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Gargonovitch posted:EA's always been poo poo on Nintendo home consoles. It's interesting because even though by the time EA had James Bond games all they dropped on the N64 was TWINE their Gamecube support was very strong the first couple of years because they dropped Agent Under Fire early in the system's life and it was massively popular. Oh man the multiplayer was so cool because the game's gimmick was that you basically had the hookshot from Link to the Past and while it's very situational in the main game a bunch of the multiplayer levels were built around using it a lot and it had options to screw around with the physics and stuff. It actually came out on the Gamecube (and XBOX) *AFTER* it was released on PS2 by about a year but the association of Nintendo+James Bond from GoldenEye was still that strong. So strong that EA made that ridiculous GoldenEye 2 game where you have a golden eye. Anyway basically Nintendo should have dropped some $$$$ to get Activision to make an actually good James Bond game for the Wii U instead of the previous gen's embarrassments of Quantum of Solace and Bloodstone that's all I got. Jonas Albrecht posted:I really want to get some weird Euro games. Every time the Anglo-Saxon talks about his childhood in gaming, it sounds like he's from an alternate dimension. If you have a PS3, you can get an awesome port of Alien Breed that has an enhanced version included. There are a few newer Alien Breed games on there but they're all poo poo so avoid them, just get the one titled Alien Breed. It's not an official Alien game but it's literally Gauntlet (with waaaay less things on screen at once of course) in the Aliens universe and has coop and cool sound samples. https://www.youtube.com/watch?v=98uRb9QDjAQ But in general be ready for some super junky games, and if you think the Atari 2600 has a lot of clone games and ripoffs on it oh my God. But in general computers like the Amiga as an example were bought to run early rendering and illustrator programs and stuff rather than gaming, plus even at peak popularity they sold nothing close to what the SNES/Genesis/etc. did, so there simply wasn't really a call for super polished huge budget games on it because there's no way a publisher would make their money back on it. So you get tons of games that have incredible soundtracks and look amazing in screenshot but are kind of nightmarish to play if you're used to playing action games with one of the home console game pads of the time or in an arcade. Still there's a ton of interesting games to check out just for their, uh, static presentation? Like stuff like the artwork surrounding the games or some cool backgrounds or whatever. Also interesting because going back you'll suddenly notice IMMEDIATELY what SNES/Genesis games you've played were ported from the Amiga like Soldiers of Fortune/The Chaos Engine and such. I find ZX Spectrum games the most interesting because it had the least to work with in some ways. I feel like a lot of the groundwork for the color choices and structure of games on Euro computers was laid with Spectrum games like Bugaboo.
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# ? Jan 24, 2017 07:20 |
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# ? May 23, 2024 04:02 |
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# ? Jan 24, 2017 07:42 |
Dear Sega, All I want for Christmas is Jet Switch Radio https://www.youtube.com/watch?v=m2680ciixQc Love, Everyone PS Remember the Switch Joycon presentation with Icecubes in a glass? That, but with graffiti. PPS License a bunch of fresh new songs
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# ? Jan 24, 2017 08:22 |
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Infinitum posted:Dear Sega,
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# ? Jan 24, 2017 08:38 |
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shake the joycon and feel the spraypaint can's shake hold down the R button with your index finger to spray and feel it spraying it would be so good
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# ? Jan 24, 2017 09:22 |
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Kelp Plankton posted:shake the joycon and feel the spraypaint can's shake My friend https://www.youtube.com/watch?v=k3M08PzFcqE
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# ? Jan 24, 2017 09:29 |
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i wish i could afford VR. some day either it will be cheap enough or i'll be loaded enough to blow a bunch of money on a computer that can run it well and all the necessary stuff. for now i'll settle for some rad haptics in my switches
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# ? Jan 24, 2017 09:38 |
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Kelp Plankton posted:i wish i could afford VR. some day either it will be cheap enough or i'll be loaded enough to blow a bunch of money on a computer that can run it well and all the necessary stuff. This reminds me, has anyone done a good comparison between the Joy-Cons and existing VR controllers?
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# ? Jan 24, 2017 09:41 |
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Kelp Plankton posted:i wish i could afford VR. some day either it will be cheap enough or i'll be loaded enough to blow a bunch of money on a computer that can run it well and all the necessary stuff. Yeah, it's pretty bullshit expensive right now. There's also not enough to do so even though it's cool it's really not worth getting unless you've got money to burn The haptics are going to be insanely rad, I'm guessing they're better than the ones in the current VR controllers
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# ? Jan 24, 2017 09:47 |
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I didn't get a WiiU at launch, but was the eShop available in all regions when it launched? I've actually taken 3rd March off work, which I've never done for a video game or console before (well I've never bought a console at launch). It's mostly because if I was working, I wouldn't be able to get to the shop before they close, and I'd prefer to not wait until Saturday.
