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Grey Hunter posted:
That seems like a really bad place for a single escort carrier to be! Are there any allied air bases nearby or would it be safe to assume those planes are lost as well?
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# ? Jan 22, 2017 01:24 |
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# ? May 17, 2024 17:27 |
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goatface posted:Hermes is still alive? Does she have a withdrawal date? We've never even seen the Hermes, and as far as the game tells me, there are no CV/CVL/CVEs that get withdrawn.
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# ? Jan 22, 2017 01:24 |
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I assumed they'd have put in a withdrawal for refit at some point. She was a pretty loving ancient warship by that point.
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# ? Jan 22, 2017 01:30 |
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How much better would we be doing in China if the armies were supplied and rested? I seem to remember this being a theme last time...
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# ? Jan 22, 2017 02:15 |
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Flavius Belisarius posted:How much better would we be doing in China if the armies were supplied and rested? I seem to remember this being a theme last time... Well, for starters, it'd be suicide attacking them... goatface posted:I assumed they'd have put in a withdrawal for refit at some point. She was a pretty loving ancient warship by that point. It seems like refits were planned, and a small one took place in August 1939, but the war prevented it from getting any planned upgrades. Since the Hermes was sunk in 1942 OTL, it probably wasn't planned to have it be withdrawn. That or grog devs
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# ? Jan 22, 2017 02:49 |
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... Twenty bomb hits on the CVE? Owch.
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# ? Jan 22, 2017 06:06 |
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wedgekree posted:... Twenty bomb hits on the CVE? Owch. At that point they are just dropping a bomb on every single spot a plane took off from on the deck.
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# ? Jan 22, 2017 06:34 |
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wedgekree posted:... Twenty bomb hits on the CVE? Owch. Given the size of Japanese bombs, we don't know that we can trust the sinking report.
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# ? Jan 22, 2017 07:14 |
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TildeATH posted:Given the size of Japanese bombs, we don't know that we can trust the sinking report. 250kg or 550lb
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# ? Jan 22, 2017 07:22 |
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Ikasuhito posted:I tell you the experiment with putting planes on boats has been a complete failure. The Japanese and British seem to be doing a good job of it. RA Rx fucked around with this message at 18:48 on Jan 23, 2017 |
# ? Jan 22, 2017 07:51 |
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goatface posted:I assumed they'd have put in a withdrawal for refit at some point. She was a pretty loving ancient warship by that point. The AI Allies are burning political points to keep carriers in theatre. Or she could be at Pearl or Sydney or San Diego getting that refit.
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# ? Jan 23, 2017 06:21 |
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I sent some destroyers to raid Akyab, they have a good time. That's the patrol boats at Efate cleared! Okay, maybe there are more of the little buggers! The grind continues. A quieter day, but we did clear some smaller ships from an invasion target - I'll hit it a few more times to make sure it's safe for the transports. Glug.
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# ? Jan 23, 2017 07:52 |
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Shell hits 1, and is sunk. Brutal.
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# ? Jan 23, 2017 08:07 |
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"Shell hits 1, and doesn't exist anymore" is probably more accurate.
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# ? Jan 23, 2017 08:55 |
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Mikl posted:"Shell hits 1, and doesn't exist anymore" is probably more accurate. Yeah, the text reads "PT is obliterated by 12.5cm gun." or somehting like that.
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# ? Jan 23, 2017 12:24 |
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Sovy Kurosei posted:Hunter Liggett was also sunk on the 19th! Jobbo_Fett posted:And the 18th and the 16th! I think we finally got it this time.
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# ? Jan 23, 2017 16:29 |
Not gonna lie, I read "AM Castlevania" in that first combat.
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# ? Jan 23, 2017 18:04 |
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Torpedo boat destroyer. Does what it says on the label.
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# ? Jan 23, 2017 18:12 |
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Jobbo_Fett posted:Nice find! Here, Grey shows what really should have happened.
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# ? Jan 23, 2017 18:35 |
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https://forums.somethingawful.com/showthread.php?threadid=3807134 I'm at it again.....
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# ? Jan 23, 2017 18:50 |
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Flies everywhere! This is a notice that this is our island now. Our destroyers sweep through Akyab again, leaving a massive death toll. We actually take down a liberator today! Make that two! The death toll continues to rise! We find a new challenge – at least until we can break the forts. This goes well for them. Another day of murder on the high seas. Mwah ha ha!
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# ? Jan 23, 2017 18:51 |
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We can get supply to the middle of the mountains, but can't supply the largest Japanese army in China that's next to two rivers, a railroad and highways?
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# ? Jan 23, 2017 19:25 |
Grey Hunter posted:https://forums.somethingawful.com/showthread.php?threadid=3807134 Not doing it in real-time? Tsk tsk.
