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KPC_Mammon
Jan 23, 2004

Ready for the fashy circle jerk

UHD posted:

Honestly Valigarmanda doesn't counterattack enough to make physical attacks a problem. I think in my killing attempt he countered all of once, and it didn't stop Refia from hammering his head flat.

My first two attempts I tried hammering him. RNG is RNG, and if his counter does enough to kill a character you can't risk it.

I feel like most people that post in this thread steamroll the ultimates as they come up, so tactics that work for them won't work for someone who can't usually beat ultimates.

On that note, as someone who hasn't been able to beat any ultimates outside of Valigarmanda, is the 60 stamina FFV ultimate worth attempting without any KO resist gear? It sounds awful and I don't want to throw away stamina, but I'd really like to get my first non-onion knight tier 3 memory crystal before orb fest ends.

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YoshiOfYellow
Aug 21, 2015

Voted #1 Babysitter in Mushroom Kingdom

Cowcaster posted:

considering i'm whole hogging on orlandeau coming up this makes me a hypocrite but i think that if you consider every banner "burnt" after you do a 50 pull on it you'll get a lot more mileage out of your chips

I've just gotten into the single pull lifestyle, I don't really save up mythril other than when half-price lucky draws are coming up. Otherwise I just throw down 5 mythil on banners I have interest in. I know it's not efficient at all but I've gotten a ton of cool stuff in the past month or so.

List Includes: Dorgann's SSB, Lenna's BSB, Galuf's SSB, Angeal's SSB (2 Copies), Cid's SSB (Shout Clone), Tidus' OSB, Zidane's BSB, Leo's SSB

I realize this is completely just personal bias with really good RNG but I'm happy not worrying about saving up mythril all the time. :v:

ApplesandOranges
Jun 22, 2012

Thankee kindly.

KPC_Mammon posted:

My first two attempts I tried hammering him. RNG is RNG, and if his counter does enough to kill a character you can't risk it.

I feel like most people that post in this thread steamroll the ultimates as they come up, so tactics that work for them won't work for someone who can't usually beat ultimates.

On that note, as someone who hasn't been able to beat any ultimates outside of Valigarmanda, is the 60 stamina FFV ultimate worth attempting without any KO resist gear? It sounds awful and I don't want to throw away stamina, but I'd really like to get my first non-onion knight tier 3 memory crystal before orb fest ends.

If you grind orbfest you'll eventually get one through the roulette.

KataraniSword
Apr 22, 2008

but at least I don't have
a MLP or MSPA avatar.
I am my own man.

KPC_Mammon posted:

On that note, as someone who hasn't been able to beat any ultimates outside of Valigarmanda, is the 60 stamina FFV ultimate worth attempting without any KO resist gear? It sounds awful and I don't want to throw away stamina, but I'd really like to get my first non-onion knight tier 3 memory crystal before orb fest ends.

Do you have a medica you can be ready to pop after the very first turns? Blue Mage Missile Salvo is really the only reason you want KO Resist when you're fighting Bartz, and his chances of using it outside the opening are relatively low - 10% at >70% HP, 12.5% at >40% HP, and a weaker half-power counter for using magic on him. It's a little RNG-swingy, but you can work it relatively well if you have a healer with a medica and Mako Might/Dr. Mog's.

Bring Tauntaliate for his single-hit spellblades, physical counters, and Ranger Quad, maybe, bring Gigas Armlets if you have them to take the edge off his spellblade barrages, and bring along Armor Break (or Armor Breakdown, either way) to cancel out his buff from Trueblade of Legend. The pseudo-burst buff is cancelled out with Full Break, but you'd likely be packing that anyway.

Past that, just keep his ATK as low as possible and your DEF as high as possible. He doesn't use any magic aside from Missile Salvo, so gearing for RES is useless, whereas his Kick spam in his Very Weak phase will very quickly reduce your squishies to a fine red mist if you give it a chance to.

