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AriadneThread posted:if there it is, it's probably written by the british Nah, U.S. Have you seen the last few CoD games? We are the loving masters at making ourselves look like the victims even while dropping tactical nukes on desert villages. gently caress, the entire primes of the Homefront series is that North Korea (yes, that one) has conquered China, Japan, and most of the U.S., and you gotta fight back! Skippy McPants fucked around with this message at 15:49 on Jan 28, 2017 |
# ? Jan 28, 2017 15:47 |
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# ? May 15, 2024 05:21 |
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YA BOY ETHAN COUCH posted:m'galaxy
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# ? Jan 28, 2017 15:49 |
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Skippy McPants posted:Bioware was never going to be making the Iliad. They're much better off just embracing the campy bullshit that makes them popular. As I said, not saying I don't like it, but there's a different art direction there. Original trilogy ME3 was trying for as close to photo-realistic as possible to the point that they leant into quite dull hairstyles, outfits, weaponry etc to keep a realistic feel, it's partly why Kai Leng feels so out of place. Until then the most distinctive character design was probably Jack and she's fairly normal looking really (and also the best looking character, possibly related). With this it's bones on armour, distinctive hair styles, hint-of-cartoonish faces for the Ryders. I hope it's a new style they are leaning into and not just really inconsistent assets.
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# ? Jan 28, 2017 16:02 |
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I think it's bad when they change things for a sequel, and also when they don't.
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# ? Jan 28, 2017 16:10 |
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Vitamin P posted:With this it's bones on armour, distinctive hair styles, hint-of-cartoonish faces for the Ryders. I hope it's a new style they are leaning into and not just really inconsistent assets. The original ME was trying to be fairly hard Sci-fi, both regarding world building and visual aesthetic. Every game since has drifted steadily further from that starting point into "rule of cool" territory, so this feels like a pretty natural continuation to me.
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# ? Jan 28, 2017 16:13 |
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# ? Jan 28, 2017 16:21 |
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Skippy McPants posted:The original ME was trying to be fairly hard Sci-fi, both regarding world building and visual aesthetic. Every game since has drifted steadily further from that starting point into "rule of cool" territory, so this feels like a pretty natural continuation to me. The original Mass Effect was trying to be fairly hard sci-fi in the same way that Indiana Jones was trying to be a historical documentary.
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# ? Jan 28, 2017 16:28 |
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marktheando posted:The original Mass Effect was trying to be fairly hard sci-fi in the same way that Indiana Jones was trying to be a historical documentary. kinda disagree, the codex pretty much explains the underlying behind mass effect fields, element zero and biotics to where it had the sheen of plausibility, which is what i think hard sci fi should do.
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# ? Jan 28, 2017 16:32 |
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Bud K ninja sword posted:kinda disagree, the codex pretty much explains the underlying behind mass effect fields, element zero and biotics to where it had the sheen of plausibility, which is what i think hard sci fi should do. Thats like saying Star Trek is hard Sci fi because it has technobabble
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# ? Jan 28, 2017 16:39 |
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Yeah, I did say 'fairly'. The basic setup for any Sci-fi is "imagine BLANK existed." In the case of Mass Effect, BLANK is Eezo. Beyond that initial conceit, they put in quite a bit of effort playing lip service to how physics and technology work. It's no Andy Weir novel, but I'd argue that Mass Effect is a cut above something like Star Trek, at least in regard to the first game.
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# ? Jan 28, 2017 16:41 |
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Dude there are magic powers and wizards in Mass Effect.
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# ? Jan 28, 2017 16:45 |
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Hard science fiction takes a few unusual premises as given, then develops them to see the ultimate logical conclusion of those premises applied to a world like our own. For example, the end result of eezo 'mass' technology is psychic blue lesbian space babes. It's axiomatic!
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# ? Jan 28, 2017 16:48 |
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It's hard sci-fi because Shepard is always hard from loving all the humanoid aliens that have similar enough sex organs for it to happen
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# ? Jan 28, 2017 16:50 |
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element zero allows the manipulation of mass and gravity fields. as these things really are still unicorns in actual physics, it adds an element of plausibility. far out? sure but still grounded in actual science, hell quantum entanglement fields are actually a thing and may be used in the near future and they defy the laws of contemporary physics
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# ? Jan 28, 2017 16:50 |
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marktheando posted:Dude there are magic powers and wizards in Mass Effect. I never said there weren't? My only point is that ME 1 went further out of its way to justify itself than popular Sci-fi tends to. Lt. Danger posted:Hard science fiction takes a few unusual premises as given, then develops them to see the ultimate logical conclusion of those premises applied to a world like our own. For example, the end result of eezo 'mass' technology is psychic blue lesbian space babes. It's axiomatic! Look, you want to be pedantic about the 'hard' modifier, that's fine, but don't try and tell me that the natural end point of all human endeavor isn't "can I gently caress it?" If there aren't blue space lesbian's out them somewhere, you can be drat sure we'll make our own.
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# ? Jan 28, 2017 16:53 |
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Hard sci-fi means sci fi with realistic science. So no magic powers, no faster than light travel, no fuckable alien babes.
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# ? Jan 28, 2017 16:54 |
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*boring as heck dry narrator voice* When scientist Lukas Eezo first passed an electric current through the mysterious glowing mineral, little did he know that in less than forty years time, his discovery would lead to a robot-bird man flying a hoverboard around the headquarters of the space United Nations
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# ? Jan 28, 2017 16:55 |
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marktheando posted:Hard sci-fi means sci fi with realistic science. So no magic powers, no faster than light travel, no fuckable alien babes. black hole gravitational fields exceed the speed of light, as well as quantum entangled particles. i'll concede the fuckable alien babes part.
