played a few invasion matches, was painfully reminded that a) IS pubbies still have literal hamster turds for brains and as such are willing and eager to be drawn into a poke-fest with clan mechs that they aren't going to win b) the clan dropdeck is still ridiculously efficient and giving IS 15 more tons to play with doesnt actually change this in any way
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# ? Dec 14, 2016 22:44 |
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Number19 posted:Yes. but will you
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# ? Dec 14, 2016 22:46 |
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# ? May 28, 2024 18:58 |
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Buff the clans Buff the carv Praise higby
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# ? Dec 14, 2016 22:49 |