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SolidSnakesBandana posted:For me, UT3 sucked because on harder difficulties it upped the AI of the enemy team and lowered the AI of your team. As a result, the 'single player' was literally impossible to complete due to your idiot teammates feeding kills to the crack shot enemy team during the team deathmatch levels. they were just preparing you for years of online team shooters
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# ? Jan 21, 2017 07:53 |
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# ? May 29, 2024 19:34 |
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Yea I've been goofing around in UT04 and I'm kinda flip flopping on whether I like it or not now. I absolutely loved the thing as a kid. I had the special edition that came with the extra disc with map editing tools and I played that thing for hours and hours. Just constantly those operation maps where you do a bunch of unique objectives in an order. But now that I'm playing it now I'm just kinda eh, mainly about the weapons. None of them stand out besides the rocket launcher and flak gone, they either don't really do that great, especially against AI with snipers, or they just don't feel that great to use, like the link gun. It also doesn't help that I'm just not a sniping kinda guy. I like shotguns, grenade launchers, fast firing rifles like the chaingun. I don't really do snipers and the railgun. I still have some fun playing Onslaught and just farming AI in a vehicle, but the AI gets kinda dull after awhile since they just instantly prioritize you out of the rest of my team of AI. Also, I've been playing a ton of Doom mods. My favorites right now are Dead.Air, and Winter's Fury. They're great campaigns, maps and have their own custom set of weapons. And are pretty difficult to boot. Dead.Air is legit terrifying, too. I'm wondering how I get started in playing Half Life mods, and what mods out there are worth my time. I'm just looking for new campaigns and experiences to have. Not really down for cinematic experiences, I just want great gameplay above all else.
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# ? Jan 21, 2017 12:57 |
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Ularg posted:I'm wondering how I get started in playing Half Life mods, and what mods out there are worth my time. I'm just looking for new campaigns and experiences to have. Not really down for cinematic experiences, I just want great gameplay above all else. Poke646 is great for more classic Half-Life style action, and I'll take any opportunity to recommend the Halfquake series, brutal puzzle games a little more along the lines of Portal and Antichamber.
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# ? Jan 21, 2017 19:50 |
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RiffRaff1138 posted:I'll take any opportunity to recommend the Halfquake series, brutal puzzle games a little more along the lines of Portal and Antichamber.
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# ? Jan 21, 2017 22:51 |
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Halfquake Sunrise was meant to be auto-added, but Amen you have to add a non-steam game to your list. i forget the instructions off the top of my head though. Be forwarned. HalfQuake is NOT nice to you in the slightest, and all three do whatever they can to mess with you and kill you at a moment's notice. Halfquake Sunrise is probably the most fair, and Amen being absolutely brutal at times. Amen has a part where you literally need to wait for ten minutes called 'patience' and you may as well go do something else because it's quite a bit on the boring side despite the little things to watch and do in the train station. Diabetes Forecast fucked around with this message at 23:49 on Jan 21, 2017 |
# ? Jan 21, 2017 22:57 |
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Shadow Hog posted:I installed these, but how do I run them? Everything indicates having a subfolder in my Steam Half-Life installation folder would create a listing in Steam's game library for me once I reboot Steam, but I did all that and don't see anything of the sort. That should be all. I just tried deleting and reinstalling them myself, and everything seems fine for me, all three are listed. Are you sure they're installed in the right place? Each Halfquake has its own subfolder, (hquake, hquake2, hquake3) and they should all be in steamapps/common/Half-Life If that's all right, open the mods' liblist.gam files in Notepad or something, and check whether the "gamedir" lines match the folder names. I didn't need to do this, but it's the only other thing I can think of.
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# ? Jan 21, 2017 23:42 |
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USS Darkstar and the They Hunger series are classics.
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# ? Jan 22, 2017 00:04 |
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Ularg posted:I'm wondering how I get started in playing Half Life mods, and what mods out there are worth my time. I'm just looking for new campaigns and experiences to have. Not really down for cinematic experiences, I just want great gameplay above all else. ETC2 and Edge of Darkness are great single-player mods that stick close to the vanilla gameplay. I remember Half-Life: Visitors being a lot of fun as well, but it's been a while since I've actually played it.
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# ? Jan 22, 2017 01:52 |
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RiffRaff1138 posted:Poke646 is great for more classic Half-Life style action, and I'll take any opportunity to recommend the Halfquake series, brutal puzzle games a little more along the lines of Portal and Antichamber. Poke646 is one of the best mods ever imo Darkstar is a good HL1 mod too. I got that on a PCGamer demo disc back in the day. Got one that had all 3 They Hunger on it as well. Afraid of Monsters is a good horror mod for HL1 imo. I cant play it unless I have my bro around because it still scares me.
