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Mukip posted:Not sure I was realistic scale per se, but if a bunch of ships are next a planet then it's the planet that should look big. It's a strategy game, the ships and planets are massively over-scale so you can see what's going on. What next, EU4 soldiers just look too big compared to the buildings on the map?
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# ? Jan 30, 2017 21:58 |
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# ? May 9, 2024 14:38 |
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Baronjutter posted:It's a strategy game, the ships and planets are massively over-scale so you can see what's going on. What next, EU4 soldiers just look too big compared to the buildings on the map? Nah, EU4 soldiers are realistic scale. People got a lot shorter after the Napoleonic Wars.
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# ? Jan 30, 2017 22:09 |
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Wiz posted:Nah, EU4 soldiers are realistic scale. Earth was the source of Titanic Lifeforms all along!! Please have a super rare Sol system that's just 1600's europe with titanic life. You can invade or subdue them with a comet show. Baronjutter fucked around with this message at 22:35 on Jan 30, 2017 |
# ? Jan 30, 2017 22:09 |
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Wiz posted:Nah, EU4 soldiers are realistic scale. People got a lot shorter after the Napoleonic Wars. Something that a lot of people don't know about napoleon is that he was actually average height for his time (roughly 200 ft tall)
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# ? Jan 30, 2017 22:41 |
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Baronjutter posted:Earth was the source of Titanic Lifeforms all along!! Maybe a post-apocalypse alternative to cockroaches? What would be the giant animal that's taken over though?
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# ? Jan 30, 2017 22:52 |
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The frost giants, having reclaimed Midgard during Ragnarok.
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# ? Jan 30, 2017 22:56 |
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Wiz posted:Maybe a post-apocalypse alternative to cockroaches? What would be the giant animal that's taken over though? Godzilla and Mothra. You know you want to add them now.
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# ? Jan 30, 2017 22:57 |
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Wiz posted:Maybe a post-apocalypse alternative to cockroaches? What would be the giant animal that's taken over though? Apes obviously
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# ? Jan 30, 2017 23:59 |
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I just started playing the game, I come from an experience of playing Civilization and this game looks like a fun. What Let's Plays would you recommend for someone starting out? I've started a game on easy mode to try to understand the interface and gameplay and I'm still struggling to understand where my queue's are and how to direct my fleets to do things.
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# ? Jan 31, 2017 00:02 |
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Wiz posted:Maybe a post-apocalypse alternative to cockroaches? What would be the giant animal that's taken over though? 500m tall frenchmen holding a muskets obviously. Like literal EU4 mans.
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# ? Jan 31, 2017 00:02 |
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fondue posted:I just started playing the game, I come from an experience of playing Civilization and this game looks like a fun. What Let's Plays would you recommend for someone starting out? I've started a game on easy mode to try to understand the interface and gameplay and I'm still struggling to understand where my queue's are and how to direct my fleets to do things. I don't know about LPs, but: to direct your fleets around, be certain you've selected them so their portrait is up, and right-click on wherever they need to go. This works on the galaxy map as well as the pretty zoomed in map: right click on stars to send 'em there, go into the system to send 'em to specific areas. Miners and scientists have a nice drop-down menu if you right-click on a star that'll tell you if they can survey/do a research project/build stuff. Queues are located in the spaceports, usually.
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# ? Jan 31, 2017 00:14 |
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Wiz posted:Maybe a post-apocalypse alternative to cockroaches? What would be the giant animal that's taken over though? Besides giant animals, what about rats? This talk about post-apocalyptic Earth reminds me of this movie where some poor bastards survive a lot of dumb poo poo, only to be rescued by literal ratmen in the end. (The end is incredibly, hilariously overblown with the survivors screaming like those rat people are the most horrible thing ever. Dudes, they saved you, they probably won't suddenly start nibbling on you.)
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# ? Jan 31, 2017 00:15 |
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fondue posted:I just started playing the game, I come from an experience of playing Civilization and this game looks like a fun. What Let's Plays would you recommend for someone starting out? I've started a game on easy mode to try to understand the interface and gameplay and I'm still struggling to understand where my queue's are and how to direct my fleets to do things. Skip the Let's Plays and Just Play. Play and fail. Then roll again. Best way to play Paradox games.
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# ? Jan 31, 2017 00:15 |
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i can't think of any LPs that are going to efficiently and effectively explain game mechanics to you on a game as in-depth as stellaris. most paradox games are set up such that very few people even play them alike.
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# ? Jan 31, 2017 00:17 |
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Wiz posted:Maybe a post-apocalypse alternative to cockroaches? What would be the giant animal that's taken over though?
