|
Do I need to just grind out a shitload and buy a thing to make me jump further to get to said 17 Draconis? It's like 375lys away. (Sorry, bought this game like 8 hours ago)
|
# ? Dec 29, 2016 03:19 |
|
|
# ? May 25, 2024 15:22 |
|
Your best budget bet is probably to grab an adder - it's pretty cheap, has a decent-ish jump range when stripped down and can fit a medium missile launcher.
|
# ? Dec 29, 2016 03:38 |
|
300+ hours and I've never come across a mission like this. Got it in my inbox while mining and decided to take it for the terminals, but I've found tons of interesting things (like a ruined cruise ship and a rescue team combing through it) but I've no idea where these mission plans are or might be. Also I just picked up an occupied escape pod?? Holy poo poo. If only it turned into a passenger mission, but it's just sitting in my cargo hold.
|
# ? Dec 29, 2016 03:47 |
|
sensitivepigeon posted:300+ hours and I've never come across a mission like this. Got it in my inbox while mining and decided to take it for the terminals, but I've found tons of interesting things (like a ruined cruise ship and a rescue team combing through it) but I've no idea where these mission plans are or might be. To find the plans go to the nav beacon in the target system (Dana in your case) and scan the beacon there. That will tell you where to go in the system, usually to planet. Then fly near the planet until a mission target signal source appears. You'll know it's the one because it'll be in blue and an audio cue of something like "mission critical signal detected" will play. sensitivepigeon posted:Also I just picked up an occupied escape pod?? Holy poo poo. If only it turned into a passenger mission, but it's just sitting in my cargo hold. Unless it's for mission they're just like any other random cargo. Radio Skvortsov has lead me to believe that when you sell escape pods you're selling them into slavery.
|
# ? Dec 29, 2016 05:11 |
|
I just bought this game. Is there a way to make combat in this game more like Freelancer? I don't think in the future with AI and such I'll need 2 joysticks to fly my ship? It's a little unrealistic.
|
# ? Dec 29, 2016 05:20 |
|
What's the minimum amount of effort required to get prismatic shield purchase ability for a month? There a fastest way to hump through to the required rank?
|
# ? Dec 29, 2016 05:24 |
|
rsjr posted:I just bought this game. Is there a way to make combat in this game more like Freelancer? I don't think in the future with AI and such I'll need 2 joysticks to fly my ship? It's a little unrealistic. Keep flight assist on and it will fly like a conventional plane.
|
# ? Dec 29, 2016 06:32 |
|
Pilchenstein posted:Your best budget bet is probably to grab an adder - it's pretty cheap, has a decent-ish jump range when stripped down and can fit a medium missile launcher. So why is a missile launcher best for this?
|
# ? Dec 29, 2016 08:19 |
|
Breetai posted:So why is a missile launcher best for this? Because it can kill multiple skimmers at once before the ship parked at the base takes off and you can restock at the station. E: mines I've heard work too but I don't have experience with them.
|
# ? Dec 29, 2016 08:23 |
|
Breetai posted:So why is a missile launcher best for this? Because your targeting will not lock on to skimmers like they do for normal ships in combat. Dumb fire missiles allow you to manually aim at the ground and the explosive damage will hit all nearby skimmers.
|
# ? Dec 29, 2016 08:24 |
|
rsjr posted:I just bought this game. Is there a way to make combat in this game more like Freelancer? No, there's no way to make the combat poo poo.
|
# ? Dec 29, 2016 09:57 |
|
Chrysophylax posted:fly over (jump out and back in, saves you 8000Ls) I can follow every other part of that guide except this. Is there something I'm missing? The flight over is easily the most damning part. edit: oh, jump to another system. durrrrr Suicide Pacmen fucked around with this message at 11:55 on Dec 29, 2016 |
# ? Dec 29, 2016 11:48 |
|
Kavros posted:What's the minimum amount of effort required to get prismatic shield purchase ability for a month? There a fastest way to hump through to the required rank? It's powerplay. You're going to have a bad month and wonder why the gently caress your rating decays 50% every week. rsjr posted:I just bought this game. Is there a way to make combat in this game more like Freelancer? I don't think in the future with AI and such I'll need 2 joysticks to fly my ship? It's a little unrealistic. I'm waiting for the flight controls to be more like Galaxian.
