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Relatively new to the game and managed to pull 3 banners so far. I'm about to do one more and I'm wondering if it's worth doing a second on volume 2. I was relatively lucky first time since I got platinum sword, Excalibur and twin lance. Is it worth going for the grimoire manamune and terras rod? Also any recommendations on the armour slot to pick?
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# ? Jan 25, 2017 15:42 |
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# ? May 30, 2024 12:03 |
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Pulled Krille BSB and a dupe Alphinaud Deployment Tactics. Little sour I pulled a dupe on a giant banner I have basically nothing on, but that's my mage BSB count at 2 now. I actually have an interesting possible setup now - Hope BSB, Krille BSB, Selphie BSB, Ley lines and Deployment Tactics. Three (stackable) faith buffs, ProShellga access, Hastega, Quickcast and Radiant Shield. Downsides - no Medica or Wall. RWing Arc's instant medica/pblink would own, but I'm still wall-less and no wall *and* no native Medica is probably a little too much. I also have no mage hones
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# ? Jan 25, 2017 15:51 |
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I pulled twice. First pull got me Terra's OSB and BSB. 2nd pull got me her SSB. I previously had no relics for her. This game really wants me to use her now. I cracked her 80 cap because I had MC3s laying around. I'm really happy about this because I have very little good mage gear and this helps a ton. I also just like Terra. She's really good even without relics but she's a Death Star now. There's also the fanboyism factor. FF6 is my favorite of the main numbered series and I always liked Terra as a character. QUESTION: Can someone please explain the CPU Nightmare boss fight? I checked reddit and even the detailed explanation is hard to figure out. I know which breakdowns to use on which orbs but apparently there's a timing issue I'm missing. I also can't seem to consistently get it to put up the barriers after killing both orbs. After the orbs regenerate I use the breakdowns the way it's described, but then Multi-Break doesn't seem to cause the orbs to go haywire the way they should. Could someone do a simple step-by-step guide please?
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# ? Jan 25, 2017 16:54 |
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Do big exp events like the recent greens one come around very often? Feeling tempted to burn the last of my stock of eggs getting some characters to 80 to attempt ultima raids. Seems like nightmare dungeons are probably off the table until I get a deeper roster, and a much deeper ability pool.
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# ? Jan 25, 2017 17:37 |
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Ok. I'm gonna get that damned hot potato curada dungeon over and finished with today. I have arc and minwu as healers with their ssb instant curaga medicas. I have yshtola with her pro-shellga and ss2, along with tyro and his sg as mitigation and both have like 400 mind. I also have tyro and onion knight fully kited out with ninja magic, hitting the magic cap. Tyro has an r4 phantasm and r4 water veil with a water boost armor with the mako might rm. Onion knight has an r4 gust, an r2 smoldering fire and a wind boost armor with the ninja rm. All I'm missing is native hastega. I guess I'll make my rm that, as there's nothing else an rw can do for me. Unless I bring some sort of white magic attack bsb, but I have a strong feeling it won't be that helpful.
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# ? Jan 25, 2017 17:39 |
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Curada boss is weak to holy right? I picked up Hope BSB + OSB and Cid Raines BSB since last time nightmares rolled around so
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# ? Jan 25, 2017 17:43 |
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Elephant Ambush posted:QUESTION: Can someone please explain the CPU Nightmare boss fight? I checked reddit and even the detailed explanation is hard to figure out. I know which breakdowns to use on which orbs but apparently there's a timing issue I'm missing. I also can't seem to consistently get it to put up the barriers after killing both orbs. Phase 1 is just a burn phase. Both nodes need to die at roughly the same time, and that time needs to be before the CPU's countdown finishes. You'll know Phase 2 has begun when you see the red Physical Barrier / laser. At this point, use Armor Breakdown on the Defense Node. Shortly or immediately afterwards, you will see the red power circle, at which point you should use Power Breakdown on the Attack Node. The Defense Node's next action will be to put up the purple Magic Barrier, which you should respond to by using Mental Breakdown on it. If your Mental Breakdown goes off before the Defense Node puts up the magic barrier, it won't work. The Attack Node's next action will be to put up the purple magic circle, at which point you should use Magic Breakdown on it. If your Magic Breakdown goes off before the Attack Node puts up the magic circle, it won't work. After all four breakdowns have been used and all four barriers dispelled (you should see messages that the nodes are "overheating"), use Multi Break. The Defense Node should start healing you and the Attack Node should start blasting the CPU core. Use this time to do as much damage to the CPU itself as you can, but avoid AoE damage since if you kill the nodes you'll advance to Phase 3 - a damage race which your party is almost certain to lose.
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# ? Jan 25, 2017 17:56 |
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CaptainPsyko posted:Nah, it actually is the instant cast. Basically the only situation where the ether is going to result in better net damage is if you're able to get Tiamat to 3 hits, major AoE fights, or wind resistant/weak to something else situations. Well that's exciting. I already spent some motes to open up 5* Magic, I assume Alph's BSB is future proof enough to dive the Summoner stuff? There's like 12% more summoning damage there.