AstraSage
May 13, 2013

Twelve by Pies posted:

e: Actually while the Iga Blade will definitely get combined, I think I'll keep the Fire Lashes separate. While not a lot of characters I have can use whips, I have enough of them with SSBs that having a second around could be pretty handy, especially since Faris can equip them too.

Not to mention the Lashes are valuable as Fire Magic Boosts: The other reason Valie was a chump was because it had to deal with the combination of (Lv. 99 OK + Fire Lash + Shadow's Ninja-Boost RM) dishing 9k+ Damage per Fire Veil use, for a possible total of 55k with an R3.

UHD
Nov 11, 2006


KPC_Mammon posted:

My first two attempts I tried hammering him. RNG is RNG, and if his counter does enough to kill a character you can't risk it.

I feel like most people that post in this thread steamroll the ultimates as they come up, so tactics that work for them won't work for someone who can't usually beat ultimates.

Oh, to be sure if I was still missing all these BSBs I would have approached the fight differently. You go to war with the army you got.

That said the physical counterattack does no damage, only stops, and it's very infrequent. So if you're having a hard time with a magic party try switching it up.

Chevy Slyme
May 2, 2004

We're Gonna Run.

We're Gonna Crawl.

Kick Down Every Wall.

ApplesandOranges posted:

If you grind orbfest you'll eventually get one through the roulette.

Also we get one as a login bonus in a few days.

ApplesandOranges
Jun 22, 2012

Thankee kindly.

KataraniSword posted:

Do you have a medica you can be ready to pop after the very first turns? Blue Mage Missile Salvo is really the only reason you want KO Resist when you're fighting Bartz, and his chances of using it outside the opening are relatively low - 10% at >70% HP, 12.5% at >40% HP, and a weaker half-power counter for using magic on him. It's a little RNG-swingy, but you can work it relatively well if you have a healer with a medica and Mako Might/Dr. Mog's.

Bring Tauntaliate for his single-hit spellblades, physical counters, and Ranger Quad, maybe, bring Gigas Armlets if you have them to take the edge off his spellblade barrages, and bring along Armor Break (or Armor Breakdown, either way) to cancel out his buff from Trueblade of Legend. The pseudo-burst buff is cancelled out with Full Break, but you'd likely be packing that anyway.

Past that, just keep his ATK as low as possible and your DEF as high as possible. He doesn't use any magic aside from Missile Salvo, so gearing for RES is useless, whereas his Kick spam in his Very Weak phase will very quickly reduce your squishies to a fine red mist if you give it a chance to.

While good advice, they're asking about the 60-stamina one, which should be Shield Dragon+Exdeath's Soul.

Zonko_T.M.
Jul 1, 2007

I'm not here to fuck spiders!

All of my fire SBS are physical, but Valigarmanda's counter-stops weren't too bad. My white mage got out of stop in a couple of seconds and only one did it hit fast enough to stop two people at once. I was almost out of curaja hones and low on HP across the board when V died, but I never really felt like I was in serious trouble.

Alxprit
Feb 7, 2015

<click> <click> What is it with this dancing?! Bouncing around like fools... I would have thought my own kind at least would understand the seriousness of our Adventurer's Guild!

First Roulette roll today was the Lucky Dice. It seems like trash to be just minor resist for everything, but maybe that gets upgraded to moderate when it has synergy, like in Nightmares and stuff? I dunno. I put it in the Vault for now.

Dr Pepper
Feb 4, 2012

Don't like it? well...

baram. posted:



i smushed my dupes from the banner.

Now pump it full of Rosetta Stones.

Charles Bukowski
Aug 26, 2003

Taskmaster 2023 Second Place Winner

Grimey Drawer

Dr Pepper posted:

Now pump it full of Rosetta Stones.

He don't got none.

NGDBSS
Dec 30, 2009








Ouch my everything. I probably would have done better if I actually had a medica for FF5, but with Bartz and Galuf capable of self-healing (and Trueblade of Legend's moderate DEF buff) I could reasonably soldier on after Light of the Four kicked in to start killing characters. (Honestly I'm surprised that I mastered the fight without even needing to.) I kinda wish that there were another physical self-heal ability to supplement the existing lot, but even without an SB Fires Within is still a really big draw for throwing a monk into the party.

