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VendoViper posted:The best thing I ever did was learn the attack scripting hot keys for giving orders to troops, hover over their orders and press 'h' for "hold and attack" and then press 'c' for "closest". That and "control groups" for commander orders, ctrl+1 to save (hold) (hold) (hold) (hold) (hold) stay behind troops. I tend to overdo it by using all numbers from 0 to 9 to hold my scripts. After filling up all keys I then start forgetting which number was which script.
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# ? Jan 9, 2017 19:47 |
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# ? Jun 12, 2024 19:12 |
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There's a hotkey to check that now. Got added fairly recently. It's maybe "i"
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# ? Jan 9, 2017 19:51 |
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Speleothing posted:There's a hotkey to check that now. Got added fairly recently. It's maybe "i" I typically just mash each button until I find the saved commands I want.
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# ? Jan 9, 2017 19:55 |
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? is the best hotkey, it displays all the other hotkeys for the current window.
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# ? Jan 9, 2017 19:57 |
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Culka posted:? is the best hotkey, it displays all the other hotkeys for the current window.
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# ? Jan 9, 2017 20:13 |
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the key to see what your saved scripts is is ctrl s
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# ? Jan 9, 2017 22:20 |
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violent sex idiot posted:the key to see what your saved scripts is is ctrl s <tim and eric mind blown.gif> That is amazing! So far my tactic has been press numbers one through nine until I find the one I am looking for.
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# ? Jan 9, 2017 22:30 |
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Lord Koth posted:Heh, all true. Communions are another thing where it becomes "interesting", because masters will cheerfully murder their entire group of slaves if you're not really cautious - on the most banal of battles at that. That said, I saw a fun thing happen where a communion master went off-script and cast blink, and all my slaves ended up randomly scattered across the battlefield. I feel like you could combine that with phoenix pyre somehow for maximum lols.
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# ? Jan 9, 2017 23:33 |
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on a related note, do pendants of vengeance only blow up once??
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# ? Jan 9, 2017 23:48 |
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DOWN JACKET FETISH posted:on a related note, do pendants of vengeance only blow up once?? they blow up when you die and you only tend to die once
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# ? Jan 9, 2017 23:59 |
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but if you phoenix pyre... does that replace death, then?
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# ? Jan 10, 2017 00:06 |
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Quick poll: should players have more (5-6) neighbors or less (3-4) for more interesting games. Generally the more neighbors there are, the more pure diplo trumps game mechanics.
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# ? Jan 11, 2017 23:02 |
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Corbeau posted:Quick poll: should players have more (5-6) neighbors or less (3-4) for more interesting games. Generally the more neighbors there are, the more pure diplo trumps game mechanics. I'd say neither. More neighbors don't make the game more interesting, just faster paced. More fights, but on a smaller scale. Likewise, less neighbor slow down the pacing, but you get more impressive battles out of the deal. If you balance everything out, nothing changes.
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# ? Jan 12, 2017 01:16 |
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Corbeau posted:Quick poll: should players have more (5-6) neighbors or less (3-4) for more interesting games. Generally the more neighbors there are, the more pure diplo trumps game mechanics. how are you defining neighbors here?
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# ? Jan 12, 2017 01:44 |
Best ppp is one
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# ? Jan 12, 2017 01:49 |
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Nuclearmonkee posted:Best ppp is one "Pearly Penile Papules, or PPP, are small, white coloured spots that form around the base of the glans on the penis . " ??? ??? ???
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# ? Jan 12, 2017 01:51 |
Sloppy Milkshake posted:"Pearly Penile Papules, or PPP, are small, white coloured spots that form around the base of the glans on the penis . " Provinces Per Player. Though Pearly Penile Papules is probably better.
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# ? Jan 12, 2017 01:54 |
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https://en.wikipedia.org/wiki/Point-to-Point_Protocol
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# ? Jan 12, 2017 01:54 |
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Sloppy Milkshake posted:how are you defining neighbors here? People you're likely to end up bordering after initial expansion (because there's no one else in between).
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# ? Jan 12, 2017 03:11 |
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Corbeau posted:People you're likely to end up bordering after initial expansion (because there's no one else in between). so like assuming roughly 15 Pearly Penile Papules? i would say off the cuff that 3-4 is the better range.
