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dscruffy1 posted:Uggggh this year is the absolute loving worst. On the bright side my relationship issues are over, on the downside that is because I am now single. Merry loving Christmas. Cast in the name of Gun, ye not guilty. Also, jesus christ the Barrel. I had to pause the video because of that one. I am considering picking up this game now. I am not particularly great at action roguelikes, but it looks fun and has charm I like to it, unlike another action roguelike where you cry at poop. Also, this latest run shows just how much the RNG gods can hate you or love you. Been playing a turnbased RL, Guild of Dungeoneering, and it's amazing how much RNG can either completely save your run, or completely ruin it. Both in equal amounts, really.
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# ? Dec 29, 2016 21:22 |
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# ? May 13, 2024 07:53 |
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...The pun just hit me. ...Winchester. ...Win-chester. goddamnit, Gungeon, even I cringed at that E: Also, scruffy, you've mixed in your commentary a bit too early- I could tell you've been hit a few seconds before I saw it, because I'd hear you grumble. Aumanor fucked around with this message at 21:50 on Dec 29, 2016 |
# ? Dec 29, 2016 21:23 |
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How do the active items recharge? Picked up the game due to enjoying the first videos, I'm quite bad though - usually die to the first boss, occasionally die to the 2nd floor.
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# ? Dec 29, 2016 22:11 |
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Its too bad dscruffy can't show it off but there use to be a way to break the game using cigarettes and the elder blank. You used to be able to use cigarettes during the invincibility frames from getting damaged to get free coolness, and once it got high enough you get multiple cigarettes off during that window. You could get your coolness so high that your active items would have no cool down and could be spammed as fast as you could hit the button, which as you can imagine was kind of game breaking with the right active items. Nowadays active items have a hard cap on how low the cooldown can get and cigarettes are locked out whenever you take damage until your I-frames are up.
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# ? Dec 29, 2016 22:59 |
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Watching this LP made me go back and play the game some more. I still suck, and can only make it to level 3 about 50% of the time, and never passed that point. Looks like I'll continue to live the dream through the exploits of Scruffy. Also, sorry to hear about your real life dramas. Never fun stuff.
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# ? Dec 30, 2016 00:36 |
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Hey happy screw-this year.
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# ? Dec 30, 2016 00:58 |
Okay, gonna make my second attempt at the Gungeon. Currently playing as the Pilot.
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# ? Dec 30, 2016 02:15 |
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I won my first master round today. Oddly, as the pilot, who I think is my weakest character. I can usually beat a boss with only 1-2 hits, but hadn't gone without any hits until now. Perhaps I am improving. I think just getting better at recognizing when a dodge roll won't cut it and I need to use a blank is probably most of it.
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# ? Dec 30, 2016 04:47 |
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Sorry the suckiness of this year hits on a personal level to boot Scruffs. I too find the Convict to be the weakest character. What makes her a bit more irritating is the fact that she's the best character to kill the past first out to of all the other candidates.
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# ? Dec 30, 2016 09:31 |
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I don't think that there's much else that you can do to make the LP more informative or helpful towards newer players, you're already explaining mechanics and strategies that the game itself is completely mum on, which is extremely helpful. The only real question I still have about the game is about the mechanics of coolness, but after the first couple of runs, most other things need to be practiced and the boss fights definitely help I think a good deal of the frustration being expressed in the thread is because when we see the video, it looks much, much easier than it actually is. This second one may not be true for everyone, but we have also learned optimal play strategies, like avoiding brown chests and purchasing keys before picking up drops, which can take a bit of the joy out of the game. Like, my biggest gripe in learning this game was about money and the shop. However, I'm upset at the shopkeeper because he basically only sells me keys on my runs, not because he's actually unhelpful. I know that it's better to use him to get a key and gamble on higher level chests rather than to buy most items he has for sale on the first or second levels, so finding him isn't exciting like I know that it should be
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# ? Dec 30, 2016 10:04 |
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Man I don't want to pile on in the face of all your other stuff but jeez.. you got resourceful ratted dude
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# ? Dec 30, 2016 10:30 |
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dscruffy1 posted:Uggggh this year is the absolute loving worst. On the bright side my relationship issues are over, on the downside that is because I am now single. Merry loving Christmas. Hey, man, thanks for doing this LP. I never knew about this game, would probably be very bad at it, so it's fun to watch a skilled playthrough with good commentary. I went through some similar personal poo poo this year and have now shifted to a new city full of old friends and just landed a new, better job that I wouldn't have had the opportunity to take otherwise. Things will get better despite the pain you are feeling now.
