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Pattonesque posted:http://www.pcgamer.com/the-banging-in-mass-effect-andromeda-will-be-plentiful-and-good-producer-says/ I'm def pre-ordering now.
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# ? Jan 14, 2017 21:18 |
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# ? May 14, 2024 15:08 |
Waltzing Along posted:Talking to Sovereign in ME1 was because you turned on a beacon and he responded thinking you were Saren. Then he basically told you that he was going to kill you and you couldn't understand why. So your point is invalid. I mean, I guess he could have totally ignored you but it's a game and they did a good job and came about as close to your ideal as they could. Not a troll. Think about what the reapers fundamentally are: An AI race who has been alive for millions of years and whose sole purpose through all of them has been to reap the milky way of any organic race who reaches a certain technological ability. Putting aside the stupidity of their purpose in the first place, they've been doing this for a thousand cycles. Them reaping the galaxy is quite literally the same thing as a pest control guy spraying your house down. You say it makes sense because Sovereign thought we were Saren. I'm saying it doesn't make sense because why the hell would he respond to Saren's call either? Why did he bother with the entire Saren plotline? If you were a million year old space AI squid, you'd already done this job a thousand times before, why would you bother with all of this poo poo and tip your hand instead of just sending out the signal to the dark fleet and waiting? You already control the geth, just have the geth ride in and send out your citadel signal. No one has seen them for 300 years, so everyone would still be just as surprised, and it's what you ended up doing anyway. Why bother with Saren at all? Why dick around doing pretty much everything he did in the first game?
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# ? Jan 14, 2017 21:32 |
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Pattonesque posted:http://www.pcgamer.com/the-banging-in-mass-effect-andromeda-will-be-plentiful-and-good-producer-says/ gently caress bioware goddamn
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# ? Jan 14, 2017 21:36 |
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LITERALLY MY FETISH posted:Not a troll. Think about what the reapers fundamentally are: An AI race who has been alive for millions of years and whose sole purpose through all of them has been to reap the milky way of any organic race who reaches a certain technological ability. Putting aside the stupidity of their purpose in the first place, they've been doing this for a thousand cycles. Them reaping the galaxy is quite literally the same thing as a pest control guy spraying your house down. Lol do you not remember the entire plot of the first game? He couldn't send the signal because the surviving protheans hosed with the citadel's comms so Sovy needed someone to a) figure out what the gently caress happened and b) fix it. You're forgetting part A. That's why Sovy specifically hosed with Saren, who because of his spectre status could freely access the Citadel and information stores. And they made it pretty clear that the geth fleet couldn't stand agains the combined might of the council fleet. Jesus Christ. Pozload Escobar fucked around with this message at 21:39 on Jan 14, 2017 |
# ? Jan 14, 2017 21:37 |
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bim bing bang bang so simple
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# ? Jan 14, 2017 21:39 |
A Buff Gay Dude posted:Lol do you not remember the entire plot of the first game? He couldn't send the signal because the surviving protheans hosed with the citadel's comms so Sovy needed someone to a) figure out what the gently caress happened and b) fix it. I probably am forgetting huge parts of ME1's story, mainly because playing the game again after 2 and 3 is a chore, but if that was the purpose why did Saren spend so little time at the citadel? What was the purpose of the Benezia thing? You catch him and expose him and all that jazz, but why did he personally go to get the beacon when that's not what Sovereign wanted him for? Also the fleet outside of the citadel wasn't the entire combined council fleet, it was pieces of everyone's fleets. The flagship was there, but if you control the geth then you can quite literally slam all of the geth into it and have what you want. That'd be a plus for sovereign, since they have to get rid of the geth anyway.