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# ? Jan 25, 2017 18:37 |
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Philouza posted:Well that's exciting. I already spent some motes to open up 5* Magic, I assume Alph's BSB is future proof enough to dive the Summoner stuff? There's like 12% more summoning damage there. Yes.
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# ? Jan 25, 2017 18:40 |
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Varance posted:This is what happens when the nightmare draw decides to gift you a bunch of Blood Swords. Meet the real TERROR BALTIMORE:
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# ? Jan 25, 2017 20:26 |
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The magic softcap is 1054 fyi. With Devotion and a single Faithga they'd have Terra over it.
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# ? Jan 25, 2017 20:29 |
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Valigarmanda was fun, though it was kind of tedious to wait on the barriers to line up just right (I know you don't have to but I keep killing the orb and resetting everything if I dont)
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# ? Jan 25, 2017 20:29 |
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Snazzy Frocks posted:Valigarmanda was fun, though it was kind of tedious to wait on the barriers to line up just right (I know you don't have to but I keep killing the orb and resetting everything if I dont) If you have enough summon hones,.or a summon bsb you can brute force it pretty easily.
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# ? Jan 25, 2017 21:07 |
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Combo posted:Also never use optimize. At least optimize is better now than it was at launch. Constantly prioritizing shared SBs over everything else was hell
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# ? Jan 25, 2017 21:07 |
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AweStriker posted:Phase 1 is just a burn phase. Both nodes need to die at roughly the same time, and that time needs to be before the CPU's countdown finishes. Oh ok. I'm not waiting for the barriers to show up. I'll try being less pro-active. Thanks!
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# ? Jan 25, 2017 21:09 |
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NEVER OPTIMIZE should be written on every FFRK goon's soul in words of fire please never use that garbage function, just save your own premade teams and use your load re: synergy and abilities/sbs/rms
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# ? Jan 25, 2017 21:14 |
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So I'm building babies first mage team and I need advice. Here is what I'm working with Tyro with wall Krill with sheepsong Alphinaud with deployment tactics Rinoa BSB Yuna with BSB2 Am I overlooking dumb stuff like overwriting buffs and does this team Comp make any sense? Beyond that, what sort of abilities should I be looking to pack/hone? I've never messed with any magic but I got your standard full breaks/downs curaja and protect/shell.
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# ? Jan 25, 2017 21:20 |
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I don't think optimize is that bad anymore outside of a few oddities like if you wanna make tyro a mage. The most important thing is to put the characters with fewer weapon options near the top so they get first dibs.
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# ? Jan 25, 2017 21:21 |
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Farg posted:So I'm building babies first mage team and I need advice. Here is what I'm working with Looks like a solid backbone! If you have any good and complementary SB's for a support or dancer (say, Rikku's Mug ATK/RES, or Faris burst, etc), you can consider swapping them in for Tyro and using an RW wall sometimes. Alternately keep Tyro and load up your friends list with Raines BSB's and murder everything.
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# ? Jan 25, 2017 21:25 |
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Optimize works just fine for outfitting your grinding party with RS weapons for the dailies. It saves a lot of time.
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# ? Jan 25, 2017 21:29 |
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Ok, curada nightmare demolished. I'm glad I decided to heavily invest in ninja magic, because I needed drat well every hone. I was super sloppy too, only did 2 hits of the launcher to the guardian. I also got the affliction break nightmare done, as I forgot to finish it last time. It was super easy. I didn't even need to bother with 3 dooms, I could have done it with 2. But now I'm looking at the current apocalypse dungeon, and I do not see how I can possibly deal enough damage to chew through 445k health. Maybe if I rely on shadow and minifilia's bsb's? 455k hp is loving insane though.
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# ? Jan 25, 2017 21:46 |
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RagnarokAngel posted:The most important thing is to put the characters with fewer weapon options near the top so they get first dibs. This is exactly what I do and outside of some weird niche stat preferences on occasion optimize works just fine.
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# ? Jan 25, 2017 21:53 |
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Sprite141 posted:Ok, curada nightmare demolished. I'm glad I decided to heavily invest in ninja magic, because I needed drat well every hone. I was super sloppy too, only did 2 hits of the launcher to the guardian. I also got the affliction break nightmare done, as I forgot to finish it last time. It was super easy. I didn't even need to bother with 3 dooms, I could have done it with 2. The multi-player dungeon? Is there any reason you want to solo it, because goons can help you blow it up pretty easily.
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# ? Jan 25, 2017 22:01 |
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So I'm just now realizing... since Tenets of the Fayth is a Magic + Mind buff, that means it stacks with other Faithga SB's then? (shame I don't have any other native Faithgas than Witch's Hat...)
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# ? Jan 25, 2017 22:01 |
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Combo posted:The multi-player dungeon? Is there any reason you want to solo it, because goons can help you blow it up pretty easily. Oops, no I meant the torment dungeon. Also, this may sound stupid but when you're calculating damage and poo poo, how do you add in the soft cap for stats? I'm trying to figure out how hard jecht is gonna hit with my r2 maxed out lifebane. Using just the normal damage calculations gives me about 82k total from that, which seems a bit too high for a torment dungeon.
