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wearing a lampshade
Mar 6, 2013

BENGHAZI 2 posted:

Literally what they're doing except you can print it out

I'm drunk shut up

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wearing a lampshade
Mar 6, 2013

You can print a webpage just ctrl P or whatevrr

wearing a lampshade
Mar 6, 2013

gently caress t khador got buffed this errata basically

fadam
Apr 23, 2008

Do you guys think the AFG at 16 is good?

waah
Jun 20, 2011

Better stay in line when
You see a Pavel like me shinin

fadam posted:

Do you guys think the AFG at 16 is good?

I feel like we had a conversation a few weeks ago about how good battleengines would be with a small point reduction.

(My answer is that at 16 points it seema good)

Ysera
Feb 19, 2012

Playing and painting poorly.

albany academy posted:

gently caress t khador got buffed this errata basically

I mean, that's patently wrong, but I know what you're trying to say. Yes, Khador came out fine. Underused models that were fine before got buffs and should now be great (WGI). Some models got nerfs are are still fine (Kovnik Joe). Berserker chassis got decimated which is fine (for me as i bought none). Karchev still has all the mat 7 jacks that are awesome (Everything that's not a 'zerker). I'm very pleased as it didn't change the way I play Khador at all.

SHY NUDIST GRRL
Feb 15, 2011

Communism will help more white people than anyone else. Any equal measures unfairly provide less to minority populations just because there's less of them. Democracy is truly the tyranny of the mob.

CaptCommy posted:

Sometimes it feels like my meta is one of the only ones that has found a way for very serious tournament players and very not serious casuals to get along and interact without the whole thing imploding. It's pretty great (for me)

In the tristate area we have some really skilled players, one made it to the WTC, but we also have scrub league even worse than me and everyone gets along well enough.

Captainicus
Feb 22, 2013



Excelsiortothemax posted:

What? Her field marshal changed at all? That's how gang works. You just need to shove a warrior model in melee range with the thing you want your warbeast to kill and it will get Gang. Helga can also fulfill that requirement if need be since she is a warrior model.

I just mean the errata document says "while within the melee range of ANOTHER friendly faction warrior model". Maybe I'm just being picky with english, but if it says ANOTHER warrior, that would mean you, too, would have to be a warrior. I am entirely aware no-one will ever rule it that way or be picky about that, just seemed like some odd wording, and I'm going to continue to play like it is intended :v:

Ysera posted:

p. 57, Melee Range
Add the following to the end of the first paragraph:
A model’s melee range is limited to its front arc.

What does this mean? Is this removing the charge past models thing that was recently introduced? Pretty sad if that is true, as it was much easier to play.

I didn't see if this was already answered, but yes, this is the charge past models thing. Also means if you have acrobatics / flight, you can no longer charge over the top of foes for a backstrike.

If you can't target friendly models with power attacks, does that mean frenzying titans can't slam friendlies, so they get skipped over for valid targets, or that the titans just walk up and vent about how terrible their day is going?

fadam
Apr 23, 2008

waah posted:

I feel like we had a conversation a few weeks ago about how good battleengines would be with a small point reduction.

(My answer is that at 16 points it seema good)

gently caress, I don't want to assemble and carry around another huge base :(

The Duchess Smackarse
May 8, 2012

by Lowtax

albany academy posted:

gently caress t khador got buffed this errata basically

The 1 pt increase on behemoth is irksome after i spent so much time dialing those lists to 75. Hilariously the one list i dont use him in is the one i use wgi in so that list is now 74 pts.

