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Azuth0667 posted:Hopefully it has more than 2 bosses. Champion's Gravetender shouldn't even count as a boss.
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# ? Jan 11, 2017 07:12 |
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# ? Jun 4, 2024 14:08 |
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Internet Kraken posted:Champion's Gravetender shouldn't even count as a boss. If it weren't for the wolf I'd agree with you.
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# ? Jan 11, 2017 07:23 |
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I think the time you fight the big wolf alongside a bunch of little wolves was way tougher. Gravetender is a freakin joke.
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# ? Jan 11, 2017 15:47 |
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Gobblecoque posted:I think the time you fight the big wolf alongside a bunch of little wolves was way tougher. Gravetender is a freakin joke. I stuck to the sides while exploring finding the Follower's Javelin. The wolf right before this little pass calls all the wolves in the level if you take more than 1 swing to kill it, so I had already killed the little wolves before facing the big one. I refused to fight it in the second encounter, where you get ambushed on a little path, since I had no Estus left from clearing Viking Town. I knew the ambush was coming due to this: http://images.akamai.steamusercontent.com/ugc/108480456634687651/9839110777F69E892318E829A74829E9F593040C/
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# ? Jan 11, 2017 16:18 |
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Maleh-Vor posted:I stuck to the sides while exploring finding the Follower's Javelin. The wolf right before this little pass calls all the wolves in the level if you take more than 1 swing to kill it, so I had already killed the little wolves before facing the big one. I refused to fight it in the second encounter, where you get ambushed on a little path, since I had no Estus left from clearing Viking Town. It happened to me aswell when the DLC came out, I spotted the wolves up there and I knew that I had to fight the big wolf again so I just ran for it with the cat ring just in case there was a cliff or something. It turned to be a good idea.
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# ? Jan 11, 2017 17:55 |
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I've been playing through the dlc again and while they're not as good as the Onyx Blade or whatever else, the javelins are insanely fun and really satisfying when you nail someone mid attack and stagger them.
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# ? Jan 11, 2017 18:14 |
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First time through and while Gravetender wasn't a particularly difficult boss I enjoyed the fight either way. Probably ought to have a bit more HP just so he isn't so easy to R2 to death when he summons the wolf in, or just summon the wolf in slightly earlier. More importantly I have found that the slave knight leggings and the follower helm really make my outfit pop. eSportseXpert fucked around with this message at 20:09 on Jan 11, 2017 |
# ? Jan 11, 2017 19:17 |
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Guillermus posted:It happened to me aswell when the DLC came out, I spotted the wolves up there and I knew that I had to fight the big wolf again so I just ran for it with the cat ring just in case there was a cliff or something. It turned to be a good idea. I was running through the DLC on another character a couple weeks ago and the wolves were still sleeping in the air like that on this guy.
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# ? Jan 11, 2017 21:52 |
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Gobblecoque posted:I think the time you fight the big wolf alongside a bunch of little wolves was way tougher. Gravetender is a freakin joke. Gravetender himself definitely, wolf phase 2 took me a few tries though. I went into the DLC with a soul-level 63/+7 weapon character though, I imagine someone with +10 and higher stats could kill it during its breath-attack, but I definitely had no chance of that I do find it a bit weird that the Gravetender is basically perfect difficulty around that level of power, while Friede herself is a real pain if you're not decently strong (I leveled to like 78 and got myself a +10 before beating her).
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# ? Jan 11, 2017 22:00 |
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SHY NUDIST GRRL posted:Even just farting around at 104 with the witch locks I just destroy people if I land a fireball on them. Also a lot of people don't know how to deal with a kiting weapon. Yeah, Witch's Locks is a fantastic pyro weapon. The weapon art catches people off-guard and does a ton of damage and whips can't be parried.
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# ? Jan 12, 2017 00:42 |
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Maleh-Vor posted:I stuck to the sides while exploring finding the Follower's Javelin. The wolf right before this little pass calls all the wolves in the level if you take more than 1 swing to kill it, so I had already killed the little wolves before facing the big one. I refused to fight it in the second encounter, where you get ambushed on a little path, since I had no Estus left from clearing Viking Town. If I remember correctly, that's the same wolf as the boss encounter so all damage done to it when it jumps you in the forest carries over to the boss fight. Just like when Freja jumps you early in NG+ Dark Souls 2.
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# ? Jan 12, 2017 00:45 |
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Since I made that post it's been a parade of people who can dodge the weapon art. Friede is designed to be coop fought so she's crazy hard alone.
