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When you have free time on your lunch break at work, you think up weird ideas like cataloging your ASL scenarios by a homemade complexity rating.
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# ? Jan 17, 2017 20:04 |
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# ? Jun 6, 2024 11:53 |
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T-Bone posted:
I've played Falling Sky four times, and every time featured a player who had never played the game as the Arverni. I think that despite their large army, they are almost as hard to play as the Aedui, and the mistake is in playing them as one would the Romans or the Belgae. I don't think you made a mistake in taking the west, the Arverni should be dominating there or at least be competitive. I think the Arverni should be Devastating and Raiding as much as they can, since they can Rally in Devastated areas when Vercengetorix is there and anyone (especially the Arverni) can still Raid other opponents in Devastation.
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# ? Jan 17, 2017 20:19 |
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Just finished a Falling Sky solitaire run as Aedui. Fun game -- I ended with +1 to win, with Arverni at -2, Belgics at -4, and the Romans way behind. That's because the Romans decided to get all their dudes killed in a couple shootouts in Belgica, and the Senate was understandably pissed off. That was just before the second-to-last winter, and Rome-bot couldn't do anything much after that. I ended up spamming Raid and Suborn which worked out pretty well though. Convictolitavis wasn't even in the deck; it would have been really nice to Suborn in 2 regions.
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# ? Jan 17, 2017 20:36 |
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COOL CORN posted:When you have free time on your lunch break at work, you think up weird ideas like cataloging your ASL scenarios by a homemade complexity rating. 2185 is that Gold Beach one, right? (Hahaha, we both know that would blow up the index)
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# ? Jan 17, 2017 20:37 |
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Jobbo_Fett posted:2185 is that Gold Beach one, right? Heh, I just plugged in Gold Beach... Turns: 11.00 Map size (number of hexes): 7920 Size index (turns * hexes): 87120 Squads: 236.5 Guns: 12 AFVs: 44 Complexity score is [size index * (squads + (guns * 4) + (AFVs * 10))] divided by 1000 ...63,118.44 edit-- that one scenario is going to throw off my whole scale Count Thrashula fucked around with this message at 20:51 on Jan 17, 2017 |
# ? Jan 17, 2017 20:48 |
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COOL CORN posted:Heh, I just plugged in Gold Beach... Hahahaha, my brilliant plan has worked!
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# ? Jan 17, 2017 20:54 |
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Vivian Darkbloom posted:Just finished a Falling Sky solitaire run as Aedui. Fun game -- I ended with +1 to win, with Arverni at -2, Belgics at -4, and the Romans way behind. That's because the Romans decided to get all their dudes killed in a couple shootouts in Belgica, and the Senate was understandably pissed off. I'm surprised by this, because as I recall, Romebot will almost always avoid battle if there's any chance of losing legions.
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# ? Jan 17, 2017 21:04 |
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homullus posted:I've played Falling Sky four times, and every time featured a player who had never played the game as the Arverni. I think that despite their large army, they are almost as hard to play as the Aedui, and the mistake is in playing them as one would the Romans or the Belgae. I don't think you made a mistake in taking the west, the Arverni should be dominating there or at least be competitive. I think the Arverni should be Devastating and Raiding as much as they can, since they can Rally in Devastated areas when Vercengetorix is there and anyone (especially the Arverni) can still Raid other opponents in Devastation. Yeah I could see spreading out to raid with full commands + huge rallies in Vercengetorix dominated areas with limited command on 2nd eligibility working well.
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# ? Jan 17, 2017 21:26 |
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CaptainRightful posted:I'm surprised by this, because as I recall, Romebot will almost always avoid battle if there's any chance of losing legions. Rome lost big in 2 successive battles with Ambiorix. The first was really my fault, because Rome ran out of resources that would have let it strike first or build a fort for their position in Belgica. The second I think the Rome-bot overestimated its chances because the Belgics had the Balearic Slingers that let them double losses on one battle, and the Belgics struck first again. T-Bone posted:Yeah I could see spreading out to raid with full commands + huge rallies in Vercengetorix dominated areas with limited command on 2nd eligibility working well. You can also be really annoying with Devastate while you're at it. It doesn't see that much in solitaire but the potential for loving with human opponents is huge. Vivian Darkbloom fucked around with this message at 23:50 on Jan 17, 2017 |
# ? Jan 17, 2017 23:43 |
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I would absolutely love to play a game of Falling Sky against actual human opponents and am deeply envious of you. I've also seen Rome-bot accidentally suicide it's troops against an opponent, but only when they have more than six legions on the board because the bot does some stupid stuff when that happens. I'm just wondering how you kept the Belgians from winning as the Aedui because there really isn't much you can do against them.
