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Meridian posted:It's stuff like this that makes me think that Citizens are really looking for Dwarf Fortress and should be encouraged to contribute to that project as it has far more depth than Star Citizen ever will. Seriously. Give it another 10 years and I'm pretty sure Dwarf Fortress will have mechanics for launching your Dwarves into space to found space colonies (and then go to war against them in Dwarfdums when they go rogue) and Star Citizen still won't be out.
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# ? Jan 14, 2017 08:09 |
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# ? May 16, 2024 07:20 |
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poo poo, imagine a tantrum spiral colony drop.
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# ? Jan 14, 2017 08:11 |
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Just caught up on the thread, good to see MoMA still salty as gently caress about that ironclad TOS.
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# ? Jan 14, 2017 08:19 |
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TheLastRoboKy posted:poo poo, imagine a tantrum spiral colony drop. can you translate for the people who hadn't played Dwarf Fortress
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# ? Jan 14, 2017 08:22 |
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# ? Jan 14, 2017 08:26 |
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toanoradian posted:can you translate for the people who hadn't played Dwarf Fortress Thanks to certain circumstances and pressures a dwarf can "tantrum" which is probably closer to being described as "going loving berserk and trashing everything and everyone nearby". A tantrum spiral is where the damage wrought by an angry dwarf causes other dwarves to start throwing tantrums who in turn do damage that causes other dwarves to tantrum and so on until your entire fortress is just hosed beyond recovery. I just made the natural connection that if you put dwarves in space there would be an inevitable moment where a tantrum spiral on a space colony causes said colony to be dropped on the planet.
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# ? Jan 14, 2017 08:37 |
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tooterfish posted:We don't even know if the numbers at the end of the SQ42 video are even a date. Maybe we have been wrong about SQ42 dates all this time. 2014 was how many days of development there were remaining. Then the "scope" changed so in 2015 there was 2015 days remaining and so on in 2016 and 2017. Every year they are adding 366-367 days of "scope".
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# ? Jan 14, 2017 08:54 |
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Galarox posted:Ok everyone here is the book: How it works: Star Citizen. Clicky the link to download, it's a PDF oh man this thread
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# ? Jan 14, 2017 09:26 |
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TheLastRoboKy posted:Thanks to certain circumstances and pressures a dwarf can "tantrum" which is probably closer to being described as "going loving berserk and trashing everything and everyone nearby". A tantrum spiral is where the damage wrought by an angry dwarf causes other dwarves to start throwing tantrums who in turn do damage that causes other dwarves to tantrum and so on until your entire fortress is just hosed beyond recovery. Now I want the unholy love-child of Space Station 13 and Dwarf Fortress. Space dwarves robusting people drunkenly and trying to find adamantite in the reactor ducts. "Urith McSpanner robustly slams the clown with his toolbox!" Also still more likely to be a game than Star Citizen. Honk.
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# ? Jan 14, 2017 09:56 |
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Star Citizen: Qu'est-ce que c'est que cette merde?
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# ? Jan 14, 2017 09:59 |
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Zest posted:Now I want the unholy love-child of Space Station 13 and Dwarf Fortress. Space dwarves robusting people drunkenly and trying to find adamantite in the reactor ducts.
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# ? Jan 14, 2017 10:04 |
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Ghostlight posted:Spacebase DF-9 already happened and failed. Ah well. maybe the reverse would work better: an alternative mode for DF where everyone controls a dwarf in an established fortress? (and we wait for the inevitable tantrum spiral) Also, "Tantrum spiral" is a good 2 word description of SC and CIG so far...
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# ? Jan 14, 2017 10:09 |
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Beet Wagon posted:I'm glad everyone likes it. All the credit goes to Galarox though - all I did was spiff up the writing here and there. In fact, after talking it over with the mods, Galarox has been given a couple forums upgrades as a reward, and has been asked to make an imgur album and make a GBS post for goldmining purposes. A work of comedic gold. When can we expect the film of the book? EDIT: Do an animated version using Lumberyard.
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# ? Jan 14, 2017 10:24 |
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Ghostlight posted:Spacebase DF-9 already happened and failed. Try rimworld, it's almost exactly this and it's really very good
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# ? Jan 14, 2017 10:39 |
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Galarox posted:Ok everyone here is the book: How it works: Star Citizen. Clicky the link to download, it's a PDF
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# ? Jan 14, 2017 10:39 |
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That book is amazing, I even felt inspired to start my own...