|
# ? Dec 29, 2016 11:50 |
|
Nostalgia4Infinity posted:Beluga pilot decided to play chicken with the Corvette in the Jameson Memorial mail slot. you fuckin greifer
|
# ? Dec 29, 2016 13:56 |
|
DarthBlingBling posted:you fuckin greifer That just reminded me of a random player who had a go at me because our NPCs griefed him during one of the CGs we had in Goat.
|
# ? Dec 29, 2016 14:06 |
|
"control your NPCs" OK bub
|
# ? Dec 29, 2016 15:18 |
|
DarthBlingBling posted:"control your NPCs" Diamond Frog NPC Behaviour Setting is now changed from "lukewarm hostile" to "dangerously lunatic"
|
# ? Dec 29, 2016 15:28 |
|
So in terms of the exploit, about how often should I be getting Massacre missions from jet Bridge? I keep on logging in and out between solo and open Play modes and all I seem to get our donate to the cause mission
|
# ? Dec 29, 2016 15:34 |
|
Breetai posted:So in terms of the exploit, about how often should I be getting Massacre missions from jet Bridge? I keep on logging in and out between solo and open Play modes and all I seem to get our donate to the cause mission
|
# ? Dec 29, 2016 15:39 |
|
Pilchenstein posted:You want missions from The Order, that's who's at war with the New Alliance guys this time. The donation mission spam is great for your fed rank though, if you don't mind spending money. Ah, so long story short take whichever missions ask you to kill new Alliance ships as that's the faction the skimmers belong to, yeah?
|
# ? Dec 29, 2016 15:48 |
|
Breetai posted:Ah, so long story short take whichever missions ask you to kill new Alliance ships as that's the faction the skimmers belong to, yeah?
|
# ? Dec 29, 2016 15:56 |
|
17 drac is disgusting and hilarious in how it's merely the result of a bunch of in-game circumstances come together in the best way.
|
# ? Dec 29, 2016 16:36 |
|
rsjr posted:I just bought this game. Is there a way to make combat in this game more like Freelancer? I don't think in the future with AI and such I'll need 2 joysticks to fly my ship? It's a little unrealistic. This is how I fly. Freelancer's is a very intuitive one when you're also dealing with a UI behind the canopy. I initially attempted to learn piloting this with classic space sim controls and quickly found out how much more time I'd be spending in the UI than actually flying and freelancer's became an obvious solution. The whole thing revolves around setting Headlook to default 'on' , setting the button type to 'Hold' binding right click to Headlook. Mouse X axis set to yaw, Mouse Y axis set to pitch (your preference for inverted). Zigmidge fucked around with this message at 16:49 on Dec 29, 2016 |
# ? Dec 29, 2016 16:45 |
|
Patches usually don't drop until Tuesday, right? I'm not going to have time to hit up D17 until Monday, and I'm a little worried that I'm gonna get Frontierroll'd
|
# ? Dec 29, 2016 16:49 |
|
If you're new I would base your controls on this guy's setup. It's old so there is some newer stuff you'll have to account for like SRV controls, but Elite has honestly the worst default control scheme of any modern game. The good news is the binding system is really flexible, so you CAN eventually get a setup you really like.
|
# ? Dec 29, 2016 17:28 |
|
Heads up, looks like the outfitter's at 17 Draconis is locked down.
|
# ? Dec 29, 2016 18:45 |
|
Oh good. The UA's I've been dropping off are working.
|
# ? Dec 29, 2016 19:13 |
|
Trustworthy posted:Patches usually don't drop until Tuesday, right? I'm not going to have time to hit up D17 until Monday, and I'm a little worried that I'm gonna get Frontierroll'd War lasts 3 or 4 days max when it's one sided like this, it'll end long before Tuesday. The nerf so far in the beta is that skimmer kills will no longer count. Tuesday is the day the staff will be coming back into work from the Christmas break, if beta is ready to go live I doubt it would be on that day anyway.
|
# ? Dec 29, 2016 19:18 |
|
War has ended. Civil war with Jet Bridge pending. DreadLlama fucked around with this message at 20:09 on Dec 29, 2016 |
# ? Dec 29, 2016 20:05 |
|
I think the Draconis civil war is done. It'll keep generating massacre missions for a short time but killing skimmers gives fines again. Up to 2.1 billion cash on hand. It definitely needs nerfing to protect space poor from this awful feeling of wealth.