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# ? Jan 12, 2017 00:45 |
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Maybe it's because i went into the DLC blind at ng+2 but Gravetender wolf's phase 2 dashing is wrecking my poo poo granted, not quite Fume Knight/Sir Alonne territory Friede is fun as hell though and i've been aching for a badass 1v2 fight for a while. Not the biggest fan of the staging tho RoadCrewWorker fucked around with this message at 02:23 on Jan 12, 2017 |
# ? Jan 12, 2017 02:20 |
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The 1v2 part of Friede's fight is a complete joke though. Ariandel's moves are all atrociously designed. They are slow and most of them don't hit behind him. So its super easy to bait out something harmless and then get tons of free hits in. Then he'll get staggered for a riposte and that's over half the bosses health gone in like 10 seconds. Its only hard if Friede actually stays close to him and tries to melee you, but her AI favors standing far away and spamming the ice wave. They don't work together at all. Really would of preferred it if the two were separate fights that were better designed. Phase 1 Friede is great and was all I think she needed to be. Phase 3 isn't really anything special, just another twirly NPC with fire.
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# ? Jan 12, 2017 02:42 |
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Phase 1 only Friede would be way too easy I think, because although it's a really cool fight, once you figure out how to counter her invisibility you can punish it with a backstab or charge attack consistently and the rest of her moves aren't too tough to learn.
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# ? Jan 12, 2017 08:54 |
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Just shoot her with an arrow at the start of phase 1 and even if she goes invisible you'll see the arrow hanging.
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# ? Jan 12, 2017 11:46 |
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95% of the time you can just turn the camera when you see her start her jump and you'll see exactly where she lands anyway. And the other 5% is mostly covered by her crashing into something like a dumbass.
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# ? Jan 12, 2017 11:55 |
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Insurrectionist posted:95% of the time you can just turn the camera when you see her start her jump and you'll see exactly where she lands anyway. And the other 5% is mostly covered by her crashing into something like a dumbass. Also since her invisibility is proximity-based, you can generally just run right in the direction she seemed to jump and she'll just be standing there walking slowly while you just run up behind her for a backstab, which is generally pretty hilarious. It would be a lot more challenging if she didn't take like 3 seconds of walking before starting up her charge attack, giving you almost 7 seconds to find her before she does her attack, which still has an audio queue and is relatively easy to dodge once you know to roll spam in circles like a madman once the unsheathing sound plays.
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# ? Jan 12, 2017 15:40 |
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Well of course you can break down the mechanics and behaviors of all bosses, none of them are really that complex or multi-layered on paper. Being able to learn ways around boss moves via tells or safe spots doesn't make them worse; it's kind of the whole rewarding thing of dark souls. I think phase 3 Blackflame Friede is up there with my favorite fights like Artorias or Alonne, phase 2 is a decent implementation of managing a slow and a fast enemy to separate them (although the large arena makes it easier than OnS and relies less on getting one of them stuck in geometry). I'm sure neither of those similarities are accidental, so i'm pretty optimistic about the last DLC. I even enjoyed phase 1 as she's super fun to learn initially, though i wish she was a distinct pre-boss bossfight instead of a mandatory intro delaying every attempt. I guess that's why the bonfire is right there, at least. Maybe playing solo without summons isn't intended (considering the npc phantom), but so far my only complaint is that there isn't more of it. Yet. e: I've sunbro'd her with up to 4 other summons and yeah that's a silly messy brawl that plays nothing like the solo fight. Still hilarious tho
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# ? Jan 12, 2017 16:10 |
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I recently got a new PC and have finally started playing this game. Really enjoying it so far, but I'm running into a weird issue once in a while when I'm getting summoned. Sometimes, right after getting summoned, the game just freezes. I have to kill the game through the task manager because it just won't respond to anything, even after waiting for about a minute. Every single time afterwards I've restarted the game, put down my sign again and I get summoned with no problem. It's happened 4 times to me so far in maybe 30+ summons, so it's rare, but just common enough to be annoying. I saw some old threads when I was looking into this, but haven't seen any solution so far.
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# ? Jan 12, 2017 23:29 |
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I started a new playthrough at first just to try the DLC, but in NG+ I have been doing a lot of PVP in the 90s. Usually as a purple phantom, since it's the only faction I had never tried before. Everyone dies to Yhorm's Machete in two hits. It's the best.
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# ? Jan 13, 2017 01:48 |
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asio posted:When I finger myself in the woods I summon Hodrick to help with invaders. He just goes after whoevers closest like a true purple (not like those wannabes invading in pontiff that "join" "teams"). He takes a ton of hits but his flamberge wipes out everything and is completely oblivious to sticking to one target, so he usually lasts longer than anyone else. Hodrick + crabs are way better than summoning players. Blue auto summons don't count because they're basically free kills for an invader (and for hodrick, how did you not learn how to dodge his move set from undead settlement??). On a related note I've had quite a few rookie watchdogs get killed by Heysel when she invades. She either doesn't look very hard or just walks super slow if you trigger her invasion and run somewhere far. Watchdogs will be searching for me and end up taking a few heavy Farron darts to the back.