BENGHAZI 2
Oct 13, 2007

by Cyrano4747

Jimmy Hats posted:

Nah our facebook group has the exact same thing going on right now where a former player has shown up and is trashing the no more cards thing and explaining that AoS is a better game because there is no guess measurements (lol!)

the event manager at my shop is all het up but i just ignored him as i am wont to do because despite being a good friend of mine he gets het up about dumb poo poo

S.J. posted:

What the gently caress, ours at least started playing and writing lovely useless articles about guild ball

man i need to play guild ball instead of just collecting models for it

shut up i like collecting little metal dudes

Gareth Gobulcoque
Jan 10, 2008



I feel like farrow make good all comers lists. Tonight I played a bog standard carver list against Denny all incorpeal spam, and felt like I lost before deployment. I could certainly engineer a list to beat that list, but feel like that list would lose to khador heavy spam. It feels like I can't play list chicken because what farrow do well is play a really good list of we're good and we want to press that, but against skew lists it all just falls apart.

zerofiend
Dec 23, 2006

Anyone interested in buying some Legion or Trolls? I have big lots I'm willing to move for way cheap. I'm out of this game and they're taking up space.

Gato The Elder
Apr 14, 2006

Pillbug

Gareth Gobulcoque posted:

I feel like farrow make good all comers lists. Tonight I played a bog standard carver list against Denny all incorpeal spam, and felt like I lost before deployment. I could certainly engineer a list to beat that list, but feel like that list would lose to khador heavy spam. It feels like I can't play list chicken because what farrow do well is play a really good list of we're good and we want to press that, but against skew lists it all just falls apart.

:eng101: Meat thresher + mist speaker + Maximus gives lots of multi attack magic weapon and, in the case of Maximus, spell Immunity! Jaga-jaga is also a reasonable cryx drop.

Gareth Gobulcoque
Jan 10, 2008



OMG sriracha pudding! posted:

:eng101: Meat thresher + mist speaker + Maximus gives lots of multi attack magic weapon and, in the case of Maximus, spell Immunity! Jaga-jaga is also a reasonable cryx drop.

I only own farrow. No gators. Maybe it's unfair to complain when I don't have answers with half a faction, maybe it isn't.

If I owned those models that would be my counter, but I don't. I've got like $500 invested in farrow being competitive for x amount of dollars doesn't sound appealing. I don't care that I lose, but losing before I deploy with a significant dollar amount invested feels bad.

Giant Tourtiere
Aug 4, 2006

TRICHER
POUR
GAGNER
Is there a good rule of thumb or general guideline type thingy for figuring out optimal use of CMAs?

Like tonight I had 8 TFG models attacking a jack and was more or less baffled by trying to figure out what the best math was. (Target was DEF 13 ARM 19, TFG are MAT 6 and were hitting at POW 12 because they had Silence of Death on) I eventually did a bunch of 2 man CMAs because I honestly just wanted to stop thinking about it; it felt like a bad math test flashback.

If there is any kind of general rule to follow in these kinds of situations I would be very grateful.

Hoboskins
Aug 31, 2006

there is a rumour going around that I have found God. I think this is unlikely because I have enough difficulty finding my keys, and there is empirical evidence that they exist
To be fair incorp spam is not competitive, sure there are a few specific lists it is strongish against. But you aren't likely to see at events, too many factions have ways to hard counter it without having to tailor for it. Specific combos aside, Bone Grinders have magic weapons are dirt cheap (points wise) and are great with every single Warlock. Without knowing the specifics of how you lost, it is hard to give you feedback on what to do/change.

Hoboskins fucked around with this message at 04:56 on Dec 22, 2016

S.J.
May 19, 2008

Just who the hell do you think we are?

evenworse username posted:

Is there a good rule of thumb or general guideline type thingy for figuring out optimal use of CMAs?

Like tonight I had 8 TFG models attacking a jack and was more or less baffled by trying to figure out what the best math was. (Target was DEF 13 ARM 19, TFG are MAT 6 and were hitting at POW 12 because they had Silence of Death on) I eventually did a bunch of 2 man CMAs because I honestly just wanted to stop thinking about it; it felt like a bad math test flashback.

If there is any kind of general rule to follow in these kinds of situations I would be very grateful.