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# ? Jan 14, 2017 21:48 |
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A Buff Gay Dude posted:Well in that case you're the pet character of this thread
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# ? Jan 14, 2017 21:54 |
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LITERALLY MY FETISH posted:Not a troll. Think about what the reapers fundamentally are: An AI race who has been alive for millions of years and whose sole purpose through all of them has been to reap the milky way of any organic race who reaches a certain technological ability. Putting aside the stupidity of their purpose in the first place, they've been doing this for a thousand cycles. Them reaping the galaxy is quite literally the same thing as a pest control guy spraying your house down. I think you're stuck on this idea that Reapers are pest control, and since humans are as roaches to them then Reapers should simply be unintelligible cosmic horrors. Of course, the game contradicts you on this - the Reapers are intelligible, Sovereign does talk to Shepard and Saren, Harbinger does target Shepard for elimination. Any reading has to account for these facts, not handwave them away as mistakes. The error isn't Bioware's, it's yours.
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# ? Jan 14, 2017 21:58 |
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LITERALLY MY FETISH posted:I probably am forgetting huge parts of ME1's story, mainly because playing the game again after 2 and 3 is a chore, but if that was the purpose why did Saren spend so little time at the citadel? What was the purpose of the Benezia thing? You catch him and expose him and all that jazz, but why did he personally go to get the beacon when that's not what Sovereign wanted him for? Dude I'm not gonna sit and explain the plot to you, go read Wikipedia or something. It all made sense in game.
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# ? Jan 14, 2017 21:58 |
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A Buff Gay Dude posted:Well in that case you're the pet character of this thread I am the undefeated champion of Masseffectology.
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# ? Jan 14, 2017 21:59 |
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LITERALLY MY FETISH posted:Not a troll. Think about what the reapers fundamentally are: An AI race who has been alive for millions of years and whose sole purpose through all of them has been to reap the milky way of any organic race who reaches a certain technological ability. Putting aside the stupidity of their purpose in the first place, they've been doing this for a thousand cycles. Them reaping the galaxy is quite literally the same thing as a pest control guy spraying your house down. ... they have to get the villain into a scene where it explains itself.
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# ? Jan 14, 2017 22:07 |
A Buff Gay Dude posted:Dude I'm not gonna sit and explain the plot to you, go read Wikipedia or something. It all made sense in game. I just did, actually, and now I remember that Saren had to leave to find the conduit because he needed a backdoor onto the citadel... when he was a spectre and could have just walked in whenever he wanted, or at least he could have before Shepard hosed it up, but that wasn't until way after he could have solved the entire problem. The conduit was a backdoor into the citadel, but the conduit doesn't fix the problem the citadel has, which is it's not sending out the signal, and since the keepers were supposed to be sending out the signal and sovereign would have known that, they would have been the first place he looked. Saren was looking for the conduit before even Eden Prime, and at the time he could have just walked onto the citadel. The only way any of it makes sense is if Sovereign somehow doesn't know anything about the reapers' own plan. The conduit exists to be an infodump for the player's sake. It's a pretty cool infodump, but that's all it is. So, fine, Saren was a piece of sovereign's plan that makes sense, but nothing Saren does makes sense as part of sovereign's plan. Gotcha. Lt. Danger posted:I think you're stuck on this idea that Reapers are pest control, and since humans are as roaches to them then Reapers should simply be unintelligible cosmic horrors. Of course, the game contradicts you on this - the Reapers are intelligible, Sovereign does talk to Shepard and Saren, Harbinger does target Shepard for elimination. Any reading has to account for these facts, not handwave them away as mistakes. The error isn't Bioware's, it's yours. I'm not stuck on it so much as it's the only thing that makes sense given their premise. Everything else was building on that faulty premise; that's why I'm handwaving it all away. Also you're not my real dad, you can't tell me what to do, etc. Keep in mind I actually really like ME2 and 3, and I liked a lot of ME1 when I played it, but only after I cheated in a ridiculous gun/armor to ignore the game mechanics and play through the story, but I think the strengths of their writing would have been much better served by leaving the reapers as a force of nature villain and showing us everyone's reaction to them. Small scale stories are where they do good.
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# ? Jan 14, 2017 22:20 |
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I mean are these a lot of words about how the sci fi movie plot makes no sense when you think of it.