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# ? Jan 14, 2017 11:12 |
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D_Smart posted:Exactly. Which is why I sent it off to a third-party for review, edits etc. Then it goes to the attorneys. Wait, is this a CIG/RSI book? Do goons get a copy? Can I get your mind juice all up in me for free? Asking for a friend.
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# ? Jan 14, 2017 11:19 |
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Galarox posted:Ok everyone here is the book: How it works: Star Citizen. Clicky the link to download, it's a PDF
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# ? Jan 14, 2017 11:22 |
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Another Btak! I love these guys I know the backers love to make up their own vision of what the game will be, but has CR ever indicated that fighting other players will be prohibitively expensive and generally discouraged (UEC 4,000 torpedoes)? Space combat games are the only games he's ever made, and space combat is the only thing you can currently do in the game! It's just plainly obvious that shooting space ships isn't supposed to be a rare last resort or whatever EDIT: the Star Citizen book is really loving cool, by the way, but I already knew it was going to be posted from reading Derek's July blog.
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# ? Jan 14, 2017 11:31 |
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Chalks posted:Try rimworld, it's almost exactly this and it's really very good Oooh, thanks for the recommendation! Been eyeballing it, but wasn't sure. redwalrus posted:That book is amazing, I even felt inspired to start my own... Richard Scarry's Big Book of Star Citizen? (Or should that be Peter Gabriel's?) Taxxe: adorable little buggers...
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# ? Jan 14, 2017 11:31 |
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redwalrus posted:That book is amazing, I even felt inspired to start my own... so good
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# ? Jan 14, 2017 11:48 |
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Galarox posted:Ok everyone here is the book: How it works: Star Citizen. Clicky the link to download, it's a PDF Good job. (and not just because I didn't help)
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# ? Jan 14, 2017 12:10 |
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So you're working on How It Works: the 4th stimpire, yeah?
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# ? Jan 14, 2017 12:41 |
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toanoradian posted:Derek Smart actually wanting to work for CIG would be an unexpected development in his backstory in this here greatest trainwreck drama that is Star Citizen. Well at this point it's just as real as anything else related to the game so hell why not It reminds me of in Norm Macdonald's book how he said he thought OJ was innocent- but the executives thought the jokes were so funny that they made him keep doing them. Norm's personal convictions wouldn't allow him to tell any more jokes about an innocent man, so he quit NBC. Of course, if you watch any one of his OJ jokes you know what a hilarious lie that is. In reality the producer who fired him was golf buddies with OJ, who didn't find the jokes about his murderer friend being a murderer very funny. Derek Smart wanting to work for CIG seems like that. Him backing and leaving is twisted into him offering his services and being refused, which we are supposed to believe is what spurned him- as opposed to Robert Space's complete and utter failure to meet even his own goals and benchmarks.
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# ? Jan 14, 2017 12:41 |
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Galarox posted:Ok everyone here is the book: This is amazing. I will be just linking this from now on when people ask me about Star Citizen. EDIT: cool new Polack jokes posted:Derek Smart wanting to work for CIG seems like that. Him backing and leaving is twisted into him offering his services and being refused, which we are supposed to believe is what spurned him- as opposed to Robert Space's complete and utter failure to meet even his own goals and benchmarks. This isn't the first time the Brown Sea has come up with this, although it is the first time they've put Derek's name in the story. Not long ago the reason goons hated CIG was supposedly because goons tried to take over game development somehow and failed. Before that it was Beer4thebeergod who supposedly had tried to take over CIG and failed. Honestly, it's amazing how many secret conspiracies to take over CIG there must have been. No wonder they never have any time to work on the actual game. Loxbourne fucked around with this message at 12:57 on Jan 14, 2017 |
# ? Jan 14, 2017 12:52 |
TheLastRoboKy posted:Seriously. Give it another 10 years and I'm pretty sure Dwarf Fortress will have mechanics for launching your Dwarves into space to found space colonies (and then go to war against them in Dwarfdums when they go rogue) and Star Citizen still won't be out. Mission Control cancels launch: interrupted by carp
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# ? Jan 14, 2017 13:03 |
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tooterfish posted:
It's just a new shorthand date format "yymd". It means 6th of January 2020. I thought it was quite clear.
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# ? Jan 14, 2017 13:06 |
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I'm still surprised at the bait and switch with Star Marine. Why did everyone fall for that? Did no one else notice there was nothing on the stretch goals about Star Marine? Was it not just an obvious red herring they made up in a month (Because Cryengine was actually made for this) to distract everyone from the lack of actual development? I wonder what the next red herring will be. STAY TUNED!