It can depend on how many attacks you'll be making and how much of a risk you feel you need to take on dice spikes. In this example, on average, (assuming no misses) if you have 5 CMAs at minus 5, you'll do ten damage. If you do two CMAs, you'll also do 10 damage on average, but with a better damage bonus you're more likely to protect yourself from bad damage dice rolls. If you do two three man CMAs and one four man CMA, you'll do an average of 3 + 3 + 4 = 10 damage, and help cushion yourself better against bad damage rolls and give yourself more attack rolls in case you miss. One ten man CMA would do an average of ten damage also :v:. So in this case it's more about what kind of risks you want to take - you could end up spiking damage on the smaller CMAs and doing more, but leave yourself open to bad dice that does nothing. Personally I'd probably do two 5 man CMAs or a 3/3/4 split to protect myself against bad damage rolls.

There isn't really a general rule since it can vary so much depending on the specific circumstances on the table, but in my experience it's about recognizing the specific risks you'll be taking and taking the state of the game into consideration with that. I've had bundles of to-hit rolls go sour so many times that I'm more likely to do big CRAs into high DEF models just to make sure I kill a couple rather than risk killing none with a higher volume of attacks.

S.J. fucked around with this message at 04:57 on Dec 22, 2016

Excelsiortothemax
Sep 9, 2006

evenworse username posted:

Is there a good rule of thumb or general guideline type thingy for figuring out optimal use of CMAs?

Like tonight I had 8 TFG models attacking a jack and was more or less baffled by trying to figure out what the best math was. (Target was DEF 13 ARM 19, TFG are MAT 6 and were hitting at POW 12 because they had Silence of Death on) I eventually did a bunch of 2 man CMAs because I honestly just wanted to stop thinking about it; it felt like a bad math test flashback.

If there is any kind of general rule to follow in these kinds of situations I would be very grateful.

I base it off of the dice average. Using the values it would be 7 to hit and dice off of 7. So you are missing about 40% of your attacks and doing no damage on average.

With those qualities known, I would want to ensure that I do the maximum amount of damage. With that being said I would go with 2 groups of 3 and 1 group of 2. Then you are getting Mat 9s and PS 15 and Mat 8 with PS 14. You could also go two groups of 4, but that is a matter of dice swing.

The Duchess Smackarse
May 8, 2012

by Lowtax
You also have to consider your follow-up and/or what you want done. Is the opposing model injured? Are you nearing systems that you want to take out? What are your odds of A) doing enough damage to take that system and B) actually hitting it? How much damage do you need to deal to have your follow-up model reliably finish the job?

You want to accomplish your set goal while giving yourself the best odds of doing so.

Basically CMAs are a nightmare scenario of rain man math

wearing a lampshade
Mar 6, 2013

Ysera posted:

I mean, that's patently wrong, but I know what you're trying to say. Yes, Khador came out fine. Underused models that were fine before got buffs and should now be great (WGI). Some models got nerfs are are still fine (Kovnik Joe). Berserker chassis got decimated which is fine (for me as i bought none). Karchev still has all the mat 7 jacks that are awesome (Everything that's not a 'zerker). I'm very pleased as it didn't change the way I play Khador at all.

Basically they want to encourage more gargossals on the table but gave khadors still spammable baseline workhorse jack weapon master against colossals. MdoW2 is a sidenote

Friendly Fire
Dec 29, 2004
All my friends got me for my birthday was this stupid custom title. Fuck my friends.

Jimmy Hats posted:

The 1 pt increase on behemoth is irksome after i spent so much time dialing those lists to 75. Hilariously the one list i dont use him in is the one i use wgi in so that list is now 74 pts.

This is all my lists because of the point increase on Lanyssa. I'm not mad or anything as she is definitely worth 4 points but redoing my lists is going to do my head in.

xiw
Sep 25, 2011

i wake up at night
night action madness nightmares
maybe i am scum

Cpig Haiku contest 2020 winner

evenworse username posted:

Is there a good rule of thumb or general guideline type thingy for figuring out optimal use of CMAs?