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# ? Jan 14, 2017 22:26 |
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LITERALLY MY FETISH posted:I just did, actually, and now I remember that Saren had to leave to find the conduit because he needed a backdoor onto the citadel... when he was a spectre and could have just walked in whenever he wanted, or at least he could have before Shepard hosed it up, but that wasn't until way after he could have solved the entire problem. The conduit was a backdoor into the citadel, but the conduit doesn't fix the problem the citadel has, which is it's not sending out the signal, and since the keepers were supposed to be sending out the signal and sovereign would have known that, they would have been the first place he looked. Saren was looking for the conduit before even Eden Prime, and at the time he could have just walked onto the citadel. The only way any of it makes sense is if Sovereign somehow doesn't know anything about the reapers' own plan. Saren was tryna undermine the Reapers while working for Sovereign, and prove that this cycle was worthy of sparing. Over the course of the game he becomes indoctrinated further and further, because Sov both knows of and doesn't care for his ulterior motives. He needs the Conduit because he blew his cover by being a giant rear end in a top hat.
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# ? Jan 14, 2017 22:30 |
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Lol at still caring about video game plots in 2017
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# ? Jan 14, 2017 22:36 |
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Pattonesque posted:http://www.pcgamer.com/the-banging-in-mass-effect-andromeda-will-be-plentiful-and-good-producer-says/ The madmen. The absolute madmen.
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# ? Jan 14, 2017 22:37 |
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Mass Effect is good. Except when it's bad. Then it's either insanely good or insanely bad.
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# ? Jan 14, 2017 22:38 |
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We'll bang
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# ? Jan 14, 2017 22:56 |
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Saren needs the Conduit because he needs to let Sovereign into the Citadel so it can interface directly with its mass relay. The only way he can do that uninterrupted is by sneaking a geth army past the Council fleets.LITERALLY MY FETISH posted:I'm not stuck on it so much as it's the only thing that makes sense given their premise. Everything else was building on that faulty premise; that's why I'm handwaving it all away. Also you're not my real dad, you can't tell me what to do, etc. Well, the premise of the Reapers is that they are millenia-old genocidal AI race and they are very interested in the goings-on of puny organics. You propose that the Reapers are cosmic horrors that harvest the galaxy for unknowable reasons, but Bioware somehow accidentally wrote literally hours of material saying the opposite, and it's the game's fault that you are wrong. The Reapers aren't humans wiping an unfortunate cockroach off the bottom of their shoe, they're farmers. The reason for their existence is to husband organic life. It's not pest control, it's agriculture.
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# ? Jan 14, 2017 23:12 |
Lt. Danger posted:I am the undefeated champion of Masseffectology. Not while I'm still breathing! It's over, Lieutenant! I have the high ground!
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# ? Jan 14, 2017 23:21 |
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You underestimate my autism!
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# ? Jan 14, 2017 23:26 |
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Mass Effect Andromeda comes out we're going to be going all
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# ? Jan 14, 2017 23:52 |
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New Mass Effect alien revealed. edited for spoiler Looks good. Drifter fucked around with this message at 00:08 on Jan 15, 2017 |
# ? Jan 14, 2017 23:54 |
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Drifter posted:New Mass Effect alien revealed. So that's where Hector Beerlioz's avatar went.
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# ? Jan 15, 2017 00:09 |
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Drifter posted:That said, The WORST parts of these rpgs is all the walking in order to talk to your team. Twelve minutes of gametime in order to run around and have a small two line dialog with your crew. Definitely agree. Between loading, crafting/collecting, travel, war table stuff, etc. sometimes in game sessions of DA or ME I barely see any combat action. And I barely talked to half my team in Inquisition because Skyhold was such a chore to get around. Also, did the Normandy always have loading screens between its various floors or was that just ME1? That was super annoying.