|
# ? Dec 29, 2016 20:08 |
|
For fun you should spend your winter holiday pimping out your skimmer viper and then never use it again.
|
# ? Dec 29, 2016 20:11 |
|
Will another civil war be starting up in 17 Draconis soon and allow the farming to continue? Was thinking of hopping back on Elite as I have a friend just getting into it.
|
# ? Dec 29, 2016 20:31 |
|
Ah too bad. So what is it now, back to RES and community goals for money making?
|
# ? Dec 29, 2016 20:40 |
|
I really wish these guys took a page from rockstar and allowed currency purchases instead of overpriced dlc
|
# ? Dec 29, 2016 20:41 |
|
DarthBlingBling posted:"control your NPCs" HA! I wish we could control our NPCs. But I'd settle for not being interdicted by npcs when I'm ally to them. I'm max ally DF and still get indicted by npc frogs WHILE carrying mission cargo for a DF mission.
|
# ? Dec 29, 2016 20:42 |
|
For anyone considering a hotas purchase, I recently bought a CH Products Fighter Stick and Pro Throttle. It's in the same price range as most saitek hotas and much higher quality. Also cheaper than a TM Warthog by about $150.
|
# ? Dec 29, 2016 20:52 |
|
This does need nerfing because I think it's absolutely unintended - the "killing skimmers as ships since they aren't targetable and obviously useless against a proper spaceship" part - what really needs to be fixed is the mission rewards. A payout of anything less than 300-500k is frankly unacceptable for anything above a Vulture. Being offered 20k to take my spaceship 3 systems over for whatever reason is fine when I'm in a Sidewinder, not when I'm in a Python. Surely has to realize nobody would move a Python (a 56 million ship in its most basic form) for anything less than 6 figures, preferably 7. Let me kill a few Clippers, maybe ranging from 5 to 15, for 1 million each on top of any bounties. A tough mission like an Elite Pirate Lord in a souped up Battleconda should net you at the very least 10-20 millions, more if you're friendly or allied. Or a carrying job of 200 tons halfway across the bubble, or an exploration mission to relatively nearby places like Canis Majoris. maybe a 100+ mil reward to bring some poo poo to Colonia. You want to be taken to the center of the galaxy and back within two weeks? That'll be a billion, friend. Then there is no need for easy cash grinds anymore. You have your more long term, dangerous missions that reward you big allowing you to get top tier stuff and upgrades eventually, or quicker low-to-mid earning ones (excellent for newbies too) or when you just have 10 minutes and want to buy a Cobra for poo poo and giggles, or when you don't want to risk a rebuy. Guarantee a total of 3 of each type per faction, randomize a bit and voila, you fixed the economy But this is , where fuel and ammo costs used to literally make you run missions at a deficit. A spaceship game where you could go bankrupt just playing it the intended way. I have no hope
|
# ? Dec 29, 2016 20:55 |
|
TorakFade posted:A tough mission like an Elite Pirate Lord in a souped up Battleconda should net you at the very least 10-20 millions, more if you're friendly or allied. I remember when doing this got me 300k per mission in my ViperIII, and I was glad for it at the time. Now I turn down skimmer missions during 17 Draconis stacking runs if they don't pay at least 2.5 million. This game sure has changed.
|
# ? Dec 29, 2016 21:03 |
|
Yeah I wouldn't have even looked at any of these kill missions were it not for skimmers counting for them. Who the hell is going to spend a day killing 72 ships for the princely sum of 6 million? And that's one of the ones you get after grinding your rep with them to the max. At the very least they need to stick an extra zero on the end of that to make it remotely worth considering.
|
# ? Dec 29, 2016 21:05 |
|
|
# ? May 25, 2024 15:22 |
|
TorakFade posted:This does need nerfing because I think it's absolutely unintended - the "killing skimmers as ships since they aren't targetable and obviously useless against a proper spaceship" part - what really needs to be fixed is the mission rewards. Well, those long-range missions with high payout do exist. Frontier even changed the time for long-range transport of space explorers/tourists to 28 days (or are planning to from the 3 weeks it's now, I forgot which). This should make it at least theoretically possible to get some dumbass 10k+ ly out into the black and back before you lose interest. And in Colonia I found some nice missions for carrying crap back to the bubble for up to 50 million credits. Still, only about half of what you should get, but: Baby steps! At least we see some progress.
|
# ? Dec 29, 2016 21:31 |