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# ? Jan 18, 2017 00:06 |
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Ithle01 posted:I would absolutely love to play a game of Falling Sky against actual human opponents and am deeply envious of you. The Belgibot seems really eager to rally more warbands to its doomstack, but only reluctantly sends warbands out of Belgica. I suborned all the Belgic tribes outside of their home region, and near the end I sent a few guys in to contest control of one region while I sent a few warbands to distract their doomstack. Belgium ended with 7 allies + 5 control, I believe.
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# ? Jan 18, 2017 00:29 |
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Ithle01 posted:I would absolutely love to play a game of Falling Sky against actual human opponents and am deeply envious of you. The one time I beat all the bots as Aedui, I had to infiltrate the entire West including Britannia, which I managed to grab late in the game while the Belgae were tangling with Rome in the East. The final score was -1 to -2 to -2 to -3.
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# ? Jan 18, 2017 00:33 |
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Plus the Aedui getting Convictolitavis is like the hockey goon getting his dominant arm untangled from his jersey in a fight.
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# ? Jan 18, 2017 01:45 |
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Pulled the trigger on Yanks and Reluctant Enemies II from my sooper sekrit source (might be Cool Corn's secret source I don't remember) I'm kinda wanting to try out RE with the dad and see if he likes it, then maybe set up a bigger OCS as a "let's do a few turns a weekend" kind of thing.
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# ? Jan 19, 2017 18:21 |
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Reluctant enemies II?
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# ? Jan 19, 2017 18:41 |
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Tekopo posted:Reluctant enemies II? I think its an OCS thing.
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# ? Jan 19, 2017 18:43 |
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lol I mean Reluctant Enemies... had Guderian's Blitzkrieg II and Tunisia II on the brain as I was considering those, as well.
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# ? Jan 19, 2017 18:51 |
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Jobbo_Fett posted:I think its an OCS thing.
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# ? Jan 19, 2017 18:51 |
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Yeah, just a brain fart on my end
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# ? Jan 19, 2017 18:54 |
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OCS is real fuckin' good
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# ? Jan 19, 2017 19:00 |
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I got C3i 30, with the new flowcharts for ADP bots. Will post a trip report when I get around to playing solitaire.
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# ? Jan 20, 2017 00:11 |
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I've promised myself no more OCS until I actually get Tunisia II or TBL played.
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# ? Jan 20, 2017 01:16 |
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tomdidiot posted:I've promised myself no more OCS until I actually get Tunisia II or TBL played. TBL is insanely good, even though it's not OCS. It streamlines some of the annoying things about OCS and I can't wait for Baptism By Fire, the BCS game about Kasserine. Edit whoops I was thinking TLB not TBL
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# ? Jan 20, 2017 01:24 |
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I mean, TBL is very unlike other OCS games in that it's a campaign in a ridiculously short timeframe. It's also probably the one where the historical result is really really hard to pul off because the French player is not Gamelin and not a massive idiot.
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# ? Jan 21, 2017 03:29 |
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I'm trying to design a wargame based around Sun Tzu's writing and literally every avenue leads to Napoleon's Triumph. 2,000 years ago this general was actually describing the best game no one has copied.
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# ? Jan 21, 2017 04:38 |
al-azad posted:I'm trying to design a wargame based around Sun Tzu's writing and literally every avenue leads to Napoleon's Triumph. 2,000 years ago this general was actually describing the best game no one has copied. ...can I post that in the NT bgg forums? That is an amazing statement.
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# ? Jan 21, 2017 04:51 |
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silvergoose posted:...can I post that in the NT bgg forums? That is an amazing statement. Sure. And I'm being serious too, The Art of War is written like a wargame manual and my mental visualization is a Simmons game.
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# ? Jan 21, 2017 05:05 |
al-azad posted:Sure. And I'm being serious too, The Art of War is written like a wargame manual and my mental visualization is a Simmons game. I could tell, that's what made the comment so incredible.