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# ? Jan 15, 2017 00:35 |
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The Characters should really come to you. It's not that hard. :mard:Lobok posted:Definitely agree. Between loading, crafting/collecting, travel, war table stuff, etc. sometimes in game sessions of DA or ME I barely see any combat action. And I barely talked to half my team in Inquisition because Skyhold was such a chore to get around. Just ME 1 - but ME2 and 3 streamed a bit at times. But no hard loading. I really don't understand why ME1 had to load stuff, though. Size couldn't have been an issue.
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# ? Jan 15, 2017 00:39 |
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Lobok posted:Also, did the Normandy always have loading screens between its various floors or was that just ME1? That was super annoying. In ME2 as well. I remember a loading screen disguised as a checkpoint in ME3, can't recall if the elevator had loading screens as well.
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# ? Jan 15, 2017 00:39 |
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Yeah. Each level of the Normandy in 2 was a load screen. In me3 there was even a load screen separating two parts of a single floor! Supposedly there are no load screens to the Tempest.
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# ? Jan 15, 2017 00:40 |
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Lobok posted:Also, did the Normandy always have loading screens between its various floors or was that just ME1? That was super annoying.
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# ? Jan 15, 2017 00:40 |
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IIRC the Normandy load screens in ME2 are entirely illusory on PC and can be bypassed with some launch command.
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# ? Jan 15, 2017 00:53 |
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exquisite tea posted:IIRC the Normandy load screens in ME2 are entirely illusory on PC and can be bypassed with some launch command. That might be another way. The method I used was to overwrite the video files with blank files. Load times were ludicrously fast afterwards.
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# ? Jan 15, 2017 00:56 |
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Replaying ME2 on pc is worth it just to avoid the load times.
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# ? Jan 15, 2017 02:33 |
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exquisite tea posted:IIRC the Normandy load screens in ME2 are entirely illusory on PC and can be bypassed with some launch command. They were and they were also patched eventually. Now if you play ME2 load screens vanish once whatever you're doing loads. 1.02? Not sure but that's the most recent patch for it I have saved, looking through my old bioware downloads. DancingShade fucked around with this message at 03:19 on Jan 15, 2017 |
# ? Jan 15, 2017 03:14 |
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I wish they had patched in the ability to skip anything in the intro. God drat it takes a long time to get to character creation.
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# ? Jan 15, 2017 04:05 |
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I am thinking(hoping?) the new enemy aliens are going to be what the protheans were their cycle. Which will be pretty cool. A step back from the cosmic horrors but still a legitimate threat.
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# ? Jan 15, 2017 04:44 |
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dazoner posted:I am thinking(hoping?) the new enemy aliens are going to be what the protheans were their cycle. Which will be pretty cool. A step back from the cosmic horrors but still a legitimate threat. I hear they're not going to be out and out evil bad guys, just guy you maybe clash with once in a while. So... Batarians, maybe? Just with more power/influence on their side, and not just an entire race of slavers, hopefully.
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# ? Jan 15, 2017 04:53 |
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Zakmonster posted:I hear they're not going to be out and out evil bad guys, just guy you maybe clash with once in a while. So... Batarians, maybe? Just with more power/influence on their side, and not just an entire race of slavers, hopefully.
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# ? Jan 15, 2017 04:56 |
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To continue my Mass Effect was derived from Star Trek initially, the Batarians are the Romulans to the Krogans Klingons.
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# ? Jan 15, 2017 05:34 |
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dazoner posted:I am thinking(hoping?) the new enemy aliens are going to be what the protheans were their cycle. Which will be pretty cool. A step back from the cosmic horrors but still a legitimate threat. Yeah. The assault on Virmire was a great part of ME1 and had nothing to do with space lobsters (until the end) so more of that would be good content. Bring down the sky wasn't bad either.
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# ? Jan 15, 2017 05:38 |
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# ? May 14, 2024 15:08 |
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Jack2142 posted:To continue my Mass Effect was derived from Star Trek initially, the Batarians are the Romulans to the Krogans Klingons. The Geth and Quarians are Battlestar Galactica. Mass Effect is every sci-fi slapped together.
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# ? Jan 15, 2017 05:38 |