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# ? Dec 30, 2016 11:25 |
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Oh hey sweet I only just noticed this LP now, it's a lot of fun to watch but I do not have the motor skills for bullet hell games (I know it isn't one but that Dragun(alsofuckoffwiththepuns)fight is totally a bullet hell). You're real good at this and are reminding me of when I was in that phase of being really good at Binding of Isaac. I kid I love these puns, I want to play this game but don't at all at the same time
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# ? Dec 30, 2016 15:56 |
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You think Hoji is gonna want his mask back? I'm sure there's a million other Devolver Easter eggs in this game if I just look close enough, this one just stood out to me.
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# ? Dec 30, 2016 15:58 |
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IMJack posted:
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# ? Dec 30, 2016 16:19 |
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The Door Frame posted:I don't think that there's much else that you can do to make the LP more informative or helpful towards newer players, you're already explaining mechanics and strategies that the game itself is completely mum on, which is extremely helpful. The only real question I still have about the game is about the mechanics of coolness, but after the first couple of runs, most other things need to be practiced and the boss fights definitely help This is very true. There's another roguelike-ish game that got LP'd recently, Darkest Dungeon. Tried to load that back up, and... well... yeah. I uninstalled it shortly thereafter. Like, I could LP Guild of Dungeoneering and make the game look far easier than it is, just simply because I know the mechanics well enough. In fact, I sort of experienced that when I convinced one of my friends who streams to do the game one week. He was not thrilled at that. That said, I'm still probably going to grab Gungeon. It looks to be an action game I can enjoy, even if some of the mechanics are bullshit. Or should I say bullshot?
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# ? Dec 30, 2016 16:25 |
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I decided to pick this up and try it and as it turns out, I am nowhere near as good at this game. Got owned by the gorgun on my first run.
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# ? Dec 30, 2016 19:08 |
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Piercing fish that stun
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# ? Dec 31, 2016 00:55 |
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Like ow dude this marlin just busted clean through my sternum I think I need 5
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# ? Dec 31, 2016 00:58 |
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Piercing bullets seem really good from an ammo efficiency standpoint alone.
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# ? Dec 31, 2016 01:12 |
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I think, going back to this game again, that the most important lesson I have learned (besides don't open brown chests with keys) is that if i have to choose between knowing where i'm shooting and where my character is, the character comes first, accuracy second. Edit: and of course minutes after I wrote that I opened a brown chest for a key without even looking at it. I think I have a bad habit. Zoig fucked around with this message at 02:07 on Dec 31, 2016 |
# ? Dec 31, 2016 01:54 |
Made my second run and did even worse! I got my poo poo pushed in by the first two rooms and ended up with 1.5 hearts left for the rest of the first floor. I managed to pick up half a heart at the shop, but only got one gun (the Phoenix) and some Armor of Thorns before the Bullet King. I don't think I even got through half his health.
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# ? Dec 31, 2016 02:30 |
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Probably been pointed out, but steam sale, game is 50% off if the lp's got you interested in it.
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# ? Dec 31, 2016 04:08 |
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Jade Star posted:Probably been pointed out, but steam sale, game is 50% off if the lp's got you interested in it. Yep, the bug just bit me. Good deal for it.
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# ? Dec 31, 2016 04:22 |
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Should have waited to pick it up, Oh wellSkyTalon2314 posted:This is very true. There's another roguelike-ish game that got LP'd recently, Darkest Dungeon. Tried to load that back up, and... well... yeah. I uninstalled it shortly thereafter. Like, I could LP Guild of Dungeoneering and make the game look far easier than it is, just simply because I know the mechanics well enough. In fact, I sort of experienced that when I convinced one of my friends who streams to do the game one week. He was not thrilled at that. Don't let a little salt dissuade you, it's a very fun game, but it is not forgiving
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# ? Dec 31, 2016 06:08 |
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SkyTalon2314 posted:This is very true. There's another roguelike-ish game that got LP'd recently, Darkest Dungeon. Tried to load that back up, and... well... yeah. I uninstalled it shortly thereafter. Like, I could LP Guild of Dungeoneering and make the game look far easier than it is, just simply because I know the mechanics well enough. In fact, I sort of experienced that when I convinced one of my friends who streams to do the game one week. He was not thrilled at that. A big thing to remember about Gungeon is that it's a bullethell first, roguelike second.