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# ? Jan 22, 2017 04:11 |
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verbal enema posted:Darkstar is a good HL1 mod too. I got that on a PCGamer demo disc back in the day. Got one that had all 3 They Hunger on it as well. Same here. I've played through USS Darkstar at least as many times as I've played through vanilla HL. Maybe more.
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# ? Jan 22, 2017 11:10 |
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Maybe I should go back and actually finish They Hunger. As much as I like source mods, they can be a little cheap when it comes to some enemies.
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# ? Jan 22, 2017 18:43 |
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Uncle Kitchener posted:Maybe I should go back and actually finish They Hunger. As much as I like source mods, they can be a little cheap when it comes to some enemies. Play it in Sven Coop with 12 other people
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# ? Jan 22, 2017 18:52 |
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Sven Co-op so good so much fun
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# ? Jan 22, 2017 23:26 |
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RiffRaff1138 posted:That should be all. I just tried deleting and reinstalling them myself, and everything seems fine for me, all three are listed. Beat the first of the three, at least. Don't really get where the "Quake" part of the name's coming from - it's really nothing like Quake - but it's pretty fun all the same. (That voice-acting is pretty bad, though.)
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# ? Jan 23, 2017 00:14 |
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I really wish my mom never tossed our old ancient stack of PCGamers. Anyone remember the issue that had tons and tons of HL1 mod highlights? I remember a mod "Todendenganst"? or something and I never got to play it. Anyone get a bell ring with that? Also omg the first Team Fortress previews goddamn that was some poo poo. Mods used to get loving multi page articles on them.
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# ? Jan 23, 2017 03:56 |
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verbal enema posted:I remember a mod "Todendenganst"? or something and I never got to play it. Anyone get a bell ring with that? http://www.moddb.com/mods/todesangst
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# ? Jan 23, 2017 04:07 |
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I really need to get my comp back up and running
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# ? Jan 23, 2017 04:11 |
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Was re-reading an old Kindle book I had and noticed it covered a decent amount of early FPS games so far:
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# ? Jan 23, 2017 04:24 |
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Freeman was 27?!?!
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# ? Jan 23, 2017 04:26 |
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verbal enema posted:Freeman was 27?!?! And I think I missed the part where he makes scientific critiques and observations.
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# ? Jan 23, 2017 04:27 |
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That book thinks the opening quip of Duke 3D is his opening line from Episode 3! What a sham! Why don't I remember a massive metal embossed Jesus in Quake? I've heard about the huge Jesus in Brazil, maybe I just forgot about the one in Quake. Could be in there though. (googling it apparently its in there) Heavy Metal fucked around with this message at 05:04 on Jan 23, 2017 |
# ? Jan 23, 2017 04:55 |
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verbal enema posted:Freeman was 27?!?! According to the Half-Life manual, Freeman was offered a position at Black Mesa straight after getting his PhD at the University of Innsbruck, so it makes sense that he would still be relatively young. It also explains why he seemed to be the only person in the research team who didn't know about the whole "portal to another world" project.
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# ? Jan 23, 2017 06:22 |
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Another dumb nitpick: Quake didn't start the "brown" trend. It was brown, but it was immediately followed by an explosion of color as hardware acceleration took over and brought with it colored lighting and 16/32-bit textures. The late 2000s brown trend we all know and love came from the rise of postprocessing effects in general and Gears of War specifically.
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# ? Jan 23, 2017 06:30 |
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Heavy Metal posted:Why don't I remember a massive metal embossed Jesus in Quake? I've heard about the huge Jesus in Brazil, maybe I just forgot about the one in Quake. Could be in there though. (googling it apparently its in there) The texture shows up a few times, but the one I remember most is in Ziggurat Vertigo (E1M8).
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# ? Jan 23, 2017 07:04 |
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haveblue posted:Another dumb nitpick: Quake didn't start the "brown" trend. It was brown, but it was immediately followed by an explosion of color as hardware acceleration took over and brought with it colored lighting and 16/32-bit textures. The late 2000s brown trend we all know and love came from the rise of postprocessing effects in general and Gears of War specifically. Did you never actually play quake or quake 2
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# ? Jan 23, 2017 08:35 |
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Quake 2 was orange
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# ? Jan 23, 2017 09:34 |
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I kind of love (hate) how the Doom 2 part opens with gushing about the Berserk Pack (as if that wasn't present in the first game too), and the last paragraph opens with a sentence about the seeds of id's destruction that frankly belongs at the end of the preceding paragraph.site posted:Did you never actually play quake or quake 2
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# ? Jan 23, 2017 09:38 |
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I feel like there's something to nerd rage about in every paragraph of that book. I didn't know that about Quake 2's name though. For some reason I thought it was self published by id again but nope it was always Activision apparently. Does anyone know what some rejected names were?