Hogama
Sep 3, 2011

Referee
Aug 25, 2004

"Winning is great, sure, but if you are really going to do something in life, the secret is learning how to lose. Nobody goes undefeated all the time. If you can pick up after a crushing defeat, and go on to win again, you are going to be a champion someday."
(Wilma Rudolph)

Did the math and I need 22 more Gold Knight waves to max out the roulette wheel. I feel a little better about that now since we still have a week left in the event.

Zebia
Oct 10, 2012

How's my volume?

Got a duplicate Platinum Sword, the Tiara, and Thyrus. Still striking out on the OSBs.

Pander
Oct 9, 2007

Fear is the glue that holds society together. It's what makes people suppress their worst impulses. Fear is power.

And at the end of fear, oblivion.



Having SG, plat sword, tiara, and MinwuStaff makes pulling on this banner so dumb due to dupes but man I'd love any of the OSB or BSBs. Man. So hard being stoic...

Thank you all you folks who have had lovely pulls. You give me strength.

Piebald Hell
Apr 22, 2008
I gotta ask - what difficulty is best to farm the orb thing for gold knight encounters? I've seen one group so far in the hard orb one, but that's it.

Alxprit
Feb 7, 2015

<click> <click> What is it with this dancing?! Bouncing around like fools... I would have thought my own kind at least would understand the seriousness of our Adventurer's Guild!

Piebald Hell posted:

I gotta ask - what difficulty is best to farm the orb thing for gold knight encounters? I've seen one group so far in the hard orb one, but that's it.

Always go as high as you possibly can.

Pander
Oct 9, 2007

Fear is the glue that holds society together. It's what makes people suppress their worst impulses. Fear is power.

And at the end of fear, oblivion.



They drop more chips at the highest difficulty. I think the rates of showing up are identical, so do hardest always.

iPodschun
Dec 29, 2004

Sherlock House

Piebald Hell posted:

I gotta ask - what difficulty is best to farm the orb thing for gold knight encounters? I've seen one group so far in the hard orb one, but that's it.
I don't know if there's a difference in spawn rate but the higher the difficulty, the more chips received so you want to do the highest difficulty that you can handle.

Piebald Hell
Apr 22, 2008
Keeping in mind that I started yesterday, is a party of Tyro (Gungnir/forgettable 3* armour/Locke's Bandana), Celes (Lightbringer/other forgettable artifact), Terra (blood sword), Lenna and Butz (yes yes I know it's Bartz shh) at level 35-50 going to be able to manage past hard difficulty? I'm kinda scared to try. :ohdear:

Chevy Slyme
May 2, 2004

We're Gonna Run.

We're Gonna Crawl.

Kick Down Every Wall.

Piebald Hell posted:

Keeping in mind that I started yesterday, is a party of Tyro (Gungnir/forgettable 3* armour/Locke's Bandana), Celes (Lightbringer/other forgettable artifact), Terra (blood sword), Lenna and Butz (yes yes I know it's Bartz shh) at level 35-50 going to be able to manage past hard difficulty? I'm kinda scared to try. :ohdear:

Yeah, probably. Especially if you grab a good Burst Roaming Warrior to clear the first two stages.

Bell_
Sep 3, 2006

Tiny Baltimore
A billion light years away
A goon's posting the same thing
But he's already turned to dust
And the shitpost we read
Is a billion light-years old
A ghost just like the rest of us

Beasteh posted:

OSB would be my guess and not getting it after 30 pulls is extremely unlucky

Friendly reminder to Never Chase the Dragon.
There but for RNG went I.

The question for me is, given that OSB on its own and without any dupes or rosetta stones is far and away more powerful than any weapon I've ever drawn since I started playing last year, how hard do I chase a dupe claiming I'm really after a tiara?

