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There's a modifier to marriage acceptance "prefers a matrilineal marriage" that already exists in the game when trying to arrange a standard marriage with a female ruler or heir - you could probably edit that to always trigger for your custom culture group, even for unimportant women. It's not an absolute "this marriage will not happen" modifier like cross-religion marriages, but it means that the AI will have to like you more than usual or strongly benefit in some other way to accept it.
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# ? Dec 21, 2016 23:28 |
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# ? May 29, 2024 22:32 |
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My Christen neighbor had a holy war declared on him by a Muslim ruler and I joined his war as an ally and I now see that he is actually being attacked by two different Muslim rulers but I can't figure out how to join the other war and now he is being destroyed by the other Muslim attacker I can't join in against.
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# ? Dec 21, 2016 23:58 |
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There's a survey about DLC if you want to give your opinion Some answer choices are limiting. 5/10 survey.
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# ? Dec 22, 2016 00:13 |
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BravestOfTheLamps posted:There's a survey about DLC if you want to give your opinion The DLCs from Charlemagne on have all been really good, huh? And I really wish there was a way to say "there's nothing really wrong with this feature, actually it's great, but I feel like it's got masses more potential still to unlock".
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# ? Dec 22, 2016 00:28 |
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Not a great survey but it did make me realize that despite owning all of the DLC I haven't actually touched a lot of it. And there's no option for "I have no opinion on this or haven't used it". I know some devs read this so to add to my responses the biggest complaint about the DLC for me was that the Rajas map expansion was mandatory and came with a significant performance hit for me. Ironman is unplayable after ~300 years due to minute long save times every 6 months (which is super frequent at speed 4-5).
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# ? Dec 22, 2016 00:28 |
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yeah i marked map expansion as "undesired," and i wish i could have marked the performance optimization that followed later on with positive feedback, too
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# ? Dec 22, 2016 00:31 |
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I only wish I could badmouth Chuck further after admitting I didn't own it.
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# ? Dec 22, 2016 00:48 |
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I hope my feedback helps guide development in a positive direction
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# ? Dec 22, 2016 01:03 |
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Give me like five more radio buttons to the left for Map Expansion and twenty or so to the right for New Events.
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# ? Dec 22, 2016 01:13 |
Frogfingers posted:I think he was just really, really sick and was talking about The Last King of Scotland. This is all actually an episode of Black Mirror.
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# ? Dec 22, 2016 01:15 |
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Clanpot Shake posted:Ironman is unplayable after ~300 years due to minute long save times every 6 months (which is super frequent at speed 4-5). The speed increase in the most recent patch has made the game run so well that I only ever do Ironman now. If you're still on 2.0 or whatever the pre-RoI patch was, you should give 2.6 a try.
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# ? Dec 22, 2016 02:23 |
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ROFL at the ban and kick subtext for CK2 multiplayer
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# ? Dec 22, 2016 04:38 |
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IAmThatIs posted:ROFL at the ban and kick subtext for CK2 multiplayer you wanna share with the class? i've never touched multiplayer and i suspect that's true of many of us
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# ? Dec 22, 2016 04:53 |
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Apparently the only way to see it is to have someone join a game you hosted ¯\_(ツ)_/¯ It's something to do with how "we here at paradox interactive know not everyone on the internet is grown up enough to be on it" and sassy poo poo like that
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# ? Dec 22, 2016 06:46 |
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I'm starting to get a WEIRD glitch where a certain group of troops will refuse to move. I'll right-click and they won't go anywhere. Splitting troops off until I get it down to the smallest group that's stuck works just fine, everyone else can move. But the only way to get those guys to move is to disband them and raise them again. Kind of sucks when it's in enemy territory during a "win this or game over" war or when it's during multiplayer...
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# ? Dec 22, 2016 07:25 |
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BravestOfTheLamps posted:There's a survey about DLC if you want to give your opinion man going down the line and thinking about every expansion on its own is just making me realize i've dipped my toes into basically everything but republics(and india but yawn to that), i should fix that maybe
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# ? Dec 22, 2016 07:35 |
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Dark_Swordmaster posted:I'm starting to get a WEIRD glitch where a certain group of troops will refuse to move. I'll right-click and they won't go anywhere. Splitting troops off until I get it down to the smallest group that's stuck works just fine, everyone else can move. But the only way to get those guys to move is to disband them and raise them again. I had a similar problem, but they got stuck to an allied stack and followed them around. I couldn't do anything but disband them.