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# ? Jan 31, 2017 00:19 |
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man calvin and hobbes needs more references in pop culture so i'd be down as an extra chomosome for that one
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# ? Jan 31, 2017 00:28 |
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ChrisBTY posted:Wait, what's an ascension goal? Sadly they are not the sort of wincon-like end goal mission accomplished sort of thing the thread discussed, just another in place modifer for your empire, at least from how it looks so far. Although admittedly a pretty cool one GlyphGryph fucked around with this message at 00:54 on Jan 31, 2017 |
# ? Jan 31, 2017 00:36 |
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Wiz posted:Maybe a post-apocalypse alternative to cockroaches? What would be the giant animal that's taken over though? Judging by life in America, it's the squirrels who will inherit the Earth.
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# ? Jan 31, 2017 00:43 |
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Poil posted:Dinosaurs? We know the Tyrannosaurus flew F-14s so spaceships aren't a big stretch.
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# ? Jan 31, 2017 00:46 |
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Libluini posted:Besides giant animals, what about rats? This talk about post-apocalyptic Earth reminds me of this movie where some poor bastards survive a lot of dumb poo poo, only to be rescued by literal ratmen in the end. (The end is incredibly, hilariously overblown with the survivors screaming like those rat people are the most horrible thing ever. Dudes, they saved you, they probably won't suddenly start nibbling on you.) Did the movie ever get a name?
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# ? Jan 31, 2017 00:49 |
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Wiz posted:Maybe a post-apocalypse alternative to cockroaches? What would be the giant animal that's taken over though? Cephalopods. Also, make a portrait that's just a full-on cephalopod creature, like a giant squid or something, rather than a Cthulhu-person, please.
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# ? Jan 31, 2017 00:55 |
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Also yes please give us a dino earth
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# ? Jan 31, 2017 00:58 |
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Baronjutter posted:Did the movie ever get a name? i believe we're referencing Rats Night of Terror here it's a 1984 flick where Chuck Norris gets eaten by rats, it kinda owns in a uniquely horrible way
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# ? Jan 31, 2017 01:04 |
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Baronjutter posted:Did the movie ever get a name? Coolguye posted:i believe we're referencing Rats Night of Terror here I couldn't remember the name, but thanks to Coolguye I found the ending again: https://www.youtube.com/watch?v=LbtmGmzvIgI Don't watch it if you don't want this great comedy movie spoiled for you!
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# ? Jan 31, 2017 01:16 |
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Modding question: I wanted to beef up the vanilla buildings in the game so that things move a little faster. I made my own mod per the tutorials, and I just took the vanilla buildings text file, copied it over, and fiddled with the output values. However, now when I go to upgrade buildings, it gives me two options for the upgrade, both of which seem to have the same heightened output. Anyone know what might be causing this? It is a little irritating and odd, so I'm looking for ways to fix it.
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# ? Jan 31, 2017 01:54 |
Psychotic Weasel posted:Godzilla and Mothra. Only if they use the cute gecko and butterfly portraits.
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# ? Jan 31, 2017 03:19 |
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Baronjutter posted:Earth was the source of Titanic Lifeforms all along!! Between this idea and the new cuisine options in Banks, I am not sure I am ready for Attack on Titan in Stellaris.
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# ? Jan 31, 2017 04:04 |
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Is there a Goonswarm empire in the EVE mod?
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# ? Jan 31, 2017 05:00 |
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Roland Jones posted:https://twitter.com/Martin_Anward/status/826004080795451392 That's no moon.
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# ? Jan 31, 2017 05:58 |
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Fuuuu. A fallen empire woke up and started throwing its weight around. I had a 100k fleet, a 20k federation fleet, about 60k in allied fleets and they had two roughly 100k fleets. Through some clever fleet management I was able to destroy one fleet entirely and grind one down to about 20k. I have a 60k fleet left over and a pretty solid road ahead for taking about 6 systems from the ascendency. Then the loving Unbidden decided to show up...
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# ? Jan 31, 2017 06:34 |
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unbidden take a while to get going unless they're right next to you. finish what you're doing with that goddamn AE or you're going to lose your opportunity.
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# ? Jan 31, 2017 06:40 |
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https://www.youtube.com/watch?v=dS12p0Zqlt0
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# ? Jan 31, 2017 07:17 |
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Alright, I guess this is now the time to ask. In my game I am, excluding the still dormant(?) Fallen Empires, the largest military force in the galaxy. I am also part of the biggest federation. Unfortunately said federation seems to all mutually agree that liberation wars is the best military policy, so I can't just rampage through the rest of the galaxy. The consequence is; nothing is really happening. Occasionally there's a border dispute, and every decade or so I smack around the resident fanatical purifiers just to remind them who's boss. A few border lines are moved but nothing that helps my empire grow any larger than it already is. Sooooo, now what? Is this the "This game has a dearth of mid/endgame content" problem I've heard so much about? It's so weird that a game where all the win conditions are military that there are so many variations of pacifism.
