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Cythereal posted:Ditto Hahn-Kedar, which is the Alliance's main equipment supplier and indeed your default guns and armor in every game in the series are Hahn-Kedar products. DarkHorse posted:If I remember right, Elkoss Combine stuff is usually cheap but mediocre stuff, as would be expected from mass-produced crap. Cythereal posted:There are. One of the armor manufacturers, for example, is fluffed as mainly making hazardous environment armor. Lo and behold, on planets with Hazards (the ticking timer outside the Mako), they ignore Level 1 Hazard and treat Level 2 and 3 Hazard worlds as one step lower. This is mostly ME1 stuff? It's been a while since I played that. But yeah, this stuff is in the game, but the identity of these manufacturers aren't really obvious. Sorry to bring up the Borderlands 2 reference again, but each manufacturer had a distinct brand identity, which doesn't exist for the ME manufacturers. An Elkoss Combine weapon looks the same as a Hahn-Kedar weapon (at least in ME1 where I had a lovely computer and every weapon looked same-y). I admit that in ME3 I wasn't paying that much attention to the manufacturers, even though the different weapons all had very distinct appearances.
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# ? Jan 23, 2017 03:51 |
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# ? Jun 3, 2024 19:54 |
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quote:Saitama-Sensei @senseisaitama1p
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# ? Jan 23, 2017 04:45 |
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Drifter posted:What is resolution scale? They're not talking about the UI size, are they?
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# ? Jan 23, 2017 04:54 |
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I liked the look of the bright yellow and white armor in ME1. I think that was the hazardous resistance stuff? Mostly relied on a biotic barrier anyway.
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# ? Jan 23, 2017 07:08 |
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Doctor Spaceman posted:It's what the game renders at internally. It lets you improve performance or quality without changing the output resolution away from the native res of the screen. so if I'm playing a game at 1440p and double its internal res, wouldn't I just get better performance by keeping it at 1440p and using some type of AA?
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# ? Jan 23, 2017 07:27 |
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Drifter posted:so if I'm playing a game at 1440p and double its internal res, wouldn't I just get better performance by keeping it at 1440p and using some type of AA? It is a form of AA, just a particularly "stupid", brute-force one.
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# ? Jan 23, 2017 07:55 |
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Doctor Spaceman posted:It is a form of AA, just a particularly "stupid", brute-force one. So what's the actual reason to have it then? For in game photographs/screenshots?
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# ? Jan 23, 2017 08:05 |
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Drifter posted:So what's the actual reason to have it then? For in game photographs/screenshots? If you've got underperforming hardware you can use it to internally render at a lower res and then upscale, without having to worry about how the UI will look or the native res of the screen. Consoles do this a lot; they render at 900p (or whatever) and then scale up to 1080p.
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# ? Jan 23, 2017 08:10 |
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Drifter posted:So what's the actual reason to have it then? For in game photographs/screenshots? If you have graphical oomph to burn it will look slightly better. Personally I doubt a game also getting released on consoles will be "OMG screenshot" material outside of meme grade facial animations and rear end shots but you never know. My favorite screenshot of ME2 for the longest time was in the endgame when Shepard gets a call from Illusive Man mid "rig collector base to blow", looking annoyed at the interruption. Think I left it on an old system I haven't turned on in years and have slowly been cannibalizing cables and screws from though.
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# ? Jan 23, 2017 09:42 |
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ME2/3 still look really great and run well even on piece of poo poo hardware. ME2 in particular is impressive for holding up graphically even as other games from 2010 start to show their age.
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# ? Jan 23, 2017 14:47 |
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DancingShade posted:Personally I doubt a game also getting released on consoles will be "OMG screenshot" material outside of meme grade facial animations and rear end shots but you never know.
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# ? Jan 23, 2017 14:50 |
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exquisite tea posted:ME2/3 still look really great and run well even on piece of poo poo hardware. ME2 in particular is impressive for holding up graphically even as other games from 2010 start to show their age. ME2, yes, but ME3 suffers from a horrendously ugly colour palette and bad texture work which makes the models look like mishmashed jumbles. And the lighting in both games is just weak or overexposed. Omega looks like someone vomited a doritos filter over everything. And every game in the series has some of the most laughably bad fire effects in any big budget game ever. Not that many games have good fire or explosions anyways.
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# ? Jan 23, 2017 15:28 |
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I really disagree with you there, I think the lightning is one of the strongest aspects to ME2 and what makes the game continue to look really good by helping to mask the low-res textures of UE3.
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# ? Jan 23, 2017 15:32 |
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Maleshep, at least, seems to have aged ten years between ME2 and ME3 thanks to the lighting, something I never noticed with Femshep. And his hands look like he spent those years punching frozen sides of beef.
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# ? Jan 23, 2017 15:32 |
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Halloween Jack posted:Maleshep, at least, seems to have aged ten years between ME2 and ME3 thanks to the lighting, something I never noticed with Femshep. And his hands look like he spent those years punching frozen sides of beef. Instead, Miranda gave Shepard a boobjob between 1 and 2. And then a second one between 2 and 3.
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# ? Jan 23, 2017 15:35 |
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Mymla posted:Instead, Miranda gave Shepard a boobjob between 1 and 2. Nah, if you look at side-by-side pictures of FemShep from the different games it looks much more like Shepard finally found a decently supportive bra for 2 and then got an actually properly fitted one for 3.
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# ? Jan 23, 2017 15:39 |
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At least Miranda fixed her absolutely hosed spine and posture while she was at it.