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# ? Jan 14, 2017 13:07 |
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cool new Polack jokes posted:Well at this point it's just as real as anything else related to the game so hell why not The irony is IF Derek had gone to CIG in 2012/13 and asked to work on Star Citizen, they almost certainly would have said yes. Why the gently caress wouldn't you? There are a stupidly small pool of game developers who have ever had anything to do with making shooty space games and Derek is one of them. Sure, you wouldn't put him in charge of graphics, control schemes or user interfaces but as one of the few people on the planet who have actually tried to do a similar thing to what CIG aims to do, that knowledge and experience would have been invaluable.
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# ? Jan 14, 2017 13:11 |
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Chalks posted:Try rimworld, it's almost exactly this and it's really very good cool new Polack jokes posted:Well at this point it's just as real as anything else related to the game so hell why not
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# ? Jan 14, 2017 13:17 |
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Meridian posted:It's stuff like this that makes me think that Citizens are really looking for Dwarf Fortress and should be encouraged to contribute to that project as it has far more depth than Star Citizen ever will. More they want to play one of the many open play modes in Arma engines. Life, or what ever it is called. Or just loving pen and paper roleplay.
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# ? Jan 14, 2017 13:27 |
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"What I really want is a universe simulator. In it you can do everything. Chris said I can do everything."
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# ? Jan 14, 2017 13:30 |
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"What I really want is a universe simulator. In it you can't do anything. Chris said you're not allowed."
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# ? Jan 14, 2017 13:33 |
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Sillybones posted:More they want to play one of the many open play modes in Arma engines. Life, or what ever it is called. Or just loving pen and paper roleplay. Seriously, a pen and paper rpg is probably the only gametype that'll give them the kind of freedom they want/expect.
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# ? Jan 14, 2017 13:36 |
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Zest posted:Ah well. maybe the reverse would work better: an alternative mode for DF where everyone controls a dwarf in an established fortress? (and we wait for the inevitable tantrum spiral) Space Station 13
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# ? Jan 14, 2017 13:40 |
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I thought the Friday stream with Lando was awesome! Hopefully this will be good practice for future streams as they'll be doing this every week. Also I got a newsletter that says 10FOTC is coming back!
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# ? Jan 14, 2017 13:49 |
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Wrecked Angle posted:The irony is IF Derek had gone to CIG in 2012/13 and asked to work on Star Citizen, they almost certainly would have said yes. Why the gently caress wouldn't you? There are a stupidly small pool of game developers who have ever had anything to do with making shooty space games and Derek is one of them. Sure, you wouldn't put him in charge of graphics, control schemes or user interfaces but as one of the few people on the planet who have actually tried to do a similar thing to what CIG aims to do, that knowledge and experience would have been invaluable. He'd probably get fired or quit a year or two in, what with their egos and all.
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# ? Jan 14, 2017 13:50 |
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Meridian posted:Hey everybody. I hope you had a wonderful Friday and have an excellent weekend planned. I'm inside of an Oil Circuit Breaker right now Hopefully I'll be done before it gets hot.
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# ? Jan 14, 2017 14:07 |
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Wrecked Angle posted:The irony is IF Derek had gone to CIG in 2012/13 and asked to work on Star Citizen, they almost certainly would have said yes. Why the gently caress wouldn't you? There are a stupidly small pool of game developers who have ever had anything to do with making shooty space games and Derek is one of them. Sure, you wouldn't put him in charge of graphics, control schemes or user interfaces but as one of the few people on the planet who have actually tried to do a similar thing to what CIG aims to do, that knowledge and experience would have been invaluable. The irony is that, with the kind of money they had at the time - something that I would never even dream of ever putting into a game development - I would have pulled it off too. It's not like I don't build, complete, and deliver games. The issue is that, as an indie with limited funds, there's only so much that I can do. It's like those talented indie movie producers and directors who make it big when they get a chance to make a movie with the right backing.
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# ? Jan 14, 2017 14:32 |
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# ? May 16, 2024 07:20 |
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I wrote a thing that is bound to increase the anxiety levels over at /r/ds Why Star Citizen backers should pay attention to recent actions taken by CA officials against Lily drone makers http://dereksmart.com/forums/topic/star-citizen-musings/#post-5198 ps: I can't copy and paste because it has embedded links and stuff; and is far more work than I am willing to do while having Sat morning coffee by the ocean.
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# ? Jan 14, 2017 14:35 |