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when Other beats Ships and you still show mostly ship ads
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# ? Dec 17, 2016 02:22 |
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# ? Jun 6, 2024 07:11 |
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https://www.reddit.com/r/starcitizen/comments/5irwlv/evocati_26_screenshot_and_livestream_restrictions/ 2.6 going to PTU now. I can only imagine crobbers said, "Well gently caress it! It can't get any worse at this point!! Send it to the PTU!"
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# ? Dec 17, 2016 02:22 |
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Beer4TheBeerGod posted:Wasn't everyone supposed to be on The Spectrum by now? Everyone that still has money in SC is definitely on the spectrum
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# ? Dec 17, 2016 02:22 |
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D_Smart posted:
ice cold
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# ? Dec 17, 2016 02:26 |
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Happy anniversary "Pupil to Planet"! https://www.youtube.com/watch?v=-yLTm8DZ8s4 I've been loving this hot planetary gameplay we got this year.
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# ? Dec 17, 2016 02:26 |
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nawledgelambo posted:https://www.reddit.com/r/starcitizen/comments/5irwlv/evocati_26_screenshot_and_livestream_restrictions/ LOL that was the quickest damage control they have ever managed Let's see how much it tempers the fire burning right now
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# ? Dec 17, 2016 02:28 |
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# ? Dec 17, 2016 02:30 |
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XK posted:It looks like they've netted about $150k extra due to the stream. For anyone curious This time 2014 This time 2015
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# ? Dec 17, 2016 02:31 |
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peter gabriel posted:I can't even 0% got what they wished for. That's really hard to do and I wish to congratulate CIG on a well-executed troll.
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# ? Dec 17, 2016 02:31 |
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He's got us there. We probably wouldn't because the EA game would only be about three months into development.
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# ? Dec 17, 2016 02:34 |
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# ? Dec 17, 2016 02:37 |
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MeLKoR posted:Happy anniversary "Pupil to Planet"!
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# ? Dec 17, 2016 02:39 |
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Fat Shat Sings posted:For anyone curious So correct me if I'm wrong, but they're getting a magnitude less funding this year.
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# ? Dec 17, 2016 02:40 |
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# ? Dec 17, 2016 02:40 |
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If even the r/SC finally has doubts
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# ? Dec 17, 2016 02:47 |
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# ? Dec 17, 2016 02:54 |
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https://forums.robertsspaceindustries.com/discussion/comment/7361762/#Comment_ "lol once again even as early as a few hours ago CIG sends an email saying, and i am paraphrasing, they just almost had it ready for today but gosh darn just narrowly missed it. But good news will have it to you one day off so at least we were close right guys? Once again lying through their teeth knowing that was not realistic. Once again taking us for fools. Give me a refund im done. This time for good. Oh wait cant even get that if I wanted to now." CIG caused more damage in 1 day than Goons in 2016 overall
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# ? Dec 17, 2016 02:56 |
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# ? Dec 17, 2016 02:59 |
Rad Russian posted:Chris also introduced two previously unannounced new features to expand the scope even more. Various ship anti theft devices you can install to lower your monthly insurance bills and some other crap thing I forgot. loving magical BS this project is. So even 900 years in the future we are still trying to find ways to cut our monthly insurance payments? Something tells me that Chris got his idea from this. https://www.hum.com/
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# ? Dec 17, 2016 03:00 |
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Mr.PayDay posted:
See now this I am offended by
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# ? Dec 17, 2016 03:01 |
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2.6 patch notesquote:Star Citizen Patch 2.6.0i
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# ? Dec 17, 2016 03:01 |
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Viscous Soda posted:So correct me if I'm wrong, but they're getting a magnitude less funding this year. You are wrong. All things said they are getting roughly the same amount of money yoy which is incredibly weird given how incredibly desperate they are on getting more and more funding the last few months
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# ? Dec 17, 2016 03:02 |
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"Tonights stream made me regret pledging for SC. I'm serious. Aside from the appalling production quality of the stream itself, what content that was shown was very lack luster. Sure, they would push AC/SM, we understand that, but I would have thought that they would have actually bothered about their gameplay. All that grenade spam... reminded me of Battlefield 3. Oh yay. The rest of the night was a joke. "Oh hey, here is a shiny new ship that you should so totally buy now and not wait for it to have any sort of balance pass. Oh, you want to know about 3.0? Well, let us answer just a couple of the really easy questions that we can, you know, gabble on about to fill, you know, time. Actual questions that may be relevant? What are those?" And not coming upfront to say "look, we can't do 2.6 tonight and it has been pushed back again" is just very weak and uncaring to the community. I found that out from Twitch chat. Did it even get a mention? I'm not sure 'cos the sound was awful most of the time. And the final sting was the, almost mandatory, "coming soon" advert at the end. Well, the end of my subscription is coming sooner, and Alpha or no, when you are draining money from your community you owe them something more than what we recieved tonight, and getting in https://forums.robertsspaceindustries.com/discussion/comment/7361456/#Comment_7361456
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# ? Dec 17, 2016 03:03 |
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Hahaha this is the epitome of rushing something out of the door to keep the illusion of progress. You dont launch something into a public test realm when you have a bug that forces everyone to restart the client after each match to get another match going
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# ? Dec 17, 2016 03:04 |
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peter gabriel posted:See now this I am offended by "Except for Pgabz videos" let me loving finish bro!