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# ? Jan 25, 2017 22:17 |
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So I'm using this current opening Nightmare dungeon to catch up on about 4-5 Nightmares I didn't feel like fighting. What exactly is the Necrophobe's gimmick? Neither Prof. Mog nor anyone in the forums of the official strategy site can provide a straightforward explanation. I'm assuming there's a way to get rid of/affect his barriers so he won't instakill everyone in his final phase, but... how?
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# ? Jan 25, 2017 22:20 |
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SuperHappy posted:So I'm using this current opening Nightmare dungeon to catch up on about 4-5 Nightmares I didn't feel like fighting. Do you have a source of magic blink? That's the easiest way to handle phase 3. That and Dismissal.
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# ? Jan 25, 2017 22:25 |
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Shock Trooper posted:So I'm just now realizing... since Tenets of the Fayth is a Magic + Mind buff, that means it stacks with other Faithga SB's then? https://www.reddit.com/r/FFRecordKeeper/comments/52agoo/mage_meta_ultimate_guide_what_relics_to_look_out/ has a list of the different buffs and what stacks, along with plenty of other info.
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# ? Jan 25, 2017 22:25 |
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CPU status: power creeped. I destroyed him before he even got to phase 2 Now my only nightmare left is...necrophobe
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# ? Jan 25, 2017 22:25 |
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Necrophobe is stupid easy. You don't have to worry about phase 3 if he doesn't get there, and he shouldn't. I have a ton of ssb's, stacking buffs and 2 bsb's for my support characters. I ended up only using a shout level buff and one bsb for damage. Most everything else was managing the doom timers. Just pump up everyone as best you can with synergy. Faris with dash bite and thief's revenge, minifilia with saint's cross. Hit him hard, with 3 doom timers up he's a loving chump.
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# ? Jan 25, 2017 22:33 |
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I hit my head against him a few times with a full synergy team before I realized I didn't need to do that thing and swapped out Ramza and Faris for Tidus and Y'shtola. With a boosted osb and wall wrathed into Asylum (so Tyro was free to use keeper's tome) he went down easily and I got all medals
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# ? Jan 25, 2017 23:06 |
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Beasteh posted:NEVER OPTIMIZE should be written on every FFRK goon's soul in words of fire Optimize + fix is generally much faster than starting from scratch. Optimize will, in my experience, generally pick the correct weapons and correct accessories, sometimes get a couple armors right, and you have to set abilities & SB's yourself. If premade teams work for you, then great, but in my experience they are of limited utility.
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# ? Jan 25, 2017 23:07 |
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rujasu posted:Optimize + fix is generally much faster than starting from scratch. Optimize will, in my experience, generally pick the correct weapons and correct accessories, sometimes get a couple armors right, and you have to set abilities & SB's yourself. If premade teams work for you, then great, but in my experience they are of limited utility.
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# ? Jan 25, 2017 23:08 |
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Panic! at Nabisco posted:Optimize sets default SBs on everyone and is therefore crap nonsense! Yes, that is annoying, but taking the SB's off is easy enough to do. Or if you're running a daily, don't even worry about it because who needs SB's for that
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# ? Jan 25, 2017 23:11 |
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For my levelling party I have them equipped standard (with four +exp RMs) and saved under favourites. When I'm grinding dailies optimize works great for all my synergy equipment. I'm long past being able to auto-battle the highest difficulty dailies though I guess?
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# ? Jan 25, 2017 23:11 |
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What Nightmare is best to start with for a newbie like me?
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# ? Jan 25, 2017 23:12 |
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Mill Village posted:What Nightmare is best to start with for a newbie like me?
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# ? Jan 25, 2017 23:17 |
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Well, just cleared Reraise (Evrae got power-creeped by Yuna, Ysh'tola and Minwu's Bursts along with Vanille's Ether Medica and SG) and Curada (With Onion Knight the Fire Ninja taking Ysh'tola's Place because gently caress beating the Guardian the Hot Potato way: I had enough Fire-Resist Accessories his counter benefited my SB Gauges)...
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# ? Jan 25, 2017 23:48 |
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Panic! at Nabisco posted:Depends on your SBs! If you have a bunch for combat people, Demon Wall is nice and easy. If you have SBs for black mages, you can probably destroy Ultima Buster. I'm currently using a team with Asylum, Maria's Song, Sheepsong, Arbiter's Apocrypha (I just got this one today), and Beryl Serpent (or Sea Lord's Broadside if that's better). Some of the other SBs I have that might be good are Trueblade of Legend, Winds of Home, Unsung Hero, Gilgamesh Morphing Time, Seething Waters, High Dive, Unshaken Resolve, Trigger Happy, Seal Evil, and Lunatic High.
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# ? Jan 25, 2017 23:52 |
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# ? May 30, 2024 12:03 |
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Beasteh posted:NEVER OPTIMIZE should be written on every FFRK goon's soul in words of fire That might be why I'm struggling then :v That's basically all I've been using since the beginning.
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# ? Jan 25, 2017 23:54 |