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# ? Dec 22, 2016 08:32 |
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Dark_Swordmaster posted:I'm starting to get a WEIRD glitch where a certain group of troops will refuse to move. I'll right-click and they won't go anywhere. Splitting troops off until I get it down to the smallest group that's stuck works just fine, everyone else can move. But the only way to get those guys to move is to disband them and raise them again. Same here, I have to save and reload to be able to move.
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# ? Dec 22, 2016 08:44 |
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BravestOfTheLamps posted:There's a survey about DLC if you want to give your opinion Way of Life, Conclave, Reaper's Due and the upcoming Monk DLC are just so much better than what came before. More events and depth for everyone, less gimmick gameplay for gimmick religions/cultures! I'd rather choose removing everything east of Persia than expand the map more. Off-map interaction with distant cultures via events is fine.
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# ? Dec 22, 2016 12:00 |
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Trogdos! posted:Way of Life, Conclave, Reaper's Due and the upcoming Monk DLC are just so much better than what came before. More events and depth for everyone, less gimmick gameplay for gimmick religions/cultures! I think I played Raja's once and then never bothered touching it again. Same with Sunset Invasion, which I think I got in a bundle at some point. Did anyone even ask for Sunset Invasion, or did Paradox just think it was a good idea for no real reason? I think that any DLC that adds more roadblocks to you being able to just romp all over the map at will without little hinderance and adds more events and things to do in between wars is great, certainly I feel that Way of Life, Conclave and Reapers Due have all helped in that regard massively, previously it was extremely easy to retain a large empire indefinitely, just be divvying up your territory correctly and placing it under the rule of vassals who loved you. You only had to keep a few people happy and remove any of their successors who were "unsuitable" for the position. Tindahbawx fucked around with this message at 13:20 on Dec 22, 2016 |
# ? Dec 22, 2016 13:14 |
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Tindahbawx posted:Did anyone even ask for Sunset Invasion, or did Paradox just think it was a good idea for no real reason? It was specifically designed to make the west of the map as potentially unstable as the east by adding an equivalent to the Mongols. Whether or not anyone asked for that, it still wasn't "just because".
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# ? Dec 22, 2016 13:18 |
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Nobody really asked for it, but the tears of the pubbies were so legendary (and I like crazy ideas like that, shake up the world) that it was very much worth it to me.
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# ? Dec 22, 2016 13:21 |
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Sky Shadowing posted:Nobody really asked for it, but the tears of the pubbies were so legendary (and I like crazy ideas like that, shake up the world) that it was very much worth it to me. Also at the time there was a bunch of super weird racist poo poo going on about people excited about conquering the natives so im kinda okay with the gently caress you that came out.
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# ? Dec 22, 2016 13:35 |
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If you were around at the time, the devs badically siad that they came up and programmed most of Sunset Invasion in their free time/work breaks/as a side project. India is a lot of fun to play in when you just want a break from the Muslim clown car, Horde clown car and rading vikings clown car. The Dharmic religions also have a ton of flavourful events, and you can enjoy playing around with the Silk Route without the aforementioned clown cars. It's also a nice change of playstyle to conquer all of India without OP religious CBs.
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# ? Dec 22, 2016 13:35 |
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Tindahbawx posted:Did anyone even ask for Sunset Invasion, or did Paradox just think it was a good idea for no real reason? It's a gameplay thing, if you actually play CK2 long enough for the Mongols to show up(which no one does anymore because you start in like loving 769 now holy poo poo) they completely skullfuck everyone on the Eastern side of the map, which makes playing over there interesting because your big fatty empire actually might have to deal with a threat. Meanwhile anyone on the Western edge gets to sit around jerking off about Jesus until 1450 basically unmolested. Sunset is basically just "hey the later stages of the game are boring if you play in the West, what if we sent someone to knock over everyone's sandcastles" It basically accomplished its goal but it annoyed a bunch of people because that was the first thing that CK2 did that didn't really pretend to be at all historical. I mean now we have loving Satan giving people their testes back and immortal god horses and poo poo so that ship has basically sailed, not to mention the fact that maintaining a big empire is a lot harder now that you can't have a standing army of 100,000 fanatically loyal shock troopers who cost no upkeep sitting around to kick rebels in the dick and you can't replace all the nobles with bishops and your council gets to actually vote on things.