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# ? Dec 31, 2016 08:07 |
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Glazius posted:Piercing bullets seem really good from an ammo efficiency standpoint alone. It can, however, reduce some guns to complete ineffectivity. Like those who are dependent on registering a hit to explode.
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# ? Dec 31, 2016 08:34 |
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Samovar posted:It can, however, reduce some guns to complete ineffectivity. Like those who are dependent on registering a hit to explode. In most games with piercing projectiles explosive projectiles instead explode on every target they come into contact with. Imagine how awesome that would be...
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# ? Dec 31, 2016 08:52 |
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Tarezax posted:In most games with piercing projectiles explosive projectiles instead explode on every target they come into contact with. Imagine how awesome that would be... Unfortunately this isn't one of those games both bouncy bullets and ghost bullets can really screw up some weapons that rely on contact to work.
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# ? Dec 31, 2016 09:26 |
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Yeah, I've ditched ghost bullets at least once because I got a gun that it completely messed with. Thankfully you can ditch items you don't want anymore, unlike in Isaac where you're stuck with every passive you pick up.
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# ? Dec 31, 2016 09:31 |
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Tarezax posted:In most games with piercing projectiles explosive projectiles instead explode on every target they come into contact with. Imagine how awesome that would be... Yeah, it's really surprising that there isn't a boss with that gimmick.
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# ? Dec 31, 2016 10:44 |
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senrath posted:Yeah, I've ditched ghost bullets at least once because I got a gun that it completely messed with. Thankfully you can ditch items you don't want anymore, unlike in Isaac where you're stuck with every passive you pick up. There is, however, one great gun that becomes nigh unstoppable with the ghost bullets. Don't wanna talk about it since we've not seen it, tho.
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# ? Dec 31, 2016 12:39 |
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Jade Star posted:Probably been pointed out, but steam sale, game is 50% off if the lp's got you interested in it. Thanks for that, copped it
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# ? Dec 31, 2016 13:26 |
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I'm pretty trash at roguelikes and bullethells alike. But I still got the game because 50% off was enough, and I might as well bite the bullet
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# ? Dec 31, 2016 16:08 |
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Do you plan to show what happens when you shoot up the store? Also did you know you can fall down the elevator shaft once the bullet elevator drops you off on a floor?
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# ? Dec 31, 2016 16:28 |
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Doseku posted:Do you plan to show what happens when you shoot up the store? Also did you know you can fall down the elevator shaft once the bullet elevator drops you off on a floor? I wasn't really planning on shooting up the store but I'm sure it'll happen at some point. I'm holding off on the elevator shaft for a while, because reasons.
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# ? Dec 31, 2016 17:00 |
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Bought the game for myself and thankfully it runs very smoothly. It reminds me of the online mmo Realm of the Mad God; one of my all time favorites. But without the stress lag! Its thankfully just as hard and unforgiving as that game is as well. Although I do have a question: I recall an enemy that would continuously spawn other enemies if left alone. Can this be abused for lots and lots of casings? Sjs00 fucked around with this message at 19:52 on Jan 1, 2017 |
# ? Jan 1, 2017 18:39 |
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The G(un M)ummy raises a jammed that will run at you but I don't think you get casings from the jammed?
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# ? Jan 1, 2017 23:31 |
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Or is it Sputnik posted:The G(un M)ummy raises a jammed that will run at you but I don't think you get casings from the jammed? The jammed actually give you more casings but that one probably doesn't drop any because it'd be too easily farmable otherwise.
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# ? Jan 1, 2017 23:35 |
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# ? May 13, 2024 07:53 |
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People are complaining about how the game handles difficulty but it is actually one of the things that I absolutely endorse. What you need to understand about difficulty first and foremost that it is always relative to player skill, a beginner might have trouble with the most basic things while a pro will just breeze through the game. The second thing to keep in mind is that player skill is not static, players will be getting better and better as they play, making the game feel easier with time. By rewarding players that are doing well and giving them more resource what you are doing is amplifying the learning curve effect. Not only is the game easier because the player goes up in skill but the game also gets easier itself in response to that. This creates a much bigger sense of progression, creating a breaking point where the player is suddenly making tons of progress with each run where as before he would barely be making it to the second floor. The fact that scruffy mentioned a "click"moment in one of his videos is no coincidence, Gungeon was designed for it.
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# ? Jan 2, 2017 03:37 |