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# ? Jan 24, 2017 10:51 |
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Jonas Albrecht posted:This reminds me, has anyone done a good comparison between the Joy-Cons and existing VR controllers? I wonder if it'll be possible to use the Joycons with a PC in the future. They're just bluetooth, right?
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# ? Jan 24, 2017 11:09 |
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Jonas Albrecht posted:This reminds me, has anyone done a good comparison between the Joy-Cons and existing VR controllers? they appear to just wii motion plusses that can detect accelerating in 3 directions or coming to resrt in three different rotations and one of them has a low res kinect style ir camera at the bottom of it vr controllers use an external tracking system to actually track the controllers orientation and position in 3d space poorly (ps move and pseye) or very well (vive) -and have extra things like pressure sensitive touch areas or weird ring things to determine if your fingers are outstretched or not
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# ? Jan 24, 2017 11:14 |
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Edit: nvm
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# ? Jan 24, 2017 13:41 |
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zolthorg posted:they appear to just wii motion plusses that can detect accelerating in 3 directions or coming to resrt in three different rotations and one of them has a low res kinect style ir camera at the bottom of it Games after motion+ came out stopped using the external tracking. Its a bit funny that VR motion controls have gone/are going through the same development cycle and coming to the same end. The problem was the motion plus needed a "recalibrate" button in everything incase it started going off the rails. None of the Switch demos had anything like this, and theres lots of ARMs footage, so Nintendo may have solved that problem somehow, which is pretty cool. I didn't like that the Switch event was 90% motion control but I DO like motion controls for some games, at least the option. So Nintendo perfecting the technology is a good/fun thing I think.
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# ? Jan 24, 2017 16:36 |
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http://gematsu.com/2017/01/ultra-street-fighter-ii-details-network-battles All matchmaking and online connectivity in Ultra Street Fighter 2 is done through the game. So uh, yeah. Looking more and more like the app isn't necessary for everything.
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# ? Jan 24, 2017 16:47 |
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TFRazorsaw posted:http://gematsu.com/2017/01/ultra-street-fighter-ii-details-network-battles Only doh-dohs thought online multiplayer would be 100% controlled through the smartphone app anyhow vv
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# ? Jan 24, 2017 16:49 |
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TFRazorsaw posted:http://gematsu.com/2017/01/ultra-street-fighter-ii-details-network-battles i can't believe people seriously thought otherwise christ, people are dumb
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# ? Jan 24, 2017 16:52 |
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So what is the app's actual purpose? Just chat? That sounds OK.
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# ? Jan 24, 2017 16:55 |
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enojy posted:Only doh-dohs thought online multiplayer would be 100% controlled through the smartphone app anyhow vv This but instead of doh-dohs you can call them ultra-tards
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# ? Jan 24, 2017 16:56 |
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well why not posted:So what is the app's actual purpose? Just chat? That sounds OK. I think you can also set up private lobbies for some games as well. You can just hit up your friends and see who's down, outside of the Switch.
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# ? Jan 24, 2017 17:01 |
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well why not posted:So what is the app's actual purpose? Just chat? That sounds OK. I would imagine they also let you set up parties with voice chat outside of game software among other social features. That part got misread as "The app will handle all matchmaking" by idiots looking for anything negative they could crow about. I think the likely situation is that the app can handle matchmaking i.e. setting up a Splatoon game between two separate parties of four that know each other, but the games can do normal matchmaking on their own.
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# ? Jan 24, 2017 17:09 |
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well why not posted:So what is the app's actual purpose? Just chat? That sounds OK.
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# ? Jan 24, 2017 17:11 |
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So it's a nintendo-game focussed social tool? Like, say, steam's friends list. That actually sounds really fun to get messages to come play Mario Kart or whatever.
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# ? Jan 24, 2017 17:20 |
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well why not posted:So it's a nintendo-game focussed social tool? Like, say, steam's friends list. That actually sounds really fun to get messages to come play Mario Kart or whatever. That seems to be the case. Probably the "join my friend's game session" type things will be locked into there, too. It sounds like rando matchmaking will probably be free, and specific matchmaking/friend lobbies will be restricted to the app.
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# ? Jan 24, 2017 17:24 |
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I get having EA is on board for the greater good of more software better but EA is a pile of flaming garbage at the same time.
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# ? Jan 24, 2017 17:36 |
LethalGeek posted:I get having EA is on board for the greater good of more software better but EA is a pile of flaming garbage at the same time. Yeah, but EA is the only way we'll get a potential new NBA Jam on the Switch
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# ? Jan 24, 2017 17:38 |
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LethalGeek posted:I get having EA is on board for the greater good of more software better but EA is a pile of flaming garbage at the same time. If nothing else, FIFA will be a potential system-mover if it's a decent version of FIFA. I know people where literally the only video game they own/play is FIFA.