During the ultimate Tritoch fight, TERROR pretty much did just under 160k damage in three turns on her own. Still, bigger and badder challenges lay ahead.

Piebald Hell posted:

Keeping in mind that I started yesterday, is a party of Tyro (Gungnir/forgettable 3* armour/Locke's Bandana), Celes (Lightbringer/other forgettable artifact), Terra (blood sword), Lenna and Butz (yes yes I know it's Bartz shh) at level 35-50 going to be able to manage past hard difficulty? I'm kinda scared to try. :ohdear:
Absolutely give that stuff a try.

Make sure you craft your breaks (and breakdowns, you should be able to farm just about any of the casino stages and making those are key)

I tell you the truth, Terra's blood sword is a ridiculous pile of stats even before Terra actually uses its Soul Break.

Bell_ fucked around with this message at 00:24 on Dec 28, 2016

Piebald Hell
Apr 22, 2008

Bell_ posted:

There but for RNG went I.

The question for me is, given that OSB on its own and without any dupes or rosetta stones is far and away more powerful than any weapon I've ever drawn since I started playing last year, how hard do I chase a dupe claiming I'm really after a tiara?

During the ultimate Tritoch fight, TERROR pretty much did just under 160k damage in three turns on her own. Still, bigger and badder challenges lay ahead.

Absolutely give that stuff a try.

Make sure you craft your breaks (and breakdowns, you should be able to farm just about any of the casino stages and making those are key)

I tell you the truth, Terra's blood sword is a ridiculous pile of stats even before Terra actually uses its Soul Break.

Yeah, the thing is impressive - would Full Break or the individual breakdowns be better, incidentally? I'm working on this stuff and kinda suck. :v: What speed do y'all set your battles at, default?

Panic! at Nabisco
Jun 6, 2007

it seemed like a good idea at the time

Piebald Hell posted:

Yeah, the thing is impressive - would Full Break or the individual breakdowns be better, incidentally? I'm working on this stuff and kinda suck. :v: What speed do y'all set your battles at, default?
Both. Bring full break and the relevant one of attack/magic breakdown, they stack.

I do speed 1 for content I have to care about (ults etc) and speed 5 for autobattle stuff.

FeralWraith
Dec 17, 2007
Lurking Bastard
Bored, so I figured I'd pop in and say things.

- Between now and the next festival, there is the Matoya/Master Monk FFI event, so you may want to level up WoL/Wol/Echo/Sarah/Garland during the event so you aren't caught with your pants down. If you aren't doing Cid Missions, feel free to ignore this.
- Rufus/Dark Nation in the JPN Rebirth banner is a rude sonuva bitch, and I hope he chokes on his Mako Cannon.
- Pander, you're welcome. Although now I need more rum.

KPC_Mammon
Jan 23, 2004

Ready for the fashy circle jerk

UHD posted:

Oh, to be sure if I was still missing all these BSBs I would have approached the fight differently. You go to war with the army you got.

That said the physical counterattack does no damage, only stops, and it's very infrequent. So if you're having a hard time with a magic party try switching it up.

I'm pretty sure magic counter is stop, physical counter was massive damage. I could be mistaken.

Terra's OSB plus wrath made pretty short work of that boss regardless. I just couldn't win by attacking normally.

UHD
Nov 11, 2006


KPC_Mammon posted:

I'm pretty sure magic counter is stop, physical counter was massive damage. I could be mistaken.

Terra's OSB plus wrath made pretty short work of that boss regardless. I just couldn't win by attacking normally.

Physical counter is stop; I know this because my first run was pure physical and I got single-target stopped once.

I actually went back to try again with only SG and Inaugural Parade for native SBs. I didn't get countered once. I don't think he counters summons or ninja, and Edea never triggered a counter. Maybe I just got lucky?

KPC_Mammon
Jan 23, 2004

Ready for the fashy circle jerk

UHD posted:

Physical counter is stop; I know this because my first run was pure physical and I got single-target stopped once.