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# ? Dec 22, 2016 13:45 |
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kingcom posted:Also at the time there was a bunch of super weird racist poo poo going on about people excited about conquering the natives so im kinda okay with the gently caress you that came out. ...at the time?
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# ? Dec 22, 2016 13:45 |
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cock hero flux posted:I mean now we have loving Satan giving people their testes back and immortal god horses
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# ? Dec 22, 2016 14:04 |
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cock hero flux posted:It basically accomplished its goal but it annoyed a bunch of people because that was the first thing that CK2 did that didn't really pretend to be at all historical. I mean now we have loving Satan giving people their testes back and immortal god horses and poo poo so that ship has basically sailed, not to mention the fact that maintaining a big empire is a lot harder now that you can't have a standing army of 100,000 fanatically loyal shock troopers who cost no upkeep sitting around to kick rebels in the dick and you can't replace all the nobles with bishops and your council gets to actually vote on things. People still got really mad when I told them Satanists could use dark magic in Mystics
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# ? Dec 22, 2016 14:27 |
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Dark_Swordmaster posted:I'm starting to get a WEIRD glitch where a certain group of troops will refuse to move. I'll right-click and they won't go anywhere. Splitting troops off until I get it down to the smallest group that's stuck works just fine, everyone else can move. But the only way to get those guys to move is to disband them and raise them again. But as mentioned save and reload seems to clear it. Less convenient in multiplayer.
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# ? Dec 22, 2016 14:30 |
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Darkrenown posted:People still got really mad when I told them Satanists could use dark magic in Mystics I'll be honest, the silly stuff does get a bit exhausting at times. How comprehensive is the fantasy events toggle? "You were a historical strategy game once! Historical!"
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# ? Dec 22, 2016 14:57 |
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Reminder that Darkrenown's text is a direct quote from one Paradox Forum poster's reaction to Sunset Invasion. That meltdown was really beautiful to watch.
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# ? Dec 22, 2016 15:12 |
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I'd rate that rant as a top-5 all-time. I love the black magic poo poo though, I think it adds to the atmosphere.
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# ? Dec 22, 2016 15:16 |
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Yeah, Sunset invasion is the best DLC they've made so far. When it came out I was really wishing they'd do something later on like an Amazon invasion from Africa or Atlantean who could strike any coastline but would usually focus around Italy. But sadly this was not to be. Edit: Or the bear invasion from the north.
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# ? Dec 22, 2016 15:18 |
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Skeletons.
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# ? Dec 22, 2016 15:25 |
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Sunset Invasion is the best idea hampered by the sort of design corner the game has worked itself in where the AI can't be counted on doing anything interesting without an unbeatable 100-200k blob of event troops. Magic is weird but awesome because we've been simulating peasant misery for just about 5 years now and even the Witcher peasants get a bit of magic to lighten up their painful inevitable death. I might be getting controversial here but I like it most when its played straight and least when reinforcing in jokes. Like not every horse counselor needs to default to Glitterhoof. I'd settle for culturally adapted translations of Glitterhoof.
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# ? Dec 22, 2016 15:25 |
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zedprime posted:I might be getting controversial here but I like it most when its played straight and least when reinforcing in jokes.
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# ? Dec 22, 2016 15:28 |
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cock hero flux posted:It basically accomplished its goal but it annoyed a bunch of people because that was the first thing that CK2 did that didn't really pretend to be at all historical. I mean now we have loving Satan giving people their testes back and immortal god horses and poo poo so that ship has basically sailed, not to mention the fact that maintaining a big empire is a lot harder now that you can't have a standing army of 100,000 fanatically loyal shock troopers who cost no upkeep sitting around to kick rebels in the dick and you can't replace all the nobles with bishops and your council gets to actually vote on things. Speak for your own council, amateur. Mine hasn't been empowered in over 300 years.
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# ? Dec 22, 2016 15:33 |
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Vengarr posted:Skeletons. I wish I got this long running joke.
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# ? Dec 22, 2016 15:37 |
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Jedit posted:Speak for your own council, amateur. Mine hasn't been empowered in over 300 years.
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# ? Dec 22, 2016 15:39 |
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# ? May 29, 2024 22:32 |
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# ? Dec 22, 2016 15:40 |