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# ? Jan 24, 2017 17:38 |
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Just think the Steam App where you can chat to your pals and look at some basic poo poo about your games. That's what I'd expect.
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# ? Jan 24, 2017 17:41 |
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FIFA will probably be good so long as it's not a Legacy edition.Jonas Albrecht posted:Okay, yeah there is a meaningful difference between "if this console is successful we'll make games for it" and "Nintendo listened to us and other 3rd parties all throughout development of the Switch". Well, there was that time EA got on stage with Reggie in '11 to announce their "unprecedented partnership".
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# ? Jan 24, 2017 17:44 |
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Bombadilillo posted:Games after motion+ came out stopped using the external tracking. Its a bit funny that VR motion controls have gone/are going through the same development cycle and coming to the same end. VR Controllers aren't going to the same end. IMUs are garbage over a timeline more than a couple seconds. For VR, where you need to track the controller accurately in 3D space, external (or internal that tracks the external) tracking is required to keep the IMU data in check. This isn't going to go away unless someone somehow makes an IMU that doesn't drift.
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# ? Jan 24, 2017 17:47 |
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LethalGeek posted:I get having EA is on board for the greater good of more software better but EA is a pile of flaming garbage at the same time. EA is the worst obviously except for *recites long list of good games made by EA*
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# ? Jan 24, 2017 17:47 |
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Neo Rasa posted:It's interesting because even though by the time EA had James Bond games all they dropped on the N64 was TWINE their Gamecube support was very strong the first couple of years because they dropped Agent Under Fire early in the system's life and it was massively popular. Oh man the multiplayer was so cool because the game's gimmick was that you basically had the hookshot from Link to the Past and while it's very situational in the main game a bunch of the multiplayer levels were built around using it a lot and it had options to screw around with the physics and stuff. It actually came out on the Gamecube (and XBOX) *AFTER* it was released on PS2 by about a year but the association of Nintendo+James Bond from GoldenEye was still that strong. So strong that EA made that ridiculous GoldenEye 2 game where you have a golden eye. don't forget call of goldeneye or whatever on the wii. man, that whole decade was pretty much just spent trying to catch that lightning in a bottle again
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# ? Jan 24, 2017 17:59 |
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well why not posted:So it's a nintendo-game focussed social tool? Like, say, steam's friends list. That actually sounds really fun to get messages to come play Mario Kart or whatever. Apps and consoles can have synced functionalities too. So you could get a message saying "join my game session" and it'd have a button/link/whatever you press which then causes your Switch to join that match as long as the console's powered up and online. Whether that'll actually be the case... Infinitum posted:Yeah, but EA is the only way we'll get a potential new NBA Jam on the Switch NBA Hang Time on N64 added things like team fire which was rad. Also character creator letting you make 8ft tall aliens and such. NBA Jam Time for the Switch could also be 8 player too.
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# ? Jan 24, 2017 18:03 |
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TFRazorsaw posted:http://gematsu.com/2017/01/ultra-street-fighter-ii-details-network-battles If it's necessary for ANYTHING that's loving stupid.
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# ? Jan 24, 2017 18:15 |
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Mahoning posted:I wish they'd make a New Super Mario Bros that uses the gameplay of SMB2. The first thing I thought when I saw Mario Odyssey and apparently going through multiple worlds/universes was, I hope he goes back to Sub-Con for one.
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# ? Jan 24, 2017 18:19 |
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Bombadilillo posted:Games after motion+ came out stopped using the external tracking. Its a bit funny that VR motion controls have gone/are going through the same development cycle and coming to the same end. The technology isn't really close at all. Wiimotes and Motion+ cannot track your controller in physical space, it only tracks the various tilts and motions of the controller (waggle) but modern VR controllers will move around the room with you. Unless the Joycons are using inside-out tracking (hint: they're not), than they just have built in waggle.
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# ? Jan 24, 2017 18:25 |
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turn left hillary!! noo posted:The first thing I thought when I saw Mario Odyssey and apparently going through multiple worlds/universes was, I hope he goes back to Sub-Con for one. Here's Mario holding a SMB2-looking vegetable. But unfortunately it just looks like its some sort of food/chef world. Bummer.
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# ? Jan 24, 2017 18:25 |
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I mean if you were ever hoping for Mario to explore unique worlds the likes of Space Zone. Pumpkin Zone. Hippo Zone. It's finally happening.
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# ? Jan 24, 2017 18:27 |
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full mario 64 style remake of 6 golden coins
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# ? Jan 24, 2017 18:29 |
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# ? May 23, 2024 04:02 |
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Mahoning posted:
I'm going to assume this is MIPS zone
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# ? Jan 24, 2017 18:29 |