I actually went back to try again with only SG and Inaugural Parade for native SBs. I didn't get countered once. I don't think he counters summons or ninja, and Edea never triggered a counter. Maybe I just got lucky?

Yep, just checked and you are right.

Good thing I was able to beat it with breakdowns, OSBs, and 2 last ditch fire strikes!

I'm slightly annoyed about getting shout and Terra's OSB since they are incompatible and I lack any other hastga or boostga/faithga. No Medica, either, so usually Tyrio runs shellga and curaga alongside his wall.

I'm also already using Fran's Mist Overload, so if I bring Ramza that means 3 supports.

Do people look down on "help me figure out an A team / pull priority" posts? I could probably use the help.

FeralWraith
Dec 17, 2007
Lurking Bastard

KPC_Mammon posted:

Yep, just checked and you are right.

Good thing I was able to beat it with breakdowns, OSBs, and 2 last ditch fire strikes!

I'm slightly annoyed about getting shout and Terra's OSB since they are incompatible and I lack any other hastga or boostga/faithga. No Medica, either, so usually Tyrio runs shellga and curaga alongside his wall.

I'm also already using Fran's Mist Overload, so if I bring Ramza that means 3 supports.

Do people look down on "help me figure out an A team / pull priority" posts? I could probably use the help.

Nah, go for it. Just try to be as detailed as possible so we can help out.

Inge
Jan 16, 2007
SERIOUSLY THATS DISGUSTING I'M TRYING TO EAT
Had a few too many beers and pulled on the buff banner.

Sheepsong

:getin:

Orfeo
Nov 27, 2007

Ectobiology sure does involve a lot of button pushing.
I was cyber-bullied by Beasteh into doing a second 11 pull on Banner 1 after striking out with Minwu's relic.

Tiara, Tiara... Abel's Lance. :getin:

KataraniSword
Apr 22, 2008

but at least I don't have
a MLP or MSPA avatar.
I am my own man.

ApplesandOranges posted:

While good advice, they're asking about the 60-stamina one, which should be Shield Dragon+Exdeath's Soul.

I think I'm too used to multiplayer, I thought "oh, 60 stamina is the second-to-hardest fight!" :downs:

Honestly I never once saw Blaze, so if you've got enough offense you should be able to rush it down?

Combo
Aug 19, 2003



KPC_Mammon posted:

Yep, just checked and you are right.

Good thing I was able to beat it with breakdowns, OSBs, and 2 last ditch fire strikes!

I'm slightly annoyed about getting shout and Terra's OSB since they are incompatible and I lack any other hastga or boostga/faithga. No Medica, either, so usually Tyrio runs shellga and curaga alongside his wall.

I'm also already using Fran's Mist Overload, so if I bring Ramza that means 3 supports.

Do people look down on "help me figure out an A team / pull priority" posts? I could probably use the help.


Do you have any holy knight types that can cover one of protect or shell for tyro, and just turn tyro into your healer? I use agrias in that role for a physical team sometimes.

Typical physical team vs magic and physical damage looks like this for me:

-Healer with medica sb, protect and heal
-Ramza with full break and another breakdown, plus shout
-Agrias with damage and shell
- 2 other misc damage dealers

Wall RW

Combo fucked around with this message at 01:46 on Dec 28, 2016

Friggin Firepants
Jul 11, 2006

My god, these friggin firepants.
Decided to go back and do some of the ultimates from FFV. Bartz was easy with Refia. Only lost two medals to damage taken. Her BSB just shits damage out.

Team was:
Ramza(Shout) Full Break/Armor Breakdown, Mako Might
Refia(Dance of Carnage) Lifesiphon/Fires Within, Balamb Firebrand
Tyro(Wall) Protectga/Multi Break, Dr. Mogs
Relm(Portait of Lakshmi) Curaja/Shellga, white mage RM
Celes(Maria's Song) Saints Cross/Banishing Strike, Tyro RM3
RW: Eiko BSB

I tell you, Eiko BSB is a STAR. I was making GBS threads damage out with refia and celes every turn, and Bartz was doing 600 damage tops with his attacks. Monk Kick did about 500 damage AOE, and I honestly never really came close to dying except when my wall wore off and he smacked my team for 2500 damage.