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# ? Jan 23, 2017 19:29 |
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Decoy Badger posted:We can get supply to the middle of the mountains, but can't supply the largest Japanese army in China that's next to two rivers, a railroad and highways? It might be that the unit is so large that the logistics just can't support it.
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# ? Jan 23, 2017 20:13 |
23 January 1943 Japanese destroyer Hakaze, torpedoed near Kavieng by US submarine Guardfish.
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# ? Jan 24, 2017 01:07 |
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Oof. Brutal day for the allies today. Nice work!
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# ? Jan 24, 2017 01:54 |
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The DD didn't show up in the list.
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# ? Jan 24, 2017 01:57 |
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goatface posted:The DD didn't show up in the list. That's the difference between combat reports and at the end/start of a turn.
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# ? Jan 24, 2017 01:58 |
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If ever there was a situation where you could go and confirm your kills...
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# ? Jan 24, 2017 02:01 |
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goatface posted:If ever there was a situation where you could go and confirm your kills... You can, but it would require loading up the game as the other side. Also, I figure this is a good as time as any to just copy the manual verbatim quote:18.1.1 FOG OF WAR
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# ? Jan 24, 2017 02:08 |
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The Patrol boat hunt continues – we're whittling them down now. Destroyers and torpedoes don't mix. Troops go ashore – we are told by Arial recon to expect about 400 men defending the island. They are wrong of course, but I hope that that report of the 3rd New Zealand Division is a skeleton unit, or this could get mess. Is someone painting targets on our ships? Or to the Allies have some sort of homing bomb I don't know about? I never hit a thing with any heavy bomber I tried to use during the last game – even at much lower heights! We continue to send wave after wave of men into Hankow. The Chinese do us a favour at Kunming. Men ashore and men closing in on Nomea. Things are getting exciting as my invasion SEEMS to be going well – time for another road block. We continue to come out ahead on ships sunk.
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# ? Jan 24, 2017 18:25 |
Grey Hunter posted:Troops go ashore – we are told by Arial recon to expect about 400 men defending the island. Ah, the famed Times New Roman Legion.
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# ? Jan 24, 2017 18:31 |
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Grey Hunter posted:
Surely we must be getting close to their preset kill limit.
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# ? Jan 24, 2017 20:08 |
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What height are the Allied 4e's bombing from?
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# ? Jan 25, 2017 03:03 |
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gradenko_2000 posted:What height are the Allied 4e's bombing from? Looks like they've been bombing around 8k - 12k which isn't that high.
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# ? Jan 25, 2017 05:17 |
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The 4Es just didn't like Grey, or did he mismanage their units somehow. This is realistic? Anyway, its more interesting than I expected to see how far Grey gets before the Essexes roll in later this year and then good American torpedoes next year and then Soviets in the last seventeen months. The last one in particular will be difficult to deal with, but the Essexes are a major challenge, even against the PC. Live strong, Grey! RA Rx fucked around with this message at 12:17 on Jan 25, 2017 |
# ? Jan 25, 2017 12:13 |
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RA Rx posted:The 4Es just didn't like Grey, or did he mismanage their units somehow. There's a long-held suspicion in the arcane undisclosed working of this game that since the game "rolls" for every single bomb hit separately, that 4E bombers end up getting much higher hit rates than they should be able to. That is, assume a B-17 dropping a bomb from 15k under xyz conditions has a 2% chance of hitting the target. In "reality", all those bombs are dropped as a "stick", or as a single salvo, so if the bombardier gets it wrong, the entire bombload is off-target. But here, if the game checks that 2% accuracy 12 times, once per each separate 500 lb bomb in the 6000 lb bombload, then your chances of getting at least one hit goes up dramatically. And if you're attacking merchant shipping, where one good hit can gently caress up the ship already, it can become an issue. I believe there's a mod for this game that attempts to address this by equipping 4E bombers with a single "collective bomb" that represents the entire bombload in one go. It's obviously more damaging if it hits, but it's supposed to be more realistic insofar as the B-17 isn't making a dozen different passes on the ship, dropping one bomb each time.
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# ? Jan 25, 2017 14:16 |
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How much more damaging is the collective bomb? It seems very unlikely to get more than one hit per ship from a chain of bombs unless you manage to straddle its longitudinal axis perfectly.
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# ? Jan 25, 2017 17:07 |
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The Battleships lay down fire on Efate. Liberators hammer our airfields. I'm a little confused why these guys have left with troops still aboard – I didn't see any reports of them being chased off, but there are now reports of enemy ships in Efate. We bring down an enemy plane. Just break already. We can win this one now. These guys have been holding out since the start of the war – its nice to clean them up. Tomorrow I shall test the defences at Efate. I'm expecting high forts and high casualties.
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# ? Jan 25, 2017 17:40 |
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# ? May 17, 2024 17:27 |
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I assume they're divebombing like something with a mis-coded structure strength in Warthunder.
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# ? Jan 25, 2017 21:06 |