Like tonight I had 8 TFG models attacking a jack and was more or less baffled by trying to figure out what the best math was. (Target was DEF 13 ARM 19, TFG are MAT 6 and were hitting at POW 12 because they had Silence of Death on) I eventually did a bunch of 2 man CMAs because I honestly just wanted to stop thinking about it; it felt like a bad math test flashback.

If there is any kind of general rule to follow in these kinds of situations I would be very grateful.

It depends a lot on how much of your damage roll is 0 damage. Personally I tend to go with the big hits against hard targets, big hits also mean more chance of getting a system because the damage is confined to two columns. Also just adding up average damage from multiple hits doesn't work well because negative damage doesn't heal.

Just simmed these scenarios with 100k tries:

2/2/2/2: 6.65 dam
3/3/2: 7.17 dam
4/4: 7.77 dam
8man: 7.79 dam

I'll see if i can add probability of taking out a system in each case

DAD LOST MY IPOD
Feb 3, 2012

Fats Dominar is on the case


lucant getting the spell that actually makes one lick of god drat sense with his faction is all i wanted, and i got it

Giant Tourtiere
Aug 4, 2006

TRICHER
POUR
GAGNER
Thanks for the CMA answers. I'm glad that, if nothing else, there doesn't appear to be a simple concept that I've been missing. :v:

!Klams
Dec 25, 2005

Squid Squad

Captainicus posted:

Damnit PP. McBain and dwarf infantry didn't get anything? There better be a good rhulic theme force at some point, at least! :argh:l

Yeah, like, what? I guess no one at PP plays Rhulic. At the moment it really feels like the rules for my faction aren't out... Like a weird limbo land. Like, is this it?

Saalkin
Jun 29, 2008

Certain things going untouched in this errata is definitely strange but it's the first pass, you can't hit all the marks.

But that doesn't take away the sting of bane lord tartus being probably the worst solo in the game.

Fyrbrand
Dec 30, 2002

Grimey Drawer
Rhulic isn't a faction.

Captainicus
Feb 22, 2013



But they DO have their own warjacks and warcasters! I just find it easier to mentally organize to separate cephalyx and dwarves and the other mercs since your battlegroup plays such a big part of each game, especially if you are against high armor opponents and need heavy hitters. Also when you are buying models, you don't want to pay another 300$ for warjacks you can only use half the time.

counterspin
Apr 2, 2010

So I got a second War Room update today, I still don't have access to the bokur, plus now it's calculating the Thornfall Theme points wrong so all of my lists are shown as over points. It doesn't appear to be smart enough to make the 2 most expensive options the ones you take for free and instead chooses them based on some unclear underlying logic.

Excelsiortothemax
Sep 9, 2006
Bokur is a known bug and is being fixed.

I found with the theme lists it works best to delete old lists and put them back in to the program. Also for some stupid reason, specialist points proc the theme benefits. That might be where some chicanery is coming from.

rkajdi
Sep 11, 2001

by LITERALLY AN ADMIN

Captainicus posted:

But they DO have their own warjacks and warcasters! I just find it easier to mentally organize to separate cephalyx and dwarves and the other mercs since your battlegroup plays such a big part of each game, especially if you are against high armor opponents and need heavy hitters. Also when you are buying models, you don't want to pay another 300$ for warjacks you can only use half the time.

That's the reason why people try to keep newer players away from Mercs & Minions. Making pairings is expensive as all get out since there is next to no crossover between battlegroups. I'm just glad it's better than it used to be-- Minions I think had 1 or 2 models that were in both pacts, and way more than that which were annoyingly in zero.

rydiafan
Mar 17, 2009



Gareth Gobulcoque posted:

Denny all incorpeal spam, and felt like I lost before deployment. I could certainly engineer a list to beat that list, but feel like that list would lose to khador heavy spam.

Arkadius with a half dozen heavies can beat both of those. Primal shock will kill incorporeal models, you have no infantry for his ghost pirates to convert, and you can feat to go through his incorporeal poo poo and murder Denny. Meanwhile you will poo poo down heavy spam's throat with primal, forced evolution, and crippling grasp.