Friggin Firepants fucked around with this message at 02:22 on Dec 28, 2016

KPC_Mammon
Jan 23, 2004

Ready for the fashy circle jerk

FeralWraith posted:

Nah, go for it. Just try to be as detailed as possible so we can help out.

Alright, here are the Soul Breaks I have available, per character, along with their current level.

Terra (80) Blood Sword, Stardust Rod
Fran (65) Traitor’s Bow
Tyrio (76) Sentinel’s Grimoire
Luneth (80) Blood Dagger, Gungnir
Locke (62) Thief’s Knife
Ramza (52) Platinum Sword
Beatrix (~) Ragnarok
Lightning (~) Overture
Gilgamesh (72) Masamune
Fang (65) Rhomphaia
Sabin (1) Tigerfang
Steiner (~) Tin Armor
Ingus (67) Heroic Shield

I have Dr. Mog's Teachings and Mako Might. I usually use Air of Enchantment if I bring a black magic user.

Its Orbfest, so I can probably create and hone any ability up to 4* so I won't list what I have. I've not made Full Break because I currently rely on Fran's Mist Overload. I don't have any honed 5* abilities, but I do have Gaia's Cross, Fires Within, Chain Biora, and Reaping Scythe not honed.

I have enough blank memory crystals to get a limited team to 80 during orbfest, but don't have the time or crystals to get everyone there. Not sure who I should prioritize.

Before picking up Terra's Blood Sword and Ramza's Shout I'd usually run the following team:
Luneth w/ Lifesiphon, Dark Bargain, Eternal Wind
Tyrio w/ Curaga, Shell, Wall
Fran w/ Breakdowns and Mist Overload
Fang w/ Lifesiphon and Megaflare
Gilgamesh w/ drawtaliate or lifesiphon plus Gilgamesh Morphing Time
Shout from RW

Megaflare's damage seems really, really bad though, so I'm not sure if it is worth leveling Fang to 80. Luneth hits like a truck and is my best physical dps by a fairly wide margin, but some of that is due to Fang's Megaflare. Now that I have native Shout I could probably go with a Medica RW, assuming I can make room for Ramza. I really wish someone other than Tyrio could use white magic, getting shellga + wall up faster would make frontloaded burst less terrifying. The team needs some work, just not sure which direction to take it.

I don't think I have enough to support Terra's OSB. Locke helps with DPS, but right now I have to choose between a Faithga or Medica RW.

Luneth will probably get my first lvl 3 memory crystal but I'm not sure when that'll happen. Most of the recent 60 stamina ultimates seem to require KO resist accessories and I don't have any.

I have 107 mithril, so I'll probably have 3 draws available by the time the FXIV banner hits. Not entirely sure.

MannersPlease
Aug 13, 2014
As a very new account do I want to just do all the realm stuff as fast as possible or should I be spamming this golden vault while it's an option?

I have 44 stamina right now and it seems like progressing on this is going to relatively slow...which is fine, but I was wondering if this golden vault thing is worth doing now, while it's going on, and then going back to max out my stamina after. I already started doing some daily dungeons and got all the FFV characters in those events, so I got a little taste of everything...just wondering if I should stick to the "max your stamina" advice or if this golden vault is one of those orbfest things and that is something I should do now, while I can...

Also, this game owns. The nostalgic pull is too strong. And is the multiplayer thing only for super end game?

MannersPlease fucked around with this message at 02:35 on Dec 28, 2016

Combo
Aug 19, 2003



KPC_Mammon posted:

Alright, here are the Soul Breaks I have available, per character, along with their current level.