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# ? Jan 28, 2017 16:57 |
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ME1's codex looked like "hard sci fi" to me because of all the attention paid to charge buildup and heat management, but this never came up in game.
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# ? Jan 28, 2017 17:22 |
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# ? Jan 28, 2017 17:24 |
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Ferrinus posted:ME1's codex looked like "hard sci fi" to me because of all the attention paid to charge buildup and heat management, but this never came up in game. The worst thing about Andromeda is that the Codex voiceover man isn't returning
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# ? Jan 28, 2017 17:29 |
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marktheando posted:The worst thing about Andromeda is that the Codex voiceover man isn't returning He isn't? What the gently caress?
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# ? Jan 28, 2017 17:34 |
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Skippy McPants posted:He isn't? What the gently caress?
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# ? Jan 28, 2017 17:34 |
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Skippy McPants posted:He isn't? What the gently caress? Yeah. Booo.
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# ? Jan 28, 2017 17:35 |
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marktheando posted:The worst thing about Andromeda is that the Codex voiceover man isn't returning preorder canceled
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# ? Jan 28, 2017 17:44 |
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They said there was too much codex but I think that's a load of dogshit. I'd happily swap discs if it meant being able to listen to his wonderful voice talking about space elves or something.
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# ? Jan 28, 2017 17:50 |
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marktheando posted:They said there was too much codex but I think that's a load of dogshit. I'd happily swap discs if it meant being able to listen to his wonderful voice talking about space elves or something. it wasn't even like he voiced all the codex entries anyway, just the "Important" ones.
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# ? Jan 28, 2017 17:59 |
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# ? Jan 28, 2017 18:00 |
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Vitamin P posted:
Honestly I miss Saturday Morning Toons enough to want to play a game that is one. But I doubt this is going to be it without the full Burger King Kids Club of every type of player there could be.
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# ? Jan 28, 2017 18:43 |
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Tfw your besty shows up in the same ceremonial shaman gown
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# ? Jan 28, 2017 19:02 |
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Something about male Ryder's default model bugs me, but I'm having a hard time putting my finger on it. Maybe it's just that he's not dude Shep. In ME 1, Mark Vanderloo's face gave the default Shepard a huge leg up on anything you were likely to spit out with the character creator, and now in ME:A that contrast in lacking. I dunno, Ryder just looks kinda milquetoast.
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# ? Jan 28, 2017 19:13 |
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Tbh he looks like Cullen from Dragon Age Inquisition
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# ? Jan 28, 2017 19:16 |
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marktheando posted:They said there was too much codex but I think that's a load of dogshit. I'd happily swap discs if it meant being able to listen to his wonderful voice talking about space elves or something. lmao yeah guys we'd need an additional blu ray to hold all that dialogue. What the gently caress, are they just going with completely uncompressed sound files? They are idiots.
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# ? Jan 28, 2017 19:17 |
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DancingShade posted:All the relays blew up, the citadel blew up and the fleeing ships were all caught in the blastwave which was galaxy wide. The Mass Effect relays didn't blow up, they just sorta disassembled. The Blast Wave was also less destructive - because you'd have seen it destroy poeple on the planets it traveled through - and more "anything with reaper tech will get hosed. Since Nomrandy 2 had reapertech, they were trying to avoid it.
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# ? Jan 28, 2017 19:24 |
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Hedrigall posted:Garrus is more mandible than you can handible
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# ? Jan 28, 2017 19:30 |
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#SquadGoals
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# ? Jan 28, 2017 19:58 |
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Skippy McPants posted:Something about male Ryder's default model bugs me, but I'm having a hard time putting my finger on it. Maybe it's just that he's not dude Shep. In ME 1, Mark Vanderloo's face gave the default Shepard a huge leg up on anything you were likely to spit out with the character creator, and now in ME:A that contrast in lacking. I dunno, Ryder just looks kinda milquetoast. He looks like most of the male human inquisitors ever made so they've really condensed them all down into Pretty Brown Haired Shooter Guy.
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# ? Jan 28, 2017 20:09 |
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nerdz posted:It's hard sci-fi because Shepard is always hard from loving all the humanoid aliens that have similar enough sex organs for it to happen yeah just one time i'd like shepard to be the cautionary tale against interspecies sex. shepard is never even sure if there's like, i dunno, some kind of latching mechanism or surprisingly acidic fluids leaking out. we had the one with the ardat-yakshi where you just died, but never anything that made shepard come out and say "okay, unrestricted sex with aliens is pretty stupid considering my torn up tackle."
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# ? Jan 28, 2017 21:33 |
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Drifter posted:The Mass Effect relays didn't blow up, they just sorta disassembled. The Blast Wave was also less destructive - because you'd have seen it destroy poeple on the planets it traveled through - and more "anything with reaper tech will get hosed. Since Nomrandy 2 had reapertech, they were trying to avoid it. i mean, i know bioware ignores their lore because gently caress consistency, but all FTL travel in the ME universe is reaper tech. that's why they couldn't just point a ship at a reaper and hit the "gently caress you button" and kamikaze their way outta being harvested. the FTL tech didn't let you go unless you had a clear path.
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# ? Jan 28, 2017 21:35 |
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# ? May 15, 2024 05:21 |
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My word, Ryder! That renegade action was dreadfully rash!
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# ? Jan 28, 2017 22:53 |