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# ? Jan 23, 2017 14:16 |
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Yodzilla posted:I feel like there's something to nerd rage about in every paragraph of that book. The only one I've heard is WOR.
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# ? Jan 23, 2017 14:29 |
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Yodzilla posted:For some reason I thought it was self published by id again but nope it was always Activision apparently. Yodzilla posted:Does anyone know what some rejected names were?
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# ? Jan 23, 2017 15:31 |
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Those are all terrible names so yeah good job choosing Quake 2.
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# ? Jan 23, 2017 16:41 |
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I'm trying to get Hexen 2 working on my computer (for some reason) - I've got the Steam version, and there's a patch being talked about on there that looks okay. Lots of people saying it's got a virus in it though, and my antivirus keeps picking up on it - anyone used this patch before? Is it safe?
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# ? Jan 23, 2017 17:24 |
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You could download the Hexen 2 Anniversary Edition (check on Hexenworld for it) which includes the full game packaged with a source port and the soundtrack. That's worked fine for me. You might want to edit QeffectsGL64.ini in the install directory and set Bloom to 0 though as it looks awful switched on.
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# ? Jan 23, 2017 17:52 |
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For some reason it wasn't working for me? I think I bodged something up. I've sorted it out anyway - I've just decided to get the sourceport by itself and it's running swimmingly. Gotta say, I much prefer Hexen 2 over the first one. Thanks for the help!
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# ? Jan 23, 2017 18:24 |
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Speaking of the Quake series, what ever happened with Enemy Territory: Quake Wars? I remember being really excited when it was announced, but having to skip on it due to being stuck with dial up internet at the time. By the time I got highspeed I had completely forgotten it even existed, which seems to put me in the same group as the rest of the human race.
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# ? Jan 23, 2017 18:29 |
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It was fine. Not amazing, not terrible, just kind of fine. I think people didn't like that it was a full-price multiplayer only game in an era where there weren't a whole lot of those not called Battlefield. I personally just didn't have as much fun with it as I did with Wolfenstein: Enemy Territory. It was also the first MEGATEXTURE game.
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# ? Jan 23, 2017 20:16 |
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Vakal posted:Speaking of the Quake series, what ever happened with Enemy Territory: Quake Wars? I actually had found my disc for qw a couple months ago and gave it another try and while mechanically and map wise the game still seems to be alright, i thought it was kinda hard to play with bots cuz when on your team since they defer objectives to you, so you can get rolled over fast if unlucky with respawns
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# ? Jan 23, 2017 20:44 |
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I liked Quake Wars a lot, but I was a big fan of the Quake 2/4 setting to begin with. I put in a bunch of hours but eventually got bored with the small pool of missions. I thought those missions that did come with the game were pretty well done though. I liked the "campaign" setup where unlocks only lasted the length of the full set of 3 missions so you didn't have to deal with getting rolled by people who had more unlocks than you (well, as long as you didn't join later in the set at least.) The differentiation between GDF and Strogg was kind of interesting too, with the GDF generally having faster and lower-duration abilities while the Strogg had slower abilities with more tricks. I also liked the aesthetic; the GDF were pixel-cammo near-future soldiers before that aesthetic really caught on and the Strogg as usual were like more horrifying and low-tech borg, although more human-like than the other games because they had to be players comparable to the GDF. I'm a big fan of alien invasion stuff so I liked fighting creepy aliens in ruined near-future locales and I thought there was a neat story that you could piece together from the missions. Not that it was without problems. I think it suffered from being solid but in the end unremarkable to most people who aren't weirdos like me who both like alien invasion stuff and the Quake 2 setting. The balance wasn't perfect either, and lack of post - release additional content was unfortunate. I was kind of hoping it would do well enough for an expansion or sequel taking place in the Quake 2/4 era on Stroggos but it ended up being a commercial wet fart.
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# ? Jan 23, 2017 21:24 |
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Megatextures are stupid, for an online shooter. They basically make it impossible for fans to make new maps. You'd think id of all people would understand why that's a bad idea.
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# ? Jan 23, 2017 21:52 |
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# ? May 29, 2024 19:34 |
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I picked up a copy of Quake Wars and tried to get it running on my main desktop. I didn't encounter any show stopper issues, aside from what seemed like a bug with the animations running at a really low framerate. There's full bot support but I didn't play enough to get a sense of how much of a fight they put up.
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# ? Jan 23, 2017 22:06 |