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# ? Jan 23, 2017 15:40 |
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Mymla posted:Instead, Miranda gave Shepard a boobjob between 1 and 2. Nah, they just improved the posture for women all over the galaxy between each game. There's a picture around that shows how ME1 models were all hunched over and they progressively got better.
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# ? Jan 23, 2017 15:44 |
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I want anime boobs in my Mass Effect.
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# ? Jan 23, 2017 15:52 |
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same but unironically
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# ? Jan 23, 2017 16:04 |
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exquisite tea posted:I really disagree with you there, I think the lightning is one of the strongest aspects to ME2 and what makes the game continue to look really good by helping to mask the low-res textures of UE3. Yep. 100.
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# ? Jan 23, 2017 16:05 |
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Mymla posted:Instead, Miranda gave Shepard a boobjob between 1 and 2.
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# ? Jan 23, 2017 16:09 |
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The Shadow Broker really just provides affordable spinal surgery.
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# ? Jan 23, 2017 16:15 |
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About the Preview/Trial of the game they'll do the week before launch:quote:EA Access subscribers will get to play Mass Effect: Andromeda early on March 16 with a 10 hour trial, the publisher has announced. quote:The hefty trial of BioWare's sci-fi action RPG comes out on 16th March - five days before the full game comes out on 21st March in the US (it's 23rd in the UK). It'll surely let you make a decent dent in the game before it launches proper. Progress carries over, and Origin Access on pc is only like ~5usd, and you get -10% on purchases anyhow, so you're saving a whole ~1 or 2 usd if you choose to buy it from them as well. (But really, I imagine most people in the thread will be buying it off cdkey sites like GMG. )
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# ? Jan 23, 2017 17:19 |
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No further information on that multiplayer beta, now a "tech test," whatever that means.
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# ? Jan 23, 2017 17:23 |
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exquisite tea posted:I really disagree with you there, I think the lightning is one of the strongest aspects to ME2 and what makes the game continue to look really good by helping to mask the low-res textures of UE3. No, I said I agree that ME2 looks better. Mass Effect 3 is downright ugly with its lighting. But I still think Omega looks like rear end in both games due to the filter. Outside of that, the lighting in Mass Effect 2 is pretty nice, if a little too yellow at times.
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# ? Jan 23, 2017 20:46 |
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Seemlar posted:At least Miranda fixed her absolutely hosed spine and posture while she was at it. "No Miranda I want Commander Shepard exactly as she was." "Have you ever seen even a single picture of her Tim"
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# ? Jan 23, 2017 20:55 |
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one thing I liked with the lighting in the Mass Effect games is how they lit the Normandy in ME it's dark across the whole ship because you're in the closest thing to a submarine in space, and anyone who's watched a movie about a submarine knows that in certain operational conditions the control room is kept fairly dark in ME2 when the SR2 is a Cerberus vessel most of it is swathed in bright lighting that kind of reminds you of what you'd find in an office, because this is now a corporate ship then in ME3 they swing right back around to military submarine lighting
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# ? Jan 23, 2017 20:58 |
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I figured that was because in ME3 half the internals were still pulled out due to it being dragged out mid refit, hence the loose wires everywhere and temporary coverings on exposed electrical bits.
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# ? Jan 23, 2017 21:19 |
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We got that lounge, though.
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# ? Jan 23, 2017 21:31 |
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DancingShade posted:I figured that was because in ME3 half the internals were still pulled out due to it being dragged out mid refit, hence the loose wires everywhere and temporary coverings on exposed electrical bits. The insides of the ship being all pushed around and damaged is a metaphor for what happens when Shepard gets to fuckin.
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# ? Jan 23, 2017 21:41 |
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The best thing about the Normandy in ME3 is
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# ? Jan 24, 2017 01:55 |
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The war room was kinda neat
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# ? Jan 24, 2017 02:03 |
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Waltzing Along posted:The best thing about the Normandy in ME3 is Having it turn into a chick that gets hosed by a snarky cripple.
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# ? Jan 24, 2017 02:09 |
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exquisite tea posted:ME2/3 still look really great and run well even on piece of poo poo hardware. ME2 in particular is impressive for holding up graphically even as other games from 2010 start to show their age. I am currently replaying ME3 on a surface pro 4 which can barely handle any other game but Mass Effect looks gorgeous.
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# ? Jan 24, 2017 02:10 |
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Please say you are using the touchscreen.
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# ? Jan 24, 2017 02:14 |
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Waltzing Along posted:Please say you are using the touchscreen. Haha, no I am using a controller for it.
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# ? Jan 24, 2017 02:32 |
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Pattonesque posted:one thing I liked with the lighting in the Mass Effect games is how they lit the Normandy Ironically, the art book for ME2 reveals that the Normandy 2's lighting was supposed to be the opposite. The Normandy 2 was envisioned as being dark, cramped, unpainted, and all around a thoroughly unpleasant ship to live on, sacrificing the amenities of the first Normandy for the sake of raw power.
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# ? Jan 24, 2017 03:11 |
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Cythereal posted:Ironically, the art book for ME2 reveals that the Normandy 2's lighting was supposed to be the opposite. The Normandy 2 was envisioned as being dark, cramped, unpainted, and all around a thoroughly unpleasant ship to live on, sacrificing the amenities of the first Normandy for the sake of raw power. Fortunately, it wasn't built by Quarians.
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# ? Jan 24, 2017 03:21 |
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# ? Jun 3, 2024 19:54 |
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Drifter posted:Having it turn into a chick that gets hosed by a snarky cripple. Transformers! Waifus in Disguise!
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# ? Jan 24, 2017 04:03 |