Terra (80) Blood Sword, Stardust Rod
Fran (65) Traitor’s Bow
Tyrio (76) Sentinel’s Grimoire
Luneth (80) Blood Dagger, Gungnir
Locke (62) Thief’s Knife
Ramza (52) Platinum Sword
Beatrix (~) Ragnarok
Lightning (~) Overture
Gilgamesh (72) Masamune
Fang (65) Rhomphaia
Sabin (1) Tigerfang
Steiner (~) Tin Armor
Ingus (67) Heroic Shield

I have Dr. Mog's Teachings and Mako Might. I usually use Air of Enchantment if I bring a black magic user.

Its Orbfest, so I can probably create and hone any ability up to 4* so I won't list what I have. I've not made Full Break because I currently rely on Fran's Mist Overload. I don't have any honed 5* abilities, but I do have Gaia's Cross, Fires Within, Chain Biora, and Reaping Scythe not honed.

I have enough blank memory crystals to get a limited team to 80 during orbfest, but don't have the time or crystals to get everyone there. Not sure who I should prioritize.

Before picking up Terra's Blood Sword and Ramza's Shout I'd usually run the following team:
Luneth w/ Lifesiphon, Dark Bargain, Eternal Wind
Tyrio w/ Curaga, Shell, Wall
Fran w/ Breakdowns and Mist Overload
Fang w/ Lifesiphon and Megaflare
Gilgamesh w/ drawtaliate or lifesiphon plus Gilgamesh Morphing Time
Shout from RW

Megaflare's damage seems really, really bad though, so I'm not sure if it is worth leveling Fang to 80. Luneth hits like a truck and is my best physical dps by a fairly wide margin, but some of that is due to Fang's Megaflare. Now that I have native Shout I could probably go with a Medica RW, assuming I can make room for Ramza. I really wish someone other than Tyrio could use white magic, getting shellga + wall up faster would make frontloaded burst less terrifying. The team needs some work, just not sure which direction to take it.

I don't think I have enough to support Terra's OSB. Locke helps with DPS, but right now I have to choose between a Faithga or Medica RW.

Luneth will probably get my first lvl 3 memory crystal but I'm not sure when that'll happen. Most of the recent 60 stamina ultimates seem to require KO resist accessories and I don't have any.

I have 107 mithril, so I'll probably have 3 draws available by the time the FXIV banner hits. Not entirely sure.

If it were me:

I think its time to invest in full break now, assuming you have the orbs. Even r1 will be ok for a while, I sat on r1 for a few months.

Team would look like this:

Tyro - Protect(or Shell)/Heals - Wall
Ramza - Full Break + Power or Magic breakdown - Shout
Beatrix - Life Siphon + Protect or Shell
Luneth
Gilgamesh

One thing I try to do is put the more threatening damage type for that particular boss (shell or protect) on the person who isn't your wall user. So first round would be getting wall up with tyro, shout up with ramza, and protect or shell with beatrix, and then poo poo out damage from there.

You can swap in Locke/Terra for their BSB/OSB synergy as well but I think the top 3 would be your consistent ones. RW some type of medica, maybe medica with a high regen along with it.

Combo fucked around with this message at 02:42 on Dec 28, 2016

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HPanda
Sep 5, 2008

MannersPlease posted:

As a very new account do I want to just do all the realm stuff as fast as possible or should I be spamming this golden vault while it's an option?

I have 44 stamina right now and it seems like progressing on this is going to relatively slow...which is fine, but I was wondering if this golden vault thing is worth doing now, while it's going on, and then going back to max out my stamina after. I already started doing some daily dungeons and got all the FFV characters in those events, so I got a little taste of everything...just wondering if I should stick to the "max your stamina" advice or if this golden vault is one of those orbfest things and that is something I should do now, while I can...

Also, this game owns. The nostalgic pull is too strong. And is the multiplayer thing only for super end game?

The easy answer is to stick to the limited event right now. Experience, Gil, and orbs fall like rain from it. The more complex answer is to try gaming the stamina shard rewards from story to keep getting refills, alternating strategically with the event. That could be more effort than it's worth, though.

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