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# ? Jan 13, 2017 05:53 |
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Beat Dancer for the first time last night. What an absolute bitch. The sheer amount of different attack patterns was really throwing me off. ...loved the fight though, really atmospheric
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# ? Jan 13, 2017 11:35 |
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Freaksaus posted:I recently got a new PC and have finally started playing this game. Really enjoying it so far, but I'm running into a weird issue once in a while when I'm getting summoned. Sometimes, right after getting summoned, the game just freezes. I have to kill the game through the task manager because it just won't respond to anything, even after waiting for about a minute. Every single time afterwards I've restarted the game, put down my sign again and I get summoned with no problem. It's happened 4 times to me so far in maybe 30+ summons, so it's rare, but just common enough to be annoying. Might have something to do with the driver you're using (if you're running nvidia) or with the default settings that nvidia suggests. Lots of people are having issues.
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# ? Jan 13, 2017 18:28 |
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Some rumors being reported by the Christian Post (???) that DS3 dlc 2 will take place in Londor. http://www.christianpost.com/news/dark-souls-3-dlc-rumors-next-expansion-pack-may-take-players-to-the-land-of-hollows-172864/ Who knows.
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# ? Jan 14, 2017 02:00 |
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Rough Lobster posted:Some rumors being reported by the Christian Post (???) that DS3 dlc 2 will take place in Londor. They're late to that. All the usual sites have been "reporting" on this cause of some stuff Sanadsk found in the game's files (namely a number of mentions to a "DLC2" being referred to as "the city of the dead" in Japanese).
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# ? Jan 14, 2017 02:02 |
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DLC2 should be Ruins of Yharnam. You find a body with a saw cleaver stuck in the head and when you approach to get it a lesser amygdala ports you to Yharnam. Jokes aside, I'd be totally fine with Londor.
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# ? Jan 14, 2017 02:53 |
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I mean after the DLCs focus on Friede, the last DLC being in Londor isn't hard to predict. There's a clear focus on the 3 sisters of the Sable Church, and the third is said to still be in Londor. Too bad they wasted a DLC revisiting a location that wasn't important.
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# ? Jan 14, 2017 03:02 |
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Guillermus posted:DLC2 should be Ruins of Yharnam. You find a body with a saw cleaver stuck in the head and when you approach to get it a lesser amygdala ports you to Yharnam. oh my god we're finally getting the Bloodborne PC port aren't we
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# ? Jan 14, 2017 03:59 |
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Internet Kraken posted:Too bad they wasted a DLC revisiting a location that wasn't important. Only fitting after wasting the base game revisiting locations that aren't important.
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# ? Jan 14, 2017 04:23 |
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KingSlime posted:oh my god we're finally getting the Bloodborne PC port aren't we We are not.
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# ? Jan 14, 2017 04:30 |
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We're getting Bloodborne on the PC along with Demon's Souls ported to the Switch.
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# ? Jan 14, 2017 04:31 |
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Londor seems like such a boring place that I'm not surprised it's going to end up being the location of the second DLC.
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# ? Jan 14, 2017 08:50 |
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Fair Bear Maiden posted:Londor seems like such a boring place that I'm not surprised it's going to end up being the location of the second DLC. Don't give up skeleton!
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# ? Jan 14, 2017 10:26 |
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Why didn't/couldn't they bring back the "This area has a lot of people near your level doing things" red rings
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# ? Jan 14, 2017 13:34 |
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Finally killed Friede on NG+. Helped a buddy take her down in co-op and figured it was time for another whack at it. Came out of phase two with full health and estus thanks to a few lucky backstabs and an NPC summon. Ended phase 3 with no estus and half health. Fight's... kinda hard!
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# ? Jan 14, 2017 20:04 |
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hanales posted:Why didn't/couldn't they bring back the "This area has a lot of people near your level doing things" red rings Shhh... do not speak of innovations from the forbidden game!
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# ? Jan 14, 2017 20:14 |
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I just realized it's possible to turn Irina into a firekeeper before Eygon visits the shrine. Did anyone do this yet? Does he have different dialogue?
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# ? Jan 14, 2017 20:23 |
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What, if any, effect does getting my physical resistances into negative numbers have? I equipped my lightest armor in every slot, if only to have SOMETHING there, and equipped Flynn's Ring, Carthus Bloodring, Carthus Milkring, and Farron Ring, and my physical resistances are like negative-8-point-something.
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# ? Jan 14, 2017 22:39 |
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# ? Jun 4, 2024 14:08 |
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Annath posted:What, if any, effect does getting my physical resistances into negative numbers have? I equipped my lightest armor in every slot, if only to have SOMETHING there, and equipped Flynn's Ring, Carthus Bloodring, Carthus Milkring, and Farron Ring, and my physical resistances are like negative-8-point-something. You take more damage.
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# ? Jan 14, 2017 22:58 |