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# ? Dec 17, 2016 03:04 |
Mirificus posted:Why did Er_Dova have that prepared in advance? I broke him.
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# ? Dec 17, 2016 03:05 |
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Mr.PayDay posted:"Except for Pgabz videos" let me loving finish bro!
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# ? Dec 17, 2016 03:06 |
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Ha ha ha wtf? So Port Ollisar is off the menu? That is amazing, this game is loving shrinking as time goes by, it's like the saddest grape left out in the sun slowly shrinking to become a raisin I guess? I didn't really think this through
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# ? Dec 17, 2016 03:07 |
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PTU is coming in hotter than any previous patch, and has a deadline that is shorter than any previous testing period...
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# ? Dec 17, 2016 03:09 |
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What is this poo poo?
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# ? Dec 17, 2016 03:10 |
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Chin posted:CIG must have massive, doomsday level problems in their performance capture, modeling, and animation pipelines. The doomsday level problem is there is no pipeline. The whole concept of pipelines is ridiculous. Content doesn't flow from nothing, it has to be created.
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# ? Dec 17, 2016 03:11 |
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I think the INNv2 guys should call their family before doing something stupid, like buying this sweet newship on sale.
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# ? Dec 17, 2016 03:12 |
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cool new Polack jokes posted:The doomsday level problem is there is no pipeline. The whole concept of pipelines is ridiculous. Content doesn't flow from nothing, it has to be created. Yeah, but the pipelines with the pipes and the content and stuff, you can't deny that
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# ? Dec 17, 2016 03:12 |
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D_Smart posted:
And as always, Derek Smart was right.
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# ? Dec 17, 2016 03:14 |
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Cao Ni Ma posted:You are wrong. All things said they are getting roughly the same amount of money yoy which is incredibly weird given how incredibly desperate they are on getting more and more funding the last few months Ah okay then, I must have remembered the funding graph wrong.
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# ? Dec 17, 2016 03:15 |
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peter gabriel posted:
Space potato. Gotta milk that Gallente EVE-escapee market segment.
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# ? Dec 17, 2016 03:16 |
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# ? Dec 17, 2016 03:16 |
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That guy is the dumbest motherfucker on earth
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# ? Dec 17, 2016 03:18 |
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In project management, a death march is a project that the participants feel is destined to fail, or that requires a stretch of unsustainable overwork. The general feel of the project reflects that of an actual death march because project members are forced to continue the project by their superiors against their better judgment. Software development and software engineering are the fields in which practitioners first applied the term to these project management practices. Other fields have since recognized the same occurrence in their own spheres and have adopted the name. Death marches of the destined-to-fail type usually are a result of unrealistic or overly optimistic expectations in scheduling, feature scope, or both, and often include lack of appropriate documentation or relevant training and outside expertise that would be needed to accomplish the task successfully. The knowledge of the doomed nature of the project weighs heavily on the psyche of its participants, as if they are helplessly watching themselves and their coworkers being forced to torture themselves and march toward death. Often, the death march will involve desperate attempts to right the course of the project by asking team members to work especially grueling hours (14-hour days, 7-day weeks, etc.) or by attempting to "throw (enough) bodies at the problem", often causing burnout. Often, the discomfort is heightened by the knowledge that "it didn't have to be this way"; that is, that if the company wanted to achieve the goal of the project, it could have done so in a successful way had it been managed competently (such as by devoting the obviously required resources, including bringing all relevant expertise, technology, or applied science to the task rather than just whatever incomplete knowledge a few employees happened to possess). Patent under-resourcing is especially offensive at a large corporation with sufficiently deep pockets; at least at small companies, a gap between resources and needs is understandable, but at large, profitable, cash-rich companies, under-resourcing is not a necessity and thus feels to most workers like stupidity. Business culture pressures, such as the long-noted phenomenon of corporations pursuing short-term maximization of profits via cost cutting or avoidance that is damaging to long-term best interest, may play a role in addition to mere incompetence.
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# ? Dec 17, 2016 03:23 |
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# ? Jun 6, 2024 07:11 |
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When was the original motion cap for Squadron 42 done? Back in 2014 right? It's safe to assume that's all been shitcanned and redone at least twice over right? Man what I would give to see the original mo cap it must have been sooooo bad.
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# ? Dec 17, 2016 03:23 |