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# ? Jan 12, 2017 03:54 |
JBBM v3: Spring Edition Link Changelog: - EA Atlantis' Living Pillars cost les res and are somewhat better (maybe too much somewhat better idk, they're down to enc 7 and cost 38 rather than 56 res), and Coral Priests have W1H1 - Hoburg crossbows are more expensive, and Lava-Born are cheaper - Indie light infantry and archers of various kinds are MM2 - Triarii are now MM2 - Erinyes are lifeless so they don't get instagibbed by the blood mages they're supposed to fight - Eastern dragons now also have recuperation. For the next version I will be doing a ~blood magic rebalance~ so if anyone has any feelings on for example whether the "send to hell" stuff should be MRN or have the potential to miss or whatever post your thoughts (nb: there is stuff I can't really mod like the speed at which slaves are pulled in, at least without tons of event modding that will lag the game to poo poo and probably not work as intended)
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# ? Jan 12, 2017 14:04 |
Corbeau posted:Quick poll: should players have more (5-6) neighbors or less (3-4) for more interesting games. Generally the more neighbors there are, the more pure diplo trumps game mechanics. oh poo poo are you resurrecting your dom4 map generator project? I was sad when you stopped posting about it.
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# ? Jan 12, 2017 15:15 |
jBrereton posted:For the next version I will be doing a ~blood magic rebalance~ so if anyone has any feelings on for example whether the "send to hell" stuff should be MRN or have the potential to miss or whatever post your thoughts (nb: there is stuff I can't really mod like the speed at which slaves are pulled in, at least without tons of event modding that will lag the game to poo poo and probably not work as intended) Make Leech precision -10.
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# ? Jan 12, 2017 15:36 |
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jBrereton posted:For the next version I will be doing a ~blood magic rebalance~ so if anyone has any feelings on for example whether the "send to hell" stuff should be MRN or have the potential to miss or whatever post your thoughts (nb: there is stuff I can't really mod like the speed at which slaves are pulled in, at least without tons of event modding that will lag the game to poo poo and probably not work as intended) some thoughts on blood: make all of the good blood spells more expensive but i assume you're already planning on doing that (or maybe you already did? i vaguely recall us talking about it before). also yeah make leech less obviously good probably. if possible make AC horror mark the caster and continually have a chance (~25-50%?) of adding more every turn, also probably swap it with looming hell. life for a life should probably at least be mr negates maybe just lower range? (or give it a precision penalty )
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# ? Jan 12, 2017 16:27 |
Certainly got making blood spells more expensive .dm saved yeah, forums poster howareu asked for it (it's split off from the baudindraft thing that never happened)
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# ? Jan 12, 2017 17:08 |
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make wishing for armageddon prevent anyone from blood hunting for the rest of the game, because it just fucks everyone
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# ? Jan 12, 2017 18:58 |
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Make a spell that copies that bogus event where he steals your slaves but make it a lot more slaves (maybe based on turn number like heroes) and give an accessible national copy to all of the good guy nations. It probably won't be viable but it t would be fun and cool.
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# ? Jan 12, 2017 20:10 |
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Add a male blood slave icon and make half the blood slaves be men on the battle map. Also make vampires randomly eat blood slaves in any prov where there are some.
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# ? Jan 12, 2017 20:24 |
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hmm
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# ? Jan 12, 2017 20:38 |
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jBrereton posted:JBBM v3: Spring Edition make imps scale
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# ? Jan 12, 2017 23:39 |
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What's a good pretender/scales for ea vanheim? It looks like their expansion is fine without an awake pretender.
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# ? Jan 13, 2017 03:12 |
N9 tree with growth and magic
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# ? Jan 13, 2017 10:08 |
N9E9B9 blesses for the bless god.
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# ? Jan 13, 2017 16:02 |
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Nuclearmonkee posted:N9E9B9 blesses for the bless god. N9E9B9D9
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# ? Jan 13, 2017 16:42 |
Libluini posted:N9E9B9D9 I don't think van can fit 4 but if it can...
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# ? Jan 13, 2017 19:12 |
Nuclearmonkee posted:I don't think van can fit 4 but if it can...
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# ? Jan 13, 2017 19:50 |
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I look forward to mono dropping that some day.
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# ? Jan 13, 2017 22:10 |
Is this one of those "hip" youth trends???
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# ? Jan 13, 2017 22:39 |
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Kill the first person you meet, then go ai.
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# ? Jan 14, 2017 03:17 |
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# ? Jun 12, 2024 19:12 |
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recruit a single mounted hirdman every two turns, led by an indy priest
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# ? Jan 14, 2017 11:16 |