Gato The Elder
Apr 14, 2006

Pillbug

Captainicus posted:

Damnit PP. McBain and dwarf infantry didn't get anything? There better be a good rhulic theme force at some point, at least! :argh:

McBain only got better (on paper at least) in the conversion from Mk2 -> Mk3; what's wrong with him? I played a fair bit of him ~2 years ago and generally did well.

rydiafan posted:

Arkadius with a half dozen heavies can beat both of those. Primal shock will kill incorporeal models, you have no infantry for his ghost pirates to convert, and you can feat to go through his incorporeal poo poo and murder Denny. Meanwhile you will poo poo down heavy spam's throat with primal, forced evolution, and crippling grasp.

I knew there was a good pig solution out there somewhere. :allears:

PaintVagrant
Apr 13, 2007

~ the ultimate driving machine ~
SJ I assume your anonymous player is the same anonymous player that basically had an entire chain attack episode made in response to him? (The negative Nancy ep)

It's mind boggling how a couple dudes' utter toxicity has permeated the Warmachine hive mind. How do we let a couple shitheads cause so much drama?

S.J.
May 19, 2008

Just who the hell do you think we are?

PaintVagrant posted:

SJ I assume your anonymous player is the same anonymous player that basically had an entire chain attack episode made in response to him? (The negative Nancy ep)

It's mind boggling how a couple dudes' utter toxicity has permeated the Warmachine hive mind. How do we let a couple shitheads cause so much drama?

Not in this particular instance, but the two play a lot together and basically feed off each other. The one you're referring to just tries to post stuff making fun of the game on a FB page our community doesn't use much anymore (because he's one of the Admins), where Brent Simon occasionally pops on to remind him that he's wrong.

I honestly don't know how this happens to be honest. Sometimes it gets started on the forums and then perpetuated IRL by exactly the same kind of people that call everyone on the forums a bunch of mouth breathers, which is kind of what happened here, too.

The Duchess Smackarse
May 8, 2012

by Lowtax
I for one have very strong and terrible opinions about nerd poo poo

Ask me about why warhammer fantasy 6th edition was the pinnacle of gaming (no don't)

S.J.
May 19, 2008

Just who the hell do you think we are?

Jimmy Hats posted:

I for one have very strong and terrible opinions about nerd poo poo

Ask me about why warhammer fantasy 6th edition was the pinnacle of gaming (no don't)

don't worry, you're safe here

rydiafan
Mar 17, 2009



War Room Army

Minions - Arkadius Heavy Hitters

Theme: No Theme Selected
75 / 75 Army


Armory - Steamroller Objective

Dr. Arkadius - WB: +32
- Targ - PC: 4
- War Hog - PC: 15 (Battlegroup Points Used: 15)
- War Hog - PC: 15 (Battlegroup Points Used: 15)
- War Hog - PC: 15 (Battlegroup Points Used: 2)
- War Hog - PC: 15
- Road Hog - PC: 16
- Gorax Rager - PC: 7
- Gorax Rager - PC: 7

Lanyssa Ryssyl, Nyss Sorceress - PC: 4
Maximus - PC: 4

Farrow Bone Grinders - Leader & 3 Grunts: 5


---

Try this if you own it, Gareth. Armory can give the road hog magical weapons, and Targ can ancillary it. Maximus has a magical weapon, Lanyssa has Ice Bolt. You're golden.

rydiafan fucked around with this message at 20:19 on Dec 22, 2016

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SHY NUDIST GRRL
Feb 15, 2011

Communism will help more white people than anyone else. Any equal measures unfairly provide less to minority populations just because there's less of them. Democracy is truly the tyranny of the mob.

Jimmy Hats posted:

I for one have very strong and terrible opinions about nerd poo poo

Ask me about why warhammer fantasy 6th edition was the pinnacle of gaming (no don't)

Whfrp is my favorite game only because it has rules for the most asinine poo poo like dysentery

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