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# ? Jan 21, 2017 05:08 |
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al-azad posted:I'm trying to design a wargame based around Sun Tzu's writing and literally every avenue leads to Napoleon's Triumph. 2,000 years ago this general was actually describing the best game no one has copied. I'd love to see a mix of Guns of Gettysburg's variability with NT's relative simplicity.
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# ? Jan 21, 2017 06:24 |
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You guys make me really really want to try Napoleon's Triumph, but it's way too pricey to buy just to try. It makes me want to do something crazy like cut up a whole bunch of wooden sticks and spray paint them...
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# ? Jan 21, 2017 06:57 |
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Panzeh posted:I'd love to see a mix of Guns of Gettysburg's variability with NT's relative simplicity. GoG is actually what got my gears turning. I was playing the battle of Sekigahara in Kessen, this big cluster gently caress of a battle that the game treats like a soap opera. You had lords watching from the hills to see who had a chance of winning, guys who could've swung the whole battle if they didn't show up late, and dudes just miles away getting swept up in their own battles. GoG's system of reinforcements/rumors was totally meant for that. And nobody has copied these games but I'll let you know you have my $100 if you do it right. CommonShore posted:You guys make me really really want to try Napoleon's Triumph, but it's way too pricey to buy just to try. It makes me want to do something crazy like cut up a whole bunch of wooden sticks and spray paint them... I'm not as deep into it but Guns of Gettysburg has a lot of the spirit but with a smaller army and you have an extra dose of randomness in the form of tokens that can be expelled to perform better. It's not as pure, and just a little less accessible because of it, but it's also half the price. al-azad fucked around with this message at 07:07 on Jan 21, 2017 |
# ? Jan 21, 2017 07:03 |
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Finally decided to sit down and learn my way through Comancheria: first thoughts is that it's a very technical game and I actually think that knowing Navajo Wars is a detriment since so many of the fundemental mechanisms have changed. Overall though, I like it: the way you handle warbands and rancherias is better than the way families were handled, but there are a lot more step by step instructions that you have to go through. I also like how the game is a much more aggressive game, and you start off as new comers and expand out instead of being pretty much established in the region like the Navajo were. Can't wait to give a proper go at it.
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# ? Jan 21, 2017 21:41 |
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Tekopo posted:I also like how the game is a much more aggressive game, and you start off as new comers and expand out instead of being pretty much established in the region like the Navajo were. I read somewhere that "Comanche" was the name given to the newly formed group by other tribes and that it meant "the people who always want to fight us".
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# ? Jan 22, 2017 01:43 |
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The Ute gave them that name because for a century or so the Nermernuh were the only regional tribe with horses. I can't imagine how much it sucked living in flat plains and being unable to do anything about these guys who move five times faster than you.
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# ? Jan 22, 2017 02:31 |
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Vivian Darkbloom posted:I got C3i 30, with the new flowcharts for ADP bots. Will post a trip report when I get around to playing solitaire. Played the long scenario (6 campaigns) as the Warlords, which is supported by the new charts. I won by the skin of my teeth, but I think I screwed up enough rules that it doesn't matter too much. The updated charts are easier to run and seem to make better decisions most of the time, though Govt sure likes to Patrol ineffectively. I played most of this game in one sitting and feel kind of dead now, but I am looking forward to seeing if Govt is fun to play or a bust like ARVN.
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# ? Jan 22, 2017 14:59 |
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Vivian Darkbloom posted:...though Govt sure likes to Patrol ineffectively.
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# ? Jan 22, 2017 17:09 |
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Picking up Guderian's Blitzkrieg II for $25 yessssss
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# ? Jan 22, 2017 17:22 |
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COOL CORN posted:Picking up Guderian's Blitzkrieg II for $25 yessssss wtf where from?
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# ? Jan 22, 2017 18:19 |
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tomdidiot posted:wtf Second hand from a guy.
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# ? Jan 22, 2017 18:35 |
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# ? Jun 6, 2024 11:53 |
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Played Comancheria for real this time and I lost after losing 3 2 strength bands due to two disease cards in a row The game is really good and I have to agree that it is a better game system than Navajo Wars.
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# ? Jan 22, 2017 21:27 |