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# ? Jan 31, 2017 07:24 |
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Where are the mod files kept? I want to make an edited version of the Eve mod to be compatible with NSC (It has all the ship types already, so you can't use it and any other mod that supports NSC without breaking the game.) but I can't find the editable data files.
Archonex fucked around with this message at 07:28 on Jan 31, 2017 |
# ? Jan 31, 2017 07:25 |
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ChrisBTY posted:Alright, I guess this is now the time to ask. I'd probably start declaring liberation wars and then making vassals out of the newly formed states. You can integrate after ten years to formally add them to the empire and being a liberator is such a huge diplomacy boost they'll pretty much always agree to the vassal demand. Honestly you're at the point where things are going to stagnate a little until an FE wakes up or a crisis triggers.
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# ? Jan 31, 2017 07:44 |
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Archonex posted:Where are the mod files kept? I want to make an edited version of the Eve mod to be compatible with NSC (It has all the ship types already, so you can't use it and any other mod that supports NSC without breaking the game.) but I can't find the editable data files. \steamapps\workshop\content\281990\
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# ? Jan 31, 2017 07:50 |
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ChrisBTY posted:Alright, I guess this is now the time to ask. if you're the dominant military force in the galaxy you have no business being in a federation. a federation is what smaller powers use to keep bigger powers from picking on them. if you're the big guy, start throwing your weight around. leave your federation and declare war on your former allies (presuming you can take all of them, you probably can if your federation is biggest in terms of number of members - that likely means that you have a number of small powers bumping around, rather than a coalition of 3 respectably large equals), and forcibly vassalize them as your war goal. give each one of them a 10 mineral/mo gift after the war to smooth over bad feelings and you will have numerous loyal vassals that you can start integrating into your larger empire, which you can then break off into a megasector and never worry about again. this will probably swell your overall navy to the point where FEs are gonna start taking notice that you actually have your poo poo together and things will heat up again. Coolguye fucked around with this message at 08:10 on Jan 31, 2017 |
# ? Jan 31, 2017 08:05 |
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Coolguye posted:if you're the dominant military force in the galaxy you have no business being in a federation. a federation is what smaller powers use to keep bigger powers from picking on them. if you're the big guy, start throwing your weight around. leave your federation and declare war on your former allies (presuming you can take all of them, you probably can if your federation is biggest in terms of number of members - that likely means that you have a number of small powers bumping around, rather than a coalition of 3 respectably large equals), and forcibly vassalize them as your war goal. give each one of them a 10 mineral/mo gift after the war to smooth over bad feelings and you will have numerous loyal vassals that you can start integrating into your larger empire, which you can then break off into a megasector and never worry about again. A war against my allies would be ugly, as they surround me. And my federation probably consists of 3 of the 4 most powerful non-fallen empires on the map at this point, including myself. I thought I could just turn enough of the map into a federation that I could win that way. But that doesn't look like it is about to happen. Maybe I will leave the federation and start by erasing the (now significantly less) massive Fanatical purifier empire I've been beating up for the last 50 years or so. I initially joined the federation back when I couldn't take them on my own. But now I can. Easily. Thanks. ChrisBTY fucked around with this message at 08:19 on Jan 31, 2017 |
# ? Jan 31, 2017 08:17 |
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also good. the point is that if you're the military king, always be fighting. you will want/need to confront your former allies at some point though. be aware that being surrounded isn't really that big of a deal; just make sure you have multiple invasion armies on standby and some sort of FTL snare station in the places most likely to get scouted out. let someone attack you, blow them up, send 2x what they sent out to blow THEM up. if you run roughshod over their territory and blow up all their starports etc, find their capitol and bombard/invade it. that will effectively knock that power out of the war. head back home, regroup and rearm, do it all again. i would be wary of simply taking planets from another empire, fwiw. straight conquest like that complicates relationships with all other powers in range since they're worried about being next. vassalizing the powers is much safer as you can wait out the cooldown period and then integrate them wholesale. this will utterly eliminate the problem and you can then treat the newly acquired pops however it pleases you. i tend to play individualistic powers so i frequently just hand the entire vassal area off to sector AI and take their taxes. if you are playing more communal or xenophobe you can then start purging the populations you've acquired and there's no host empire to get pissy, so you really only have to worry about xenophile FEs getting mad. Coolguye fucked around with this message at 08:26 on Jan 31, 2017 |
# ? Jan 31, 2017 08:21 |
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# ? May 9, 2024 14:38 |
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ChrisBTY posted:A war against my allies would be ugly, as they surround me. And my federation probably consists of 3 of the 4 most powerful non-fallen empires on the map at this point, including myself. I thought I could just turn enough of the map into a federation that I could win that way. But that doesn't look like it is about to happen.
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# ? Jan 31, 2017 09:43 |